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From https://writingexcuses.com/2019/04/28/14-17-its-like-car-talk-meets-welcome-to-nightvale/
Key points: Comp titles, or comparative titles, are titles that a book reminds you of. Who is this book for? E.g., a pitch like X in space. Or traditionally two books, with your book in the overlap. Not the sum or combination, but the intersection. Comp titles early in the writing process can help you refine your book. Comp titles can define genre and category. Think about the elemental genres. Comp titles can help identify your audience and target a market. Consider the set dressing and structure when picking your comp titles. Comp titles is not just A meets B, you can say which elements you are referring to. You can also throw in a wrench with a third element to give it a twist. Be aware that readers may not understand the shorthand of comp titles. Use comp titles as the base of longer explanations. Comp titles are a clarifying exercise, to help identify the core elements of your story. Beware the comp titles that have been overused, like Harry Potter.
[Mary Robinette] Season 14, Episode 17.
[Howard] This is Writing Excuses, It's Like "Car Talk" meets "Welcome To Nightvale."
[Mary Robinette] 15 minutes long.
[Dan] Because you're in a hurry.
[Dongwon] And we're not that smart.
[Howard] I'm Howard.
[Mary Robinette] I'm Mary Robinette.
[Dan] I'm Dan.
[Dongwon] And I'm Dongwon.
[Howard] We are talking about comp-titles. Those things that you cite when you are trying to describe the thing that you've created in terms of other people's stuff. Dongwon is back with us this week. Dongwon, in your line of work, agenting, you use comp-titles kind of a lot.
[Dongwon] Comp titles is how we think about the universe. So, comp titles are, just for clarification, it means comparative title. So any time you're talking about any given book, what you're usually doing in the back of your head, if you're a publishing professional, is automatically coming up with the one to two to three titles that this book reminds you of. Part of the reason you're doing that is, in publishing, one of the main questions is who is this book for. The way we talk about that is we use other books as a proxy. So if your book is like Brandon Sanderson's Mistborn, then that tells you something about who this book is for and, hopefully, how many copies it's going to sell.
[Dan] Yeah. I just sold... at time of recording, I have just sold a middle grade to Audible, based almost entirely on the pitch, Home Alone in Space.
[Dongwon] Hell, yes.
[Dan] That is working everywhere. The editor's taking that around the company and says, "Hey, can I get some resources?" "For what?" "Home Alone in Space." "Yes. Here's all the money that you need." So a really good comp title can have incredible value.
[Mary Robinette] That is basically how I sold my first novel. It was Jane Austen with magic. Then I also have Thin Man in Space.
[Dan] Which I've wanted to read for so long.
[Dongwon] I will point out that every example of a comp title that we've given so far has been one book with an extra element. That is one way to do a comp title. But most traditionally, what you really want to do is have two different books. In the Venn diagram, the overlap between book A and book B is where your book lives. Right? So, the ones that we've been giving so far can be really useful just to give a feel for what the book's going to read like, but it's not telling enough yet about who this book is for in terms of the audience. That's sort of an interesting gradation that you'll see [garbled]
[Howard] The first time I ever had to come up with a comp title for my work, I was making a pitch to a media guy who, of course, never got back to me because that's the way a lot of these things work at Comic Cons. I described Schlock Mercenary as it's like Babylon 5 meets Bloom County. Babylon 5, science fiction that pays attention to story, science fiction that remains consistent. Bloom County, comic strip with short serial elements.
[Mary Robinette] So in that, is Schlock Bill the cat?
[Laughter]
[Howard] If you pay close attention, both Schlock and Bill the cat have mismatched eyeball sizes.
[Ooo!]
[Howard] So the answer to your question is not no.
[Laughter]
[Howard] My work is not just highly derivative...
[Chuckles]
[Howard] It is markedly and easily identifiably derivative.
[Dongwon] We all stand on the shoulders of giants.
[Dan] Yeah.
[Mary Robinette] Which is one of the things that I think is interesting about comp titles is that... I find that when I come up with the comp titles early in my process that it also helps me sort of refine what it is that I'm working on. That sometimes it's like, "Oh, yeah. This is an element out of that Venn diagram." So as we're going through this, I kind of want to talk about what we mean by the Venn diagram of where the two books overlap. You're the one who introduced me to this idea, Dongwon, so I'm going to put you on the spot and make you explain it.
[Dongwon] So the Venn diagram is really useful. I think the way people think a lot about A plus B is they tend to think that it's the combination, it's the full territory defined by book A plus book B. That's the wrong way to think about it. What you're doing is, you're looking at the narrow overlap between those two books. One of the reasons this is really useful in pitching, for example, is it does a lot of the work to define genre and what category your book is before you start telling people the details of your book. So if you start saying that it's Star Wars meets Jurassic Park, then you already know that this is for someone who likes dinosaurs and laser swords, right? It's not... The combination of those two things, it's you're putting the laser swords into a park full of dinosaurs or something to that effect.
[Howard] It's also worth calling back to our... Oh, was it Season 11, Elemental Genres? Calling back to the Elemental Genres. Let's talk about Star Wars and Jurassic Park. It will not always reverse engineer this way, but if you are talking about Jurassic Park because there are cool monsters and it is a horror story in which there is a sense of wonder, and you're talking about Star Wars because Campbellian monomyth and swords. Then, if those are the elements in your story, Star Wars meets Jurassic Park is a great way to say which elemental genres you are using. But it could also be dogfighting spaceships meets biological technology that hasn't actually gone wrong...
[Dongwon] I'm now picturing raptors learning how to use X-wings. It's a really delightful image.
[Mary Robinette] I would totally agree the heck out of that.
[Dongwon] There you go.
[Dan] Now Mary mentioned, Mary Robinette mentioned earlier the... That it's often a very good idea to come up with this comp title, this comparison early in your process. One of the reasons that that can help is it can help you identify your audience and it can help you target your market a little better. I sold my YA cyberpunk to the editor, to the publisher, using "This is Veronica Mars meets Bladerunner." Which is great, but he's my age. It very quickly became obvious as we started figuring out how to market this in the YA market that when we sold this six years ago, there were no good well-known cyberpunk properties for teenagers. We tried everything we could think of. Today it would be easy. Because we have... There's a new Bladerunner movie that's been very recent, there's all these other cyberpunk things that are popping up. We've... I use it now, I usually pitch it as Overwatch. But six years ago, if I'd taken the time to think about it, I could have identified maybe... Maybe there isn't a slot in the market for this. Which is what turned out to be. It was a very poor seller because the market... I was maybe two or three years before the market was ready.
[Dongwon] And yet… Sorry.
[Howard] I just… I wanted to pause for a moment for a book of the week, because that sounded like a nice point to transition. Except Dongwon had a thought and I didn't want to step on it.
[Chuckles]
[Dongwon] I'll say my thought really quick. Dan has stumbled on, I think, one of the reasons why publishing can be a very conservative business sometimes. It's one of the flaws in the system. It's how we think about things, but it's one of the issues is if there isn't a prior example that's been successful, it's very hard to do something that is very new and very different from what has come before. Now there will be breakout moments when that thing happens, and you get to do this big new thing. But often times, there are a number of books that preceded it that didn't get traction. Often, when somebody says, "Oh, this is a brand-new genre," that's not actually true. That work has been happening, it just hasn't been selling particularly well.
[Howard] Well, that's kind of a down note to talk about a book that we want to [inaudible]
[laughter, yeah]
[Dan] A positive spin on that particular thought is that my kind of tepid reaction to cyberpunk actually paved the way for the new Blade Runner movie to be a big success.
[Chuckles exactly]
[Dan] That's where I'm going to go with this.
[Dongwon] You provided a lovely steppingstone.
[Howard] Who's talking about Arkady Martine's book?
[Dongwon] I believe that is me. So, our book of the week is Arkady Martine's A Memory Called Empire. It's a brand-new space opera that's just out from Tor Books. The comp titles that I'm using for this book would be that it is John McQuarrrie meets Ann Leckie's Ancillary Justice. It is a political murder mystery set in the heart of a future massive galaxy-spanning empire. A young diplomat is sent to the heart of this empire because her predecessor, she discovers, has been murdered. She needs to prevent her tiny nation from being annexed by this empire. It's a really wonderful fraught political thriller full of massive world building and a very sort of complex view of how people interact and how empires work which is where the Ann Leckie part comes in. It's a wonderful read, and I hope you all enjoy it very much.
[Howard] Outstanding. That was A Memory Called Empire by Arkady Martine?
[Dongwon] Yeah.
[Howard] Available now?
[Dongwon] It should be available now.
[Howard] Should be. Because we record these things in advance…
[Chuckles]
[Howard] And our listeners never get tired of us talking about this weird time travel thing that we do.
[Mary Robinette] Actually, according to some of our listeners, they really do get tired of it.
[Laughter]
[Dan] Will cut all this out.
[Laughter]
[Dongwon] It is absolutely available now.
[Mary Robinette] Yes. So one thing that I wanted to kind of circle back to about when we're talking about the comp titles and how to pick one is that there's kind of two things that you're looking at. One is the set dressing of the thing. The other is the structure of the thing. So the set dressing are things like Jurassic Park, if we think of Jurassic Park and the set dressing of that, we think of dinosaurs, we think of a park. But the structure of Jurassic Park is thriller and horror. So when you're picking your comp titles, I think it's imp… I think that it's worthwhile making sure that you're trying to find a comp title that has both axes in alignment with what you're picking. Otherwise, if you're like, it's like Jurassic Park, but it's all gentle and soft. Unless your other comp title brings the gentle and soft into it, you're going to wind up sending a false message [garbled]
[Howard] It's like Jurassic Park meets Gummi Bears.
[Laughter]
[Mary Robinette] Then I think people… But see…
[Dan] Ooo, yeah.
[Dongwon] Then your raptors are just bouncing around the park. That's [unsettling, upsetting]
[Dan] I'm digging that.
[Mary Robinette] Yeah, but that…
[Howard] That sounds just delicious.
[Mary Robinette] That could be like the Stay Puffed Marshmallow Man version of…
[Dan] Yeah.
[Mary Robinette] [garbled] rampaging Gummi bears.
[Dongwon] One thing to point out when talking about comp titles is you don't have to just say it's like A Meets B, right? You can say different things about it, right? So you can say it's the voice of A and the world building of B. Or you can say it's the plot of this meets this set dressing element. An example I just gave for the Arkady Martine, John McQuarrie is providing the elemental genre, it's a thriller, it's a political thriller. Then Ancillary Justice is providing voice and setting, more than anything else. One I talk about a lot is Marina Lostetter's Noumenon, which is… I talk about it as an Arthur C. Clarke big idea story as told by Octavia Butler. So it gives you this is old school big idea science-fiction, but told with this contemporary voice that has a cultural focus.
[Dan] Yeah. Another thing you can do is add a third element to throw in a twist. My Partials series, we marketed that as this is The Stand meets Battlestar Galactica, starring Hermione Granger. That third element can kind of be the wrench that helps the other two twist around.
[Dongwon] Dan is very good at this game. I'll point that out.
[Laughter]
[Howard] I'd like to take a moment and leash this just a little bit. Because in my experience, I'm excited to hear if it's at all universal, the comp title tool does not work well with large bodies of readers. If I go to the customer and tell them this is like Star Wars meets Jurassic Park, they do not have necessarily the vocabulary, the syntax, to know that I'm not saying the nostalgia you have from Star Wars and the nostalgia you have from Jurassic Park, you're going to get both of those in this book. When I've seen people try and pitch their books in that way, often hand selling, it feels fraught. Whereas if you're having a conversation with an agent or a publisher or an editor or a bookseller, they speak that language and they know exactly what you're doing.
[Mary Robinette] I think that you're right that if you do a shorthand, if you just toss it out just as those two comp titles to the average reader, they don't have the insider shorthand. But I also think that if you use those as the basis of a longer sentence, that it is very, very useful. It's one of the things that… With the… The way I talk about Calculating Stars to readers is I say, "So, it's 1952. Slam an asteroid into the Earth, kicking off the space race very early when women are still computers. So it's kind of like Hidden Figures meets Deep Impact." They're like, "Oh! Oh, sign me up for that."
[Howard] See, that is a… For me, that is a perfect pitch. Except not… Perfect pitch has a different…
[Laughter]
[Howard] It is an outstanding elevator pitch for a book because it goes very, very quickly, and at the end, you have planted a hook. That, for me, is one of the most important parts about these comp titles is that it's supposed to give you a bunch of information, but also invite you to ask a question. Which is, Hidden Figures meets Deep Impact, how bad does it get?
[Mary Robinette] Well, the other thing is that I'm also focusing… Using that initial sentence, I am telling the reader which parts of the comp titles to focus on. So I do… It's like you have to decide what is important and why you picked that comp title, and then set it up when you're talking to a reader.
[Dongwon] Also, the comp titles are really a clarifying exercise. It helps you to focus on what are the core elements of your story that you want to be telling to other people about the book that you've written. So, once you have your comp titles in mind, all of your copy, your longer pitch, that can descend from that. So even if you don't end up using the actual comparative titles when you're talking to a reader, if you meet them on the street or in a bookshop or whatever it is, you still have in your head the target audience in mind that is shaped by those overlapping properties.
[Howard] Dongwon, I think that's a great place to phase into our homework, except Dan's telling me he wants to say something.
[Dan] There's one important thing I want to point out before we leave comp titles.
[Howard] Go.
[Dan] Which is in line with thinking about your audience. Especially when you are pitching this, when you are presenting this to an agent or an editor, keep in mind that they have already heard four bazillion of these. So don't use the really obvious ones. Don't use Star Wars, Harry Potter, Game of Thrones. Because they've seen those so many times.
[Dongwon] Well, the thing I want to add to that, just a little bit of clarification about why those are bad, is because the comp title's a proxy for the audience. So if you say Harry Potter, what you're saying is my book is for every human who's ever existed on the planet.
[Laughter]
[Dongwon] That's not useful information. It made plot wise be correct or it may have elements that are correct. So you can cherry pick an element, you can say starring Hermoine Granger just because that's good shorthand for a character. But you can't use Harry Potter as a comp because it doesn't tell me anything useful. You're only… Your Venn diagram is a circle of the human population.
[Howard] I think that that's probably the places in which I've seen the hand selling fail. Because if you tell me it's Harry Potter meets Jurassic Park, I don't believe you.
[Laughter]
[Howard] That's not the result that you wanted.
[Howard] We have homework.
[Mary Robinette] Your homework is to come up with six comp titles. Now, what I'm going to recommend is that you take some work in progress and you come up with three comp titles that are from works in progress, and that you come up with three additional ones that are for work that you have not written but you just think would be a cool combination. Literally, the Thin Man in Space, which we have just sold to Tor at the time of this recording, that began as a comp title. I had the comp title before I had anything else. So, six comp titles. Three for existing works to help you clarify what you're working on, and three as an initial brainstorming for something that you might want to write.
[Howard] Once you've got those three that you might want to write… [Garbled may be planted]
[Dongwon] [garbled]
[Howard] It may be time to write it.
[Mary Robinette] In fact, you may be out of excuses. Now go write.
- audience,
- elemental genres,
- genre,
- market,
- pitch,
- plot,
- setting,
- structures,
- title,
- twist
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Writing Excuses 6.28: Interstitial Art
Dec. 14th, 2011 01:05 pm![[identity profile]](https://www.dreamwidth.org/img/silk/identity/openid.png)
From http://www.writingexcuses.com/2011/12/11/writing-excuses-6-28-interstitial-art/
Key Points: Interstitial art falls in the interstices between recognized genres. Beware beta readers and others pushing you towards the genre of their choice. Write what is important to you. Dialogue with your readers can help separate "this isn't what I expected" from "I don't understand." Don't put yourself in a box unless you want to. Consider a local salon.
( between the cracks of the keyboard... )
[Mary] I thought you were going to do that. Oh! So, for your writing prompt today, try to write something that doesn't fit neatly into the boxes. Maybe pick a genre and look at it and go, "Okay. Well, these are the tropes," and defy them.
[Dan] All right. Well, excellent. This has been Writing Excuses. You are out of excuses. Now go write.
- Current Mood: shiver
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From http://www.writingexcuses.com/2011/08/21/writing-excuses-6-12-revising-for-description/
Key points: Word choice can identify genre. Inherent conflict builds interest. Be careful with names. Concrete is better. Make sure the reader knows what's going on. Tell us what the character feels. Be careful about details that feel natural to the character but may be disorienting to the reader. Use word choice to bring out tone. Use contrasts to build interest. Consider letting the reader understand the character, quirks, interests, motivation. Instead of reporting sensations, let them happen.
( One day on Jupiter... )
[Brandon] We should really let you post this whole thing for people in the liner notes.
[Howard] Oh, that would just be awful.
[Brandon] Then our writing prompt can be, start with his concept and write your own story.
[Dan] Nice.
[Howard] Very good.
[Brandon] All right. This has been Writing Excuses. You're out of excuses, now go write.
- Current Mood: gas diving
Writing Excuses 6.5: Query Letters
Jul. 6th, 2011 05:24 pm![[identity profile]](https://www.dreamwidth.org/img/silk/identity/openid.png)
From http://www.writingexcuses.com/2011/07/03/writing-excuses-6-5-query-letters/
Key points: a good query letter has a really strong description. Target a specific editor. Describe the genre and give your title. The plot synopsis shouldn't tell us every detail, just the most interesting things. It should reveal the hook, the genre, and the audience. The hook is what will keep us turning pages. Avoid telling us that we will keep turning pages, show us something that makes us want to turn pages. No marketing speech. Remember, no one trusts the salesman. The core is a good description that makes you want to read the book. Keep it simple and short. Make sensible comparisons. "A great query letter, then, is one that is going to pique your interest, and tell you just enough to make you want to read."
( Mr. Postman? )
[Dan] All right. Well, I think we have a fairly obvious writing prompt for today to close off with. Write a query letter based on whatever your current project is. Describe it very succinctly, give a good synopsis, try to hook an agent's attention, and see what you can come up with.
[Sara] And practice it a lot.
[Howard] In a mirror.
[Dan] All right. This has been Writing Excuses. You're out of excuses. Now go write.
- Current Mood: fiddling
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From http://www.writingexcuses.com/2011/05/22/writing-excuses-5-38-dialog-with-john-scalzi/
Key points: Read outside your genre, looking specifically at dialogue. Understand that dialogue is not speech, it is a speech-like process to convey information in a story. Dialogue is a caricature of speech. Watch movies. Make dialogue feel real, but not be real. Read your dialogue out loud. Speak it! Be merciless with your dialogue. Practice reducing real conversations to tweetable versions.
( Talk, talk, talk... )
[Brandon] John, we're going to force you to give us a Writing Prompt. It must be brilliant, and articulate, and interesting, and make all of our listeners want to become even better writers. This is my gift to you as my nemesis.
[John] Such a gift it is. Okay. Since we have been talking about dialogue, I think that we should have a Writing Prompt that is about dialogue. I believe what I want people to do is have a dialogue between somebody ordering at a drive-through, and someone taking the order. But the person taking the order at the drive-through is also currently being held up at gunpoint.
[Brandon] Oh. That's a really good Writing Prompt. I was hoping you'd flub that. Scalzi!
[John] And this is why I am your nemesis.
[Brandon] Yet again.
[Howard] Well, ladies and gentlemen. Thank you very much. This was recorded live at Penguicon. A little noise from the audience.
[Noise]
[Howard] Everybody, you're out of excuses.
[Brandon] Now go write.
- Current Mood: belated
Writing Excuses 5.32: Urban Fantasy
Apr. 14th, 2011 01:48 pm![[identity profile]](https://www.dreamwidth.org/img/silk/identity/openid.png)
From http://www.writingexcuses.com/2011/04/10/writing-excuses-5-32-urban-fantasy/
Key points: Urban fantasy? Sometimes defined as broadly as fantasy that takes place in modern-day. Genre fiction is built around a sense of escape from reality, what if, and anchor points. A lot of urban fantasy is built around the secret history, the underworld of magic. Another big chunk has the world changed, and everyone knows about magic. Howard said, "There's almost no way to write without tripping over the tropes.... Your story has to be about interesting characters doing interesting things in interesting ways." If you want to do a secret history or magical underground urban fantasy, make sure you know what ties the two worlds together and keep your characters moving between the two worlds.
( Behind the doors marked Employees Only ... )
[Howard] OK. Writing prompt. Urban fantasy, and the source... or the point of origin for your crossover between the real world and the magical world is any retail space that would qualify as a big-box store. You figure out why big-box stores break the borders, but Wal-Mart, Home Depot, that's where it's going down.
[Dan] Nice.
[Howard] You're out of excuses, now go write.
[Brandon] Now go write.
- Current Mood: wizard!
Writing Excuses 5.3: Writing Action
Apr. 1st, 2011 12:02 pm![[identity profile]](https://www.dreamwidth.org/img/silk/identity/openid.png)
From http://www.writingexcuses.com/2011/03/27/writing-excuses-5-30-writing-action/
Key Points: Action is a staple of genre fiction, but it needs to be good. Beware the dreaded checklist. Mix it up! Don't forget the explosions. Use scene-sequel format -- something happens, then stop, pause, and think about it. Action should have meaning, and be part of the plot. Look for iconic moments. Then make sure that the setup for them is there. Don't be afraid to let the action be personal, visceral, and confusing. Filter the experience through the point of view character. Study your favorite action scenes -- what did they do? Plausible fights also can involve ordinary people thrust into extraordinary circumstances. Don't hold back -- write about sword-fighting a dragon! Dive in, and let the characters figure it out. Some characters are competent, too! Ask for advice -- someone out there knows what you need.
( Crack. Crack. Ka-BOOM! )
[Howard] Well, we are out of time, so we're going to turn to Mister Correia for a hopefully action-packed, violence laden, bullets flying writing prompt. Maybe that's not what you had in mind? Go!
[Larry] I want you to write an action sequence that you can title "Flailing Slapfight."
[Howard] So I appear to have been wrong.
[Dan] Well, you can have guns in your flailing slapfight.
[Larry] It will end very quickly.
[Dan] All right. You are out of excuses. Now go write.
- Current Mood: active
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From http://www.writingexcuses.com/2010/12/19/writing-excuses-5-16-critiquing-dans-first-novel/
Key Points: Avoid discontiguities. Stomp out the cliche that all fantasy starts with a long, dry, boring description. Character before things! Punch it up and show us a character's viewpoint. Consider your genre, but put the promise of the story as early as possible. Start the story where it starts, and don't tell us all the stuff you wanted to tell us, just start it and go. You don't have to fill in everything. One telling detail beats pages of prose. Evoke plot, character, and setting. Make each sentence do multiple things. When you rewrite, make decisions. Consider your pace, and rearrange information as needed.
( Between the bindings... )
[Brandon] All right, Dan. I'm going to let you give us our writing prompt.
[Dan] Our writing prompt?
[Howard] And remember that time travelers may be reading this writing prompt for last week.
[Dan] May be reading this right now? Okay. This is... take an idiomatic expression and literalize it. So, for example, the crack of dawn... a world in which dawn actually cracks, visibly or audibly. Then describe that going on. Not as a pun, but as world building information.
( Final jokes )
- Current Mood: fancy
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from http://www.writingexcuses.com/2010/12/05/writing-excuses-5-15-steampunk-with-scott-westerfeld/
Key points: Steampunk is Victorian science fiction, extrapolated without restriction to current notions of possibility. It's also very tactile. Fashions and manners and brass and chrome and leather. Plus flamethrowers. Not just a literary genre. To write Steampunk, start with alternate history world building, and add other technologies -- crazy weird stuff. The familiar and the strange. Do your research, but don't bury the characters and the story under the world. "If it's not fun, you're doing it wrong." Cherie Priest.
( Under the steam robot clanking... )
[Howard] Final piece of advice for us, Scott? For writers who want to embrace the steamy punkiness of the Victorian era?
[Brandon] Or just any writing advice?
[Scott] Well, I'll quote Cherie Priest. "If it's not fun, you're doing it wrong."
[Brandon] Writing prompt is Tesla is President. This has been Writing Excuses. You're out of excuses, now go write.
- Current Mood: clank
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From http://www.writingexcuses.com/2009/05/03/writing-excuses-season-2-episode-30-the-most-important-thing-howard-learned-in-the-last-year/
Key Points: [implied, but still worthwhile: Stop and reflect on what you have learned about writing from time to time.] Knowing what form you are working in lets you fulfill more of the promises of that form and write better. Knowing your genre or goals lets you stay focused. "Sitting down and analyzing what you do reflexively is how you improve." When you are starting, just keep flapping. Then when you start to understand how you can fly, that's the time to back up and analyze it.
( The flight of the bumblebee )
[Brandon] We managed to get through one of us in a podcast, but that's not unexpected. Howard, it's been your podcast. Give us a writing prompt.
[Howard] Have an artist who is analyzing his form and discovers the refinements of his form that he needs in order to make it perfect and in so doing, unlocks magic.
[Brandon] Awesome. This has been Writing Excuses.
- Current Mood: humming
- Current Music: Waitin' On A Woman, Brad Paisley
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From http://www.writingexcuses.com/2009/03/23/writing-excuses-season-2-episode-24-writing-habits-and-qa-with-tracy-hickman/
Key points: Learn to recognize and use the structural elements of your genre. It's not all smoking jackets and collie dogs. It's a lot of first pages. Always remember that you have not yet written your best work -- the best is yet to come. There is no golden key, magic bullet, secret knowledge. It takes 10 years to become an overnight success.
( more coughing )
[Brandon] Dan, you've got a Writing Prompt? What have you got?
[Dan] The Writing Prompt is Winnie the Pooh is on a destroyer that gets shot down and dies.
[Brandon] This has been Writing Excuses. Thanks for listening.
- Current Mood: unsigned
Writing Excuses 8: Science Fiction Genre
Jan. 28th, 2011 09:10 pm![[identity profile]](https://www.dreamwidth.org/img/silk/identity/openid.png)
This episode of writing excuses looked at writing science fiction. We write science fiction to explore "what if" and especially new things, with science fiction focusing on the conceivably possible while fantasy takes us into the largely impossible. One thing that science fiction demands is a knowledge of the sciences or at least a respect for accuracy, and the need to know what has been done before so that you can actually write about new things.
( Some bits and pieces . . . )
My own favorite notion was that when we take a voyage of exploration and discovery, we really need to go somewhere new.
- Current Mood:
accomplished
- Current Music: Love, Me, Collin Raye