mbarker: (Me typing?)
[personal profile] mbarker
Writing Excuses 14.29: Field Research
 
 
Key points: Field research is mostly about the stuff you can't get from books, the tiny details. Do your research before you go. Identify an expert who can help you. Offer an honorarium. Then go and experience visceral sensory details. Use the framework, known knowns, known unknowns, and unknown unknowns (a.k.a. Howard's realm). Nothing replaces walking down a street thinking I'm going to have to describe this someday, what are the little details that can convince a reader of the large details. Try free writing everywhere you go, capturing sensory details. Do analog field research! Don't forget, sights, sounds, smells, get it all. Tell your readers what someone else is feeling, so they can also enjoy the experience.
 
[Mary Robinette] Season 14, Episode 29.
[Brandon] This is Writing Excuses, Field Research.
[Mary Robinette] 15 minutes long.
[Margaret] Because you're in a hurry.
[Howard] And field research is going to take more than 15 minutes to do.
[Brandon] I'm Brandon.
[Mary Robinette] I'm Mary Robinette.
[Margaret] I'm Margaret.
[Howard] I'm Howard.
 
[Brandon] We're talking about field research. The fun, fun part of our job where we get to go places and write it off.
[Laughter]
[Mary Robinette] It's… It is actually my favorite part of the job.
[Laughter]
[Howard] I remember talking to Jessica Day George, who we've had on the podcast before, who said… Basically, tweeted and said, "I'm going to Europe and I can't tell you where because it's all about my next book." She was going to look at castles and to look at historical stuff. That is not the field research that I get to do, but I remember looking at it and thinking, "Oh, that's actually a thing, isn't it?"
[Brandon] Yeah. It is great.
[Margaret] You get to embed with a space mercenary fleet, though, right?
[Chuckles]
 
[Brandon] So, I guess my first question for us is, when we're talking specifically about field research, you're going to go someplace and do a thing or interview someone for a primary source, how do you approach it? What is your methodology? How do you take the notes, how do you decide where you are going to go, that sort of thing?
[Mary Robinette] So the… I've done this both as a writer and then also come at it from puppet theater. A lot of what you're looking at is the stuff that you can't get out of the books. Most of this is going to be tiny details. So, what I do first is, I do a ton of research before I go, so that I'm not asking the stupid 101 questions. Because that's a waste of everybody's time. The other thing that I do is, I, in the process of doing that research, I usually identify an expert that I can reach out to. For instance, we were working on a play about Mary Anning, who is the first widely recognized paleontologist, or fossilist, excuse me. Was born in 1799. So I found Dr. Hugh Torrins, wrote to him, said we're doing this, I'd love to… We're going to be coming to London to do research, I would love to connect with you. This is the honorarium that I can offer. It's not a big honorarium. It was like $150. For that $150, he went with us to Lyme Regis, he was delighted to talk about this thing that was his passion. He introduced us to the paleontologist that he knew, he introduced us to the fossilists that he knew. He told us which fossil… Fossilists were worth talking to, which fossil sites to go and look at, what details were relevant. So we went and did those things. Having an expert to give you kind of a targeted in about the stuff that you don't know about was incredibly useful. That… From that, we were able to bring back a lot of visceral sensory details. Similarly, when we did the NASA thing, I got to go into the NASA museums a lot, but the difference between doing that and being taken on a tour by an astronaut…
[Brandon] Right. Climbing through the replica of the ISS…
[Mary Robinette] Yeah. It's a totally different thing. So you can go without an expert, but for me, if you can find someone who is an expert or knows the area, you're going to get a lot more out of it. Among other things, they're going to help you shift your lens, so that you're seeing things the way they see them.
 
[Howard] Circling back real quick on the honorarium, it's worth noting that what you are paying for with 150 or $200 is not their time. You are buying their belief that you are serious about this. It's a small sum, but by offering it… Experts often know to look for that. Oh, there's an honorarium. Oh, you want to learn things from me. Okay, cool. I'm happy to do this.
[Margaret] Depending on where you are in your career and what you're doing and who the expert is that you're approaching, the definition of small sum can become flexible.
[Mary Robinette] Very much so.
[Margaret] If you're going to a local university because you would like information from someone who is a professor there, or something like that, take them out, buy their coffee. That can be a perfectly appropriate honorarium for something like that. Especially if you're in the early stages of your career and you're doing something that's basically on spec for you.
[Mary Robinette] When I was getting information about meteor strikes, I thought I only had one question. So I took a person out for coffee, and then it turned out that I had more than one question.
[Laughter]
 
[Howard] There's a framework that I use for a lot of things knowledge-related. Which is this grid that says there are the things that we know that we know. There are the things that we know we don't know, the known unknowns. There are the things that we don't know that we know. We have information, but we don't know how to categorize it. Then there's the unknown unknowns. I don't know… I don't even know how to ask the question that will get me the information that I need. Acknowledging upfront to yourself that there are unknown unknowns… Mary, you said you don't want to ask the bonehead questions, you don't want to ask the stupid questions. Sometimes you have to acknowledge that I'm going to ask some stupid questions because I just don't know how this works. But you own that upfront, and then when you get thrown a curveball… You wanted to ask one question about meteor strikes and now suddenly you have 100. You're not surprised by that happening. You accept, "Oh. Oh, my goodness, the unknown unknowns' space was larger than I wanted it to be. Now I have a known unknowns space and a long list of questions, and I am prepared to forge ahead into that."
[Mary Robinette] When I say I don't want to ask the bonehead questions, again, working on Calculating Stars, there was no way I was going to learn the amount of orbital mechanics that I needed to know for those books. But I knew the area of information. Like, I knew this is the kind of thing, these are the effects I'm coming for. Whereas what happens to me a lot as a puppeteer is that I'll get people who will email me and say, "Can you tell me how to make a puppet?" I'm like, "Okay. So there's five different types, five different major branches of puppetry. Within each branch, there are subtypes. What is your budget? How… What is…" Like, that's a question I cannot answer. I mean, there are books and books and books about that.
[Howard] It's the same measure of complexity as can you teach me to build a bicycle.
[Margaret] Or the… I feel like the equivalent in my area of the biz. "So, how did you get started in the business?" Or, "How can I break into television?" Like there are a lot of blogs and a lot of books and a lot of information on that topic out there. If someone approaches me with that question, I'm sort of like, "Uh, Google is your friend." If you have… If someone has done their homework and they have a more specific question, that's when it's like, "Oh. Yeah. I can help you out with that."
[Mary Robinette] I just spent hours answering the "How do you build a wing?" Because they had watched a video and they came to me with a specific question. Then we did some follow-up stuff. Totally happy to do that.
[Brandon] This is 100% my experience as well, writing on books. Like, I just recently did a fighter jet book. I thought I had done my 101.
[Mary Robinette] Ha Ha. Oh, yeah.
[Brandon] Then I went to the fighter pilots and it turns out I was full of questions I didn't know that I didn't know, in Howard's realm. But at least approaching it, once my eyes were opened, I was able to kind of get it closer, send it to the fighter pilots, have them say, "No, you still got it wrong, but your closer. Here's this and this and this." Kind of just work towards getting it right.
[Howard] You just named the unknown unknowns space Howard's realm.
[Laughter]
[Brandon] Yeah, Howard's realm.
[Howard] Thank you. Thank you for that. When I sat down to draw the Munchkin Star Finder deck… I'm going to take this into a visual space for a moment. I needed lots of… I needed ways to do shorthand for a space pistol, shorthand for a helmet, shorthand for a Velcro pocket. Where with just a very few lines, I could do a thing. So I found myself googling a lot cartoon image noun. Then I would look at clipart, I would look at things so that I could get silhouettes of them. My favorite example of that was in the Star Finder book, there is this giant space creature that we just kind of acknowledge is a space whale. I wanted an iconic whale, that everyone would look at and just see whale. I ended up with the silhouette of the whale that eats Pinocchio and Geppetto. I used that as the silhouette. It looks incredibly simple when you look at it, but there's 2 1/2 hours of research that went into that card because there were so many options for things which, when I simplified them, started looking less like a whale and more like a shark.
 
[Brandon] All right. Let's stop for our book of the week. Which is actually not a book. It is... Howard.
[Howard] It's not a Howard, either. It's a podcast.
[Chuckles]
[Howard] PBS Spacetime. We'll post the link in the liner notes. The original host was Gabe Perez-Giz. He never actually says his last name. Gabe. The current host, Matthew O'Dowd. These are astrophysicists, who, for about 15 minutes, talk about astrophysics. They go into the math. It is hard-core stuff. But the very first episode, introductory episode, is Gabe talking about let's look at the Super Mario games and determine what the gravity is on the planet of Super Mario.
[Chuckles]
[Howard] What's funny, the answer is it's a lot heavier than Earth. Because he comes down so quickly.
[Oooo]
[Howard] Which means Mario's legs are like rocket engines. But there's another thing that I'll put in the liner notes is my playlist of chronological episodes. They been doing this, I think, since 2013 weekly. At the end of each episode, there's an astrophysics problem for you to look at and try to answer. If you get to the problem… I didn't do any of the problems. I don't do math, I draw pictures. But I would listen to the problem very carefully and ask myself, "What realm does the solution lie in? Am I going to have to do calculus? Am I going to have to do astronomy?" Then, at the end of the next episode, they give you the answers to the questions from the previous. It's super educational.
[Brandon] Awesome.
[Yeah]
[Howard] Super educational.
 
[Brandon] So, we're talking technically about field research. We've kind of strayed a little bit. I knew that we would with this topic. Let's talk about going places. I find that nothing can replace just walking down the street with the mindset of I'm going to have to describe this someday. What are the little details that I'm going to notice? We've spoken many times on the podcast about how small details can convince a reader of a larger reality. If you get the little details right, they will actually assume the large details. So, for me, even if it's I'm going to put this specific café in my book, and it's a café down the street from me, it doesn't mean I'm having to go to Paris. Just saying I'm going to put this building in, what do I notice that's real about this building, has been super helpful for me.
[Mary Robinette] I usually try to do some free writing in whatever place that I go. I give this exercise to my students. It's one of the first exercises, formal writing exercises, I was taught. Which is that you go someplace and you write for half an hour. You don't let your fingers stop moving. You try to capture all of those sensory details. You're basically banking them for narration later. The thing that I would say, also, while were talking about this, is that not everyone can afford to go to NASA or go to Europe. So you can also look for analog field research. So, it's like, I can't go perhaps to Europe, but I can find a narrow street. I can find a narrow street and feel what that's like to walk down. I can't go to that cemetery, but I can go to this other cemetery and I can notice these details about it. I can't go into the NBL pool, but I can go into a pool.
[Margaret] I think, sort of what you're talking about, is getting those sensory details. Because as much as I love my camera, when I'm going out and I'm going to a place, or I'm documenting something for research that I'm doing… It's sort of like when you're going on a vacation and you're snapping so many pictures, you sort of forget to look at things outside the lens. What your camera captures is different than what your eyes capture. So making sure, even if you are photo documenting details, if that's helpful for you, that, sort of, taking a step back, breathing literally and figuratively in the place where you are.
[Howard] One of my favorite research moments… It wasn't really research. Going to Phoenix ComicCon. A bunch of us stepped out of the airport, and, boy, it was hot. We were in the shade, okay. We all commented, "Oh, wow, this is hot." Then we stepped into the sunlight.
[Laughter]
[Howard] David Willis, fellow cartoonist, said, in a very deadpan voice, "We've made a horrible mistake."
[Laughter]
[Howard] Everybody laughs. But that sensory experience, you look at the picture of the line between shade and sunlight, and it looks like that line anywhere that shade and sunlight might fall. But that was not what we experienced.
 
[Brandon] Along those lines, a reminder. Don't just write down what things look like. I have to re-emphasize this time and time again to my students. You will naturally focus on sight, at least most of us will. Try to get the sounds, try to get the smells. Try to get how it feels to step out of an air-conditioned area into the heat. Get those details as well.
[Margaret] I had an apartment fire in the first apartment I was living in after college. The fire was actually in the apartment immediately underneath ours.
[Whoof]
[Margaret] So, our apartment… Not so much. There was some fire, that had come up through the walls, but it was mostly smoke and the fire department coming in and wetting everything down. The most profound memories that I carried forward from cleaning out the apartment after that was the smell of smoky mildew.
[Oof]
[Margaret] Because it is summer in Boston, it is humid, there's no air circulation because all the windows got busted out and are covered in plywood. Whenever I… I was writing something else, I described a fire, and it's like, "The smell of smoke and mildew hung over the place in the following week." It's one of those things…
[Mary Robinette] Very, very evocative. 
[Margaret] I never would have thought about it until I was there, trying to get stuff out of that apartment. So, smells are like hardwired to your memories.
 
[Howard] On the 2017 Writing Excuses Retreat, I got to tour a World War II era Russian submarine. One of the things that I noticed most was not how cramped the large spaces were, but it was when we peered into the cabins and I realized these one… I'm not a tall person, but these people must not have been very tall either, or they were curled up. There's just not much space. A physical description of what you see can convey the size of things, but there is an emotion related to cramped, there is an emotion related to open space. There is an emotion related to all of my things that smell like burnt cheese. That, as writers, is one of the things that is the most critical for us to try to convey. You don't want to tell your reader how to feel. You want to tell your reader how someone else is feeling, so that they can come along for that experience.
 
[Brandon] We are out of time. Hopefully, this has been helpful for you guys. Howard is going to give you some homework to kind of push it along.
[Howard] Yeah. Go someplace close to you, where you've never been. It can… A side street, a store, a restaurant, whatever. Bring your phone… Your phone. Your camera. Take a few pictures. Then go back, look at the pictures, and look for things in the pictures that your eyes didn't notice. Sit down and describe what is in this photograph as if you are writing that is a setting for a story. As if a character is noticing these things. Teach your eyes how to look at the camera and see the things that the camera saw that your eyes didn't see the first time around.
[Brandon] This has been Writing Excuses. You're out of excuses, now go write.
 
mbarker: (ISeeYou2)
[personal profile] mbarker
Writing Excuses 14.16: Your Setting is a Telegraph
 
 
Key points: Setting can be used to quickly telegraph the kind of story they are reading, the tone and mood. E.g., a prologue can establish the tone of the entire story. Specific, concrete details can help. Don't forget the Stooges' Law, a coconut cream pie on the mantle in the first act means by the end of the third act, someone will get hit in the face with it. Screenwriting has the opening shot, with a visual setting. Where a meeting is happening, what they're doing, where the events are happening can do a lot to indicate the type of story. If you have a tonal shift, before telegraphing it, consider whether the surprise of the unexpected shift is part of your point or not. When you finish a book, you may need to revise the first chapter and fine-tune the setting to get the tone right. 
 
[Mary Robinette] Season 14, Episode 16.
[Brandon] This is Writing Excuses, Your Setting is a Telegraph.
[Mary Robinette] 15 minutes long.
[Margaret] Because you're in a hurry.
[Howard] And we're not that smart.
[Brandon] I'm Brandon.
[Mary Robinette] I'm Mary Robinette.
[Margaret] I'm Margaret.
[Howard] I'm Howard.
 
[Brandon] Howard, when we were preparing this, you gave us the title. So why don't you explain what you mean by Your Setting is a Telegraph.
[Howard] it comes from the term telegraphing the punch, telegraphing the punchline, telegraphing the joke, whatever. Which is often used negatively. But here we mean your setting is going to telegraph to the reader very, very quickly… You're going to communicate to the reader very, very quickly what kind of a story they're reading. Are they reading a comedy, are they reading military sci-fi, are they reading a puzzle story about alien archaeology, all of those sorts of mood things can be established by your setting, and can actually be established very, very quickly when you introduce them to your setting.
[Brandon] Yeah. You can always, of course, establish these other ways, as well. Through word choice, through what your character is doing, through situation, but this… We're talking about world building this year, and we want to really talk about how to use your descriptions, your settings, or where people are, or things like this to give an immediate and powerful indication of the tone of your story. A lot of times, one of the big questions I get from students is, "Should I use a prologue or should I not?" Which is one of those loaded questions, which is… What kind of juice do you want? Right?
[Chuckles]
[Brandon] Should I have a drink of juice or not? Do you like juice? Is it breakfast? Do you want a prologue? Well, one of the reasons you might want a prologue is if you are having trouble with your first chapter establishing the tone of the entire story, then you can use your prologue to do this. Now that's of course dangerous because maybe you need to look at that first chapter and learn how to maybe make that one, but it is one of the things you can do, is… I often use the Wheel of Time as an example of this. In the beginning of the Wheel of Time, in chapter 1, the first few pages take place with the young man on a farm with his father. It's a little bit creepy because he keeps seeing shadows, but that's not a real indication of tone. If you were taking those opening scenes as a promise, it might be, "Oh, this is going to be a pastoral, perhaps horror." So Robert Jordan has a prologue where a madman is wandering through a burning castle, screaming for his dead wife and children, who are at his feet and he can't see them. Things are on fire, and there's been a big war, and it's like, "All right. We're in the middle of a giant war drama with some psychological elements." So that early introduction of tone is very important to set the tone for the entire series. How can we do this? What suggestions do you have to our listeners?
 
[Mary Robinette] One of the things that I find is that if you are specific and concrete with your choices in the beginning, that this does a lot. So, like if I am writing military SF, then having a hand cannon says we're going to be shooting some things. If I'm doing a comedy, then in very broad terms, if there's a coconut cream pie there, we know that at some point… It's the Stooges' law, that if there is a coconut cream pie on the mantle, then by the end of the third act, someone is going to get hit in the face with it. These are the things that happen that can communicate tone to the reader, because we latch onto these concrete details.
[Howard] Well, it's important to recognize that the version of Chekhov's law that Chekhov actually said, which is if you want to fire a gun in act three, you need to show it on the mantle in act one. If you want to hit somebody with a coconut cream pie, you have to show us a coconut cream pie on the mantle in act one, so that we know that this is a story in which there can be a pie fight.
 
[Margaret] I think it's interesting in the difference between fiction and what I'm thinking in terms of screenwriting, because it's your opening shot. Right? It's very hard to avoid establishing setting, because the visual is right there. In screenplay format, the first thing you say is this an interior or an exterior? What is our setting? Is it day or is it night? That's the first thing somebody reading after fade in is going to encounter in a script. In fiction, you have a little more freedom in there. Like, if you're starting with a character, but it's remembering to put the character in a place, because you can get so much lifting done, as you say, in terms of tone by where you're meeting somebody, what they're doing, where these events are happening. A conversation that happens in a diner is different than a conversation that happens in a car that's speeding towards a cliff or in a prison visiting area. All of those start you on three very different types of stories.
[Howard] If I have a science fiction… An opening science-fiction shot that is in the science-fiction equivalent of a mausoleum with data-encoded corpsicles or whatever, and that is what I am describing, the reader has a pretty clear indication that life and the ending thereof is going to be one of the thematic focuses of this story.
[Brandon] One of my favorite episodes of Firefly is the one that starts with Mal in the desert naked. Opening shot.
[Mary Robinette] That's one of my favorites, too.
[Chuckles]
[Brandon] That shot indicates wacky hijinks are going to occur. Not just him, desert, naked, but his pose, the way he's talking. He's not, like, lying there, dying of thirst, crawling through the desert. He's like, "Huh." Just one shot. He says something, but you wouldn't even need to. You know that you are going to chuckle and wacky hijinks ensue. I really like this.
[Margaret] Things have gone rapidly out of his control over the course of this episode.
[Brandon] I love when stories can do that.
[Mary Robinette] I think, actually, one of the things about that is that you've got the specific concrete detail, but you also have the character's relationship to that detail. So, one of the examples that I think of is the difference between Star Wars and Space Balls. Both of them say this is science-fiction and they both have the same opening shot, which is ginormous ships scrolling through. But Space Balls, it goes on so long that it becomes comical. That tells you, "Oh, no no no. This…"
[Brandon] You're going to laugh.
[Mary Robinette] You're going to laugh all the way through this.
[Howard] Then there's a bumper sticker on…
[Mary Robinette] There's a bumper sticker.
[Howard] On the back of the spaceship.
[Mary Robinette] Just in case you missed how long it was going on.
 
[Brandon] Let's stop for our book of the week, which is Terminal Alliance.
[Howard] Yes. Terminal Alliance by Jim Hines. My family, we bought this book twice. I was on my way back from Cedar City, with Kellianna and I put on the audiobook of Terminal Alliance so we could listen to it. We got home and she said, "Are you going to listen to this in your office while you draw?" I said, "Maybe. But I'm not working yet." She said, "Well, I want to keep going, and the reader is too slow. So do we have a copy of this book in print?" So we bought it in print. No regrets. No regrets. It's a comedy about space janitors and zombie apocalypse. You know, that's kind of all you need to know. If I say space janitors and zombie apocalypse, you have enough setting that I've telegraphed to you the tone of this thing from my friend Jim that you're really going to enjoy.
[Mary Robinette] I'm just going to second that I enjoyed the heck out of this book, too.
[Howard] I think the cover was a Dan Dos Santos. I'm not sure. I love the cover. I love the cover.
 
[Brandon] So, kind of riffing off that, Howard, how do you indicate that there are comedic elements in your stories, and how do you indicate sometimes… Sometimes, Schlock Mercenary gets very serious. I feel like you use setting to distinguish these two quite well.
[Howard] There's… Well, first of all, I need to establish that if you're reading Schlock Mercenary and have been reading it for a while, if there isn't a punchline or if things happen and there are no repercussions, there is no serious side of it, you'll feel like I've broken some rules. That's… We've talked in previous episodes about budget. So I have this currency that I have spent to get you to this point. That said, I try to begin every book with some sort of establishing shot, that will tell us this is science-fiction. I'm going to end the strip with a punchline, which, because of the beat, beat, punchline format of things will tell you very quickly we're going to tell a lot of jokes. But I like to establish the scope of the story. In the most recent… I say most recent. When book 19 launched, I did a joke about prologues. We had a prologue in which an alien spaceship is flying and they're saying, "There's a star system ahead, do we need to change course?" "No, we're going to fly through their cloud… Comet cloud, we should be fine." "But anything…" "We're big. Anything we nudge, those inner planets are going to have to deal with." "Sure, they're going to have to deal with it, but it just means millions of years." 8 million years later, we have a little velociraptor with a telescope who looks kind of like Leonardo da Vinci, if he were a feathered velociraptor talking to another velociraptor who also has a similar sort of da Vinci-ish look who is building something. He's saying, "Huh. How soon can your flying machine be ready?" That has told us this is going to be a tragic story about the ends of civilization, but you're going to laugh.
[Brandon] Excellent.
[Howard] That was a very long-winded…
[Brandon] No, that's great.
[Howard] Approach to it, but... I also made so much fun of prologues, and I was thinking of you the whole time.
[Brandon] Thank you very much. I'll have you know that… 
[Margaret] I wanted to giggle at your description, but I didn't want to mess up the audio.
[Laughter]
[Brandon] I've restrained myself, and most of my books only have two now.
[Wha!]
[Brandon] Way of Kings has four prologues.
[Mary Robinette] I know. I know. I'm just… I'm amazed at your restraint.
 
[Brandon] Yes. All right. So. Building off of that, let's say you want to shift tones in your story, you know you're going to do it. You're going to be writing a comedic story that is going to get serious, or you're going at it the other way, you're going to write a serious story but you know you're going to have some comedic elements. How do you indicate that from the beginning? Do you need to indicate that from the beginning?
[Howard] I think the second part of that question is the more important bit. If the surprise that people experience with a tonal shift that they weren't expecting is your point, then you don't need to telegraph it. If, however, you don't want to alienate them… You know there's a tonal shift, and you don't want to alienate them, then you do need to telegraph it.
[Brandon] Okay. I would absolutely agree with that. Though, we're talking specifically about using setting. Right? The methods of using setting. So, let's in our last few minutes here, let's give a few tips. What are things you've done using your setting to indicate your tone?
[Mary Robinette] So, I did this in Calculating Stars. Calculating Stars opens with a couple in the Poconos, and they're having sexy fun times. Then I slam a meteor into the earth.
[Brandon] Right.
[Mary Robinette] So… What I did with that, and I made very, very deliberate choices in that first page. The opening line is "Do you remember where you were when the meteor struck?" That tells you this is going to be a disaster story. Then, the
is "I was in the mountains with Nathaniel, and we were stargazing, by which I mean sex."
[Brandon] Right.
[Mary Robinette] Which gets a laugh. It tells you… Having those two things back to back tells you about the setting that we're in… And, granted, I'm doing this in narration. It is a first-person character. But I'm using the setting there to tell you what this is going to be about. That you can expect a story in which we're dealing with relationships, we're dealing with disaster, and that there's going to be some comedy. It's not going to be disaster all the way down.
 
[Brandon] I often have trouble with first chapters. Not starting them. I've talked about this before in the podcast, though, that when I get done with the book, I feel like my first chapter no longer belongs with the book that I ended up writing. This is coming from someone who architects and outlines a ton. That first chapter, getting that tone right, can be a big deal for just kind of establishing how the whole story's going to play out. I had to do this just with my most recent book, that will have just come out at this point about six months ago. Skyward. Where I wrote the first chapter, I even did readings from it. At the end, it was just not right. Even though when I rewrote it, it was basically the same events happening. I needed to make… They live in a cavern system underground, I needed to make the caverns a little more claustrophobic. I needed to make the stepping on the surface for the first time more full of wonder, because the idea of we as a people are escaping the caverns and getting into the skies, that's the point of the story. It just… I find finishing my book and then going back and saying, "What was my book's tone really about?" And "How can I hit this metaphorically in the first chapter?"
[Mary Robinette] I think that that's a really good point, that… For me, a lot of times, it's about going back in and finessing the specific physical details of the space. I have a story called Cerbo in Vitra ujo which is one of the true horror stories that I've written. When I wrote it initially, it read like it was going to be a teen drama. What I had to go back in and do was bring out… Even though I didn't move the location, I shifted the… They're in a conservatory on a space station, so there's all of these plants around. But I made sure that there is like a broken rose, that there is a diseased rose. That there are elements there that are unsettling in order to indicate that that's where we were going. It was about going back and adjusting the setting to match the tone.
 
[Brandon] So, our homework plays right into this idea. Which you have for us, Mary?
[Mary Robinette] Yes. So what I want you to do is I want you to write an opening. It can be taking an opening of something that you're already working on or just starting from scratch. But I want you to write the first half page. In that first half page, I want you to hit three specific concrete details. I'm picking three as an arbitrary number, because I want you to actually really dig into this. But I watch to pick three specific concrete details that telegraph setting… That telegraph the tone. That telegraph what the mood is. These details are obviously your setting. So I want you to do that. Then I want you to write it again and telegraph a different mood.
[Brandon] Use, maybe, even the same dialogue, but use the setting to indicate a different tone. All right. This has been Writing Excuses, you're out of excuses, now go write.
 
mbarker: (Fireworks Delight)
[personal profile] mbarker
Writing Excuses 13.42: Writing Excuses Talks to an Astronaut, with Special Guest Kjell Lindgren 
 
 
Key points: Vertigo in space, and vertigo on landing. Depends on the individual, but keep your head very still, avoid any type of acceleration. Beware the fluid shift. What about giraffes in space, doing the zero-gravity giraffe? Why play bagpipes in space? Consider expeditionary behavior. Get yourself squared away, then help your crewmates. "In that environment, we don't have the luxury of not getting along." Be aware that movement and the physics of space are different -- no hard right turns without touching anything, okay? Also, there are plenty of real risks about living in space, you don't need to inject drama. To make it real, do your research and add little details, like the right menu.
 
Giraffes in space? Whare? )
[Brandon] This is Writing Excuses, Writing Excuses Talks to an Astronaut, with Kjell Lindgren.
[Howard] 15 minutes long.
[Mary] Because you're in a hurry.
[Dan] And we're not that smart.
[Brandon] I'm Brandon.
[Howard] I'm Howard.
[Mary] I'm Mary.
[Dan] I'm Dan.
[Brandon] We're all out of order.
[Dan] We're not sitting in the right order.
[Brandon] We're all kind of mixed up.
[Dan] Our brains only work in a very specific order.
[Laughter]
[Dan] We're outside of mission parameters.
[Brandon] And, once again, I'm warning you guys. I'm sick. So…
[Chuckles]
[Brandon] But I didn't want to miss out on this.
[Mary] But there's an astronaut.
[Brandon] Astronaut. Right. We once again have our friend, Kjell Lindgren.
[Kjell] And thank you so much for having me. I'm a big fan of Writing Excuses, and so it is amazing to be a part of the conversation.
[Howard] We got that on tape!
[Laughter]
[Howard] [inaudible, garbled]
[Dan] Going on the end of every episode now.
[Laughter]
 
[Mary] So, I have a ton of astronaut questions I've been wanting to ask you. So I'm afraid that this is going to be just a please tell us all the things, Kjell.
[Laughter]
[Kjell] I'm happy to share.
[Mary] Okay. So. You've talked about the vertigo in space. People… Like, that's all over the NASA website, people talk about that. But when you come back to earth, and you have vertigo again. How much is that like benign positional vertigo or is it completely in its own class of…
[Kjell] Yeah. So, when we say vertigo, I think that people have different interpretations of what that means. Dizziness, lightheadedness, actual spinning. I have a colleague that upon arriving in space, so right at the main engine cut off, after that third stage cut off, and now you are officially in weightlessness, felt like they were basically doing backflips.
[Mary] Wow.
[Kjell] So their… And just had this sensation… And I'm motioning with my hands, and I realize that the listeners can't…
[Chuckles]
[Kjell] See that, but… Essentially, felt like they were flipping backwards just constantly. They were able to get over that. I did not feel vertiginous, I did not have dizziness at all when I… Once I arrived on orbit. So after landing, there again, it really depends on the individual. Some people will feel vertiginous, things will be spinning. For me, if I kept my head very still, I actually felt fine. It is any type of acceleration. So tilting my head forward, pitching my head forward, or turning my head side to side very quickly, the sensation I would receive was far out of proportion to the movement that my head would make. So I could really get my kind of gyros spinning with very quick head movements. In particular, if I pitched my head forward, I would have fallen over. So you will see, if you look very closely at the astronauts that have just landed, so… What we're doing now, of course, is landing in the Soyuz space capsule. They carry them… They'll pull them out of the capsule, they'll put them on a lawn chair, put them on the ground. If you watch very closely, they'll keep their head… Most will keep their heads very still. So if somebody talks to them, they'll kind of look over at them…
[Laughter]
[Kjell] And smile, but they keep their head very still. We know this. So if you were feeling pretty good, you will actually move your head around a lot, because that gets you credit from your buddies, that your colleagues are like, "Man, he's doing great. Look at how he's moving his head around."
[Laughter]
[Mary] And you're like, "I am in a lawn chair."
[Laughter]
[Kjell] Exactly. So. Again, it really is up to the individual, their individual response. One of the… I mean, just very surreal experience that I had prior to launch, we had a… Before we leave Star City to [Bikaner?], we have a departure breakfast. Kind of a ceremonial toast to the crew that's departing for their launch. So all of the cosmonauts that live there in Star City will come to wish the crew farewell. So this… Let's see, it's Leonov, the first person ever to do a spacewalk. He is at the departure breakfast, and he gathers our crew together to just give us some tips and tricks as we're getting ready to fly. He said, "If you start to feel sick when you get onto orbit, just keep your head very still. Just don't move your head around." I just kind of took this picture in my brain of I'm getting flight advice from Alexey Leonov.
[Chuckles]
[Kjell] I mean, this is…
[Mary] That's amazing.
[Kjell] Very, very surreal.
 
[Brandon] You were telling us earlier, at lunch you were talking about the fact that when you first get up there, you get flu-like symptoms, because your blood, which is used to being pulled down by gravity, just kind of floods your whole body.
[Kjell] Yeah. Yeah, so we call this a fluid shift. So when you stand up on Earth, your blood… Gravity pulls it down into your legs, and we have physiologic mechanisms that are constantly working to keep the blood up at your brain, perfusing your brain. So your muscles are squeezing on the veins to push the blood up, your heart might beat a little bit faster when you first stand up, and all those mechanisms continue to work in weightlessness, but there's no gravity pulling that blood. It's not counteracting anything. So what that results in is this net shift of fluid up into your head and chest. So your face… Your head feels very full, you feel congested. If you look at your legs, they look incredibly skinny, and we call those bird legs. That's a part of, I think, this space adaptation syndrome of space motion sickness. But that fluid shift persists, really, kind of persists throughout the mission.
[Howard] That's why there are no giraffes in space. Because their heads would just explode.
[Laughter]
[Kjell] You know what… So I worked in a cardio… The space physiology laboratory. It used to be at NASA Ames Research Center. The giraffe is one of the animals that we looked… Giraffes and snakes that climb trees are animals that we looked at to try and understand how, like in a giraffe, that changes that hydrostatic column. When it bends down to drink, I mean…
[Howard] That's what I'm talking about, the amount of heart… pressure…
[Kjell] Absolutely.
[Howard] You gotta do to get blood up into that head. You put a giraffe in orbit, he hits freefall, and just [explosion sound].
[Laughter]
[Mary] Yeah, but the thing he was saying is when the giraffe puts their head down, that that shifts.
[Kjell] That almost gets you to the point where… Yeah. Now you're only dealing with the giraffe's innate blood pressure, but the fact now the hydrostatic column is actually increasing pressure down. So what mechanisms, intrinsic mechanisms, are there to prevent the giraffe's head from exploding when it bends down to take a drink?
[Laughter]
[Dan] So Howard's [telling a dumb joke]
[Kjell] I didn't think I'd be talking about… 
[Dan] About a giraffe exploding, and you saying, "No, that's actually a real thing."
[Laughter]
[Dan] That's my favorite thing that's happened today.
[Howard] Can you give me a little more credit than that? Because… 
[Mary] No. No, we cannot.
[Howard] All right. Fine.
 
[Brandon] Let's stop for our book of the week.
[Howard] Yes, please.
[Brandon] I'm going to do our book of the week. I think it's a very appropriate one. We're going to do R is for Rocket, by Ray Bradbury.
[Mary] Oh, yeah.
[Brandon] Which we haven't ever done, and it's my favorite Ray Bradbury collection. If you haven't read any Ray Bradbury, you're missing out. R Is for Rocket has my single favorite Ray Bradbury story of all time, Frost and Fire, in it. Which is about a planet where people live seven days. But it's also got A Sound of Thunder, which is his most… Second most famous probably short story. It's got The Long Rain, which is… It's got so many great things. It's just awesome. And it's fun, because, I mean, it was written in the 60s, right? In the 50s and 60s, and looking at space travel through the eyes of someone living back then and comparing it to now, I think it's just fine. I actually recently read a bunch of Bradbury stories. It's just delightful. I absolutely love reading that period.
[Howard] I remember reading A Sound of Thunder in high school, and really, really liking it, while at the same time being very, very disturbed by it.
[Brandon] Oh, it's… 
[Howard] It's a fun story.
[Brandon] Point of… 
[Howard] That's what it's for.
 
[Brandon] Let's go back to questions for an astronaut.
[Mary] Yeah. Okay. So I ask this question anytime someone says, "I would like to learn how to play bagpipes."
[Laughter]
[Mary] Why? Why would you like to learn to play bagpipes? Specifically, why did you think, "You know what, I'm going into space. I think I'll learn to play bagpipes in space."
[Kjell] Well, I grew up in England, from… I spent from my third grade until my freshman year in England, for the first four years near London, and then three years in Cambridge. I just… I fell in love with the bagpipes while living over there. I remember my parents taking us to a military tattoo, essentially a parade, and the pipes ushering in this parade.
[Mary] They're good outdoors.
[Kjell] Yes. Yes, they are good for the outdoors. I have always wanted to learn how to play the bagpipes. I thought… I'm not sure what I was thinking.
[Laughter]
[Kjell] But I thought it would be fun to play the bagpipes on the International Space Station. So we get a small personal allotment [garbled]
[Dan] Did any of the other people on the space station agree with [garbled]
[Kjell] None of them got to weigh in on this decision. The commander did not know I was going to have them up there until I was like, "Hey, Scott? Do you mind if I play the bagpipes?" I don't know if I even asked him. I think I started playing and…
[Dan] The commander's like, "Everyone, meet the new guy. His name is Kjell. And he brought bagpipes."
[Laughter]
[Mary] To an enclosed space that you cannot leave without a rocketship.
[Kjell] Yes. You cannot leave. Although you might be forced to leave.
[Chuckles]
[Kjell] So, to… I'm going to take a little bit of credit here. I found the absolute furthest place away from crew quarters to practice. So that was in one of our storage modules, and started practicing.
[Howard] Is that the one where the lighting is on the wrong side?
[Kjell] No, different one, different one.
[Howard] Oh, okay.
[Kjell] But I would poke my head out to see if anybody was like…
[Chuckles]
[Kjell] Reacting. And then started to normalize a little bit, and just was playing in various modules. Then, later on, asked Scott and Kimiya both, very pointedly, "Hey, does this bother you? Is this okay?" Scott said… You know what, actually, he grew up in New Jersey, it reminded him of firefighters playing when he was growing up. So it was a little… Probably not as well played, but a picture of home for him, during the one year mission. So… Then, Kimiya, honestly, is such a great guy. So easy to get along with, that even if it was the worst thing ever for him to listen to me playing the bagpipes, he would not admit to it, and he would just say, "Oh, no, it's fine."
[Chuckles]
[Howard] There is something to be…
[Kjell] So I have very supportive roommates.
[Howard] There is something to be said for being so willing to get along with other people that if those bagpipes make you happy, they make me happy. That is, there's something to that.
 
[Kjell] There absolutely is, and I think it's one of… Especially for long-duration spaceflight, it is one of the most important things that we bring with us as a crew member, and that is what we describe as expeditionary behavior. That is, first step, get yourself squared away. To be competent at doing the things that you need to do to be successful. To start working on time, to be efficient. So that then, you have enough bandwidth to help your crewmates. So you're squared away, and now the focus of your day is what can I do make his life better today? Scott's life, and Kimiya's life better today? What can I do? If we are all thinking that way, you just get along. Part of that is also what things do I do that irritate other people? I want to retract those friction points. What are the things that maybe he does that irritate me? I just I figure out ways to remove myself from that situation or do something differently, or, if we absolutely have to, have the conversation about hey, when I am practicing robotic arm operations, I'd really appreciate it if you weren't playing the bagpipes.
[Laughter]
[Howard] On the end of the robotic arm.
[Laughter]
[Kjell] So, it's really interesting. Right before my mission, I was thinking I'm going to spend six months in an enclosed space with the same-ish five people. We did have a small crew change out… In the middle of the mission, but… The same people. For that entire time. I thought I really wonder how this is going to go? I mean, is this… Are we going to… Are there going to be any issues? It was three months into the mission before I even thought about it again. Everybody just… Particularly in our crew, and I know other crews are like this, just work really hard to take care of each other to get along. So that ultimately, we can have a successful mission, and a productive mission.
[Howard] One of the ways I've heard it described, a guy I met on an Air Force Base who had been on submarines, was in that environment, we don't have the luxury of not getting along.
[Kjell] That's true. I mean, if you want to be successful…
[Mary] [garbled] the Internet.
[Laughter]
[Kjell] You have to get along, you have to figure out what is it that we need to do? Otherwise, the mission will not be successful. That is, as professionals up there, with the investment that our respective nations have made…
[Dan] Oh, God.
[Kjell] We cannot afford to not be successful.
[Howard] I'm being paid way too much to be a jerk.
[Laughter]
 
[Dan] Okay. I have a question for you. This is a question we typically ask on our What Do Writers Get Wrong episodes, but I'm curious, so I'm going to ask it anyway. What have you seen in media, in a book or a movie, a depiction of astronauts that you just think is… Just bugs you to death, and what else have you seen that you really loved, that they got something really right.
[Kjell] Wow. So, books are difficult, because a lot of… I think what really strikes me is movement in space and the physics of space. That really isn't depicted in a book. They talk about getting from one place to another. What's very jarring for me is seeing people floating through a capsule or through a space station… And it's not that I'm thinking about hey, Newton's third law of gravity. It's that just did not look right. It's somebody that's floating straight, and then all of a sudden, takes a hard right turn floating…
[Dan] Without touching anything.
[Kjell] Without grabbing anything or holding onto anything. Just immediately, it's like, "Okay, that was very weird." So it's things like that. Just the physics that I think become very second nature on orbit that you really have to think about if you have never been in that environment. I think that is viscerally what strikes me. I think from a storyline, the generation of drama from things that really don't need to be dramatic, when there are other things about living in space and operating in that environment. I mean, there are any number of things that can kill us at any time…
[Laughter]
[Kjell] And to come up with something goofy when…
[Chuckles]
[Kjell] It's vacuum. It's cold.
[Laughter]
[Kjell] Vacuum out there, people. I mean…
[Mary] There's plenty there.
[Kjell] I mean, yeah. There's plenty of risk there. So I think that those are things that kind of…
[Howard] Please don't add death to my job in new ways.
[Laughter]
[Kjell] Exactly.
[Howard] I already have a very long list of deaths.
 
[Dan] So, can you give us some examples of people who, or artists, that you feel have done a really good job?
[Kjell] You know what, I really enjoyed reading Andy Weir's The Martian. As a crew, it was really cool. We got to watch that movie before it was released to the public. We got to watch it on the space station.
[Laughter]
[Kjell] We got to watch this movie, and I really enjoyed the book. We got to watch it in space. So…
[Mary] I'm sure that some place, Andy Weir is going, "They watched my movie in space!"
[Laughter]
[Mary] That's what I would do.
[Howard] My head is doing the zero gravity giraffe right now.
[Laughter]
[Dan] We have a good writing prompt.
[Laughter]
[Kjell] There was… There were things about that that showed clearly they had done their research. There were things that nobody else would have caught that just resonated with us during that movie. One of them was when the main character, when Mark Watney is looking through everybody's stuff to look for food. So as he is pulling out the food and going through the menus, he's listing like beef stroganoff and chicken teriyaki and rice pilaf. So I'm watching him do that, and then I look at our food pantry right over here, and that's our… Those are… That's stuff from our menu.
[Laughter]
[Kjell] I'm like, "Oh, my gosh. That's our menu." So just little details that really nobody else would have noticed that just make a story like that more real.
[Mary] That's fantastic.
 
[Brandon] Well, I think we are out of time. Do you really want to do that as our writing prompt, Dan?
[Laughter]
[Mary] Zero gravity giraffe.
[Dan] The zero gravity giraffe? So Howard said a phrase, "I'm doing the zero gravity giraffe." Find your own interpretation of what that means, and write a story about it.
[Brandon] Kjell, thank you very much for your time.
[Kjell] Well, thank you for having me.
[Brandon] This has been Writing Excuses. You're out of excuses. Now go write.
 
mbarker: (ISeeYou2)
[personal profile] mbarker
Writing Excuses 13.3: What Writers Get Wrong, with Aliette de Bodard

From http://www.writingexcuses.com/2018/01/21/13-3-what-writers-get-wrong-with-aliette-de-bodard/

Key Points: What do writers get wrong about pregnancy and motherhood? First, even though pregnancies, children, and motherhood are common in real life, in fiction, they often disappear. Pregnancies often are depicted almost as Alien, a monster taking over your body and emerging. There are also things to love, like the baby moving. Amazing? The baby taking its first breath. Or the organs shifting back into place. Surprising? When the brother or father finds out what it's really like! The way a pregnant woman, especially late in pregnancy, stands up. Very cautious. The little problems of pregnancy, like vitamin shortages. The length of time labor takes! Cross your fingers, and pack the wound with moss. 

Take a deep breath, and push... )

[Dan] And, spoiler warning. Time for your homework. No? So…
[Laughter]
[Dan] Who has homework for us?
[Howard] I… I've got this. In anticipation of the year to come, what I'd like you to do is sit down with a piece of paper and identify… Make a list of the subject matter experts in your life. Maybe this person is an auto mechanic, maybe they are a rocket scientist, maybe they are a schoolteacher, maybe they are a physician, I don't know what they do, but they have expertise in a thing. As you are making this list, don't make it by topic. Make the list by thinking of a person you know, and then asking yourself, "What is it that they are an expert in?" Make the list as long as you can. Then, during the course of this year, keep that list handy. During the course of this year, check off those folks as you've taken the opportunity to go talk to them about the thing about which they are a subject matter expert. This is not going to make you an expert. But, over the course of the year, it's going to open your mind to all of the things that you don't know that you may want to.
[Dan] I think that's fantastic. I want to encourage you, as you're making that list, don't just think about professions, don't just think about those kind of experiences, look at people from different backgrounds, people with different gender identities, people from different cultures. There's a very broad spectrum of stuff about which we can learn this year. So… Fantastic. This has been Writing Excuses. You are out of excuses. Now go… Interview all your friends.

[identity profile] mbarker.livejournal.com
Writing Excuses 7.5: Sensory Writing

From http://www.writingexcuses.com/2012/01/29/writing-excuses-7-5-sensory-writing/

Key points: sensory writing, evocative writing pulls the reader into the scene and engages them. Sensory information and description is interesting. Challenge their senses! Keep the reader engaged. But don't overstimulate. Avoid literary diabetes. Err on the side of excess, you can always trim later (Luxury!). Look for details that are important to your character's emotional state or the plot. Details that get the reader into the character's skin. Try "not looking directly at it." Don't show the monster, let the reader fill it in. Hammer it home with a glancing blow to reality?
A glancing blow at reality? )
[Dan] All right. Well, that's all the time that we have, so we're going to wrap up. I actually have a writing prompt...
[Mary] I am so proud of you.
[Dan] So I am not going to throw this at you, again, Mary. What I would like you to do for your writing prompt is, you have a character whose vision is obscured... They're blindfolded, they're in a closet or a trunk or whatever, and they're trying to figure out where they are using all their other senses. So. There you go. All right. This has been Writing Excuses. You are out of excuses. Now go write.
[identity profile] mbarker.livejournal.com
Writing Excuses 6.9: Microcasting 2 Electric Boogaloo

From http://www.writingexcuses.com/2011/07/31/writing-excuses-6-9-microcasting-2-electric-boogaloo/

Key points:
(Q) How do you keep the whole story in your head when it's a 1000 pages long? (A) Outlines. You only keep a piece in your head. You fill in the rest as you go. "Practicing and gaining skill as a writer through practice..."
(Q) What steps do you use when creating a character? Are they part of the story and created by the story? (A) Yes! Starting with an idea, ask who can be hurt most? Then work backwards -- why, how does that affect things? Jot down ideas and discard the first three. Practice!
(Q) When do you put in the details? How many passes are spent on details? (A) Outliners often do really fast first drafts, with roughly half the details. Then about the third draft is a strong polishing draft with lots of details. Details affect pacing, and it's easier to see when you have a complete draft.
(Q) How do you patch plot holes? (A) Back up and lay the groundwork.
(Q) How do you come up with names? (A) look at the period. Avoid the same first letter and similar syllables. Think about the language and culture, where do their names come from? Use The Ever-Changing Book of Names.
(Q) Do you have one writing skill that you want to be much better at? (A) Subtlety. Multiple viewpoints, subplots, more complicated stories. Prose. Experimental narrative structures. Sitting down and writing every day.
(Q) What's your take on writing groups? (A) I love them. Not all groups are created equal. Be careful and don't be afraid to quit.
the many words of our Q&A )
[Brandon] Okay. Let's go ahead and take us out there. We had two writing prompts. One was ridiculously silly...
[Howard] Intercontinental Ballistic Hairball.
[Brandon] I was going to say Dan has to save the world... Or someone has to save the world using a keyboard that is in the wrong format. Somehow the letters got completely arranged randomly, and go from there with rearranged random letters.
[Dan] Someone has to save the world from an Intercontinental Ballistic Hairball using the wrong computer layout.
[Brandon] Oh, boy.
[Dan] Either the wrong operating system.
[Mary] Oh, yeah.
[Brandon] I'm sorry. This has been Writing Excuses. You're out of excuses, now go write.
[identity profile] mbarker.livejournal.com
Writing Excuses 5.34: Story Bibles

From http://www.writingexcuses.com/2011/04/24/writing-excuses-5-34-story-bibles/

Key points: Use the tool that works for you and your project. Consider the scale, who needs to use it, what works for you. Story bibles can help you get the ending correct. They can help you avoid continuity errors. They can help you remember and keep track of all the details. Worldbuilding, and your story bible, need to match the story you are writing. Story bibles are where you infodump for yourself, to inform your writing. And keep the infodumps out of your books.
the long, long, long paragraphs )
[Brandon] Dan. Writing prompt?
[Dan] Yes. Writing prompt.
[Brandon] Save us from long boring paragraphs.
[Dan] Okay.
[Brandon] Come on. Do it fast.
[Dan] Well, I had one until you threw me off. Okay. What I want you to do is write a story in which there is a...
[Brandon] A character doing something?
[Dan] A character that's doing something. No. Someone is a were-animal that is the kind of animal you would never be a were-anything.
[Brandon] Oh? Good.
[Dan] We have werewolves and werebears and all that stuff. I want to see like a were-banana-slug, some ridiculous thing.
[Brandon] Okay. Well. This has been Writing Excuses. You're out of excuses, kind of. Now go write.
[identity profile] mbarker.livejournal.com
Writing Excuses Season Three Episode 19: Emotion in Fiction with John Brown

From http://www.writingexcuses.com/2009/10/04/writing-excuses-season-3-episode-19-emotion-in-fiction-with-john-brown/

Key points: fiction is all about guiding an emotional response in a reader. Writing takes time to think about writing plus time to write. Make time for both. Emotions come from reaction and thoughts, but when we think distorted thoughts, we cause our own emotional reactions. Cognitive therapy tool: stop, write down the feeling and the thought that went with it. Then examine the thought to see if it is realistic. Don't just compare what someone else does well with what you are weak at -- pay attention to the things you do well, too.  Good writing guides the reader into experiencing emotions, so think about what evokes a response in you, then put that in your story. Character identification, believability, clarity, focusing on triggering details are all part of evoking emotions. The question you have to ask yourself is, what would evoke that response. Then put that in the story.
slithering in the grass )
[Brandon] OK. Let's go ahead and do a writing prompt. I think that might be a good one right there. A story about villainous heroes that has a romantic element that inspires terror in your reader. That's going to be your goal. All right. This has been Writing Excuses, you're out of excuses, now go write.
[identity profile] mbarker.livejournal.com
Writing Excuses 5.21: Alternate History

From http://www.writingexcuses.com/2011/01/23/writing-excuses-5-21-alternate-history/

Key Points: Alternate history: take real history and change something, then write a story based on that history. Pure alternate history just changes a historic event. "Duck, Mr. President" alternate history usually triggers a change through time travel. Fantasy alternate history adds magic. Write what you know, and write what you're passionate about. IF you want to write alternate history, be ready to do a lot of research. Use the little fact, big lie technique -- distract the reader with facts and details you know, so that he doesn't notice the blank background over there. Find the scholar who knows what you need and make friends with them. Only put details in that move the plot forward, build character, or set the stage. Beware the historical detail that can't be explained easily to a modern audience. Work hard to make your alternate history accessible to a modern audience, with characters who readers identify with that do not have modern attitudes. Be true to the period, show your reader how and why people thought then, and avoid caricatures.
Duck, Mister President? )
[Dan] I do indeed. We're going to just do the classic branching point alternate history. Pick a major event in history that you happen to love, decide that it comes out differently, and then write a little story.
[Howard] So a Duck, Mister President?
[Dan] Not a time travel, but like a branching point. A... where somebody won the wrong war or lost the war...
[Howard] Horseshoe fell off.
[Dan] Or the wrong thing happened. Then write a story that takes place 100 years later.
[Howard] Excellent. Well, this has been Writing Excuses, you're out of excuses, now go write.

Profile

Writing Excuses Transcripts

July 2025

S M T W T F S
  12 345
6789 101112
131415161718 19
20212223242526
2728293031  

Syndicate

RSS Atom

Most Popular Tags

Style Credit

Expand Cut Tags

No cut tags
Page generated Jul. 19th, 2025 05:04 pm
Powered by Dreamwidth Studios