[identity profile] mbarker.livejournal.com
Writing Excuses 10.28:  Polytheism In Fiction, with Marie Brennan

From http://www.writingexcuses.com/2015/07/12/writing-excuses-10-28-polytheism-in-fiction-with-marie-brennan/

Key points: Are your gods numinous or just petty people? How much are they involved in daily life? Do they manifest or intervene? Beware the perfectly organized religion -- that's not realistic! Think about how people in this culture experience their religion. How do people speak about their religion? What about athiests or other religions? Give your characters a range of devoutness and interpretations. How do people swear in this religion? What is sacred and profane? Blasphemy, profanity, obscenity? Make your gods numinous, and make the religion part of the characters' lives. Are your gods characters with goals, or are they the goals themselves?
Libations, salt, and other offerings? )
[Mary] So these are all things that are fun to play with, which brings us to your homework for this week. So what we have for you is a toy. This is something that one of my students built. Kate Hamilton built a belief system generator, which is fantastic. It will give you divine myths and origins, major deities, all of these things. It will give it to you for multiple religions existing in the same world, which is great. What I want you to do is I want you to go to this, and the link is going to be in the liner notes, and just generate a religion. You can generate more, because it's actually kind of fun, but the first one, because this is a random prompt. The first one, what I want you to do is, I want you to write a prayer that fits with this religion. The prayer can be for anything you want. But write a prayer that fits in this religion, and think about how that infuses the rest of the world.
[Howard] Outstanding. You are out of excuses. Now go write.
[identity profile] mbarker.livejournal.com
Writing Excuses 10.27: Why Can't I Just Jump to the Ending?

From http://www.writingexcuses.com/2015/07/05/writing-excuses-10-27-why-cant-i-just-jump-to-the-ending/

Key points: Between the excitement of starting a new book and the cool ending where lots happens, lies the desert of the middle. Why? Chekhov's gun! You have to hang things on the walls and reveal stuff before the end. You need to develop relationships, and set up the ending. The middle is hard because it's where you earn the ending. TRY-FAIL cycles galore! To earn the stand-up-and-cheer moment at the end. The beginning and end are a frame, while the middle is where the meat, the real conflict happens. The struggle. The end of the middle is the do-or-die time. The middle is failures, and successes that are still failures -- no-and or yes-but! The events must be conflicts, they must have consequences, push the story forward, escalate! How to have fun writing the middle? Plan on it! Make sure the reader, and the writer, are having fun in the middle! Try-fail has to be enjoyable, even if it does have consequences. Fun, and a plot with progress. Setbacks, pain, consequences make the stand-up-and-cheer moment work. Many writers don't think of the middle as try-fail cycles, mystery writers think of it as finding clues -- but really, it's about thinking you've solved it, but you haven't (a failure!). Red herrings, dead ends, all failures! Heist plots seem to build on success after success, building to the big finale. It's all about delayed satisfaction -- the treat at the end, and the steps to get there. But don't just delay, tease the upcoming big success, show that it is just out of reach. Smell the dessert even in the middle. Even a nine-year-old knows the form, but the ride is enjoyable despite the artifice. So buckle your seatbelts and hang on!
On a horse with no name? )
[Brandon] Yeah. You need to make that ride enjoyable. In fact, our writing exercise this week is one that I often use when I'm in the middle. As I said, the middle is very often hard for me. It sometimes because I'm getting a little bored with my setting. Or I'm getting a little bored with the viewpoints I've used. I just need to shake it up a little bit for me in order to reignite that excitement. So what I do is, I look at a scene I'm planning to write coming up and I say, "Can I put this in a different location? Something new?" Something I've introduced. It's not like I'm moving to a new city, but the... One I often use, I'm like, "We've had a lot of scenes in this room, let's go into the garden." Now Mary, when I was talking about this, pointed out in a short fiction, particularly the shorter you get, the fewer scenes you want to use. So the choice for short fiction may be to take it back to a location you've already used so that you can explore that one a little bit more, so you can keep it fresh. But look to something you're going to write, and change up the setting from what you were planning to do. Just see if it makes it a little more exciting for you.
[Mary] I'm going to just say that sometimes changing the setting actually means just changing the time of day.
[Brandon] Yeah, changing the time of day. Or we've always been sitting in this room. Now are going to be sitting in this room while dinner is being made and brought in. There's a new set of scents, and it changes your view on this room that was, in past, a stuffy conference room. Now they're using it for dinner and setting out all of these trays.
[Howard] And I can smell dessert.
[Brandon] You can smell dessert, and suddenly you've refreshed the entire thing by changing something small. That's your writing exercise. You are out of excuses. Now go write.
[identity profile] mbarker.livejournal.com
Writing Excuses 10.26: Q&A on Scenes and Descriptions

From http://www.writingexcuses.com/2015/06/28/writing-excuses-10-26-qa-on-scenes-and-description/

Q&A Summary:
Q: I recently got feedback "show, don't tell" from a publisher in regard to describing a character's internal thoughts while moving through a scene. How can I show these sorts of things?
A: Give the character something to do while thinking. Physical reactions, and make sure you have internal thought process, not just a label. Use external observations to show internal state. Cut the navel-gazing.
Q: When introducing a new POV character, how can you describe their appearance through their own POV in a way that doesn't feel forced? (I.e., how do you avoid looking in a mirror?)
A: Use comparisons with other people. Slip them in, instead of infodumping. Focus on the important detail, not overall appearance. Don't overdo the specific description.
Q: Can you explain the difference between scene and setting?
A: Setting is the scenic location, the physical environment. A scene is designed to contain the plot.
Q: How does your environment affect your writing? Could writing in different places change the tone of your scenes?
A: Yes. Sometimes pieces creep into the story. Use music to block.
Q: How do I paint an evocative fantasy landscape quickly as in a short story?
A: The idea that epic fantasy can't be done in a short form is a fallacy. Best is suggestion, the small telling detail that does double duty. Be very specific about the details you do include, and use them more than once. Don't take things for granted, give them context.
On stage, they said... )
[Brandon] We are out of time. So I am going to give you some homework. What I want you to do, we're going to be moving into talking about the middle of your book next or your story that you're working on. I want you to go and describe to a friend why the middle of your book is going to be awesome. Now, you can't talk very much about the beginning or the ending. This is why the middle... What's going to happen in the middle that's going to make people excited to read your book. Now, we had some homework previously where you were going to identify scenes that were coming up that you were going to be working on. Describe those. Describe those to your friend in a way that's going to make them excited to read your book.
[Howard] If you've done this right, you'll also make yourself excited about writing them. In fact, I'd argue that if that doesn't happen...
[Dan] Then you may need to rethink some things.
[Howard] You may have a problem.
[Brandon] This has been Writing Excuses. You're out of excuses, now go write.
[identity profile] mbarker.livejournal.com
Writing Excuses 10.25: What Makes a Scene?

From http://www.writingexcuses.com/2015/06/21/writing-excuses-10-25-what-makes-a-scene/

Key points: Scene as scene-sequel bit. Smallest does one of those, while longer may do both. Scene begins where a character figuratively walks on stage, and ends where we cut. "Walks on stage" can be misleading because we often start in the middle of action. Scene controls pacing. Raise questions, struggle with questions or conflict, and end when something changes. MICE... central question or conflict. Cut or through transitions between scenes? Scene as a particular idea. Why use scenes? Pacing and practicality. Scene transitions signal to the reader that we are making a change. Metaphorically, using scenes is like understanding chairs at a molecular level. Or maybe understanding the pieces of chairs so you can put one together? Scenes often have a solid ending, that completes a clear arc of motion. How do you know when your scene is finished? Howard's nose tickles. For Mary, it feels right. Mechanically, the scene provokes the reaction that you want to create. Try using the MICE quotient as a diagnostic tool -- is there a point where the needed information is clearly available? Sometimes add a denouement, to make sure the reader is not too comfortable by raising a new story question. Scene length can be compared to opera and one-act plays -- a long opera may have long intermissions, while a 45 minute short play probably can't.
As the curtains pull back, we find... )
[Brandon] We are out of time. Mary, you have our homework for this week.
[Mary] Yes. So what I want you to do is I want you to... What we've been talking about is the function that a scene serves. What I want you to do is look at the next three or four scenes of what you're writing, whether that's a short story or novel, and decide what the function is in the story. What is it doing to progress the plot? So that's the function. Then I also want you to decide what your main character's goal in that scene is. What they are trying to accomplish. So identify those two things, make sure that you know what those are, and then look at where you're starting and stopping those scenes, where you're planning to start and stop them, to make sure that you're doing that in a place that will serve those two pieces.
[Brandon] Excellent. This has been Writing Excuses. You're out of excuses, now go write.
[identity profile] mbarker.livejournal.com
Writing Excuses 10.24: Hooking Younger Readers

From http://www.writingexcuses.com/2015/06/14/writing-excuses-10-24-hooking-younger-readers/

Key Points: What hooks younger readers? A familiar voice that is relevant to them. Both the syntax and the character's point of view. Popular picks do get checked out again and again. Book trailers do work! Are there differences in boy and girl reading habits? Boys do lean towards adventure/action/sports. Write about what interests you and do it in a voice that interests younger readers. Good characters, a good plot, and passion.
The do we decimal system? )
[Brandon] Great. We actually had you come up with some homework to give to our students.
[Kiley] Okay, folks. Your homework. Go to the library or your bookstore and tell them three books you love. Then ask the librarian for something outside your genre.
[Brandon] Yup. We want you to be...
[Howard] And then read it.
[Kiley] Yeah. Read it.
[Brandon] We want to be forcing you to read something different. So we're going to make you go to an expert who knows their stuff. You're going to tell them what you love, and then they're going to pick something different that they love. Thank you so much, Kylie, for being on the podcast.
[Kiley] Thank you.
[Howard] Thank you, Kiley. You were awesome.
[Kiley] You guys are awesome.
[Brandon] This has been Writing Excuses. You're out of excuses, now go write.
[Mary] And read.
[Howard] Something new.
[identity profile] mbarker.livejournal.com
Writing Excuses 10.23: Can You Tell Me How to Show?

From http://www.writingexcuses.com/2015/06/07/writing-excuses-10-23-can-you-tell-me-how-to-show/

Key points: How can you use the right words to evoke an image in the reader's mind? Use the character's POV, let their emotions color the words they use. Showing takes more words, so know whether you want to use a paragraph or a page. Use words, pacing, to create an emotion, to create tension. Use punctuation and grammar to reflect natural pauses. Create tone and mood through the length of your sentences. Watch "suddenly" -- it delays. Just saying it is more jarring. Pay attention to what the character would focus on, and use that to introduce the scene. Pay attention to the first thing you mention, and the last thing you linger on. Think about how evocative you want your prose to be -- sparse or flowery? Match your audience, the genre expectations, and the characters. Make your descriptions do multiple things at once. Remember, POV means seeing the world through the eyes of a particular character. 
Painting with words?  )
[Brandon] It does. Our writing exercise this week is doing actually exactly this.
[Mary] So what I want you to do is I want you to sit in a room. Any room you want to be in. I want you to describe the room. I want you to do this for half an hour. About five, maybe 10 minutes into it, you'll probably think, "Mary, I hate you. I can't possibly describe anything else." If you keep going, what's going to start happening is that you will start noticing the little details. A lot of times, those little telling details are the things that make a room very specific. So this is an exercise I actually still do all the time myself. What you will eventually train yourself to notice the little details first. So, having done that... That's 30 minutes of writing. Now what I want you to do is describe the exact same room, but describe it as if it is in a specific genre style of fiction. So maybe it's a film noir... It's noir. Maybe it's sci...
[Brandon] Epic fantasy.
[Mary] Epic fantasy.
[Howard] Police procedural.
[Mary] Police procedural. Romance. Take a specific genre and try to describe the exact same room, trying to evoke that genre. Then... You don't have to do it for 30 minutes this time. You can just do 250 words.
[Howard] Make it a scene.
[Mary] Not a scene, because we're just thinking about description. Then the last go around is that I want you to describe the same room again, but in your gen... In the genre of the story that you are working on.
[Brandon] And from the viewpoint of one of your characters.
[Mary] Yes. From the viewpoint of... Preferably your point of view... One of your point of view characters. See what you can do. See how differently those descriptions wind up being.
[Brandon] Wow. That's going to be a great exercise. You guys should totally do that. This has been Writing Excuses. You're out of excuses. Now go write.
[identity profile] mbarker.livejournal.com
Writing Excuses 10.22: Project-In-Depth – Of Noble Family

From http://www.writingexcuses.com/2015/05/31/writing-excuses-10-22-project-in-depth-of-noble-family/

Key points: Do your research! Antigua in 1818? Slavery or not? Great Britain? What really was happening? Write what you know, write what you made up... but when you write what other people know, that means research. Sometimes you will need an expert. Think about how you are going to handle translation, if any. Give your reader permission to not understand! Research may change your plot. Don't be afraid to use a new situation or conflict to re-examine aspects of your world. Go ahead and explore your world in other ways, too. Don't just change the labels, try having it work differently. Focus on your story first, and use the social issues and conflicts to stress your characters, show them reacting to illuminate the issues. 
Plenty of words, keep reading... )
[Brandon] Not really, but we wished we were. But Dan, you have some homework for us.
[Dan] Yes. Your homework today is to do kind of a version of what Mary did with this story. We want you to take something common that... An activity or an object that you are familiar with, and then have a character describe it to someone with a completely different frame of reference. Whether that person is from another culture or from another planet, whatever it is, so that they have to describe it without using the common words that we all fall back on.
[Brandon] This has been Writing Excuses. You're out of excuses, now go write.
[identity profile] mbarker.livejournal.com
Writing Excuses 10.21: Q&A on World Building

From http://www.writingexcuses.com/2015/05/24/writing-excuses-10-21-qa-on-world-building/

Q&A summary:
Q: Was there ever a world building element you missed and regretted it?
A: A post apocalyptic story without bicycles. Aliens with dominant females, but courtships still conform to human genders. Having a race of aliens with mouths over their eyeballs, which makes it hard to convey emotion through facial expressions.
Q: How do you deal with consistency?
A: Your job is to extrapolate, to go where the reader never expected. Try changing one aspect, and exploring ramifications of that. Hang lanterns on inconsistencies! Let characters be mistaken! Also, use inconsistencies and mistakes as happy accidents, that you use.
Q: How do you decide when something should be a hidden version of our world or [it]... needs its own universe?
A: Use historical backdrops because of the tension between the actual history and the story you are telling. What is the story you are trying to tell? Does awareness of our history enhance the story, or distract?
Q: How can you write a world inspired by an Earth culture without cultural appropriation?
A: When you are inspired by another culture, you will probably make someone angry. Accept that. Then consider the metaphor of a British dress made from an Indian sari -- when the exciting, interesting parts of your story come from somebody else's culture, you need to think about it. How well is the culture represented? What is the context of what you are borrowing? Can-of-Worms!
Q: How much world building is enough without being too little?
A: Do enough world building to answer your reader's questions. To fulfill the type of story and the plot. Let your character's passions and conflicts drive your world building.
Just when you thought the questions were over... )

[Brandon] All right. This has been Writing Excuses...
[Howard] Oh. Do we need to do a writing prompt?
[Brandon] Oh, we do. I forg...
[Dan] It isn't Writing Excuses yet.
[Howard] You forgot it, but I didn't forget it, because I have it.
[Brandon] I put the thing down.
[Howard] Next... Our next series of episodes, the next chapter in this master class, is on description. Right? We've been doing all this world building. Take some stuff that you've world built, take whatever the geewhiz or the MacGuffin is, and a scene in which it appears, and rewrite the scene describing this technology in a completely different way. When I say completely different, you can reuse articles and pronouns. You can reuse MacGuffins and character names. But all of the other stuff, all the stuff you're using to color this in, tell us what it is, do it differently.
[Brandon] All right. Now you're out of excuses. Go write.
[identity profile] mbarker.livejournal.com
Writing Excuses 10.20: How Do I Write a Story, Not an Encyclopedia?

From http://www.writingexcuses.com/2015/05/17/writing-excuses-10-20-how-do-i-write-a-story-not-an-encyclopedia/

Key Points: Infodumping... Skill levels: 1) description 2) dialogue 3) interwoven 4) transparent worldbuilding, and multiple duty bits. Start by asking what information does the reader need to continue the story? You don't need to describe everything, just the necessary parts for the plot. Layer information in, either because you are going to use it, because it describes the character, or there is an emotional relationship. Mask information by having the character involved. Giving us the information in a paragraph should be your last resort, but sometimes you do it. Make sure the character has a reason to think about it. Beware "As you know, Bob" (aka maid-and-butler dialogue). Give them a good reason to talk about it. A Watson may help, but don't introduce them just as a foil for explaining things. Break it! When people fix things, they need to talk about it. To get beyond dialogue to explain something, think about emotional impact. How do people feel about the geewhiz, what emotional attachments do they have? Look at the item in use, with people interacting with it. A key is don't stop the story for the description. Use interesting scenes with worldbuilding threaded in. Use Watson, what can go wrong, what side effects are there, to do things. But there must be a plot-specific reason for explaining things! Sometimes you just need background color, so mention the Battle of the Red Armies, and move on. Even when something is important to the plot, occasional casual mentions are better than a single in-depth infodump. How does it work, what does it look like, and what is your character's relationship to the item -- those are the key pieces of information we need.
An infodump on infodumping? )
[Brandon] We are running out of time. We do have a lot of podcasts on world building and show versus tell, so the archives once again can be very useful to you if you want a little bit more on this topic. Mary, you have a writing exercise for our students to do?
[Mary] Yes. So what I want you to do is I want you to pick a specific geewhiz item, some specific item to your world, something that you have created, and I want you to have something go wrong with it. I mean, again, this can be culture, this can be an object. Whatever it is, but something goes wrong and your main character has to deal with it going wrong. So, these are the three pieces of information that I want you to get across while it is going wrong. I want you to get across how it works, what it looks like, and again, physical or cultural, and your character's relationship to it. So if this is something, and I'm going to use an object as an example, if it is an object that is something that she cannot afford, then I need to know she can't afford it. If it's something that she covets, I need to know what. If it's something that she disdains, I need to know what and why. So what I want to know is... You're showing me a scene in which something goes wrong with your geewhiz item. How it works, what it looks like, and your character's relationship to it.
[Brandon] Excellent. This has been Writing Excuses. You're out of excuses. Now go write.
[identity profile] mbarker.livejournal.com
Writing Excuses 10.19: Intrigue

From http://www.writingexcuses.com/2015/05/10/writing-excuses-10-19-intrigue/

Key points: Mystery, suspense, intrigue. The genre is based around the spy novel and political intrigue, but intrigue turns up in many genres. Questions and people who are deliberately hiding secrets and deceiving each other. Mystery is when the author hides things from the reader, while intrigue is when the author has characters hiding things from each other. Don't withhold information to falsely build suspense, or have characters keeping secrets that they would normally disclose (a.k.a. idiot plotting). Also, beware of being too rushed to explain. Do have POV characters notice that someone else is hiding information or lying. Make sure that readers know why someone is keeping secrets. Mystery is about who did it, suspense is about when will it be revealed, and intrigue is about why they did it. Intrigue is about levels of deception. Readers need to know what the characters are planning, what their agenda or goal is. Then the suspense is watching how they achieve that. Part of the fun of intrigue is the tension of lies, wondering when it will be broken and how long can they keep it going. Deception, lies, and truth and trust -- that's intrigue!
In a smoky backroom, the promises are all lies... )
[Brandon] So your homework is, I want you to write a dialogue where two people each have a different subtext and motive, the things they're hiding from one another. The reader has to figure out what each of those things are through the course of the dialogue. All right. This has been Writing Excuses, you're out of excuses, now go write.

[Agent Question Mark] Writing Excuses is a secret government organization, dedicated to the control and policing of albino fruit bats. It does not exist. Thank you for not listening to this nonexistent thing that you don't know about.
[identity profile] mbarker.livejournal.com
Writing Excuses 10.18: Build an Entire World? Are You Crazy?

From http://www.writingexcuses.com/2015/05/03/writing-excuses-10-18-build-an-entire-world-are-you-crazy/

Key Points: Start writing your story before you start worldbuilding. Don't get overwhelmed! Worldbuilding is in service of your story. Start with your geewhiz, look at how it affects things from the viewpoint of your characters. Avoid sinking your writing with icebergs. Sometimes you just need to take the underpants off the puppet. When researching, look for patterns and weave them into your world, don't just borrow specifics and try to file the serial numbers off. Get experts to review. "Why is it like this?" and "What is the effect?" are your two guides. 

[Mary] Season 10, Episode 18.
[Brandon] This is Writing Excuses, Build an Entire World? Are You Crazy?
[Howard] 15 minutes long.
[Mary] Because you're in a hurry.
[Dan] And we're not that smart.
[Brandon] I'm Brandon.
[Mary] I'm... Mary.
[Howard] I'm Howard... Oh, crap.
[Dan] I'm still Dan.
[Laughter]
[Howard] Oh, man.
[Dan] I know who I am.
[Howard] I know, I know, I know.
[Brandon] We changed it around, for those who are listening and confused why we have so much trouble. We did it one way for many years. But then people were getting Dan and Howard mixed up because we do our tagline in a different order than our names.
[Dan] Now they're going to get...
[Howard] If you must know what happened...
[Dan] Howard and Mary mixed up.
[Howard] If you must know what happened, it's... When I said, "15 minutes long," you had just said, "Build an Entire World? Are You Crazy?" and I thought, "Oh, my gosh. Dan needs to say something about building a world in 15 minutes." Then he didn't, and I was sad.
[Brandon] We missed the chance for a joke. It's all your fault, Dan.
[Dan] I know.
[Howard] You blew it for me. Dang it.

[Brandon] Okay. World building. We're talking about world building. Now...
[Howard] I want a re-...
[Brandon] I want to remind you, that we intentionally are... Point out, hang a lantern on the fact we intentionally had you start writing your story before we started you world building. This is because a lot of writers, new writers, do it the opposite way around. They will start doing their world building and they get overwhelmed by the amount they have to do or the amount they think they have to do, and never get around to writing their story. In fact, we did a podcast... It was a few years back now, targeted at one of my friends who'd been world building his story for a decade, and had never started writing. We called it Notes to My Friend. A podcast for him. We don't want you to be overwhelmed by this. It's... Specifically, we'll be talking about world building, but for these next couple of episodes, we'll be talking about them in service of your story. It's not just world building, it's how to world build for your story.
[Dan] You're not just creating a world in order to create a world, unless, I guess, that's what you want to do, but we're talking about telling stories. You're creating a world in which a fascinating story can take place.
[Brandon] Right. So how do you do this?
[Howard] Let me give you an example. We're recording here in Chicago. Just the other day, Mary, you were telling us about the alderman and graft and the whole idea of Chicago politics and graft. If you're writing a story about Chicago politics and graft, the fact that there is a wonderful... Was it a Cuban grocery? Just down the road from Mary's house. Well, that's part of the world that we're currently living in, but unless the story takes us there, that's probably not something that needs to be described. I mean, it's really neat, and it's got all the sensory stuff going on. But it's not directly in service of this political story you want to tell. There are lots of things that are in the Schlock Mercenary universe that in the back of my head I know they exist, I know they're there. But I don't write them down, because I don't have time to write them down. I'm too busy writing the story. If I need them, if they show up in the story, well, then I've got to write about them and I've got to fit them in.

[Brandon] With this podcast, we'd like to, today, help you identify the places that you want to expend your world building effort. Specifically, we want you to try to let your story drive where you expend your world building. Now you are going to have to put effort into this. World building does take work. But, you know, it's awesome. It's the reason that we're reading science fiction and fantasy rather than other genres. It's the reason we're writing it. That said, as I often say, character comes before world building. A fantastic story with great characters but terrible world building is still going to be a book you want to read. But a book with all this world building, no character, no plot... That's an encyclopedia.
[Howard] The... I guess, the operating principle here is that rather than info dumping, you want to use the story, the plot, to tell us the things, to describe the world to us.
[Brandon] In an upcoming episode, we're going to talk about strategies for doing this on the page. Right now, we're kind of talking about the idea of world building.
[Howard] The whole concept.

[Brandon] How you go about it, the concept. So let's talk about our strategies. Do you use a separate file for your world building? How do you do... How much of it do you actually do ahead of time? How much do you do it on the fly?
[Mary] I do a mix. So I usually have something... I'll do some brainstorming. Mostly, what I'm looking at is... What... Usually, when I'm doing my world building, there's some particular idea that I'm really excited about. Like a tidally locked moon.
[Brandon] Your geewhiz.
[Mary] My geewhiz idea. So I will look at how that affects... How society would be affected by that. Particularly from the point of view of my character, but the questions that I specifically ask about the geewhiz idea is how does this geewhiz idea affect the highest level of the economy, the lowest level of the economy, how does it get misused? When I say like the lowest level of the economy and how does it get misused, I'm like does this cause a black market? Is... Are... Do we have social... Societal repression because of this? What are the things that happen because of this thing? The other thing that I look at is, particularly if it's a geographically based geewhiz idea, I look at how it affects the areas that are not there.
[Brandon] Right, right, right. Very good points. Dan, you tend to discovery write your stories. So you tend to not have your world building done ahead of time and put it in as you need it, I would assume?
[Dan] Well, I do a mix of both. As we were preparing for this I was trying to think, which do I do first? I... They play back and forth across each other constantly. The cyberpunk series that I have coming out later this year is a good example. I sat down and I thought this is the kind of story I want to tell, therefore I'm going to need these kinds of technologies and these kind of technological companies. I wanted to be sure to constantly be name dropping my imaginary brands and things like that, just to build the character because that's the kind of person she is. But at the same time, as I went through the world and said, "Well, if this technology exists, this other one probably also exists," Okay, well then that's going to inform the story back again. Doing that on the fly is hard...
[Laughter]
[Dan] But that's what revision is for.

[Brandon] Yes. That's why I constantly think that you're crazy as a writer, because I'm more of an outliner. I have my settings all done ahead of time. But I'm a working writer, meaning I don't have 20 years as Howard referenced Tolkien on a previous podcast, to get everything prewritten. I want to be releasing two books a year if I can. So for me, I'll have a few months if I'm lucky to do my world building ahead of time. So I have to focus. I have to say, "Okay. What... Where am I going to expend that energy?" I usually let the characters do the driving. Now once in a while... Usually I'll have a geewhiz... I'll be like, "All right. There's a geewhiz for this world. It's a world where a hurricane, a magical of hurricane tears across the land every couple of days" or something like that. I will start populating that world. Then I'll focus down on the characters and say, "Okay. What does this character have experience with? What does this character know about? This character doesn't know the history of their world. This character knows that he's locked in a prison and he's trying to deal with this battlefield that he was part of." So I need to know what they're fighting over and why they're fighting over it and things like that. I will spend my time building a document that's a couple of paragraphs here, a couple of paragraphs there about why they're fighting or what they're fighting over, what's distinctive about their combat, and these sorts of things, that I can use then to write that character's viewpoint.
[Howard] A great example of this from the Schlock Mercenary universe, from my own work, is the 70 Maxims of Maximally Effective Pirates... Or Maximally Effective Mercenaries. Sorry. There's... We know that there's 70 of them, it's right there in the title. I haven't written 70 of them.
[Brandon] Yet.
[Howard] As needed, I will assign a number permanently to a maxim. When I assign that number, I go to the wiki that has these canonically listed and I like that in. Because at some point, this piece of world building is going to be very profitable for me.
[Laughter]
[Howard] Because, I mean, Schlock and Mercenary, which of those words said otherwise? But people ask time and again, "When are you going to tell us what all 70 maxims are? You've got them all ready, don't you?" No. I'm building them as I need them in support of the story.

[Dan] But that's one of the great things to do about world building. Which is, if you look like you know everything, people will assume that you do. Like the brands of technology that I mentioned. I have five or six companies for every major technological group and my world. I don't know what they do or where they are or anything about them, but I can mention, "Oh, you've got that computer from X."
[Brandon] Because people are all crazy.
[Dan] And people are like, "Wow. That's great."
[Brandon] No. I do this too. I absolutely do this. There's no way you can think of everything. There's no way at all. I often... In fact, I just taught a lesson to my students last week in my university course where I was talking about the iceberg theory. Where I'd heard before I became a professional writer this idea about the iceberg, where only the tip is showing, and the author needs to know everything that's underneath, and there's like 10 times as much under the water. I heard these authors pontificating about this on a panel. You know what, that's not really true.
[Mary] I actually have a puppetry metaphor here.
[Brandon] Oh, good.
[Mary] So you only see the outside of the puppet. I know puppeteers who have painstakingly created that puppet, and it moves beautifully, the framework's great, and then they build correct underwear for it... Undergarments for it, and they put it all together, and they put it on and the puppet can't move because it's bound up by all of this stuff.
[Laughter]
[Mary] What they've done is they've got this beautiful piece of art, but it doesn't do what they were intending. A lot of times what happens, I think, when people focus on the world building before they focus on the story is that they feel like they are locked in, because they put the work in and they put the effort in. But sometimes you just need to take the underpants off the puppet.
[Chuckles]
[Brandon] I will say...
[Dan] I live by that advice.
[Laughter]
[Brandon] I'm scared by that.
[Laughter]
[Mary] Sorry.
[Brandon] I do like the iceberg metaphor in what we'll be talking about in an upcoming episode, where we talk about not overwhelming the reader with too much stuff.
[Howard] Based on what the reader sees.
[Brandon] Based on what the reader sees. But really, the truth is, you need to give the illusion that you know the rest of the iceberg. In some cases, you will have a big chunk of that iceberg, but for a lot of things, you won't have this... What Dan was saying, all of the different companies done ahead of time, or you won't have... You'll have some of the iceberg, but you don't need to have it for everything.
[Mary] This is also... This is... Even though we're talking about creating a world, all of this advice also applies if you are doing something that is historically or real world based, in terms of the amount of research you do. You only need to do enough research to answer the que... The big questions. You need to do your big world building before you start.

[Dan] Okay. We're going to pause now for our book of the week. This is one that I'm reading right now. It is Stormdancer by Jay Kristoff. It is read by Jennifer Ikeda. It is a fascinating world building book because it is a big kind of epic fantasy that is also steam punk. It is also based entirely on Asian culture rather than medieval European culture. So it takes all of these different elements, combines them in a very new way. It is not authentic Asian culture, in the same way that the Shannara books are not authentic Europe, but very interesting, very fun to read. I recommend it very highly. You can get it from audiblepodcast.com/excuse which will give you a 30-day free trial and you can download Stormdancer for free.

[Brandon] Excellent. So let's talk a little bit about the research side of world building, which was briefly mentioned by one of you before. How much research do you do, how much research do you need to do in order to get across this world building that you want to do?
[Mary] I want to talk about... I'm glad you brought that up, because one of the things that I wanted to talk about with world building, and the steam punk actually ties in very nicely, is that frequently what people will do is that they'll take something from the real world and they'll file the serial numbers off. A lot of times this is culture, and this can lead to something called cultural appropriation. But one of the things that I think you're doing this research is that you don't... Much like if you're researching science or an article, you don't want a single source. So if you say, "Well, I want a culture where the people... The women are socially repressed because it's easier to write because it mirrors what I know," you don't want to just look... If you model it just on the way Europe socially oppresses women or just on the way India or Africa... That you will wind up with something that is a knockoff that you are culturally appropriating. What you want to do instead is look at the patterns of behavior. Those patterns of behavior are things that you can then weave into your own world. So this is... We're still talking about fairly broad strokes in research. On the other hand, if I'm sitting down and I'm deciding that I want to do something that is actually set in one of those places, I would need to do much deeper research.

[Brandon] Right. The thing is, you can never get it all done. So there's a very easy hack, so to speak. This is to find experts that can read your book and tell you what you're doing wrong. So my suggestion is, for world building purposes in particular, make sure that you find a few experts. Particularly if you're doing something that's... Theoretically, someone could read your book and be like, "Wow, they did that wrong." Whether it be something like how we're dealing with race relations or something even simpler like when I was doing Way of Kings, I needed one of my characters to know field medicine. Well, the field medicine... This was a big part of his life, a big part of the world, how they went about doing medicine on the battlefield. It's a nice cultural thing to the world, so I wanted to include it. I don't know anything about that. So I actually went and got a doctor to read the book.
[Dan] In academia, this is referred to as primary sources. You never do a research paper that only has secondary sources. People talking about stuff that they've heard about. No, you go straight to the people who know about it and talk to them.
[Mary] But again, with the medicine, if you had based your field medicine only on an Army medic. That's going to wind up being very different than if you looked at field medicine in Rome and field medicine in Japan and field medicine in the Army and then went to your doctor and said, "Does this play?" Because if they... If your doctor is saying, "This is how field medicine is done," you're regurgitating something that already exists.
[Howard] When I...
[Mary] Sometimes you want that. But if you're creating from whole cloth, sometimes you don't.

[Howard] When I did Mind over Matter for Privateer Press, I was writing an Iron Kingdoms... That's their setting. Their setting, which is... Call it Full Metal Fantasy. It's like steam punk only without the Europe. I was writing a medic. I asked the creators, "Well, what technology is available?" I realized that there was a portion of the iceberg that they hadn't actually defined. So I had to go and start researching 19th century medicine. One of the things that I found was that coal tar was used as an antiseptic. I pitched that to the creators and said, "Hey, I found this stuff called coal tar, which is a mild acid and guess what? Comes from coal and is called coal tar. Can we use this?" They said, "Oh, my goodness, that word is perfect. We want that chemical everywhere!" So that piece of research became really important. The lesson I learned was that, "Wow, you research a thing and suddenly you have... You don't have the answer, you have something that informs the whole story." The second is that sometimes the person who you expect to be the expert on this universe doesn't know anything about it.
[Brandon] Now I want to hear a story about Coal Tar the Barbarian.
[Laughter]
[Dan] Coal Tar the barbarian battlefield medic.
[Laughter]
[Dan] Yes. This goes back to what I was saying earlier about how they inform each other. Your world building and your story are constantly playing off of each other. As you research something, you go, "Oh, that's so cool. My character would love this." Or my character would hate this. That will change the way that I write the story because the world has changed.
[Howard] Yet, that antiseptic is acidic. It became something that got splashed in somebody's face because I now knew I had a weapon.
[Dan] Again, if you had found a different kind of antiseptic that was not interesting and did not suggest anything cool about the world or the people using it...
[Howard] We wouldn't have mentioned it.
[Dan] We wouldn't be hearing about it now.

[Mary] One of the things that we're pointing out is the way that all of these things are interrelated. I'm going to give you two questions to use as a tool for deciding these things. One is... You've got something like coal tar. That's your idea. What you... The two questions are, "Why is it like this?" And then, "What is the effect?" So like if I say, "Oh, I've got Glamour." I can cause light. Why can I cause light? Well, because of this. What is the effect? Well, if you can cause light, then no one would have invented candles. Maybe I'm not going to do that.
[Brandon] Right.
[Mary] But you can look at nothing exists in a vacuum. Every part of a culture, a world, affects every other part. The butterfly effect. So that's why... Remember that your world building goes in two directions. Its past, and then the effect that it will have.
[Brandon] There is so much to talk about world building. There is no way we can fit into a five... 15 minute episode. Or even a 20 minute episode which this one is already [inaudible – approaching?]
[Laughter]
[Brandon] That's why we have all these archives of previous episodes. You will find a lot of world building. We'll link some of our favorites in the liner notes for this one. But we talk about specifics, how to world build different types. This we were trying to get you to think about your world building, and as Dan said, let your story drive it. Let the conflicts of the characters drive where you're going to spend your time. From there, you can do all of these other things we talk about, how to extrapolate and things like this.

[Brandon] We're going to give you some homework. Your homework is going to relate to your world building. What I want you to do this week is I'm going to want you to pick your thing, your geewhiz, as we mentioned. Whatever it is. It could be your magic system, it could be some element of the weather, or whatever. Something cool from your world. I want you to describe it in 150 words. So very shortly. From 10 different perspectives. Now your goal here is to have 10 very different people describe or interact with this thing. Interaction's better because they're moving. That can be from 10 different cultures or you can include socioeconomic levels. Pick people from different socioeconomic levels or different ability levels. In fact, mix all of those together to come up with who's going to interact with this thing whatever it is and do it in 150 words 10 times. This has been Writing Excuses. You're out of excuses, now go write.
[identity profile] mbarker.livejournal.com
Writing Excuses 10.17: Q&A on Beginnings

From http://www.writingexcuses.com/2015/04/26/writing-excuses-10-17-qa-on-beginnings/

Questions and Answers:
Q: Are there differences in beginnings between forms, novels versus short stories, genres?
A: YA: get into the character and plot faster. Engage the reader within the first page. List the events, identify the inciting incident, and decide what back story is needed. Start with an exciting sequence that makes promises that are fulfilled later.
Q: How do you do in media res in something that is not an action story?
A: Show us the main character actively engaged in doing something, showing competence. What are they good at, what are they not so good at?
Q: What's the biggest mistake that can be made in plotting the beginning?
A: Boring me. Too much back story. Forgetting the page 1 hook because it gets really good on page 200.
Q: Big name authors have published beginnings that are just meh, why are we expected to have fantastic beginnings?
A: Because you're a Writing Excuses listener, and Howard expects more of us! Challenge yourself to do better! Because different audiences like different things. A big name author has established their audience's trust, you haven't.
Q: How do you balance the need to have something going on right away with the need to have your readers know enough about the people involved to care about them?
A: Make sure the reader relates to some aspect of the action scene. Make the character likable. Make sure your scene does more than one thing, so we learn about the person and enjoy the action. Sometimes something really intriguing works, too.
Q: In creating a character, where do you start to develop that character, and how do you start showing them? What are the most important traits to show off when introducing them?
A: Why we like the character. Why is this character in the story? What do they want, what are they trying to fix in their life?
Wisecracks, intrigue, and a dash of splendor? )
[Brandon] All right. Howard has some homework for you guys. We are moving out of beginnings. We're going to start talking about painting a scene. Howard has a piece of advice for you.
[Howard] Well, advice? You're going to need some help with this one. Take the world building that you've done, take the geewhiz that is part of your story, your setting, and write your beginning. Identify secretly on a piece of paper what your geewhiz is. Now hand this, without telling or saying anything about it, hand this to some alpha readers. Have them read it and have them tell you what they think the geewhiz is. This will help you identify whether you are communicating to your reader what you... The story that you have been telling yourself.
[Brandon] Excellent. This has been Writing Excuses. You're out of excuses, now go write.
[identity profile] mbarker.livejournal.com
Writing Excuses 10.16: What Do I Do with All This Blank Space?

From http://www.writingexcuses.com/2015/04/19/writing-excuses-10-16-what-do-i-do-with-all-this-blank-space/

Key Points: The first page establishes tone, genre, and makes a couple of big promises. Convince the reader that you're competent and that they want to read the book. You don't need to start with an establishing shot. The key is the order of information that you present to the reader. Imagine a dark theater and a flashlight picking out one thing at a time. You don't have to start by writing the perfect first line, first page, or even first chapter -- start writing, then go back and create the beginning. A hook -- tone, conflict, motion. Don't get stuck on the first line, stress the first page. Sometimes we write upside down -- take the last sentence and move it to the beginning, and see what happens. The first thing the character notices, and the last thing they think about are important. The stuff in the middle is filler. Make sure you don't bury the good stuff in the middle! The first page needs to indicate what's important to the character. What do they want? Also, what kind of conflict is coming? Something cool! Introduce the character, and introduce the problem. The first page builds trust. Raise some questions, and answer them, to show you know what you're doing. Raise another question and don't answer it so that the reader wonders about it (a.k.a. a hook!). In the first page, I'm looking for character voice and cool things!
Start at the beginning, and go on to the end? )
[Brandon] Let's go ahead and do our homework, then. Mary, you have the homework this week.
[Mary] What I want you to do is, I actually just want you to write the first page. In a standard manuscript format, the first page is only 13 lines. Frequently, honestly and depressingly, an editor will decide on the first 13 lines. So I'm going to ask you to just write your first 13 lines. I want you to see if you can fit in... See how much you can fit into those 13 lines, about your character, what it is that they want, see if you can get the conflict in. Go ahead, give it a try. But when I say fitting in your character, what were looking for is their class, their attitude, their mood. Those... The attitude and the mood is going to be things that really drive how this is going. Then, of course, I also need to know the genre and the tone of the story. So see how much you can fit into those first 13 lines.
[Brandon] Right. If you did your homework last time, you have three different versions of how you could start your story. The idea is now to take one of those and try and just saturate it. Just stick everything you can in there as is possible. All right. This has been Writing Excuses. You're out of excuses. Now go write.
[identity profile] mbarker.livejournal.com
Writing Excuses 10.15: Worldbuilding Wilderness with Wes Chu

From http://www.writingexcuses.com/2015/04/12/writing-excuses-10-15-worldbuilding-wilderness-with-wes-chu/

Key Points: Quests often involves time in either the alien or fantastic wilderness. This should be an interesting part of the story, so spend time thinking it through. Sleeping on a slope! Packing toilet paper, or rock climbing equipment. Altitude or other stress. Bugs! Walking in the dark. Holding candles or torches. What do you pack, what is life outside like, carry or forage food? How much experience does your character have with the outdoors? Think about different parts of the world. Think about variety, in food, in experience, and make your writing interesting and exciting.
Out in the woods, by the fireside... )
[Brandon] So what is the writing prompt?
[Wesley] This is an exercise I like to do a lot. Take a short story or a thing that you've already written. Take the two main characters... Take the main character and the villain. Swap their personalities and write what happens to them.
[Brandon] Wow. That's a cool exercise. All right. This has been Writing Excuses. You're out of excuses, now go write.
[identity profile] mbarker.livejournal.com
Writing Excuses 10.14: How Much of the Beginning Needs to Come First?

From http://www.writingexcuses.com/2015/04/05/writing-excuses-10-14-how-much-of-the-beginning-needs-to-come-first/

 Key Points: What do you want to tell the reader, and what do you need to set that up? Of that list, what comes first? What do you need to put in the beginning so the reader is willing and excited to keep reading, and what can you exclude? Talking about the first one third of the book. What promises do you want to make, what will you pay off by the end of the story? Character motives, tone, plot? A book is a way to hack the brain, to produce a specific emotional state, and readers want to know what this book will do for them. That's a promise! What kind of arc will your character have? Introduce the character, show us what they want, and why we love them. Show us the hole in their life, what they are missing. The first third of the story is about asking questions. What is the large framing question, and what are the smaller ones inside that? Three key elements: starting state of the character, what they want; inciting incident, that kicks them out of their comfort zone and makes them act; and the big decision, to do something. The Hollywood Formula says the character is forced to act in the first third, and ends when they start acting instead of reacting. From romance, we have denial, reluctance, exploration, and acceptance. Start with the awesome moments that you want to write about, and look at how to tell the reader that they are coming without being too explicit. Blow something up! From the homework: try different beginnings, emphasizing different promises, and see what happens.
One third? What if I don't know how long the book is going to be? )
[Brandon] If you've done the homework that we've assigned two weeks ago, then you will already have a list of all your favorite things that you want to put in this story in order. Then you'll be able to take them and say, "Okay. How do I make promises regarding these things? I know that I'm going to... I have this great awesome moment in my story that I want to work toward." You can ask yourself how to put in the beginning of your story something about each of these. Your homework this time is actually a little more active than that. We actually want you to start writing your story. Okay? Yes. Time to start writing.
[Howard] Tolkien had 20 years.
[Brandon] You got three months. We're going to make you write it three times, actually. We want you to start your story, and we only want you to write a couple pages each time. So 500 words each time. But we want you to each of these attempts to take a different one of the things from that list. If you didn't do your homework, go ahead and think about a story you want to write and three different promises you could make. Try in those each two pages to emphasize a different one. To emphasize a different tone and a different type of promise. In a full novel, you're going to do multiple promises and you're going to make some of them really important and some of them subplots and things like that. For this time, you're going to pick one and be like, "All right. This is the story where I'm promising a romance." Or this is the same story, the same setting, but I'm promising that something big is going to blow up. Whatever it is for you, pick three different promises and do your best at emphasizing them. All right, guys. This has been Writing Excuses. You're out of excuses. Now go write.
[identity profile] mbarker.livejournal.com
Writing Excuses 10.13: Where Is My Story Going?

From http://www.writingexcuses.com/2015/03/29/writing-excuses-10-13-where-is-my-story-going-2/

Key points: Think about a sense of progress. Don't let the middle be terrible. Here is where you are beginning to fulfill the promises you made to the reader in the beginning, and building trust that you are going to answer the questions. Knowing the shape and promises, you can start doling out information. Think of mysteries -- clues, and reveals! Look for the inherent conflicts. Look for underlying structure and pacing. Romances and buddy cop movies, underdog sports story and war movies. Avoid clichés or formulaic writing by understanding what's really needed, and how the pieces interact. Don't cut the end off the roast, get a bigger pan. Know what your ending is, so that you can build towards it from the beginning. Look for moments of awesome, a.k.a. set pieces or showpieces, and make sure you aim and set them up correctly. Also, think about your stand-up-and-cheer moment, the climax. Set up your moments of awesome, your set pieces, and your stand-up-and-cheer moment so they mean something to the character, progress the plot, and have a huge emotional impact on the reader.
Moments of awesome, and a stand-up-and-cheer moment, too! )
[Brandon] Excellent. This... I think this has been very helpful. I hope that you listeners are getting a better idea for how to shape your stories and make those promises, and then really drive them to these moments. Dan, you're going to give us a writing prompt.
[Dan] A writing exercise. If you were here two weeks ago, we asked you to look at a plot of a story that you like or a movie or a TV show, whatever it is, and then reverse-engineer it and figure out what the outline is and what promises are being made in the first section of it. What you do now, and if you didn't do last week, go ahead and just make something up now. Pick a TV show and figure out the A and B plot, whatever you need to do. What you do now, for the new exercise, is you're going to take that and flip it. You're going to emphasize one of the side plots as the main plot and see how that changes the story. Look at what different promises that requires. Look at how that will affect the ending. So alter your outline you built last week, or two weeks ago, by emphasizing a different thread and seeing how that changes [garbled]
[Mary] Be aware that it may change to the main character is.
[Dan] Almost certainly.
[Howard] I think that's the thing to recognize in this. The thing that you start by doing is saying, "This is now the core story piece," the piece that was a side piece before. What else do I have to move? How do I need to move them? What do I do to deemphasize them? This is huge fun, which is why we're making you do it.
[Brandon] The entire story of The Empire Strikes Back is about how do we get C-3 PO put back together.
[Laughter]
[Brandon] If everything centers on that. This is what were looking at doing. How do you build a story where we need to get C-3 PO back together?
[Dan] How do you make that meaningful?
[Brandon] Yes. Exactly. All right. This has been Writing Excuses. You're out of excuses, now go write.
[identity profile] mbarker.livejournal.com
Writing Excuses 10.12: Story Structure Q&A, With Special Guest Wesley Chu

From http://www.writingexcuses.com/2015/03/22/writing-excuses-10-12-story-structure-qa-with-special-guest-wesley-chu/

Key points: Story structures are tools. See if it helps you. If it doesn't, set it aside and try something else. None of them are magic wands that will write your book. They are just tools to help organize your thoughts. Don't expect to use the tool easily and perfectly the first time. When it's new, it often is hard to use.

Questions and Answers:
Q: Do you make a conscious decision about how to structure your story before you start writing?
A: Yes. Although sometimes in writing, will realize the interesting central conflict is different than expected, then go back and change the beginning. Sometimes write some, then outline. I like to outline extensively, then toss the outline and make it up as I go.
Q: In the past, Writing Excuses has touched on many story structures -- MICE, 7-Point, Hollywood Formula, etc. Do you think it would be helpful to try to fit your story into as many of these structures as possible, or is it best sticking with one?
A: Often, structures are more useful for diagnosing what has gone wrong with a story than for planning. Pick one and learn how that works, then another. Story structure is a tool. Use the one that works for your job.
Q: Do you use any tools to help you view the structure of a story/novel? If so, what are they and how do they help?
A: Document map, to create an outline on the fly, with goals and steps. Scrivener corkboard. Aeon timeline.
Q: What do you guys think about cliffhangers? Like them, hate them, diabolically evil? How can an author use them more effectively?
A: What are you using them for? To get someone to buy your next book? That's a dirty trick. To surprise, to create mystery, and people buy because they are excited to find the answer? That's good. Don't use cliffhangers to make people wade through a POV they don't like. The payoff on a cliffhanger has to be good. I use cliffhangers to change the rules in the game. "He opened the door and..." is annoying. "He opened the door and saw (something that changes everything)" So I want to know what is going on, what the reaction is to this new thing -- that's a good cliffhanger.
Q: How do you come up with plot twists for your stories?
A: See the podcast on plot twists.
Q: My short stories all seem to take a form of a bell curve; open, rising action, climax, denouement. What are some other forms or techniques I can use to bring variety without increasing my word count?
A: That is the structure of a story.
Q: Is there a difference between short stories and novel structure?
A: Novels are like watching the Olympics on the BBC, while short fiction is like watching a YouTube clip of the trick on gymnastics. There are other story structures besides Western European ones.
Q: Is there a specific amount of time you should do for your introduction? How do you know how long to take before your inciting incident in your story?
A: There is no hard and fast rule. "The inciting incident can happen when the introduction has told us enough to know why the inciting incident is significant."
Q: How do you deal when you get a good way through your story and realize the structure isn't working? Is it better to push through and finish a thing, then fix it in edits or go back to the start and start over with a new structure?
A: First, pour yourself a glass of Scotch. Set your head on fire. Eat a lot of ice cream. Then fix it right away, because the longer you go down the wrong path, the more you have to fix. Make notes about the changes to correct, then write as if you have already made those corrections.
Lots and lots and lots of words... )
[Brandon] Now, we're going to give you some homework as we transition out of story structure and start talking about beginnings, which we'll be doing the next few episodes on. Dan has an exercise for you. Honestly, we're recording this months after the last one recorded, so I'm not sure if we gave you homework the last time or not. We couldn't go in and look. So, if we did, do that one also. If we didn't, here is your homework for next week.
[Dan] You get double homework if you're lucky. Okay. So what you're going to do, at this point we hope that in the process of your storytelling, you know what kind of story you want to tell. So you're going to get a piece of paper or a laptop or whatever and make a list of all the awesome things you want that story to accomplish. Whether they are fight scenes or love scene...
[???] Set pieces.
[Dan] You want something to be heroic. Yeah, big cool set pieces...
[Mary] Gondola Chase!
[Dan] In a really interesting place. You want to make somebody really sad. You want to have a stand-up-and-cheer moment. Whatever it is. You're going to write all those down in a big list. Then you're going to put them in order. What order they're going to happen. That is kind of a proto-outline. Then next month, we'll talk more about what do you do with that and how do you start at the beginning and turn it into a story.
[Brandon] Excellent. Wesley, thank you for being on the podcast with us.
[Wesley] Thanks for having me, guys.
[Brandon] This has been Writing Excuses. You're out of excuses. Now go write.
[identity profile] mbarker.livejournal.com
Writing Excuses 10.11: Project in Depth: "Parallel Perspectives"

From http://www.writingexcuses.com/2015/03/15/writing-excuses-10-11-project-in-depth-parallel-perspectives/

Key Points: Laying out a bonus story starts with how many pages are left. Each page gets an index card. This story, Parallel Perspectives, is structured as a framing story plus four individual perspectives, stories from each character's POV. Telling the same story multiple times from different perspectives. The index cards are used to identify open spreads and page turn reveals. Order of the stories grew out of the awesome moment, and looking at the details of style and story. Shape, then timeline, then details. Bookended framing story. In this case, the structure is used to point out that different people tell stories in different ways, rather than just perceiving the same event in different ways. One lesson: a collaborative story can be a much better story. Another point about structure is that the shifts in visuals, in tone or narrative voice, also support the story. There is also good use of lead ins and outs, with little hooks to guide the changes in who is telling the story.
Start at the beginning! )
[Brandon] We're also here to give you a writing prompt.
[Howard] Oh, my, yes.
[Mary] So. What we want you to do is... And this is in preparation for moving forward to beginnings.
[Brandon] Beginnings.
[Mary] Which is going to be our next module. What I want you to do is decide on the promises that you want to make to your readers in your story, and outline based on those promises. So if you're promising that you are going to tell a heist story, work on heist stories. If you're... Work on making sure that you got those elements in there. If you're promising that you're going to have someone fall in love with someone else, make sure that you're featuring that in your outline.
[Brandon] Excellent. I think that'll work really well for them. You guys are...

[No doubt the missing audio says, "Out of excuses. Now go write."]
[identity profile] mbarker.livejournal.com
Writing Excuses 10.10: Q&A with the I Ching

From http://www.writingexcuses.com/2015/03/08/writing-excuses-10-10-qa-with-the-i-ching/

I Ching, Interpretation, and Answers:
7. Although he reached a great position, Wise Liu did not care for earthly things. He brewed instead the pills of heaven, forging immortality in his earthly crucible.
I: When do I give up traditional publishing and start self-publishing?
A: When your back catalogue and unwanted material are sufficient. When traditional publishing isn't connecting with your audience.
I: When should I quit my day job?
A: When you're losing money by having the day job.
I: When should I stop writing for other people and start writing for myself?
A: What makes you want to write?

21. Marriage is a blessed union indeed, when done in accordance with Yin and Yang. The dragon and the phoenix coil together, uniting in a sweet dream of love.
I: How do you handle genre mash ups?
A: When the genres play well together, different, but able to talk to each other. When it's awesome, and the story needs the combination.

20. All names in Heaven are unique, and even earthly things cannot be the same. Your future is set within the book of fate, which never confuses praise and blame.
I: How do you choose character names without telegraphing the character's future?
A: Use twitter or spam as a name generator.

25. Emperor Ming slew his one true love, but a shaman took pity, and eased his heart with dreams of roaming upon the moon, his beloved mistress forever at his side.
I: How do you kill your darlings?
A: Look for what doesn't fit, but you are tempted to twist the story to keep. Then set it free on the moon.

31: Two scholars went to the capital for examinations. One passed, and stayed. One failed and returned, carrying a letter from his friend. He fell ill, but eventually, thank Heaven, came home.
I: How do you deal with professional jealousy?
A: Realize that their success does not reduce your success. Remember why you are writing -- because you love it. Celebrate their success, and recognize that wherever you are on the journey, there are problems, but they may be different ones. "A rising tide lifts all the boats."
And now, with feeling! )
[Brandon] All right. We are way out of time.
[Howard] Oh, dear.
[Brandon] But we are going to let the I Ching give us a writing prompt. So shake that one more time, Howard.
[Rattle of sticks]
[Brandon] Give us a good one.
[Dan] Okay.
[Brandon] Here's your writing prompt.
[Dan] Number 44. "Competing fiercely to become Spring's queen, the garden of flowers blossomed to their full beauty. Who will win the golden crown of glory? Among them all, only the peony stands out."
[Brandon] This has been Writing Excuses. You're out of excuses. Now go write.
[identity profile] mbarker.livejournal.com
Writing Excuses 10.9: Where Is My Story Coming from?

From http://www.writingexcuses.com/2015/03/01/writing-excuses-10-9-where-is-my-story-coming-from/

Key points: Where is your story coming from? Emotional impact and appeal. Genre and tone. What is your intention, what are you trying to do with this book, what reaction do you want the reader to have? What answer are the readers looking for, what question are they asking? MICE helps set the question. What question makes the reader go to the next chapter? Not just cliffhangers, you want deeper questions everywhere. Key: What is going to happen because of what just happened? Make sure there is a main question. Avoid writing to make your writing group happy, or introducing new questions to generate tension. Look for conflicts in the original questions. Knowing your starting point helps determine your structure. You may not want to outline, but even discovery writers need to know their tone, the promises they are making, and your intention.
And then what happened? )
[Brandon] I'm going to give you your writing exercise for this month now. Once again, we will give you one this week that you can use, and then we will be building upon it throughout the month, so that you can... We can kind of take you along this path with an exercise. But also, if you don't want to do it, any of the given ones can be done on their own. This week, what I want you to do is take a favorite piece of... A favorite story of yours. It can be in any medium. It can be a television show, it can be a short fiction work, it could be a novel, whatever. I want you to look at it and I want you to reverse-engineer the plot threads that are involved in it. I want you to build an outline.
[Mary] When he says a favorite story of yours, he means not something that you wrote, but something that someone else wrote.
[Brandon] Oh, yes, I should have said that.
[Howard] That episode of Sherlock would make a great choice because the structure is so funky.
[Dan] Is so wacky.
[Mary] although I would recommend doing something in the medium that you work in.
[Howard] Yes, yes, yes.
[Brandon] That might be. I like doing this with television shows and movies...
[Mary] Sure.
[Brandon] And applying them to books.
[Mary] Oh, yeah, yeah, yeah.
[Brandon] I think you can... The thing is... Yeah.
[Mary] That's actually what I did with Valor and Vanity is...
[Brandon] Right. You looked at heist novels.
[Mary] Yeah, I reverse engineered...
[Dan] If you are... If you still consider yourself a beginner and this seems imposing to you, pick a fairytale. Pick something simple that you... That will be a little easier to deal with.
[Mary] What you're looking at with this is what are the scenes, what does each scene do, and what are the promises that are being made in those scenes.
[Brandon] We want you to look at multiple plot threads. Don't just look at one. Figure out what you think the main plot is. Figure out what you think the secondary plots are. Build an outline out of those. Then identify those promises. Look and see what promises in the first 10%, whenever that is, however long it is, take the first 10% of it and see how the creators of that piece were making promises to the readers right from the get-go.
[Mary] While you're at it, don't forget what we talked about in the character module, and make sure that you're also looking at what the character conflicts are, too.
[Howard] Oh, my gosh, their heads are going to explode.
[Mary] But they've got a whole week to do it in.
[Brandon] That's right. In fact, they've got two weeks.
[Mary] Two weeks. That's right.
[Brandon] Because next week will be a wildcard, during which we'll just have a regular writing prompt, not an exercise. So you've got two weeks to work on this till we come back. I also want to give you a little warning on something else. We are going to be, at the end of this month, doing a new feature we're doing this year, the Project in Depth that we've done in the past. We're going to pick one of our projects and we are going to dig into it, referencing the months that have come before. For instance, we're going to reference structure and character an idea development for Howard's story.
[Howard] We're going to go through Parallel Perspectives, which is the 13 page bonus story at the end of Massively Parallel, which you can pick up at store.schlockmercenary.com. This is a lot of fun. First of all, I'd love if you bought one of my books. We don't know yet if I'm going to be able to have this out in digital format. But if it's available digitally, it'll be available there as well. Store.schlockmercenary.com. Massively Parallel.
[Brandon] We encourage you to get that early, because we will be doing this the last week of this month. Every month that has a fifth week in it, or a fifth day in it of Sundays, which is when we do these podcasts, we will be doing one of these projects. So go pick up Howard's. Read it ahead of time so you can follow along as we discuss the really interesting structure of this bonus story. All right. This has been Writing Excuses. You're out of excuses. Now go write.

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