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Writing Excuses 19.34: Grants and Fellowships
 
 
Key points: Grants, fellowships, residencies. 3 types. Fellowship, Money to support your work. Project fellowship, money for a specific project. Residencies, go somewhere and write. Alone or in a community. Who's paying? Governments, foundations, individuals. 4th type, prizes! What do you have to apply? It depends, but the core is usually a writing sample (25 pages). Also a personal artistic statement. How do you research these opportunities? Check Creative Capitol and Philanthropy News Digest. It's a long timeline! Impact. Who are you as an artist?
 
[Season 19, Episode 34]
 
[Mary Robinette] This episode of Writing Excuses has been brought to you by our listeners, patrons, and friends. If you would like to learn how to support this podcast, visit www.patreon.com/writingexcuses.
 
[Howard] You're invited to the Writing Excuses Cruise, an annual event for writers who want dedicated time to focus on honing their craft, connecting with their peers, and getting away from the grind of daily life. Join the full cast of Writing Excuses as we sail from Los Angeles aboard the Navigator of the Seas from September 19th through 27th in 2024, with stops in Ensenada, Cabo San Lucas, and Mazatlán. The cruise offers seminars, exercises, and group sessions, an ideal blend of relaxation, learning, and writing, all while sailing the Mexican Riviera. For tickets and more information, visit writingexcuses.com/retreats.
 
[Season 19, Episode 34]
 
[Mary Robinette] This is Writing Excuses.
[DongWon] Grants and Fellowships.
[Erin] I'm Erin.
[Mary Robinette] I'm Mary Robinette.
[DongWon] And I'm DongWon.
 
[DongWon] So we wanted to do an episode talking about how to get grants and how to get fellowships. We've been getting a lot of questions on our Patreon about this over time. Erin has mentioned this on the podcast a couple times. And it's a thing that I think about a lot. Unfortunately, not as informed about it as I would like to be. So this is a little bit of us grilling Erin about how to do this. But because of what I do and the friendships I have, I know a lot of people in the literary world as well. Right? Who do more literary fiction. I've noticed that many of them seem to sustain themselves going from residency to residency, going from fellowship to fellowship. They're being able to fund their creative work through a lot of money that's coming through arts organizations, from the government, from a variety of sources. So... I've never seen science fiction writers applying for these fellowships, even though clearly they would be able to get them. Until I met Erin, who's very good at this. Every time I talk to Erin, she's off in Alaska or some other beautiful location writing in a cabin, because somebody is sponsoring her to be there and to do that work. So, I was hoping you'd tell us a little bit more about the grants and fellowships ecosystem and how to do your research and how to start applying for some of these.
[Erin] Sure.  Well, let me start by sort of d… Grants and fellowships is like a kind of broad term for this whole ecosystem of get money from people for being art…
[Laughter]
[Erin] Doing art. Whatever. I think… I tend to think of them as having sort of three… There's three main types. One is where people give you money, a fellowship, that's just about supporting the work you've done so far. So, this is the type of thing where they're like, "Send us your writing. You're a great writer. We just want to give you money to continue to produce art." There is no… You don't have to give it to us. You don't have to, like, turn it over. You could, literally, like sit and stare at the wall. We just want to make sure that you don't have to spend time working or doing other things. We will just give you that money generally. That is honestly, the best kind…
[Chuckles]
[Erin] There are people who do that. Then, you've got your project fellowship, project grant. That's where you go to somebody and say, "I'm going to write this book," or "I'm going to do this short story collection. Please give me money for this specific purpose." They usually then expect you to then deliver that thing. They want you to have the book or the short story collection or some explanation of what you did with the time, if you don't give it back to them. Then, the third is residencies, which is when you go stay somewhere. Sometimes, usually, ideally on somebody else's dime or for free. There are residencies that you can pay for, and it's like you get a discounted rate. So, it's like you can go stay in the south of France for like 300 dollars a week which is much less than you would normally spend to stay there. Basically, residencies are a wide variety. Sometimes, it's like you alone in the Mojave Desert. I literally just saw an application for that yesterday. Just in a hut. I hope you like yourself. You just…
[DongWon] I'm gonna get that one. That sounds like my dream, to sit in the desert by myself. No one bothers me.
[Erin] Exactly. Then there are the ones that you do where you're in a community. Like, I was in Alaska for a few months ago for Storyknife, which is one where you go up to Homer, Alaska. It's for women and women identified writers. Each person is in a cabin, and there's six of you at a time. You get fed, which is lovely. So that you just focus on the writing. Often, residencies don't ask you to produce something specific. Occasionally, they want to see your work. But a lot of times, they just want to put you in a location where you're away from your life and your normal responsibilities and you can just go and write. So those are the kinds of things that you can get.
 
[DongWon] Who is giving you money to do these things? Who's paying for this?
[Erin] It really depends. So's sometimes it's the government. As we like to say. The government has money for creativity because a country, city, state, province without art is not as cool, and people want their jurisdiction to be cool. So they put some money into arts funding. So what they will do is they will say you have to have lived in this state. So, like, there is usually a residency requirement. You can't get in a van and just drive from state to state taking their arts money. I mean, that would be great, but you can't. Instead, usually, you have to live there for anywhere from a year to five years, depending on the place. Then, you say, "I have been doing so much to enrich the artistic life of insert your location here. Please give me money so that I may continue to do so." So, sometimes it's the government of wherever you are. Then, sometimes, it's foundations of people who just love the arts. People who have made it in the arts and want to like pay it forward to the next generation. And they will want to give you all the money.
[Mary Robinette] My mom was an arts administrator. That was one of the big things that she did was fundraising. Mostly for grants, but also in order to be able to give fellowships to people. So they were getting money from the government, from things like the National Endowment for the Arts. But also from a lot of individual donors as well. Individual donors will sometimes then also set up their own little programs. Because either they are genuinely philanthropic or they need a tax break. Giving to the arts is one of the ways you can do that.
[DongWon] If you watch a lot of PBS programming, you'll see a lot of names that will come up in these spheres over and over again. Certain foundations, certain arts organizations, and certain private donors give a lot to support the arts in this country. If it sounds crazy that the government will give you money to make art, please know that this is a recent change in that that has become less common now than it used to be. The NEA used to be a really amazing sponsor of a lot of artists, both visual arts and written arts in the country for decades and decades. Right? It was an important part of how our government operated and how we made great art in the country. Many, many countries overseas… I know if you're in the UK, if you're in other parts of Western Europe, there's just an enormous amount of funding available for creatives who are trying to make art, and that the government will sponsor you to do that. So, that still exists in this country. It is not as robust as it once was, but that doesn't mean it's gone away. Getting any money has become a little bit more difficult over the past few administrations, but it's still out there.
[Mary Robinette] Well, these organizations, the ones that give you the fellowships or the grants, kind of exist to serve as a bridge between people who are creating the arts and the fancy people who have the money. Because, like, I can't go to a fancy person and say, "Hello. You need to do this." But I can go to an organization, and that organization has a fundraiser whose job is to go to places to get money from fancy people.
[Erin] Also, whose job it is to, like, evaluate. Because maybe you're like, "I want to give money to great writers," but you're like, "I don't really have time."
[DongWon] Yup.
[Erin] "To determine which… Who those great writers are, and I don't want to just give to the three people I know. So, I'm going to give money to an organization that has, like, a panel of people who will judge the writing," and that actually is probably a good segue into, like, what do you even have to do?
[DongWon] Yeah.
[Erin] What are these people asking for?
[DongWon] Well, before we make that [jump] though, I wanted to point out there's a fourth category, which is prizes. Right?
[Mary Robinette] Oh, yeah.
[DongWon] These organizations also run awards, usually annually, of who are the best writers? Who's making the best work in this area, in this category, in this identity group? Whatever it is. There's plenty of organizations, and those often have money attached to those prizes as well. So, that's another thing you can look out for to submit your name for certain prizes, either locally or nationally, whatever it is.
[Erin] That is very true. It's funny, because I've gotten prizes, but in my mind I still think of them as [garbled chips] so I always forget that it's an actual thing.
[DongWon] Yeah.
[Erin] Poetry is also a field that has a lot of prizes, so including speculative poetry, so, for my spec poetry people out there, there are a lot of poetry prizes where they actually publish your poetry, and then they also often give you money.
[DongWon] It is, unfortunately, the primary way to get a collection published these days is to win a prize. It is very hard to publish a collection of poetry through a press directly. Most poetry presses are funded in some way, and are picking what their publishing through these prizes.
[Erin] The funny thing is, I know that a little bit because of going to residencies. Which is… This could run plug for sort of group residencies which are lovely, is that a lot of times they go across genres. So there's not really like many like speculative fiction only residencies. But I was in residency with poets and then with literary fiction and with people who write essays and do academic writing. So you learn a lot about other kinds of writing. Then you can use it to kind of inform your own creative life. Which is one reason that I absolutely love it. And… Is it time for the book?
[DongWon] It's a little early, but we could do it
.
[Erin] No. We will not break. Instead, we will talk… Just take a second to talk a little bit about what do people actually ask you for when you're going for a fellowship? It really depends. I actually keep shockingly no one a whole table that has all of, like, what each person needs. But… A lot of times, a writing sample is going to be the core of what you have to give. So you're going to have to give your best 20 pages, 25 pages is usually the limit of what you're going to have to do. Which, luckily, is about the length maybe of a short story. Or, if you used to submitting your novel, you're used to sending… It's like, here, this is my great work, that's the same type of thing that you can actually send on to a grant or to a fellowship to let them know this is who I am, this is what I like.
[DongWon] So, when you're submitting a query, we always say first 10 pages. Right? When you're doing a grant application, does it have to be the first 10 pages, or should it be a selection somewhere else that you think is particularly… Like, what are they looking for in that case? Do you know?
[Erin] They're looking for something that's going to make them go, "Wow, this is great writing." So I think that it can be a section from anywhere in your novel. You can even, like, give a little bit of an explanation of where it comes from. But if it's really contextual, if you have, like, a piece where it's like you really have to have read the first 50 pages to truly understand the genius of this moment, I would not send that…
[Chuckles]
[Erin] Because they're not going to do it.
[DongWon] Right.
[Erin] So you really want something that's going to grab people, almost the same way that when you pick something for a reading, you really want to pick something that kind of starts strong, brings people in, and ends at a really great point where people are thinking, "Oh, I'm really wondering what happens next," or "I feel like I've had a really satisfying experience." So that they're like, "Oh, I got this great bite-size sample of this person's work, and I just want them to produce a thousand more bites, and I will pay them for that."
[Mary Robinette] All right. Let's take a quick break, and when we come back, we'll talk about some of the more nuts and bolts of this process.
[Erin] Let's do it.
 
[Shawn] Hey, it's Shawn Nelson, founder and CEO of Love Sack and host of the Let Me Save You 25 Years podcast. Curious how successful people really made it? Tune in to hear from guests like Travis Mills, a true American hero, and Nate Chexits, cofounder of Rone. We dive deep into their stories and lessons that shape them, so you can skip the trial and error and get straight to the good stuff. You can find me wherever you get your podcasts. That's Let Me Save You 25 Years with Shawn Nelson. Listen now.
 
[Mary Robinette] This week, I want to tell you about a nonfiction book called Extreme Economies by Richard Davies. This book looks at what happens to economies at the margins of the modern world due to circumstances ranging from tsunamis to incarceration to the world's first digital state. Davies challenges conventional economic thinking, offering a glimpse into how extreme circumstances molds societies. For writers seeking inspiration, but who are scared of economics, this is an easy and engaging read. I highly recommend extreme Income Economies by Richard Davies.
 
[DongWon] Okay. Now that we're coming back from the break, I have a question for you, Erin, which is how do you begin to research these organizations? How do you know what's out there and what's your process look like to build your incredible spreadsheet that I know you have?
[Erin] I will tell you that, but before I do, I just wanted to note that the… Sadly, the writing sample alone is not the only thing that you may have to do if you are applying. The other thing is a personal statement. Now this is… Can be terrifying for people. This is where you try to sum up you are as a writer, as an artist, in a page that will really go along with your writing sample, ideally two things that complement each other. Like, in your personal statement, you don't want to be, like, "I use comedy to really like_the hilarity of life." Then it's like a story about eight ducks dying.
[Chuckles]
[Erin] That's… In a not funny way. So there's like… You want the two things to sort of complement each other.
[DongWon] [garbled]
[Erin] And create like a really nice picture of who you are. We can talk a little bit about techniques about that later. But, how I research them is I believe in really cheating off of other people's work. Not when I write, but when I apply for things. There are some great organizations. We're going to make a resource heavy liner notes for this, so that you can have all the links and apply to all the things. But, Creative Capitol is a place that gives money to experimental artists. But something they also do is they actually publish every two months here are opportunities coming up for artists and writers to get money from people who are not us. So they do that. Philanthropy News Digest sends out RFP lists, like, these are places you can send proposals to, and under arts, they have a lot of the big residencies and arts places that you can get money from.
[DongWon] An RFP is a request for proposal.
[Erin] Yes. Sorry, I used to work in funding…
[DongWon] Yeah.
[Erin] So, this is how I found out about a lot of this stuff. So, yeah, Philanthropy News Digest has stuff. There is a person, a lovely person named Felicia, I can't remember her last name, who sends out every other week opportunities for people, both jobs and fellowships, for something which I cannot remember the name of. But she's a lovely person, and we'll put her newsletter in the notes as well. There's a lot of people who are out there compiling these lists for you and just sending them out to you. The main thing is just keeping track of what you want to do, what can you do, and when are the deadlines. I will say that a lot of… For some reason, especially on the residency side of things, there's a big deadline usually in March and October. These tend to be the seasons, like, September October, and like February March, when a lot of people want stuff at the same time, so it's good to sort of think about that and try to be as ready for it as you can be.
[DongWon] That's pegged to the reporting schedules that they have to give back to the NEA because they're… If they're getting money from the federal government, they need to tell the government, "Hey, we fulfilled our grants." Right? So, generally, they're taking those applications so that they can report back, "Yes, we've given out X dollars." Right? So when you're looking at applying for these things, keep in mind that they want you to apply. They need you to apply. Otherwise, they have to give that money back to the government, and they don't want to do that. Right? Because that's also a part of their operating expenses. So they are very eager for you to apply. They want you to do that. So, I'm really encouraging you to take this very seriously and throw your hat in the ring.
 
[Mary Robinette] One of the things to also recognize about this is that there's an extremely long… There's a long timeline.
[DongWon] Yeah.
[Mary Robinette] So this is also one of the things when I was applying for grants when we were doing theater… Puppet theater, that you're applying for a grant now for a show that you're going to do in two years often, there was this really long cycle. Frequently people… I will see people in science fiction and fantasy who are just trying to get a grant for, like a convention. They're like, "We're going to do something next week." I'm like, "No. There's no window there."
[Erin] Even with project proposals, for the ones that will say, like, "I want to get money to, like, write my short story collection," I wouldn't say, "and I've got 10 of the 12 stories done today." Because by the time they give you the grant, they figure you're done. A lot of times, what you're pitching them is the project after the one you're currently working on. But you can pitch it like a dream, like they're not actually going to hold you to it, and be like, "You didn't put this specific element in." It's really about painting a picture of what it is that you do think that you would like to write. What could you do if you had unlimited resources, what could you do if you had time to do it? Then, just put that dream on paper. Because a lot of what you're trying to do… Like, I know, guys… I know you all like grants and fellowships can sound really dry. But what you're doing is you are building a dream of what you wish your creative life could be and then giving that dream to somebody else, selling it to someone else, and saying invested in my dream. Dream this with me. So what you want to be doing when you're writing up these things is saying, like, "It's not just I want to write a story about a robot. It's that I want to explore the way that robots really make us understand our humanity in a different way." That's something that moves me and it's something that should move you. So that even if I wrote a different story, you know that it's coming out of this place that's really exciting and really makes you think differently about the world.
 
[Mary Robinette] One of the things that grant givers will often be looking for is what I call impact. Which is, what are the ripple effects from giving this grant to someone? So, if it's like we can give this grant to this person and it's going to make their life better. That's great. But if there's someone who's writing caliber is the same and you can see, oh, this is going to have these ripple effects where it's going to affect these different communities, that person is going to weight higher, because they have more impact. That… Because they do have a limited amount of money, so they want the most impact for the dollar.
[Erin] It can be a little scary. Because I think we're used to thinking about the next story and the next book and not thinking about you as like a product and you as an artist. I actually think whether or not you apply to a grant or fellowship, it's really nice to think about what are you doing? Like, look at the stories that you've written, the things that interest you, the media you're looking at. What is it about storytelling, the way that you tell stories, that's different than everybody else? What is it that draws your eye?
[DongWon] Yeah.
[Erin] Or that would draw other people to you? I think that's a beautiful thing that you get a chance to do in an artistic is to think about self that way.
[DongWon]. Totally. It's really interesting, because for publishing, we don't ask for an artist statement, we don't ask for that kind of personal statement. But it's what I'm looking for, it's what I'm trying to figure out when I'm reading your query, when I'm reading your work, is what your whole deal? Why are you doing this? Right? That's an important question for me is understanding what is your impact? Why are you trying to do this? Right? So, learning to articulate that in an explicit way will help you communicate that when you are approaching the publishing process. Because that's a big part of your story. So much of publishing well is being good at telling your story in addition to here's what the book is. Right? So, learning to pitch pitch yourself for the grants process is very similar to learning to pitch yourself for the publishing process.
[Erin] And for the convention process. I was thinking, like, the other time that your asked to write a paragraph of who you are and what you can talk about is a lot of times if you're trying to be part of a convention. They'll ask you for, like, what could you speak about, like, where should we put you on panels? Being able to do that in a compelling way can help you get selected for panels and for things. [DongWon] Absolutely.
[Erin] Which is just a great part, if that's something that your into in your career.
 
[DongWon] So what are some red flags to look for when you're looking at considering applying for a grant, or especially applying for a residence what are things that make you go, "Oh. Maybe not this one." Right? Or maybe they've all gone well? Right? Maybe this isn't a big concern as much as it can be when you're trying to find an agent or a publisher. Right? But I have to imagine not all arts organizations are created equal. Right?
[Erin] See, I would say… First of all, just like know yourself a little bit. Like, I don't know that I want to spend three months in the Mojave Desert alone. And applying for things just because they're there is, like, not the best. You can always challenge yourself, but if you're like, "I don't know how I would do with solitude in a residency." Maybe apply for a one week alone residency and see how it goes. Or spend a week in your house alone without talking to anybody, and say, "Did that work for me?"
[Chuckles]
[Erin] There's one residency that I'm afraid of called Back to Basics in Finland where for two months, you just hang out and you're not allowed to use your phone or Wi-Fi at all. I know many people…
[DongWon] I'll see you guys in two months.
[Chuckles]
[Erin] Who are like, "Yes." I'm like, "Nah. I think I'd want to check my email."
[Mary Robinette] Yeah. I'm like… I can't even imagine you without constant access.
[Erin] Exactly. So part of it's like know the type of experiences that you want to have. I think one of the things that can happen, same thing with publishing, is you're so used to asking. You want to ask, that when somebody says yes, you think I've got to go. But sometimes it's like, no, you don't.
[DongWon, Mary Robinette chorus] Yeah.
[Erin] So, I also Google it, I try to look at, like, other people who have gone. Do they seem depressed after? [Garbled]
[chuckles]
[Erin] Afterwards, other Instagram pictures, are through a sad filter? But what does it look like to be there? Is it something that seems reputable? Is it… Are you going to be alone or with other people? What are they asking you for? Is there money involved that you have to turn over? Then, also trying to find them through reputable places. I'll also list in the liner notes, there's like an alliance of residential programs that kind of is like an overshooting body of a lot of these organizations. So they sometimes know, like… Somebody writes you an email, like, "I've got a cabin, come stay for free." Check, maybe, if they're on that…
[Chuckles]
[Erin] Ax murderer? Or philanthropist?
[Laughter]
[Mary Robinette] Hard to tell sometimes.
[Erin] [garbled] same coin. So, check to see if they're on the list, or if anybody else has ever done it that you know. That's also a way to tell, by the way… Sorry for the slight ramble… If you qualify. Because sometimes they use confusing language. For example, early career artist. There's a fellowship out of Princeton and one out of Radcliffe where they basically give you 90,000 dollars and a year to just be an artist. Sounds great. It's for early career. But, if you look at who's gotten it, it's like so and so, who's on their third book. Which is still early, but, like, maybe not as early as you might have thought.
[Mary Robinette] Yes.
[Erin] When you went to apply. So it's nice to see who's gotten it, what kind of writing they're doing to see are you falling into sort of the realm of what the other people are doing. You can throw as many applications as you'd like in, and a lot of them are now waiving their application fees if you don't have money for. But I think it's always good to like line up your application with the general idea of what they're looking for, which I think is really a good thing to do.
 
[Mary Robinette] I do actually want to mention application fees, because that can be another red flag. If you look at their funding model and they're not getting any funding from outside sources and it's all coming from application fees that's a scam and do not apply for it.
[DongWon] Yeah.
[Mary Robinette] An application fee, in and of itself, is not a red flag. Because there is administrative expenses, and, honestly, sometimes people have application fees just to keep people from applying. It's a form of gatekeeping so that they are not inundated. It's like, oh, are you serious about this or are you just filling it out because it's a form on the Internet? So… But, if their funding model has no donors, if there's no… Like, they don't have any other income source, uh uh. Or if the amount of prize that they're going to award is like… Look at the ratio between how big the fee is… It's like you have to pay 100 dollars to apply for this prize, and we're going to give out a 500 dollar prize.
[DongWon] Yeah.
[Mary Robinette] Scam.
[DongWon] Exactly.
[Erin] Yeah.
 
[DongWon] What is your best experience with this process? Right? Whether it was a grant or a prize or a residency. What was the thing that when you think about it, you're like, yeah, this was worth it, I loved doing this?
[Erin]It's hard, because… Honestly, in all truth, they're all great. I love money from everyone. Thank you.
[chuckles]
[Erin] Don't hate me, people who aren't mentioned. But I think that the residential experiences that I've had, one at Hedgebrook and one at Storyknife, have been amazing. Hedgebrook is just off Whidbey Island near Seattle. Storyknife is in Alaska. I think for me, there's something amazing about being in a community with other writers in a really… I mean, there's no expectations and they also feed you. Like, the food alone is a good reason to go.
[Chuckles]
[Erin] But I think it's also a way to get away from your life and also say to yourself, "I a writer," in a very concrete way. I think you can get a grant, or fellowship, or a prize, and it's amazing. But there's something about living the I am a writer life with other people and saying, like, "Oh, we're all creatives living together," and talking about the things that you're interested in. I mean, it's the same reason I love Writing Excuses, getting a chance to talk about writing with other people who are knowledgeable and smart and amazing, and also for food.
[Laughter]
[Erin] So that is… I mean, those have been standouts for me. I will say, like, I'm going to just acknowledge right now that there's a lot of privilege in being able to take that time away from your life and participate in a residency. Some of them are a week or two weeks, a month. There are some that are whole years long, if you really want to get away from your life. So it's not for everyone and everyone can't do it. But, for me, it's been really beneficial and I would say that if you get money from someone and you might be able to create your own residency, like, for yourself, maybe you could get a grant or a fellowship, and then say, what I'm going to do is rent a cheap AirB&B…
[DongWon] Yeah.
[Erin] In my town or… And then get away and, like, use that to get a babysitter so that I can write at this period of time. So I do think there's something nice about taking those types of opportunities and using them to, say, "I am a writer and I write."
[DongWon] Thank you so much for explaining all this to us, walking us through the process. That has been really helpful for me, just understanding a little bit more. But… Before we go, I believe you have a little bit of homework for our listeners?
 
[Erin] I do have some homework. It's not going to be a shock. I want you to write a personal artistic statement. Just a paragraph of who you are as an artist. Actually, I'm just going to throw this out there without getting permission from anyone like our producer. But, I would love to see some of these. Like, if you all want to share with us on social media or through our Patreon, like, share who you are as an artist and let us celebrate you and celebrate the artist that you are and the artist that you will continue to be.
[DongWon] I would love to see those. Yeah.
[Mary Robinette] Yeah. Me, too. I'm like, "Oh, let's put some of those in the newsletter."
[DongWon] Yeah.
[Mary Robinette] All right. Thank you so much.
 
[Mary Robinette] This has been Writing Excuses. You're out of excuses. Now go write.
 
mbarker: (Fireworks Delight)
[personal profile] mbarker
Writing Excuses 19.24: An Interview on Worldbuilding with Arkady Martine
 
 
Key points: Deep historical roots, in Byzantine history. Medieval empires. Did the novel come from the research, or as you were working on a fiction project, did you just reach for the things you knew? Was it a challenge to blend elements from two different cultures? How do you know when you've done enough research? Complexity of history versus complexity of worldbuilding? How do you keep track of all that stuff? How often do you find yourself looking stuff up, or does writing it down once mean it stays in your head? How do you take that research and make it come alive for the reader? You tie character and theme together, and connect it with worldbuilding. Are your characters a lens on a thematic element, or is it scene-by-scene? Is there an example of someone with a different set of lenses that impacts what they see and how you portray the world? Was the novel always from Mahit's point of view, or did that come partway through writing? 
 
[transcriptionist apology: Arkady seemed to be talking in a metallic echo chamber, which I found difficult to understand in some spots.] 
 
[Season 19, Episode 24]
 
[Mary Robinette] This episode of Writing Excuses has been brought to you by our listeners, patrons, and friends. If you would like to learn how to support this podcast, visit www.patreon.com/writingexcuses.
 
[Season 19, Episode 24]
 
[DongWon] This is Writing Excuses.
[Erin] An Interview on Worldbuilding with Arkady Martine.
[DongWon] I'm DongWon.
[Erin] I'm Erin.
 
[DongWon] With us this week we have a very special guest. We've spent the last month talking about A Memory Called Empire. I'm very pleased that we were able to get the author, my friend and also client, Arkady Martine, to join us today to talk about her experience with writing the book, how she thinks about worldbuilding, and some ot the stuff that went into it. So, Arkady, welcome to the podcast.
[Arkady] Hi. I'm so glad to be here.
[DongWon] So, obviously, I love the book and I loved it from the very first time I… It came across my desk. One of the things that really stands out to us is all of the dense, intricate, and complex worldbuilding that you put into this novel. Right? Science fiction/fantasy kind of lives and dies on the worldbuilding a lot of the time. But this one felt very distinct and unique and special. I wanted to hear a little bit of where all that comes from. I know you have, like, deep academic roots as well, in history, and… I would love just to hear from you about where the origins of this novel were for you when it comes to the cultures and societies you decided to put in it.
[Arkady] Oh, yeah. Okay. Great question. So… Things not to do when you have a [garbled] in medieval history in Sweden. Write a book about the same things that you are working on in your [garbled] instead of writing the academic book that might have gotten you tenure.
[Chuckles]
[Arkady] So I kind of did that. Which is all to say that I am trained as a Byzantine historian with a specialization in the eleventh century sort of eastern frontier. Armenia, Byzantine, are two different Arabic speaking kingdoms. I'm super interested in diplomacy and letter writing and empires and frontiers, and I spent like a decade of my life doing that professionally as an academic. It's a curious thing about being an academic, where you're not really supposed to get emotionally involved with what you're working on. At least, not in how you write it. I have always been emotionally compelled by that whole suite of subjects. I've also always written science fiction and fantasy. So, there was a point, like, the summer after I finished my dissertation where, for complex reasons, I was living in Phoenix for three months. Which I don't exactly recommend, those three months being Jun, July, and August in Phoenix. Yeah, I decided that I clearly needed another enormous project. That was getting kind of annoying that I was one of those people who had never successfully written a novel. So, clearly, I was going to try that. Having just put down the 250 page nonfiction thing I had written.
[Chuckles]
[Arkady] What came out of that was trying to figure out a way to work on and work through all of that fascination with Empire and assimilation and medieval frontiers and frontiers in general. And, like, seeing it through a science fictional lens. And then some stuff that I had always been fascinated by and had written some very juvenile early attempts at novels. Like, what happens if you have the ghost of the person who used to have your job in your head?
[Chuckles]
[Arkady] The first version I ever tried to write was actually fantasy. That did not go well. It did not last. You may recognize a bit of it. But, anyway, that got in there too. So, Byzantium, the medieval Empire in general, that's the deep basis. I pulled a ton of little cultural events out of that. The poetry contests in my writing come from that. The dilemma of the succession crisis comes from that. I kind of started with, like, the succession crisis at Heracles in the, like, six hundreds and then it went… It doesn't follow. But it starts there. So I've used a lot of historical plot to inspire my plot.
 
[DongWon] Do you think that came from… You were studying this, you are interested in it, you are avoiding writing your nonfiction about it…
[Arkady] Yeah.
[DongWon] So, did the impulse to write this novel come from that research and that knowledge, or as you were working on a fiction project, did you just instinctively reach to the things that you knew? Like, was there a chicken or an egg there?
[Arkady] I feel like 60 percent egg, 40 percent base. I really knew I wanted to write about the scenarios that I had encountered in my research. Not a historical novel where I would, like, tell those stories. But, then where I found myself imagining the emotional impact of living through and experiencing historical events I had been studying. You can either write a historical book or you can just take that question and use what I love science fiction for, which is sort of expand it, explore it, it really up close to it. Then, as I was writing, because it took me a while to write the book. I had never done this successfully before. The longest thing I had ever written before Memory was, like, for Asimov's. So it took me about three years. I did find myself reaching for tools I knew. Those tools were sometimes things like, "Oh, right, I want to do political poetry contests, because I love them. I think they're very cool. I need something like that here." But there was a point also where I deliberately didn't make those choices, where I reached for other tools instead of the instinctive ones on purpose. I do want to mention, before we get away from, like, direct historical inspiration that Teixcalaan is not Byzantine in space, exactly. That's on purpose. Because if I had done Byzantines in space, I would have needed a monotheistic religion. I really didn't want to write a book about that. That's not this book. Someday, I'll write a book about God. But it's not going to be this one.
[Chuckles]
[Arkady] I had too much going on. So I needed to get away from this kind of mono-ism, like one Emperor, one God, one, like, line through history, like this [detelogy?] that's in Byzantine texts. So, I was like, okay, I need a different source of completely outside of the kind of monotheistic Western traditions. I ended up being deeply interested in another very complex, very colorful, and quite simultaneous imperial power, which is the [Mehico?]. I pulled a lot of inspiration from [Mehico], the Aztecs in English, and the way that that Empire did assimilation and all of its cultural tags. Because I didn't want my readers to feel like… Well, I knew that my readers were probably going to think that space Byzantium was just space Rome.
[DongWon] Right.
[Arkady] Because that's the instinctive thing. I also wanted to make things weirder than just [people one?]. So, I, like, I very much deliberately combined cultural myths.
 
[DongWon] I mean, I guess what you're saying is that you didn't want to write a historical novel. Right? You wanted different aspects in there. So… Was it a challenge to find a way to pull different elements from two different histories, two different cultures, and blend them, or was it a pretty straightforward process of, like, oh, the names are coming from here, the religion's coming from here, the poetry battles are coming from here?
[Arkady] It felt pretty organic, except for the languages. Which I made some pretty stark choices early on. Because in my early drafts, I was using a lot more Greek in, like, the backdrop of the Teixcalaanli language. It just did not work. I'm not a con lang person. Like, I don't do this for real. Like some people who come up with vocabularies. No. But I am a person who unfortunately spent a while taking historical linguistics courses and I care about phonology. So, everyone had to sound like it went together and sound culturally appropriate when I use, like, [poems?] and metaphors. But, aside from the religion choices, which is probably where I had this moment of, okay, I'm going for a more Mesoamerican feel, it was pretty organic. That's partially because a lot of medieval empires actually work in very similar ways. So there's more commonality than you expect. Secondly, because I'm absolutely working off of my own aesthetic sense, like, the things I wanted to have. I love flowers. I don't think we do enough in science fiction in general, like, everything is all chrome and steel and glass. It's all very like iPhone. I find this boring. I like flowers, I like declaration, I like weird architecture. I like a kind of [Romanticism?] to my science fiction. All of that led me very easily to meso American cultures, which I have not spent a decade of my life immersed in the study of meso American cultures, I have, and am still doing a ton of research there as well. So…
 
[DongWon] I mean, obviously this question doesn't apply to the Byzantine component's so much, because of how much you did there, but, like, when you're doing research on meso American culture, on [Mehico] and like these ancient empires, how do you find the line of, like, this is enough research? I need to stop researching, and start writing. Like, was that a difficult balance for you or did you just sort of naturally find that flow?
[Arkady] Well, this is why I don't write historicals. Because if I wrote a historical, I would have to be able to re-create a depth of field in my [garbled] bank that matches what we actually know. When I'm working in science fiction, I do a lot on… I don't want to say just on vibes, because that's not enough. But I do a lot on defaults, I do a lot on in… If I'm pulling this kind of influence that got me interested in, like, sacrifice rituals. Why do people do that? I don't need to reproduce the argument of what scholars have come up with about why people use sacrifice rituals to accomplish political things in a particular culture. What I do need to do is understand that myself, and get a feel for it, so I get my characters to reproduce that feeling for my audience.
 
[Erin] Yeah. I'm curious. You were talking about the difference between, basically, the complexity of actual history and the complexity of worldbuilding. Which is, I think, naturally just less complex, because there's only so much you can bring in. I wondered, are there areas where you felt like you decided to go, like, for more complexity versus, like, more of a… More vibes? How did that intersect with the story that you were trying to tell?
[Arkady] So, the places I ended up with complexity that I hadn't originally planned to do are where the story that I was writing demanded that I knew things that never went on the page. This meant that I had… Several. Several lists of, like, okay, how does the government work? Who works in what department? How are they related? What is their history? When did they develop? None of that needs to be on the page for the story I was telling. All of that needed to be in my head so that I didn't contradict myself, and so that at some point, hopefully, some of the political intrigues stuff resolved into understandable lines of action. I did a similar thing in Desolation when I was trying to work out how the Teixcalaanli army worked and how people were promoted and how they work through it and like how… Just like the practicalities. I did a lot of, I guess what I would think of as traditional worldbuilding for that. Where I sat down and was like, "Okay. There are this many regions. Why are they called regions? Because I don't want to deal with coming up with another name for them."
[Laughter]
[Arkady] "How do you become commander of a region? What happens when you retire? What happens with training? Do people swap jobs? Do people swap, like, different parts of the military? Like, if you are a fighter pilot, are you always a fighter pilot? Or could you end up, like, a logistics officer?" All of that stuff I thought about on purpose, and sort of like brainstormed to myself and wrote down so I didn't end up making up something else later on impulse. But in terms of some of the other places where it looks like I did that, like, on the poetry contests, all of that was pretty much it should feel like this and I know there are historical examples where this worked. So I can do it.
[DongWon] Right.
[Erin] It's so interesting. It almost sounds like… Sorry, it almost sounds like the things that you were more emotionally tied to, you didn't feel as much the need to, like, research is the things that were like, intellectually… You know what I mean, like, you love the poetry contests, so, like, you knew how they needed to feel and didn't need to do as much, like, notetaking. Maybe I'm wrong there, but…
[Arkady] Yeah.
[Erin] [garbled] particularly deep, but…
[Arkady] There's a hidden thing, which is that I had already done the research. I just didn't do it for this project. I didn't do it [garbled] I knew it already. Although I think something like a poetry contest is like anything that becomes more plot or aesthetic or theme. You can kind of, like, let it exist on its own without having to justify it. You can just decide that's true. Then the question… The worldbuilding question to ask afterwards is given that this is true, what else is true? What else must be true? That's actually how I do a lot of worldbuilding, like, when I'm doing it on purpose. Like, there's a ton of edible flowers in [pig plot?]. That was a… I think, this is cool moment. But in response to that, I thought a great deal about how do these people get their food? What kind of cultural signifiers are there between eating plants and eating animals? That got more interesting for me because I have characters from place were eating luxurious food is commonplace and others from a place where eating luxurious food is exceedingly rare, if it ever happens at all, and eating animals is weird, because where would you get a whole animal just to eat it?
[DongWon] I love that moment of her horror at watching somebody eat something that was cut from the side of a cow. Right? Like, just like this idea of…
[Arkady] [garbled] turnip space sandwich.
[Laughter]
[DongWon] [garbled] more… Oh, that scene is an absolute delight. I want to dig into some of the more mechanical things about how you take that amount of worldbuilding and make it feel felt and relevant to the characters. But before we dig into that, let's go ahead and take a quick break.
 
[Arkady] My thing of the week is a relatively new novel by Paz Pardo called The Shamshine Blind which I just finished reading this past weekend, actually. It is a kind of classical noir, but with a deeply exciting science-fiction premise. The premise is during the Falklands war… So the war over the Falkland Islands off of Argentina, between Argentina and the UK, the Argentinians came up with a method to kind of by spraying this special powder on people, they can feel emotions. Those emotions are actually, like, weapons of mass destruction. This changes the whole course of history. The book is set 30 years after that, so it's all part of the backdrop of the world. It is… I love noir and I love, like, noir detectives and how broken down and brutalized they are by the world. Having that incredible twist and having the entire noir be rooted in is this character going to feel emotions that are hers or is she always going to rely on thinking that emotions are something that are externally imposed, like, took all of the stuff that we love about noir and made it both incredibly thematically obvious and incredibly thematically hidden, and also just incredible.
[DongWon] It's a great pull for an episode on worldbuilding, because it… The worldbuilding… It ties into the central question of noir, which is this really shut down emotionally unavailable hero, and then, it's like all the world is about these big emotions. I think that's super cool.
[Arkady] I loved it. I think you all should read it.
[DongWon] Thank you so much.
 
[Erin] All right. We are back. Before we get into sort of the nitty-gritty of the mechanical tools, I have a nitty-gritty process question which is you mentioned all these things that you documented and thought about, and I'm kind of curious, like, how did you actually keep track of all that? Like, how did you actually know what you had investigated and what needed to be investigated as you were doing your research?
[Arkady] So… I'm not anybody's poster child for how to do this in a sensible way. I have a Word document labeled what is everyone's motivation? That was an editing artifact, but I still only have a Word document labeled The Teixcalaanli Military which is just everything I ever thought of, but didn't really go on a page about the Teixcalaanli military. In terms of like research research, when I wanted to go find out about something, I basically used a lot of the same methods that I've always used for doing academic or policy work, which is I have a physical notebook and a pen, and I underline things in a document that I'm reading, or take notes and mark page numbers. That just… I just have a million of those. But I didn't do a ton of that. At any point. For Memory and Desolation. Some of the things that like look a little bit more like I must do research questions, like, some of the biology stuff in book 2… And I know you guys haven't talked about book 2, but there's, like, weird alien biology in book 2 that matters. A lot of that involved medical textbooks and like zoology textbooks. I didn't exactly take notes so much as, like, stick post it's all over them. I'm not actually organized. Except the lady inside my own head.
[Chuckles]
[lovely]
 
[DongWon] I love the simplicity of that process. I love just having Word documents that are like this is about this topic, and I know I reference it. How often do you find yourself going back to, like, those underlined passages or marked passages? Like, how often do you find yourself having to look stuff up? Or was just the act of writing down the military structure enough that it stayed in your brain when you needed to call it up?
[Arkady] The big structure stayed. Right. I understand it, I could explain it right now. Although I haven't written about it directly for a couple of years. But the thing that I always have to go back to is if I have named something, I have to write down what I named it. This can even sometimes extend two characters who actually have speaking parts. The number of times I've called… Well, the guy in chapter 3. That guy.
[Chuckles]
[Arkady] But especially if I've done cool names, like names of spaceships, names of continents, names of planets, all that has to get written down somewhere because I will forget it and I will make up a new cool thing. And confuse people, including myself.
[DongWon] Suddenly you just have 10 cool things, 10 cool planets you didn't need, you know.
[Arkady] Yeah. Or you've named absolutely everybody in book 2 the number sign 2 and then a word starting with steam and you hadn't noticed.
[Chuckles]
[Arkady] Intel you did the dramatis personae at the end.
[DongWon] Hum... Yeah.
 
[Erin] I often wonder how… This may be the question we were getting at before we went to break, which is, so you've got all of this stuff. Because I find sometimes people do a lot of research and they know a lot of stuff, but then it's hard to, like, translate it into making the overall come alive. Which your world absolutely does. So how do you take all these things that you know, and then, like, make it exciting and juicy and wonderful for all of us readers?
[Arkady] It's character work which is to say it's theme. I know that sounds weird, but they are, for me, very, very close. The things that I want to show the reader, I'm going to show them through either a close point of view with a character or through a deliberately selected broader point of view, like an omniscient, or one of the more fun ones, like second person or like an unreliable person narrator who's telling you a story. So the secret of… The voice is always going to point out specific things about the world. Those are choices that I'm making that guide the reader's like mental eye, I guess. What do I want the reader to notice? Because the reader doesn't need to know what research I did in 99 percent of the cases. I mean, I love footnotes, but most of the time, fiction doesn't need them. The reader has to want to come along with me, so I need to give them a reason to keep looking in the direction I'm pointing. That's usually the inside of the character's head. Why is that character looking at the thing? Why do we need to know? Or, it's a POV voice that is also pointing something out to the reader, that it's doing a frame. I'm a very structure and theme oriented writer. I like playing games. The Teixcalaan books are actually pretty straightforward for me. They go in one direction, and while most of the characters are unreliable, they're not unreliable on purpose. They're trying to tell you what they see. In a way, that directness let me do more with the world. Because I'm not ever letting or making the character voice, or the authorial voice, deliberately misdirect the reader. So the reader is… If I tell the reader to look at something, like, look at these buildings, look at this edible flour, look at all the strange clothes people are wearing for a reason that are political, I'm telling them that because it's story important or character important or creates a sense of thematic community. That keeps the reader with me, even when I'm doing a bunch of fancy footwork.
 
[DongWon] You immediately tie character and theme together. Right? You're also underlining the way that worldbuilding and theme are connected. When you're thinking of a character, are you thinking of, like, them being your lens on a specific thematic element, and therefore a specific worldbuilding element? Or is it more scene by scene, oh, this is a good time for Mahit to illustrate this aspect of assimilation or how language works or… Like, are you looking at it on like a very granular level or are you starting at a very high level of, like, this character's about assimilation, this character's about succession, this character's about whatever it happens to be?
[Arkady] Well, they're all about assimilation and they're all about succession. But some of them… Well…
[DongWon] I picked the broadest ones, I'm sorry.
[Arkady] Sorry. Mahit is in some ways… I suppose I'm glad I set this only in her point of view, except for little tiny interludes in the whole book. The whole first book. Because she has a very narrow thematic lands that… And that lens has a very wide scope. Her lens is she is… She is from the border and she wants to be assimilated if that means something different than what it does. That sounds complex, but it's actually kind of like a pretty focused thematic lands. But that touches practically everything she sees. So I just pick that up whenever I need it and pulled back to it whenever I want to sort of ground the reader in it. It also lets me show off all the world because Mahit loves it. But it's also new to her. It also is going to make her think and be uncomfortable. So I get to do all those things while I'm showing the reader what I've made, and all, hopefully, stay with me, because they care about how she is seeing what she's seeing.
 
[Erin] I love what you said about the, like, the width and the depth of the lens the thematic lands and the character lens. I'm wondering if there's an example that comes to mind for you of somebody who has a very different set of lenses and how that impacts the way they see and you portray the world? If that makes sense.
[Arkady] In Memory specifically, or anywhere?
[Erin] Ummm...
[DongWon] I mean, I think you can talk about Desolation if you wanted. I mean, our readers won't be as familiar with it, so be a little bit more careful about spoilers, but, like… That's one that has more POVs.
[Arkady] Yeah.
[DongWon] So I can see that being…
[Arkady] It's easier to talk about in Desolation, but I think it might be more interesting to think about it in Memory. Because… Well, there's one scene in Memory that I desperately wanted to write in someone's point of view that wasn't Mahit. I didn't do it. I actually didn't even let myself do it for fun, because it would have not… It would have ruined it for me if I had done it, like, the way that I [garbled view it like the squibs in your id?] for me, which is… So, the poisoning scene, the aftermath of the poisoning scene, with the flower and the hallway and 19 Ads and Mahit. I wanted so much to write that from 19 Ads's point of view and it would have ruined the book. The book does not work when you do that.
[DongWon] [garbled that] would have been…
[Arkady] But, all my God.
[DongWon] That doesn't… I do want to see it, though.
[Arkady] But that scene played through my head from her point of view, and I kind of like had to write it deliberately. Like react against that instinct. 19 Ads has a very different lens. [Garbled] 19 ads That's lens is actually… Well, in Memory is about dealing with being in charge and being deep middle-aged and also grief. Also, like, deliberately not making choices that you might have made before. Like, not repeating your own mistakes. That's what she's thinking about all the time. Which [garbled] making new mistakes, which is always fun. But the way that she approaches that scene is from a position of a lot of knowledge and a lot of power and also a position of incredible amounts of emotional stress. Which [garbled] the book, you have figured out why she's under that much emotional stress, because it very nearly is the [garbled] commit murder again and doesn't and then has to deal with it. Like, also, there's like a different sense about sex and desire and death. So that scene would have been completely fun from her point of view. But very different. Thematically very different. It would have pulled the thematic lands of the book to be about questions of rulership rather than questions of assimilation. Like, what do you oh people? What do you oh people when you have power? Which is, like, one of my favorite questions in the world to write about. It's a lot more there in Desolation, like, on the surface. In part, that's because of who else gets point of view in Desolation. But it is an undercurrent in Memory. Where the question of okay, who has power? What can you do now? What responsibilities do you have? Can you abdicate them? Those questions are there for Mahit, but they're underground.
 
[DongWon] When you conceived of the novel, was it always from Mahit's perspective? Like, where you always intending it to be from the perspective of this outsider whose new to this place who loves this place. Like, she has, you're right, that super wide lens, but also all of that depth. Which is almost like very impossible to get in a certain way. Did she come to you at the beginning or was that a thing that arose part way through to solve a problem?
[Arkady] She was there from the beginning. The question I had about midway through writing was whether I was going to add anybody else. I thought about that a lot. It would have been a very different kind of book had I, because, structurally… At least the very first draft of Memory is a information control spy novel, which means that the audience and the characters… Main character, should find out about what's going on at approximately the same time. The questions about what is happening in the world are hyper dependent on who knows what. If I added more people, I could have shown a lot more things, but it would have been a novel that wasn't about what does Mahit know and when does she know it. It would… That would not have been the plot driver that allowed me to move the story forward. So I thought about it a lot, and I did not do it, because… In part, because I was absolutely terrified of what that would do. Remember that I had never written a whole novel before. It seemed difficult enough to deal with one person, and also to try to, like, go back and layer in more people. I also thought about that in some of the revisions that I considered. Essentially, voted against it, except for very, very small bits, the interludes are not, in fact, in tight third like everything else. The interludes are in a kind of omniscient third on purpose. Because of…
[DongWon] Those were a late, late addition, right?
[Arkady] Oh, yeah. Like, not the first revision I did, which got me the manuscript that I submitted to you, DongWon.
[DongWon] Yep.
[Arkady] But the… I think, like, maybe not even the first revision I did for my editor. Might have been there, might have been the second one when I realized I had accidentally… I needed a second person.
[DongWon] I think it was in the first or second revision. Yeah.
[Arkady] Yeah.
[DongWon] Yeah.
[Arkady] I collapsed too much motivation into one character and needed him to be two people. I still think I probably could have ended up with three people, but it was getting hard to get them all on stage.
[DongWon] Yeah. It's already a big book.
[Arkady] Yeah.
[DongWon] Amazing. Thank you so much. I believe you have some homework for us as well?
 
[Arkady] I do. So this is a prompt about worldbuilding through observation. I actually, to my delight, I think there's set it up as a conversation. It is using the character in the story that you are currently working on, could be your main character or somebody else, look at the nearest building you can see out your window and describe it from their point of view. What does that say about the world that you are in and the world that they are in?
[DongWon] I love that. I love returning to that idea of the lens and the few focus and all of that. Arkady, thank you so much for joining us. This conversation was an absolute delight.
[Arkady] It was super fun. Thank you for having me.
[DongWon] With that, you're out of excuses. Now go write.
 
mbarker: (Me typing?)
[personal profile] mbarker
Writing Excuses 18.35: Organizing Your Writing, or Managing the Mega-Arc
 
 
Key points: Tools to keep big projects in line. Use string to align things! Simple tools can manage big things. Airtable, a database. Track character names, places, what you've done, what you mean to do. Find things that you are missing! E.g., over using one gender, or personality traits or alignments. Tracking helps you recognize patterns, and be intentional about them. Obsidian, a digital whiteboard for visual layouts, and automatic linking, a kind of mind map of connections. Wikidpad, use tools that work for you, that seem intuitive. Use find to see if you have already written something, so it is canon, and a collection of useful links. Measure twice, cut once, or relative measurement. Think about monetizing your references or research results. Worldbuilding, prep work, pre-writing is not wasted work if it works for you and your project. Spreadsheets and other pre-writing can tell you what you care about, what's important to you. The beginning needs to introduce the important characters, and the end needs to resolve or answer questions asked at the beginning of the book. What is the big story? Who are the specific characters in this book? 
 
[Season 18, Episode 35]
 
[1:30 minutes advertising, almost inaudible]
 
[Mary Robinette] This is Writing Excuses, Managing the Mega-Arc.
[DongWon] 15 minutes long.
[Erin] Because you're in a hurry.
[Howard] And we're not that smart.
[Mary Robinette] I'm Mary Robinette.
[DongWon] I'm DongWon.
[Erin] I'm Erin.
[Howard] And I'm Howard.
 
[Howard] This week, we're going to talk about big projects and the tools we use in order to keep them in line. I'm reminded of the… I can't remember who it was who was making such a big deal about how the stones and the pyramids were laid out in perfect straight lines, and someone else pointed out that, "Dude, they had string." You pull the string straight and, boy, you got a straight edge right there. You can just line these things up. There are some very simple tools that we can use to manage really big things. So I'm going to pitch this to the rest of the cast. What is your string?
[DongWon] Hey, Erin, do you want to talk about airtable?
[Erin] [chuckles] I do want to talk about airtable. So, I will say first that while airtable is actually free to use, I am not being a shill for airtable. Any sort of database or way of tracking things can work. It's just the one that I really love, because it has a really great fun way of looking on the screen that works for me. But what I like to do is a lot for my game writing projects is to track things like character names, places, what I've done, what I mean to do. One of the reasons that I really like tracking is actually maybe for a different reason than other people do. I use tracking a lot of the time, and I use airtable, which is, like, I set up this database and I'll list like every character I've ever mentioned. Every place that's ever shown up in this particular game, is to find places… To find the things that I'm missing about myself. So, for example, if I track all of my characters and their genders, I may find that I overly skew one way or the other in terms of gendering characters. If I then add in a little bit about their personality traits or alignments in like a D&D or TP RPG world, I may find, for example, that I love chaotic good women, which I do, because I am one. So I… And that I make all men evil, because they… No, just kidding.
[Laughter]
[Erin] Those types of things we often miss in our own work, the patterns that we're creating. I think that a lot of times when you create patterns, and you're not intentional about them, that's when you can replicate bad things in the world that we don't necessarily want to put on the page. So, for me, tracking is a way to keep things straight, to learn that I love names that start with the letter K, and that I can't make everybody's name a two syllable K name…
[Laughter]
[Erin] Because eventually it will be very difficult to keep them apart.
[DongWon] I don't know. World of Karen seems pretty terrifying.
[Laughter]
[Erin] Wow. That's actually a bad theme park. The World of Karens.
[Howard] That feels very much like the string metaphor I led with. You stretch that string out, and if one of the bricks is sticking just a little to one side, oh, you can see, oh, that is so clearly a thing I've done wrong. Let's fix it.
[DongWon] Exactly.
[Mary Robinette] I also do a spreadsheet for similar reasons about my internal biases. But then I also… The thing that I started doing, and this gets to the… Over the course of a long series. I originally was putting in the characters ages. But, in the Lady Astronaut books, I just finished writing book four, which takes place 17 years after the first book. So when a character, a new character enters the world, I'm like, "Okay. So I just wrote down their age, but their age in what year?" So now I write down what year they were born in instead, which makes it much easier to track. I still have to do math. But it makes it much easier to figure out, like, where they are in relationship to the other characters in the book and how old they are as the story progresses.
 
[DongWon] Going back to tools specifically, Erin mentioned the airtable is a database, which is technically true, but also makes it sound very scary. Functionally, when you're interacting with it, it is a series of linked spreadsheets is kind of what it looks like, that you can make it show your information in various ways. It is an incredibly powerful tool. It's a very cool tool, and one that I highly recommend playing around with and exploring a little bit. If you want something that's slightly less hierarchical for… I use this a lot for my games. I use a tool called Notions… Or, sorry, not Notions. I use Obsidian which is sort of like a series of linked text documents. But the reason I really like it is it has two features. One, it has a digital whiteboard version, so you can sort of lay stuff out visually. The other is it automatically links different documents together. If you mention something in one document, it'll give you a sort of a mind map, so you can sort of see how things are connected and clustered and it gives you a really useful way to be like, "Okay, this location, these characters, these plot points are all linked in this way." So you can find connections, or see where you didn't draw a line that you need to. So a lot of these tools are just different ways to visualize all the information that's in your head in a really structured way that can give you more insight into what it is you're trying to accomplish.
 
[Howard] Often we resist tools that have a learning curve at the front of them. You look at a tool, you're like, "Oh, I'd… I don't want to have to learn how to program a database. I don't want to have to learn how to format a spreadsheet." The very first planning tool that I really used for Schlock Mercenary was a standalone wiki software called Wikidpad. Wiki D Pad. I always pronounced it Wikidpad because it never occurred to me that the developer was making a fun pun and calling it wicked pad. I loved it because while I was typing, by doing just a couple of keystrokes at the beginning and end of a name, it automatically turned that name into a link for a new page. So I could just right and by doing whatever those little blips were, I don't know if it was double pipes or whatever, by doing those at the beginning of the thing, I was making a note to myself that says I'm going to expand on this later. Then I go back on it and click it, and boom! Up comes a blank page and I could start writing again. The desktop version, the only me version of the Schlock Mercenary wiki, was born. We talked about it in an early episode of Writing Excuses. I'm not here to pitch Wikidpad to you. I'm saying the tool that's going to work for you might be the tool that is the most intuitive. Maybe that's sticky notes on the wall, maybe that's a clipboard.
 
[Mary Robinette] So the two… Like, you'll hear people talking about needing to build their worldbuilding bible and things like that. Yes, I use a spreadsheet to track my characters ages, I use things like eon timeline to track the big over… Making sure that I've actually allotted them enough time to get from point A to point B. But most of my worldbuilding, I don… My two organizational methods are the find function…
[Chuckles]
[Mary Robinette] So that I can look for it in something that I have already written. Because if it's not in the document, it is not canon, and I can change it. Then, my Scrivener, I have a section that's called useful links and I just dropped the links in randomly. Like when… After I've researched something, I will drop a link into what I've researched. The reason that I'm bringing this up is that I know a lot of people who feel like they have to create this very detailed document before they can start writing. I am here to tell you that if you are chaotic neutral about your organization, or chaotic evil as my case may be, you don't actually have to… What Howard said earlier about using the tool that works for you to solve the problem that you need to be solved. All I need to solve with my links is if someone says, "Where did you get that?" that I have someplace where I have it saved.
[Howard] I think my alignment is lawful lazy…
[Laughter]
 
[DongWon] In woodworking, which is another one of my hobbies, permitting me to pull extended metaphors from my hobbies, there's two ways… There's the old saying that if you're a carpenter, you measure twice and cut once. There's a whole different school of thought to that. Right? So in this case, measure twice, cut once, is very much like I'm cutting this to this exact dimension, it is going to be this size, and I've planned it all out, and you've built a cut list of like 15 different things that are exact measurements and you have to follow that to a T. If you screw up, your whole project is going to be off. Right? That is how I think of very much this, like, worldbuilding document where you're pre-building all these things in a very detailed way. There's another mode of thinking that I find more useful. It's a very traditional method called relative measurement. Right? You have a board. You are now going to mark that board in ratio to the next thing you want to make. Right? So if you have a drawer back, then that is the size of your drawer, you're going to cut your drawer front in a way that matches the size of that. It doesn't matter how big it is. You don't need to know that it's 9 inches and three quarters. You just need to know it's this size, I'm marking it to be the same as that size. So you can do that with all your joinery and all of your pieces, and you have a thing at the end that is very beautiful and very proportional that fits the design that you wanted, but you're doing it all relative to each other rather than trying to impose this top-down hierarchy on it. So if you approached your organization that way, I think for a lot of people, I think it can be much more intuitive and fluid, and sort of takes some of the stress off, of having to figure all these things out before hand.
[Howard] My own woodworking mantra is I've cut this three times and it's still too short.
[Chuckles]
[DongWon] Then you just cut the other board to be short enough that it fits.
[Howard] Exactly. When we returned from our break, I'm going to talk about turning my planning tools into money.
 
[Mary Robinette] I want to talk to you about Mountain in the Sea by Ray Nayler. This book… Like, I started recommending this book before I finished it, which is unusual for me. He imagines a future where the sea levels have risen, as they're going to. That's not really imagining the future, but one of the things he's looking at is whether or not octopi… podes can be sapient. He's got that layered on with the way AI might manage fishing vessels. Like, there's all of these different layers, and it's heavily, heavily researched. All of the characters are also scientists at the top of their game. So the amount of research that he had to do was huge. But it feels pretty effortless on the page. So if you want to look at, like, what the end result of some of these tools that were talking about are, and you want just a really good read, it's very thought-provoking. I highly recommend Mountain in the Sea by Ray Nayler.
 
[Howard] Probably the single most profitable thing Sandra and I put together for Schlock Mercenary was the Planet Mercenary role-playing game. I have a PDF of the Planet Mercenary role-playing game on my desktop that I refer to all the time so that I can get my worldbuilding details right. It's totally fair to write a 300,000 page role-playing book and expect to make money off of it and then to refer to it yourself. There is absolutely nothing wrong with that. As I joked in a previous episode, between the words schlock and mercenary, which word suggests I wouldn't do something like that?
[Mary Robinette] So I've done a similar thing, which is not the role-playing game, but one of the things that I've done to monetize my research is that I have a bookshop.org, so I have on that bookshop.org, I have a list of… The bibliography that I have for the books that I used to research my stuff. It's there for two reasons. One, it makes an easy reference for me. Two, people are always asking me, like, where can I go to get information like this. Then, because it's through bookshop.org, I actually get an affiliate kickback from that. It's not that you have to do this thing, but one of the things that you will be doing as a writer is looking for multiple income streams.
[DongWon] Just one thing in general I want to remind you is that there's no such thing as throwaway work in writing. Right? It may be frustrating to feel like you've written however many words in worldbuilding and prep work and pre-writing, 50,000 words, whatever. That all goes into building up your internal understanding of this world in the way that you may need it, so that that work is going to go into the book that you're writing. Right? Words that you write and throw away just because they're not ending up on the final printed page doesn't mean that they were worthless. It just was what the project required. Right? Not every book will require that. Maybe that's something you do for your first book. Maybe it's something you find you need to do for your seventh book. Right? But I love framing, like, being able to take the pre-work you're doing and make it work for you in other ways. I think that's an absolutely brilliant way. I think writers yeah… Look for ways to monetize that work you're doing. Look for other income streams. But also don't feel like you're wasting time by doing these things. Yes, sometimes for some people it's a mode of procrastination, but I just encourage people really, like, if that's your process, that's your process. Lean into it. Find ways to make that work for you, and don't beat yourself up just because that doesn't end up on the printed page.
[Howard] One of my favorite outgrowths of the research was I had a spreadsheet for when people were born. I realized that two of my main characters were from the same area, had the same life… About the same life span, and may have been sitting on different sides of the same war. I had never explored that. An entire story and the whole bunch of character data came out of one moment where I looked at a spreadsheet and went, "Huh."
[Erin] Yeah. I think something else that spreadsheets can do, and, granted, I love them more than I should, is it teaches you what you care about. So a lot of the process of making a spreadsheet is trial and error. So you decide, I'm going to make a spreadsheet today. You're like, "Oh, put all the character names down," or something very easy. You're like, "I'm going to track their age." Then you're like, "Oh, no, that's wrong, because my thing goes through time. Actually, I need to track their date of birth." That tells you something about the way you view the story, the timescale that you're working on. If you keep going back to your spreadsheet and being like, "Oh, this spreadsheet is not working because it doesn't tell me X." That means X is important. Number one, figure out if there's a way to add it to your spreadsheet. Number two, like, that should be, then, something… If that's important to you, then it's something important to the story, and you should see is that actually coming through. That thing that you keep thinking about. So, I think that a lot of times what tools do is they force you to take the wide creative universe that you're working in and put it into some sort of structural mode. Even if it's just like I've made power points of stories before, being like random things I mentioned that I should get back to. They don't have a lot of form to them, but it's a way of putting it somewhere on paper, put it in some sort of box, even if it's just a box that I'm going to rifle through later to see if there's something really interesting that I can use to inspire myself going forward.
[DongWon] Aabria Iyengar has this brilliant worldbuilding question that she uses that is, "What is the lie that the people of your world believe in?" Right? The questions you're asking and putting into your spreadsheet can be so thematic and so creative and so generative that… Yes, you want the biographical details, when was this character born, who knows who, what are the connections. But also, going to Howard's example of here are two people on opposite sides of the war, what lies were each of those characters told? Right? What things do those characters believe and how is that going to drive story down the line? The way that... These tools are storytelling tools. They sound cold and mechanical when you say, "It's a spreadsheet. It's a database." But I think from that you can find such rich narrative hooks and chase your own interests, as Erin was just saying. You list the things that you are interested in. Sometimes you will be like, "This is boring. I'm not interested in this part of this world, or the set of characters, or this question," because when you're making a spreadsheet you are asking a question, and I think that is a really useful way to think about these things as you approach it.
[Howard] In structuring Schlock Mercenary, I realized on around I think book 5 or six, I realized that every book needed to stand alone. Because it needed to be a salable product without someone having to buy the earlier books. That may sound crassly commercial, and that's because it is. It would have been a terrible business decision to tell people, "Oh, you have to start with my very first thing that I ever did before you can read this thing that I'm super proud of." The solution… I mean, it should be obvious, I need to make sure that the beginning of every book introduces the characters who are going to be important, and that the end of the book resolves questions, answers questions that were asked by those characters at the beginning of the book. That started going into my planning spreadsheets very early on. I would have some cells for this is the plot, this is the big story. Then I would have columns and cells for the specific characters that this book was tracking. I had people come to me later and say, "You know, I always thought that Schlock was the main character, but he's almost never the main character in the stories." Yes. Yes, I'm so glad you noticed that. That's how we're supposed to say that, right, Mary Robinette?
[Mary Robinette] Yeah.
[Howard] Yeah, I'm so glad you noticed that. He's very rarely the protagonist. Because he very rarely gets an arc that tracks things. I realized on about book 17, book 18, I realized that I needed to return to Schlock for the finale. So the ending that I had originally envisioned, the big solution, the big resolution to the plot that I had originally envisioned and that I had in my spreadsheets needed to have more Schlock in it. I went back to, and this is going to sound funny, I went back to an old forum post from like 2003 where someone said, "Yeah, the answer to a lot of these stories is just Schlock eats it." I looked at that and thought, "You know, I bet that'll work."
[DongWon] Character is destiny, you know.
[Howard] I bet that'll work. It felt so… It was one of those moments… Again, it grows right out of staring out the spreadsheet and realizing there's this pattern and there's this missing piece of this pattern, and I have to fill it with this character. I took my proposal for the changed ending to my brother and said, "This is what I'd like to try." His response was, "Oh, my gosh, that's genius. How long have you been planning this?" I'm like, "30 minutes."
[Laughter]
[Howard] I'm so glad you noticed. Speaking of 30 minutes, we don't want to run for a full 30 minutes. So, let's wrap this up with some homework. Erin?
 
[Erin] So we have talked about a few different tools today. Sometimes I think about tools as hammers in search of a nail. So the homework is for you to actually find what are the nails within whatever story that you're working on? What are the things that you can or could track within your story? What I would challenge you to do is find three different things that your story could be tracking, whether those are informational, thematic, character driven, emotional. Write down what those are. Maybe a few examples of what those could be. If it's birthdays, right down five characters birthdays. If it's theme, write down what five characters are thinking about thematically. Then start looking at what are some tools that could actually help you take those nails and build something really cool out of them.
[Mary Robinette] This has been Writing Excuses. You're out of excuses. Now go write.
 
[Howard] We are now offering an interactive tier on our Patreon found at patreon.com/writingexcuses called Office Hours. Once a month, you can join a group of your peers and the hosts of Writing Excuses to ask questions.
 
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Writing Excuses 17.7: Dissecting Influence
 
 
Key points: Dissecting influence, aka learning from the things that inspire you. Find what you love, then take it apart and figure out how it works. What do you need to do to practice that? Look for commonalities, themes that call to you. Approach your self corrections with a generous heart. Pull feelings from your inspirations, and feed them into your work. Trust your voice. To avoid being too strongly influenced, go adjacent. Remember, no one can do me like me. Do your research ahead of time, and let it settle.
 
[Season 17, Episode 7]
 
[Howard] This is Writing Excuses, Dissecting Influence.
[Kaela] 15 minutes long.
[Sandra] Because you're in a hurry.
[Megan] And we're not that smart. 
[Howard] I'm Howard.
[Kaela] I'm Kaela.
[Sandra] I'm Sandra.
[Megan] And I'm Meg.
 
[Howard] This episode was pitched to us by one of our guest hosts, Megan Lloyd. Megan, take it away. What are we talking about?
[Megan] Today, we are talking about dissecting influence, which is, how do you learn from the things that inspire you. You've seen the masters of their craft create masterpieces. You want to make one of your own. What are some tips and tricks to studying how other people do the thing?
[Howard] Part of the problem is that I don't get to see them make the thing. I get to see the thing.
[Laughter. This is true.]
[Howard] It's… I mentioned this in the expectations intensive. I talk about the Dirk Gently TV show. I don't know what that writers' room looked like. I don't know what the outline looked like. But it has… It is incredibly influential to me, because of the way all of the things connect. I want to be able to build that. But I don't get to watch it being built. So how do I learn? Tell me, Meg, how do I learn from it?
[Megan] So, you've got to take the thing and you literally have to dissect it, cut it open and take all the little pieces out and you have to break it down into little bits and find out, okay, why do I like this is much as I do. While you can't see them make the thing, you may have to reverse engineer it a bit yourself. Because, I believe how they would make it and how you would make it would be very different, but you're coming to the same purpose. So, I come at this, I'm both a writer and an artist, working in the animation industry, so a lot of the references, a lot of the work that I like to look at is other visual art. So I look at something and be like, "What do I love about this? Do I love the thin line art, or do I love how they depicted the light?" A lot of what I do is, in my sketchbooks, I also write out lists of things I like and what do I need to do to practice doing this thing.
[Sandra] One thing that's coming to mind for me… Back when I was coming back into being a creative person, after a very fallow period, I kind of stopped writing when my kids were little for about nine or 10 years because I was fullbore mothering instead of being a writer. As I was coming back to creativity, I discovered a hunger for visual inspiration. Which was exactly when Pinterest launched. So I was doing Pinterest boards. They've reconfigured now, and Pinterest no longer works for me in the same way. But I was just collecting images. I was just listing… I like this, I like this, I like this. The fascinating thing about having it collected all into one space is that then I could suddenly see patterns. I could see that so many of the images I liked had an implied journey in them. A boat about to launch, a path through a wood. I realized, oh, wow, here I am trying to launch a creative career and I'm being drawn to images with an implied journey. You could pull the same thing with… If you take a look and say, "Well, I love this show, and I love the show, and I love this show. What do these shows have in common?" One of the things that I discovered I really love is a sense of comradery and found family. So you can discover what are the themes that call to you. Then, once you know what… That helps you begin to decipher why do I like this thing, what is it that draws me. Then, how can I then make sure I pull those themes into my own work.
[Megan] Yeah, I think that's a… Aggregation of themes is really helpful. I know that I definitely use that as my compass when I'm looking like… About when I want to make stuff is like first gut instinct, oh, my gosh, I love this, it resonates with me. How does it work? Sometimes, I think that like being outside of the writers' room and things like that can be a benefit in that way. Because if you're with the person, sometimes… There is a certain level where you need someone, like a mentor, or you need mentor text or things like that. But there's a point where it's not helpful, because you just do what they say without knowing why, without knowing how it connects. You're just following instructions. Versus, like opening the guts of something and, like, rummaging inside. I mean, like, "Ahah. I see. This connects to this, which makes this happen." Like, with characterization, looking at… Or with worldbuilding, like Avatar The Last Airbender, I will always bring it up, because I love it. One of my favorite things is Katara bloodbending. That was such a genius extension of how the world works, and it resonated with me so powerfully because it did the thing that I love. I dissected it, and was like, "What is it that… Why do I love Katara bloodbending so much?" I realized because it was going a step deeper, answering questions they hadn't answered before about how waterbending works. Like, yeah, there's water in blood. We've seen Katara bend her own sweat before. We've seen her bend the water out of a cloud. Like, how does that apply? It's not that we didn't talk about it before. Like, the medium was hiding it or anything. It's that we hadn't gone into it. We had… No one had asked that question before in the world at that point. I… That's why I learned like going deeper with your magic system can be very satisfying. Especially to people who have been following something and become fans of it. Whether… They started to ask themselves questions like that. It's like addressing what people might want to write fan fiction about. You're like, "Yeah. That exists. Right? Aren't you excited?" You're like, "Oh, my goodness, I am."
[Sandra] I can't remember, is Toph's metal bending before the bloodbending or after? Because it's like, one, they fold into. It's like, again, both going deeper. Well, if Toph can metal bend, then Katara can bloodbend. So you've set things up.
[Megan] It's before, because that's Toph's… That's the culmination of her storyline in the Earth book. Because Got, water, earth, and fire. Then Katara learns from a displaced water tribe woman in the Fire Nation.
[Yup. Yeah.]
[Sandra] But again, it's going deeper both times. I love it.
 
[Howard] The salient point here is not that worldbuilding by extrapolation, extension, logical conclusion is how you should world build. The salient point here is that is a thing that you loved about Avatar, so now that you know you love it, you can pick that influence apart and you can see how you want to apply that principle into your own work.
[Kaela] Yes. It's, in fact, something that inspired that principle, being able to go deeper like that, that I pulled out of Avatar the Last Airbender or something, that I'm using in the sequels to Cece Rios and The Desert of Souls.
[Howard] Cool.
[Kaela] So… Great application.
 
[Megan] To jump ahead into how do you implement this in your own work with the same level of love and interest that you take something that you love that inspires you and being able to break it down. What do I like about it? What do I not care for? Being able to approach your own work from a… I don't want to say scholarly or clinical, because honestly, we love what we do, but being able to search your own work for places it could improve without knocking yourself down as you do it. So instead of critiquing your own work, but just trying to go through and like plus and improve your own work. So always approach your self corrections with a generous heart.
[Sandra] I love… I think it's very, very easy, because the world teaches us that we should be humble and we should not toot our own horn or whatever. It's very easy to approach your own work, and, like, apologize for it is you're talking about it. I instead love it when I see creators who are just like super excited. Fanfic writers tend to be really, really good about this, because there really, really super excited about this cool thing, and they just let themselves be excited. So… When you… If you can carry that from your inspiration you're talking about. You're inspired by this thing because it excites you or it makes you cry or whatever, and if you let yourself have those same emotions about your own work, that's a beautiful way of carrying the influences and expressing them again.
[Megan] One of the reasons why I like to use the simile of dissection and study is the goal is not to plagiarize someone. The goal is not to trace someone's art to learn how to draw, or retype someone's book to learn how to write. But it's to find the familial similarities between what you love and what you do, and try to put the creative juice in your brain to think up new ways to implement your own skills.
[Sandra] Yeah. It's like you said, reverse engineering to figure out the principles that they use that you can then use. Like, if you know… It's… So you figure out the rules on a very personal level of how and why something works so that you can then use it to your advantage.
 
[Howard] I think, coming back to the worldbuilding example, I think that's why this is so important, because we talked about extrapolation in worldbuilding on Writing Excuses before. Okay? That is a principle that you can lift out of Writing Excuses and probably any number of books on writing and worldbuilding and whatever else. But if you dissect the things that have influenced you and you find that as a thing you love, now that's a principle you own. Not just something somebody has written down for you.
 
[Howard] Let's have a thing of the week. What's our thing of the week?
[Megan] I'm suggesting the thing of the week this week, which is one of my favorite things. It is the YouTube account called Sakuga which will be in the liner notes, but I'll spell it out here. Hobbes Sakuga. This YouTube channel is a collection of the very best cuts of hand-drawn animation compiled into category specific videos. So, like, 20 minutes of just special effects hand-drawn animation or sword fighting animation or dramatic character acting. Usually, when I'm stuck on a specific thing, I'll just sit and watch, well, how did 20 other of the world's greatest masters accomplish it. It gets me… Gets the brain moving and the juices flowing, and it helps me when I go back to my own drawing board.
 
[Sandra] This is a thing that comes very, very naturally to like dancers or musicians, the idea that you just need to go through the motions over and over until you create a muscle memory. You can do the same thing as a writer or artist too. Because you have to draw things over and over. But, writers, you can also create that in your own head. So if you need to write a love scene, maybe go watch some love scenes to get your head into that space. Pull that feeling from your inspiration, so that you can then feed it into your own work. That sometimes creates an anxiety, the influence, like, oh, no, I'm copying. But that's where you trust your own voice, because every dancer can tell you that even though you're practicing over and over and over the steps the choreographer gave you, each performance becomes different. Becomes your own as you do the dance.
[Megan] Well, it's like the difference between strawberries and jam, right? Like, yeah, you're watching strawberries, but you can turn it into jam. You turn it into something else by boiling over it, by stewing over it, by making it into something new. Now, it still tastes like strawberries… It's still romance.
[Yup]
[Megan] But it has turned into something new, because it's… You have delivered it in a new way. You've done it thoughtfully by having boiled on it and stewed on it. Strange metaphor, but it was the first one I thought of.
[It's okay. Chuckles.]
[Howard] Now I want strawberry jam.
[Chuckles]
 
[Howard] How do we deal with anxiety of influence in light of this? Because I know there have been times when I was worried… I would not watch something because I would worry… I worried that it would influence me and I'd find something in it that I liked and that thing would just flat out end up in my own work. How do we avoid that?
[Sandra] For me, go adjacent. If you are writing an action scene and you're worried that if you watch kung fu movies, you will port it directly across, is there some other way that action is expressed where you can get into an action headspace without being so directly… My example is not working.
[Howard] Let me state the problem differently. I didn't watch Firefly on TV because I felt like it was too much like what I was already doing. Therefore, I just wasn't allowed to watch it. It would influence me. Same with Cowboy Bebop. People kept telling me, "Oh, you should watch this. I know you'd love it because Schlock Mercenary is so cool." I'm like, "I don't want to love it. It will undo me, influence me. Go away, stop telling me about cool stuff that is similar to what I'm doing." So the question is how do I avoid that? How do I get to have Firefly and Cowboy Bebop in my life?
[Megan] So, I have a little mantra that I tell myself. It's, "No one can do me like me." Where even though there may be similar elements, when you see the work as a whole with the different theming, the different staging, like Sandra says going adjacent, that… We write for a world that loves what we write. I'm sorry, that wasn't phrased very well, but… We are writing in our genres for genre savvy people. So, I think people may say, "Oh. Another story about an orphaned wizard named Harry? I'm not even going to pick up the Dresden Files. I know this story." You can share elements with different things. But it's the whole of it that makes it your work.
[Sandra] Well, also, if you're writing, for example, space opera, and the only other… You only consume one other space opera, the risk of you porting visibly from one thing to another… But if you have filled your head with 10 or 20 or 30 space operas and then let them all settled before you sit to write, they turn into a stew…
[Garbled jam]
[Sandra] The likelihood that you will steal specific bits becomes less. Because, Howard, your head was full of space opera already. It's just you didn't want to refresh specifically… I don't know. I don't think you're necessarily wrong for deciding to avoid those things at that time.
[Howard] I was a much happier person with Firefly when it got canceled before I'd even started it.
[Laughter]
[Sandra] But, I mean, listen to your instincts. Because if your instinct says that's not the thing for me to be watching right now, maybe it isn't.
[Howard] Yeah.
[Kaela] I would say that I am not careful about that at all. I'm not careful about any of those things at all. Mostly because I love doing my own riff on things like purposefully. But I will say when I was younger and when I was starting out, I avoided it more because I knew I was more impressionable because I didn't have a strong sense of my own voice or how I wanted to do a thing. So, then, I would just… I would make sure I wasn't writing something at the same time as reading something like it or watching something like it. I still read and watch all of those things, but I'd make sure it wasn't at the same time. Because I was very impressionable.
[Megan] Oh, yeah. That's something I want to piggyback off of is when I'm doing a specific project, I'll do all of my research ahead of time. So I'll read two or three similar books before I write one of my novels or I watch a few similar movies before I start boarding a specific scene. But once I do my initial research, unless I'm completely up against a wall and I don't know what else to do, I'll eat jam on toast instead of going to pick more strawberries from that point on out.
[Howard] Now I want toast too!
[Laughter]
[garbled words]
[Howard] Oh, no.
[Megan] But it's the best metaphor.
[Chuckles]
 
[Howard] Working quite well. Hey, it's… We're 18 and a half minutes in here. Is it time for homework, Meg?
[Megan] It's time for homework. I bet if you been listening to our episode, you might have a pretty good idea of what I'm going to ask you to do. For homework this week, take a slice of something that inspires you. Books, movies, art. Break down a list of the specific elements you find appealing.
[Howard] A slice of something, and of course it's toast.
[Laughter]
[Howard] Or thick with jam. Thank you everybody. This has been Writing Excuses. You are out of excuses. Now go write.
 
mbarker: (BrainUnderRepair)
[personal profile] mbarker
Writing Excuses 15.41: Researching the FCK Out Of Things, with Cory Doctorow
 
 
Key Points: When you don't know the facts, tag it with FCK for later fact checking. Do layered research, and check later. Watch out for Wikipedia click holes! Texture detail or plot related? Use FCK for internal consistency checks. Beware research procrastination. How little research can you do? For locations, use the Internet. Use "modified" to get the reader to help fill in. One hard-core, 100% true detail can support a lot of vagueness. How much research do you need to do? It depends on how you cover it.
 
[Mary Robinette] Season 15, Episode 41.
[Mary Robinette] This is Writing Excuses, Researching the FCK Out Of Things, with Cory Doctorow.
[Piper] 15 minutes long.
[Howard] Because you're in a hurry.
[Cory] And we're not that smart.
[Mary Robinette] I'm Mary Robinette.
[Piper] I'm Piper.
[Howard] I'm wondering what FCK stands for.
[Cory] And I'm Cory.
 
[Mary Robinette] All right. So, how do you research things?
[Chuckles]
[Mary Robinette] A couple of us write things that are based in some form of reality, not Howard. I know, he's making a face at me.
[Howard] Nonono, that's totally fair. I've… Let me just say that I love the term FCK, which means fact check, and the idea that you can just be hammering away on a manuscript and realize I don't know the facts here, and just say FCK and keep going.
[Mary Robinette] So this is a concept that I use a lot, which is I do layered research. The first thing is that when I am writing something, I tend to gravitate towards things that I am already excited about. So I tend to have a general knowledge of the thing that I am writing about. I will make a short thumbnail sketch of the thing. Then I do slightly more targeted research as I begin to drill into it, and then more targeted research. Then, as I'm writing, if I hit something I don't know, I hit a squ… I just do a square bracket and throw in a descriptor of what is supposed to be there, and then keep going, like [And then the captain said jargon as he handled the thingie that you used to control a ship] and all of that's in square brackets. Cory, you said you use FCK.
[Cory] Yeah. It's an old journalism thing. There's two useful journalism bits. One is TK for to come. That's for a thing that you need to go out and get later. FCK is fact check. The Brooklyn Bridge, all 819 FCK feet of it, would be fact check. TK would be like if there's a quote to, or a thing that you're waiting to look up or what have you. I think, for me, the great benefit of it is not merely that it reminds me to go and look stuff up, it's that it avoids the temptation to engage in what I call writing-related program activity.
[Chuckles]
[Cory] Which is writing adjacent Wikipedia click holes.
[Piper] I do that. Or I used to do that. Or I won't do that after this podcast.
[Cory] It's like, you're… If you're like me, and riven with imposter syndrome and self-doubt, as you work, there's a part of your brain that's just going, "You're screwing this up. Just stop." When you give it an excuse, too, like, go down the Wikipedia click hole, it is going to grab the tiller, and it is going to like take you so deep into that swamp… It was a hole, now it's a swamp… That you will just never find your way out again. Or at least not until your next writing session. So, this is a way to keep going. I guess there are some exceptions where it comes to a… Where you really just can't proceed unless you know an answer.
[Mary Robinette] I find that this method works great for me when it's a texture detail. But if it's plot level, then it's a terrible idea. Because I have written scenes… I'm like, "What about this?" And have written scenes and built novels around something that was wrong, and the thing comes apart. I just recently critiqued a manuscript, and the person had not done their homework. On a plot level. It wasn't the… Like, the details, that wasn't the problem.
[Cory] Right.
[Mary Robinette] It was the things that they had wrong affected the plot. So this is… I'm…
[Cory] I hear y'a.
[Mary Robinette] It's…
[Piper] It's another case of it depends.
 
[Cory] Well, okay. Let me try and square that circle. So, first of all, the other thing that it's really good for is internal plot consistency. Like, if you can't remember…
[Mary Robinette] Yes.
[Cory] Whether they still have the pen. You try to… If you write FCK, make sure they still have the pen. Then you can go back and back shadow your foreshadowing. But… The… For me, the research starts with not an idea, but with the world as it exists in the world. Because I write Science Fiction for the most part, and it's mostly futuristic, mostly near future. I, like you, am non-consensually eyeball banged by headlines all day long. They make me anxious and sad. For the longest time, now 20 years, I have done this thing that sounds like Gollum with indigestion, I've been a blogger.
[Laughter]
[Howard] Borp…
[Piper] I was waiting for you to do that.
[Cory] The thing that blogging, for me, does is it is a way to be reflective instead of reflexive about all the fragmentary ideas that cross my transom. What I do is I block out time every day, and I take all those things as they fly over my transom, and I make sense of them to the extent that I can. I talk about where they fit, how I'm thinking about them, and so on. It has this ancillary benefit that it becomes a thing that other people want to read that is separate from my novels, and makes them interested in my work, and so on. But I would do it if no one read it, first of all for my mental health. Right? Like, it is how I organize narratives about things that are going on in the world, and helps me feel like I have some mastery over it. But also, there's a powerfully mnemonic element to gathering these things and explaining them for notional strangers that differs from a commonplace book. When you write in a commonplace book, you can cheat. Right? You can make these notes that when you go back to them, you have no idea what you meant. But for a notional stranger, you have to be more thoroughgoing. Then you end up with a subconscious that's just kind of like a supersaturated solution of fragmentary story ideas that are banging together and they nucleated and they crystallize into often like semi full-blown novels and short stories and essays and speeches and whatnot. So now you've already done the research. Right? You're already cruising along, the foundational premise, you already know about, because you chased it because it was in your feeds. Right? That's where the story grew out of.
[Mary Robinette] That's very much what I do. It's like why did I write about space? Because I was already reading and thinking about space. Why did I write about Jane Austen era magic? Because I was already reading and thinking about Jane Austen era magic. I have done stuff that's set in a period or a time or dealing with something where I'm like, "Oh, this would be really interesting," and I have to chase it is I don't know anything about it. There I find that I have to do more reading, but the reading is very much to give me that kind of foundational feel of it. It's very organic. I often will read in parallel to writing whatever it is, because it's still just continuing to feed and churn in my mind.
[Piper] I think when I was… Oh!
[Howard] I was going to tell a joke in Schlock Mercenary that involved drawing our solar system millions of years ago. I realized that the age of Saturn's rings would determine whether or not I was going to draw them. I really liked this joke I was going to tell. I can't remember it, which means…
[Cory] It wasn't that funny.
[Howard] It really wasn't that good. But I burnt two hours reading the research and realized they are probably young, but not enough people are convinced that I can get away with drawing Saturn without rings or with proto-rings without making the fans angry, and I don't have the time for that crap. I don't have the time for that crap was the result of two hours of research. But that is a thing that happens, and that was a case where I knew I can't do this without doing the research upfront. There are lots of cases where I'm getting ready to draw a panel, and I realize I need reference art for this. Get Ref is the penciling that goes in that panel, and I set it aside until I got time to get the reference art.
[Piper] I think one of the dangers, though, that we look into… Because we've talked a lot about when it's absolutely needed and absolutely a point, especially when it has to do with plot, or how the plot comes together. But some of the dangers, particularly for those of us who do have imposter syndrome, is that it becomes… Research becomes a form of procrastination, because you justify that you're doing writerly things. Right? You're doing writerly things. It's to improve your book. It's there to prove the veracity of your storyline, add to the plausibility, all the things. Therefore, you've spent hours procrastinating when you actually should be writing the thing. You have a whole bunch of facts that you have checked, but you have not written any further scenes or chapters in your book. You have to make a judgment call as to how important this is to your ultimate storyline.
[Howard] It's the writer's version of $10,000 worth of legit business expense lunches with people, which theoretically would contribute to the bottom line, but the bottom line is not supporting $10,000 worth of lunch.
 
[Mary Robinette] Exactly. I want to approach this from a different way, but let's first pause and talk about our book of the week.
[Cory] Sure. I want to talk about Annalee Newitz latest book. It's called The Future of Another Timeline. It's a time travel story. It's a world in which there are these great regoliths, these huge stone monuments, that if you hit them with mallets in the right way, you go back in time.
[Chuckles]
[Cory] If you're lucky, there's someone there who's got mallets that can send you forward in time again. There are all these protocols, as you can imagine, and there's historical researchers and people do stuff around it. But, men's rights advocates are trying to end feminism. There's a group of feminist time travelers who are trying to head them off at the pass.
[Laughter]
[Cory] It's built around the punk scene in Orange County in the 80s. Now, Annalee Newitz was a poke in Orange County in the 80s. You want to talk verisimilitude and bad… I want to say… Crappy dudes. That's not the word I usually use. Terrible dudes in the punk scene in Orange County in 1980, boy, she's got their number. They say write what you know, and Annalee Newitz knows what a time traveler… Time traveling feminist from the 1980s in the Orange County punk scene would be up to. They're great books. They're really fun. They called them… The secret cabal is called the Daughters of Harriet for the first African-American senator, Harriet Tubman. Boy, is it a lot of fun, and, like, it's madcap in places. There's chase scenes. It's great.
[Piper] I kind of wonder what the mallets look like.
[Cory] Well, they're diff… When you get very far back in time, they get very different, too.
[Mary Robinette] And you'll have to read the book to find out. That book was…
[Cory] The Future of Another Timeline by Annalee Newitz.
[Howard] Which, as of this recording, isn't out yet, but… As of this listening, has been out for almost a year. So…
[Whee!]
[Howard] Your timeline…
[Cory] Time traveler.
[Howard] Your timeline has this book in its past.
[Cory] Although someone is coming back in time to stop me from promoting this feminist time travel novel.
[Garbled]
[Mary Robinette] We will keep the mallet away.
 
[Mary Robinette] So the thing that I want to say is we keep talking about how much research do you want to do, but I think actually the question that most writers should ask is how little research can you do?
[Cory] Yeah.
[Mary Robinette] so, like, if you're doing location research, do you have to go there? How little research can you do you want to use a relocation in the real world? Opinions? I mean, it has not hurt the Dresden books.
[Laughter]
[Cory] Right. I have a stupid writer trick that is not location based. So you talk about location, and then I want to get in a stupid writer trick.
[Piper] There's never any stupid tricks. It's just the trick.
[Cory] No, I mean like David Letterman's sense. It's delightful.
[Piper] So, I once talked about how much I enjoyed finding a location and soaking it in, to be able to add to my book. Like, I will literally walk around and be like, "I see a story," and start writing it. But I also travel 475 to 80% of my time as part of my day job. Not everyone can travel that way. Not everyone has an expense account for that kind of thing. Also, not everyone wants to travel for various reasons. So, how do you research it? One of the answers to you is the fact that we have this wonderful thing called the Internet, and the Internet, particularly certain platforms like Google maps, actually allow you to not just check something out geographically, not just look at something from a sky level view, satellite map wise, but you can actually look at street-level things. Then you can even research further. There are YouTube videos out there, so you can hear what a place sounds like. One of the recent things that Mackey did with me was take me to a location which, again, we had the lucking us of the fact that we could go to this location. When I took video as reference, I recorded it with sound. Other things are, you write about the place you live in now, or you write about the place that you're visiting now, you take advantage of that, and save that in notes for when you might use it in a future book. But mostly, I really like the fact that the Internet is there for that. You can actually call out. Like, I had a friend who was traveling to a place, and she took pictures for me, and she gave me her impressions of the feel of the place and the people that were there, and the taste of the water out of the tap, which was disgusting.
[Chuckles]
[Piper] Those were cool, like, things that you could capture and put in the book to make it feel like it is actually that thing.
[Cory] If you do have a yen to travel, though, it should be noted that any place you go to research a book, if you're going to generate taxable income from it, becomes a tax deduction.
[Piper] Oh, yes.
[Cory] So, this is very nice. I've written a lot of fiction about scuba diving, as it turns out.
[Chuckles]
[Cory] The… My stupid writer trick I got from James McDonald. He is a gun person, and I am not a gun person. I'm a Canadian who's naturalized British, and I know nothing about guns. But I'll tell you his top tip was anytime you put a gun in your book, people are going to find errors. Because people who like guns like to find errors in the way that guns are treated literately. However, if you put the word modified before you insert the name of the gun, a modified Walter PPK, not only will they forgive you any errors that you've made, they will tie themselves in knots thinking of which modifications you had in mind to make that gun work. They will create elaborate theories. The further they have to reach to make that gun do what you need it to do, the more satisfied they will be with your amazing gun foo.
[Laughter]
[Cory] And the cool gun modification you came up with to make that gun work. It is my favorite super writer trick. I think it applies to other things that people [inaudible]
[Mary Robinette] Yes.
[Howard] A modified Saturn five.
[Right. Laughter.]
[Mary Robinette] Like, I have so many modified rockets in my… That is… Like, I have used a similar trick. My trick is to drop one piece of knowledge that is absolutely hard-core, completely 100% true, and then be vague about everything else. They assume that I've done my research.
[Cory] Yeah. It's a Douglas Adams tell.
[Mary Robinette] Yes. Yeah.
[Piper] I will say that modified works for recipes, friends, so if you have food… Food reflecting your character building in your books, modified recipes, you have readers for life because they want that recipe.
[Cory] Yeah, software too. Just like, if you want to make your character like a bad ass super nerd, have them download the source code, modify it, and recompile it. Now it does anything!
[Hooray!]
[Mary Robinette] So these are handy ways. Basically, the answer to the question is, how little research do you need to do? Very little sometimes if you have a way to cover it. The… I think that we're going to wrap it up here. There's some other topics we could talk about in terms of research, but I feel like we've given you some good meaty tools to dig in with.
 
[Mary Robinette] So let's go ahead and give them some homework assignment. Piper, I think you have that.
[Piper] I do. Actually, it has to do with my little tip. So, often we want to research by going to a place that will be our setting. So we want to go in person and get a feel for the place. But that's not always feasible, due to cost, due to timing, what have you. Maybe it's not even safe to go. So, go onto the Internet, friends, and research a place. Not just for the geographic location detail. But for the feel of the place. What it's like for people walking in the streets or not. For what it looks like at street-level, or if there's no streets at all, and even how it sounds. Bonus if you can get actual details about taste and scent from first-person accounts.
[Howard] You know what's a fun way to find first-person accounts? Go to your location, Google your location, discord, Pokémon go…
[Cory] [garbled]
[Howard] Find the Pokémon go community in that location. The things that they have to say about wandering around. So many fun facts.
[Cory] I thought you were going to say Yelp reviews.
[Piper] No. No. Ingress. Pokémon go. Harry Potter. All by the same company. All gathering all that data. Friends. Have fun with that.
[Mary Robinette] So, this has been Writing Excuses. You're out of excuses, now go write and research. And write.
 
[Cory] Can we take a moment to appreciate the sunset?
[Mary Robinette] We can.
[Howard] I'm facing the wrong direction, then, so I will play the part of the listener who didn't get to see it.
[Mary Robinette] I'll give you the word picture if you want, Howard.
[Laughter]
[Mary Robinette] Beyond the reflections of my balcony window lies the smooth ocean that is wine dark. Above it, the rosy colored fingers of dusk creep across as the ocean undulates gently.
[Cory] There's some trees out there, too.
[Mary Robinette] There are no trees.
[Cory] Yeah, there's a little island out there.
[Mary Robinette] Oh, is there really?
[Piper] Land ho!
[Cory] Oh, no, sorry, it's clouds. False horizon.
[Mary Robinette] But you didn't know that, listeners, did you?
[Piper] No.
[Cory] The magic of radio.
[Howard] You're out of excuses. Use the Internet to pretend to visit a place.
[Mary Robinette] Secretly, we're in a basement.
 
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[personal profile] mbarker
Writing Excuses 15.40: Researching for Writing the Other
 
 
Key Points: Start with your community library. Triangulate between texts and sensory experiences like ethnic festivals. Look for seminal textbooks, and at the bibliographies. Watch for biases! Sit down and talk to people, talk to scholars, too! Universities, art galleries, etc. have events. Go, listen, and talk to people. First read the books, then talk to a specialist. Be aware of when and who wrote the books. Sometimes you can compare sources.
 
[Transcriptionist apology. I am almost certain that I have gotten some of the labeling mixed up between Piper, Tempest, Sylvia, and Nisi. My apologies for any mistaken attribution.]
 
[Mary Robinette] Season 15, Episode 40.
[Piper] This is Writing Excuses, Researching for Writing the Other.
[Dan] 15 minutes long.
[Piper] Because you're in a hurry.
[Tempest] And we're not that smart.
[Piper] I'm Piper.
[Dan] I'm Dan.
[Sylvia] I'm Sylvia.
[Tempest] I'm Tempest.
[Nisi] I'm Nisi.
[Chuckles]
[Dan] And we're super excited to have you all on our show today.
[Yes! Hooray!]
[Piper] So, today, for our special guests, we have author Sylvia Moreno-Garcia and we also have Nisi Shawl, fabulous author and editor and the person who wrote, cowrote the book Writing the Other, which is why we wanted to have her, but I wanted to have you both here because we are talking about research and writing the other. Both of you have written several works that require some research and in which you have written people who are not exactly like you. But first, I would like you both to sort of introduce yourselves. Tell us a little bit about you, and about what you write. So let's start with Sylvia.
[Sylvia] Hello. I am Sylvia Moreno-Garcia. I am a writer and an editor. I actually won a World Fantasy Award for working on a all woman Lovecraftian anthology called She Walks in Shadows a few years ago. Most recently, I wrote a book called Gods of Jade and Shadow, which is set in the 1920s, in the Jazz age, but has elements of Mayan mythology. So pre-Hispanic, mesoamerican elements set in the 1920s in Mexico.
[Dan] Cool.
[Wow. Yeah.]
[Nisi] I'm Nisi Shawl, and also a writer and editor, and had the extreme pleasure of editing and anthology in which I was so honored to get a story by Sylvia. The research that I engaged in was for a novel called Everfair. Set in the Congo, in an alternate past in which King Leopold was defeated…
[Tempest] That's always an alternate past.
[Laughter]
[Tempest] Any alternate past where King Leopold was defeated is an excellent one. So the [garbled]
 
[Tempest] Sylvia, you're actually the one who suggested this topic. So, I also want to say, like, why was it that you were thinking specifically about research when it comes to thinking about writing the other?
[Sylvia] Well, I think it's an integral part of any writing process. But, of course, an integral part of writing about somebody that you don't know or a culture that you don't know would involve a lot of research. I think people are sometimes overwhelmed and they don't realize the resources that they have available in their community. There are many. We will probably go through some of them. But, libraries, your community library, is a really good resource. I don't think it gets mined enough the way it should. So some of that. But there are other sources of information, and also how to evaluate how good this source of information is going to be for you, because not every source of information is going to be useful for your research, and not all of them are exactly on the same level of accuracy. We talk a lot about fake news. But this is not necessarily a new phenomenon.
[No]
[Sylvia] Where things are colored in a certain way. You have to know that, and think about that a little bit ahead of hand, I think, when you're engaged in this kind of research.
[Nisi] Absolutely. You have to triangulate a lot. My contribution would be that while you're doing research with texts, with writing, that you should back that up with other sensory experiences in your researching, and that my favorite way to do this is through an ethnic festival. When you're not like invading other people's spaces. You're actually being invited to experience a cultural phenomenon.
[Piper] That's very good. A very good note. Yeah.
 
[Piper] When you are first starting out on research, like you just said, like a lot of people can get overwhelmed. I also think that there are a lot of people who just like literally do not know how to do it. Like, they know how to Google…
[Exactly]
[Piper] But they don't necessarily know how to Google well.
[Exactly]
[Piper] And they may know that, like, they can go to a library, but they don't know that they can say, like, actually go up to a research librarian and say, "This is what I'm researching, can you please help me?" So… But what are some of the other, like, things you would tell someone who's, like, literally does not know, like, where to begin or, like, who they can tap to even, like, begin that research process?
[Sylvia] I mean, books are always a good entry point, but you should look at a good textbook. For example, if you're doing something like I did, like, say, Mayan mythology, you should look at a good solid seminal textbook. Something that students are studying. Then, look back at the bibliography. Look at all… Is going to be like a long list of texts. Kind of go through them, and see which ones are available to your uni… Sometimes, it might be your university library. Some of these might be available if you have a university library nearby. But also, just your regular library could get library loan. But, just make a list of the ones… First, what's easily off-the-shelf, you could go and grab and check it out. Really, quickly, just kind of like open it. Take a quick look, look at a few pages, see what it is, might this be something that I might want to read later on. If no, just cross it out, so you don't go back and like, "Did I see that book already?" Just, with this, construct just an initial pile of things. Every book will have another bibliography at the back, which will lead you down kind of like a rabbit hole, a treasure hunt, more and more. But this is just like initially to get kind of like a lay of the land. Like, what is there available? Like, are there even enough books about the art or the time? Sometimes they might be about some specific aspect of the culture, but not of the other. So maybe there's a lot of stuff about visual arts, but there's almost nothing about culinary arts. With that initial hunt, I think you'll get maybe an idea of, like, kind of, like, how many books are out there on this topic, and that kind of thing. Keep really good track, yeah, crossing the ones out you don't need or that you're not going to have access to. But you probably have more access to than you don't. Because with electronic databases, there are many expensive books that, like, I wouldn't be able to buy, but they'll lend them to me through [garbled F scholar, Cisco papers?] and things like that. These books are like $100 books if I went and bought it from the University press. But you can normally get like an electronic part, and just like, really like I say, quickly peruse it. Just flip through if you can. Be like, "Is this something really interesting or not?" And then kind of move on.
[Piper] I think that you bring up an interesting point when it comes to flipping to the back of a book or to the bottom of an article, whether it's online, for example.
[Sylvia] Exactly.
[Piper] Because seeing the references… That can also tell you a little bit about how much research went into the writing of the current article you're reading. That can also sometimes inform you as to how much has gone behind this article, or whether this article is more of a personal perspective. Right?
[Tempest] Actually, since you were researching Mayan stuff, I know that Nisi researched a lot of different West African stuff when it came to researching the Congo for your book. I'm currently writing a book that's set in ancient Egypt. So I know that I have come across this problem a lot, where I've discovered that a resource that I have been using is super biased in a really terrible way. It has a lot to do with, like, the way that for Egyptology, the discipline that we have now, that's the academic discipline, was started by a bunch of men who were from Europe or America who were Christian. Bringing those views into interpreting what was going on in ancient Egypt, and how then what they said the ancient Egyptians did or what they thought or whatever was influenced by that. But, like, may not be actually what the ancient Egyptians did, thought, or whatever. So… And I know Nisi had a hard time finding some unbiased, like, from the perspective of the Africans who lived in the Congo at the time…
[Chuckles]
[Tempest] Sources. For your book, did you also encounter that? I assume that for the Mayans, also, it's a very similar sort of situation.
[Sylvia] I think it is, in the sense that most of the Mayan codices were destroyed. We have only a handful left. So we only have… So the actual pre-Hispanic material that we have in codex form is very limited. We do have post-conquest accounts, which are written many times by priests, who went there and wrote down some stuff. So there's a limited amount of that stuff. When you read the post-conquest documents, yes, sometimes there is that kind of bias of, like, they were doing really bad things, these were really bad people. So you have to… Yeah, kind of, like, make your pile of primary and secondary sources, and also be careful of when they were published. Because… Like, when… I did say that it was good to get an important textbook. Sometimes those textbooks can be quite old. They can be… It can be a seminal textbook from the 1950s. Right? It's the one we still use, maybe, today for Egyptology or any other material. So you have to also think about, well, yes, but it comes from the 1950s. So what does that mean now that we are not in the 1950s, and maybe our understanding of Egyptian cultures or cultures from the Congo or from the Americas has maybe changed, and maybe it's because simply we have more information or maybe there was like a really bad bias. In this case, there might be a really bad racial bias.
[Nisi] Or there might be someone who made their reputation, their career, based on a certain bias.
[Sylvia] Exactly.
[Nisi] I'm thinking of E. Wallis Budge. I'm thinking of Evans-Prichard, who wrote a book that I used, but at arms' length, called Witchcraft among the Azande.
[Sylvia] I read that. I read that.
[Nisi] There's really not too much hiding the bias there. I'm wondering…
 
[Piper] Let me just pause you for just a second for the book of the week. But hold that question. Don't forget it. Okay? So. Would you please tell us about the book of the week?
[Sylvia] Oh. The book of the week is the one that I was talking about, about Mayan mythology that I wrote, set in the Jazz age. It's called Gods of Jade and Shadow. It takes place in the 1920s. But it does have Mayan gods interacting with my character who is a young woman, gets sent on a sort of a quest, she opened the box, a chest, and a splinter of bone goes into her finger which restores to life the Death God, the Mayan Death God, Hun Kame, who needs then to find some pieces of himself that are missing and reclaim his throne. So that's the book of the week.
[Dan] Sounds awesome.
[Garbled]
 
[Piper] All right. Thank you. Let me see. That question?
[Nisi] So the question that I was thinking of asking is as you go through bibliography after bibliography, are certain titles repeated…
[Sylvia] I think so.
[Nisi] And what do you do with… When you find that they're basically talking about the same five books, say?
[Sylvia] That tends to happen. If you've ever done any kind of academic research, you also find… That can be quite true. The other thing that happens, and why it's good to go back… Try to find the source, the original source of something, is that many times they are paraphrased or quoted, only certain segments are quoted. If you go back and you read the first book on that, you realize sometimes that it's not exactly what the others… The other people said it was and interpreted it. So I think trying to go back to the first time that that was said in that book, because we do tend to… As Jane Jones said, in her seminal text, whatever whatever. Some academics don't read everything either.
[Laughter]
[Sylvia] But sometimes they think they know what Jane Jones said. You go back and you find a different picture. But if you do have, I think, a text that keeps coming up over and over, which is the reason that looking at the bibliographies is so good, it should be marked as something to look at. Because if five people are quoting this, maybe it's something to look at. You may find out it's like not very good, but…
[Chuckles]
[Sylvia] Then, at least, you know. Well, not very good, and five people quoted it.
[Thank you]
[Sylvia] One of the other things that we also talk about we tell our students about research is the value of actually sitting down and having conversations with people.
[Exactly]
[Sylvia] And sometimes it's... I'm writing a character who is a black American, so I'm going to sit down and talk to some black Americans about their experience, to sort of, like, make sure that I understand certain elements of whatever. This is what sensitivity readers are for good for. But I've also found it really invaluable finding scholars in that particular discipline that I'm actually writing in to talk to as well, because then they can… I can ask those questions, like why does everybody always quote Jane Jones. 
[Yeah]
[Sylvia] From the thing. So is that something that you would also just suggest to sort of like every writer, or is that something that maybe should happen after a certain amount of research, or…
[Nisi] Yeah. I think once you've done a certain amount of research, there may be some natural questions that will start forming in your mind. It may include like why is so-and-so such a scholar on this kind of monument or that kind of stuff. When you have that, if you can, talking to a specialist can be very good. Also, sometimes, universities will naturally put some type of programming that may be useful for you to explore. Not all of them. But the history department of a local institution, you can check what events they're having. If they're having something that is slightly related to something that you might be interested in, Egyptology in this sense, it might be a good idea to just kind of go, sit, listen to a lecture, and then when it's done, maybe talk to the professor. They're always really glad. Not a lot of people kind of show up for these things. So if you show up and you're interested and you're like, "Oh, I know today you were really only talking about this aspect, but I'm interested in this other aspect. Could we maybe have a chat later on?"
[That's brilliant]
[Dan] Yeah.
[Nisi] I think a lot of them will be very willing to have it. If you live in a large city, I would say, take advantage of that. Art galleries, also, tend to have sometimes things that are open to the public where you can interact sometimes with curators and things like that. It's a good point to be like, "I love it. And, by the way, could we talk more about this kind of thing?"
[Dan] I do think it's a really good point to bring up, that going to a primary source, talking to a specialist, is maybe the second step rather than the first, because they don't want to hear the same 15 obvious questions over and over and over again. You can kind of get those out of the way by reading the books and doing the articles and all of that, and then, when you need to know more, that's when you go to the specialist.
[Sylvia] I think that's very true across the board when you're doing any kind of learning or researching. How often have we, as authors, also said to people who are aspiring authors, like, "Hey, do your research first?" If I can send you a "let me Google that link" to you…
[Laughter]
[Sylvia] That answers your question, perhaps you shouldn't have wasted that time, both yours and mine, on that question asking it directly from me. But rather show me that you've done this foundation of research, and you're taking a question and asking me a question that's interesting and stimulating for me, because it's a question for the next level. And it also gives you deeper insight that you wouldn't have gotten if you had spent all of your time on that foundational 101 set of questions that you could have googled anyway.
[Exactly]
 
[Piper] My last question for the both of you is, we talk a lot about own voices fiction, and how important it is. But I've also found that own voices is really important in scholarship as well. You're going to get a different view of say women in ancient Egypt from a woman Egyptologist. It doesn't necessarily mean that she's going to, like, always be the best, and she doesn't have her own biases. But like women writing about women in ancient Egypt are going to say different things, or are going to notice different things, then, like, man writing about women in ancient Egypt. Do you find that that is true, like, in terms of any of the stuff that you all have researched, like, the people who are closer to it, who actually come from that culture or are descendents of the people who are from that culture tend to bring something different, that are deeper, to their scholarship, and that may be something that a writer should seek out?
[Sylvia] Want to go first, Nisi?
[Nisi] Okay. Well, I actually have been thinking about that book, Witchcraft among the Azande, because while I was really skeptical of what this anthropologist had written, I was able to compare it to practices, contemporary modern practices, by people who were doing these so-called witchcraft themselves. So that was how I was able to triangulate it. So it wasn't that I was necessarily buying what they said wholeheartedly, either, especially because they were 100 years removed from the time I was writing about. But it did help, it did, I think, provide some depth, and, yes, a very valuable different take on what was going on.
[Sylvia] So I read… I had already read the Popol Vuh in high school, and then I read it again. I ended up reading three different translations of the Popol Vuh. The last one that I read, I think the translator worked with an indigenous author or a member of the indigenous K'iche' community. It came with footnotes, I think, that one. It was very interesting to see how the translations were different, one from the other. But also, in this case, what the footnotes, what these footnotes… And each one of those versions had different footnotes… What these footnotes were like, because he was tying it to the local community and to contemporary practices and things like that. So it was a different experience. So I'm glad that I read all three versions. It was kind of like reading the extended… Seeing the extended cut of a movie and the directors talking in a certain part. So that was very, very useful, I think. If I hadn't done that, I might have missed out on some stuff that I ended up feeling and thinking about during my writing process.
[Dan] That's really cool. I know that we're over time, but I just wanted to add onto that one point that I wanted to make. We are accustomed, in research, especially in sciences, that the most recent work is the best. When we're researching culture, that's not always true. It may be that the translator that worked with the indigenous communities and really did this really detailed study of this one particular aspect, might be a very old book compared to some of the others. So, making sure that you are looking for the unbiased sources, or as unbiased as they can be, it may be that the book that has the right information that you're looking for might be very old. So don't discount something just because it's old.
[Good point]
 
[Piper] At this point, we're going to ask you to recommend to us the homework.
[Sylvia] The homework. I want you to find a news story, news clipping, from before 1980 about a topic that you're interested in researching or learning more about. So if you're interested in learning about feminist discourse, find something before 1980 in a newspaper and take a look. See what it's like.
[Piper] All right. Thank you. Well, listeners, you are out of excuses. Now go write.
 
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[personal profile] mbarker
Writing Excuses 15.38: Depicting Religions That Are Not Your Own
 
 
Key points: Mainstream religion, historic religion, made up religion? Widespread? In the open or hidden? Beware of exoticizing and making them evil. Respect their beliefs. Research, practitioners and texts. Try to get into the head of someone who believes that. Understand it and respect it. Don't just default your characters, think about how they see their relationship to the cosmos. Religion also sets morals, ideals, ethics. Do they practice it, or do they just live in a culture where it is practiced? How does the religion stand in the community?
 
[Mary Robinette] Season 15, Episode 38.
[Piper] This is Writing Excuses, Depicting Religions That Are Not Your Own.
[Dan] 15 minutes long.
[Tempest] Because you're busy.
[Nisi] And we're not that smart. Clearly.
[Laughter]
[Piper] I'm Piper.
[Dan] I'm Dan.
[Nisi] I'm Nisi.
[Tempest] And I'm Tempest.
[Tempest] And I called it.
[Laughter]
[Tempest] [garbled] gonna miss this one up.
[Dan] That's okay. Because they are busy.
[Laughter]
[Dan] That's why they're in a hurry.
[Laughter]
[unclear] They're so busy, that's why they're in a hurry.
[Dan] It's still accurate.
[Tempest] It's all true.
[Unclear] Oh. Okay.
 
[Dan] Okay. So we went back and forth on this one as to exactly how we wanted to title it, and we like… Depicting religions that are not your own.
[Piper] Right. But really, because this is a writing the other episode, it's also going to be about depicting religions that are not necessarily mainstream ones. Or at least not mainstream ones…
[Dan] Where you live.
[Piper] Where you live, right. So, for us, our context is mainly Western and American. But for… In other places, that context may be different. But for whatever context you're in, there's some things that are important to remember when depicting religion. That includes, like, a living religion, a religion that maybe people have worshiped in the past but may not be worshiped at this time, and, I think, a little bit about religions that we make up. Because a lot of the religions that are come up with in worldbuilding, some of the same problems with inventing religions comes up in depicting religions that are not your own.
[Tempest] A lot of the time when you're building your own religion, you're not just creating it out of thin air, you're building it from factors and events that you have drawn from other religions. Religions, as you were saying, that are living religions or religions that are no longer being practiced but that perhaps have contributed somehow importantly to a living religion.
[Nisi] Exactly.
[Piper] So we're here with Nisi Shawl, again, who is the co-author of the Writing the Other text and the person who came up with the idea for the seminar that became the text. One of the reasons why I especially wanted to talk to you about this is because you practice a religion that is not a mainstream religion here in America, but is a religion that often ends up in fiction depicted badly.
[Nisi] Yes. Well, I've been thinking about whether it was a mainstream religion or not. I would have to say it's not familiar, but it is widespread. Because my religion is Ifa, and it is related to Santeria,Vodun, Lucumi... Which is very widespread in Brazil. So there are a lot of practitioners of my particular religion. The thing is that they may not be out in the open about it, and that you may not know that you're hanging out with someone that practices this religion. Actually, I remember I got on the bus once and I was talking with someone I know about whether or not we could keep up with our religious duties when one of us was suffering from a broken arm. Then my friend got off, and the bus driver started singing one of our sacred songs. It was an Ifa bus driver. So, you never know. So I would say that person was a practitioner, but not out in the open. They weren't like wearing regalia for it or anything like that. When it comes to the depiction, my least favorite is the movie Angel Heart with Lisa Bonet. Yeah. It was supposedly taking place within New Orleans. There are like people with like goat eyes, it was like all this devil stuff. I'm thinking, "This is Christianity. This has nothing to do with anything that I have ever experienced." When I think of good depictions, I immediately think of… First of all, I think of Tananarive Due's Good House. Because that is a horror novel, and the temptation often in horror novels is to exoticize the other and make them evil. She did not do that with my religion. She had problems going on that people were trying to solve with my religion. Thank you, Tananarive.
 
[Piper] So, of the good examples that you can think of, what are some of the other hallmarks of what makes them good? You mentioned not exoticizing or making the religious practitioners the evil ones.
[Nisi] Respect. And research. Respect in that often people are trying to think of my religion as magic, and trying to play it down, lessen it, belittle it, because it's unfamiliar to them. They would classify it as magic rather than religion. So to flip that, I would say respecting any kind of traditional practice and realizing that what is magic to some people's religion to other people. So there's that. Doing research and finding out from practitioners as well as from texts, how things actually went. In the bad example that I keep thinking of, they have people sacrificing babies, they have people like stabbing pins in dolls. Nah.
[Laughter]
[Dan] Yeah.
[Nisi] You could just go to a very open ceremony and you would not find any of that going on. You would think, "Oh, well, maybe they're just hiding that from me."
[Chuckles]
[Nisi] No.
[They're not doing all that.]
[Nisi] No.
 
[Piper] I'm going to pause us and ask you for the book of the week.
[Nisi] Oh. Okay. My book of the week is an anthology that I edited that came out in 2019. It's called New Suns: Original Speculative Fiction by People of Color. 17 stories from writers of many different racial and ethnic backgrounds. From as many places around the globe as I could get.
[Piper, Tempest] Awesome.
[Thank you chorus]
 
[Dan] Cool. I wanted to ask you a question really quick. The… A lot of what you're talking about, Nisi, is this idea of letting… Treating that religion on its own terms, rather than trying to see it and therefore portray it through the lens of your own beliefs. I think we see that a lot. Especially here in the West, which is very, very predominantly Christian and all of these other things that come along with that. So, if somebody wants to present a religion, whether it is a real-world one or just one they've invented for their own fantasy novel, what are some good ways that they can kind of break out of that mindset they grew up with and really see that new religion for what it is rather than some… I don't know, altered version of Christianity or of whatever else it is?
[Nisi] That is really hard. That is what separates a writer from someone who's just kind of fooling around with words.
[Chuckles]
[Dan] Well said.
[Nisi] I mean, I myself have tried to do this in my own work. I was very conscious of doing it with Christianity, actually. Because that is not my tradition. Actually, I was taken to a Christian church as a child, but my mother told me we just go to this place because people will talk about us bad if we don't. So I had a basis of skepticism to work from. So I had to write a missionary woman in Everfair, and I had to make sure that I was respectful of her take on things. I think if I can do that, then anybody else that wants to be taken seriously can try.
[Tempest] I think though… What I find interesting is that with religion, that's the one that I have noted that our students have the most resistance to, in part because of there being so much emotionality bound up in religion and religious choices. You say to them, like, you need to get into the head of the African-American woman if you're going to write her. Okay. You need to get into the head of the deaf person if you're going to write them. Okay. You need to get into the head of a person who believes this about angels. They're like, "Yeah, but that's not true."
[Laughter]
[Tempest] But they're… But that's wrong. You're like, "You can… I'm not telling you that you have to believe what your character believes about angels." But you need to understand why your character and people like them believe what they do and respect that in order to then depict that in a respectful way. But it just seems like that's one of the places where people catch, that makes, like, this particular identity category different from the others that we talk about.
[Nisi] I think so. I think another thing came to mind when you were talking about our student, is that we have a spreadsheet of characteristics, traits for different characters in a book. You have students fill this out. They almost always leave the religion column blank. They have not thought about are their characters atheists, are they agnostics, are they practicing Buddhists, what are they? They just… They deliberately, or more likely, unconsciously, don't think about how their characters see their relationship with the whole cosmos.
[Right]
[Piper] I would actually challenge that a little. Not a lot, but a little. In the fact that I think that sometimes, rather than not think about it, they default. Well, of course, it would be this way. There's nothing other or different about what I have in mind for this character when it comes to this topic. So they default. Right? Because there's so much about thinking about religion that also sets your morals and your ethics and your ideals. There's so much that's ingrained, that when a person is developing their character, if they leave religion blank, they're defaulting to the set of morals and ideals and ethics that may have been established. They may not recognize or they may compartmentalize, but it is bound up, often, in your religion. Right? There are certain tenets, or there are certain values that, unless they're atheists or unless they're completely agnostic in some way, deliberately so, they're unconsciously defaulting to the religion they're most familiar with whether they technically practice. Right? Because there's a difference between being a Christian and living in a Christian culture, and the defaults that come with living in a Christian culture. Like, in America, we live in a Christian culture, not because, like, everyone is Christian, but because Christmas is a federal holiday.
[Yeah]
[Piper] Like, that's an artifact of the fact that we live in a Christian culture. Like, so Christmas is a national… Or a federal holiday. Like Rosh Hashanah isn't. But then I always think about the fact that when I lived in New York City, the New York City school system, Jewish high holidays were days off from school. That was a reflection of how much there is a Jewish culture in New York City, and how much that has to be respected because of the fact that it's a large community. You can't just ignore their high holidays, so they get incorporated. But that's one example in one place. I don't know of other places that have that. But I'm sure there are, I just don't know about them. It was a thing that I keyed on to specifically because it was so very different from what I was used to growing up.
[Nisi] Yeah, I agree. I think that that brings us to another point that's really important in representing a religion that's not your own. That is to think of how that religion stands in the community that your writing about. Is it like the majority religion in that community? Is it a minority religion? Are there sects? Are there different kinds of… Is there a historical curve to it? To the practice of this particular religion? Are there insiders and outsiders, orthodoxies, heretics? So you definitely have to think about that in depicting my religion or a religion that you make up or any religion that is not familiar to you as your own.
 
[Piper] Exactly. That actually brings us to our homework for this week. Which is that I want you to choose an aspect of culture that ties in with religion. My favorite example of this is how do people in your culture deal with those who have died. What do they do with the bodies? What kind of ceremonies are done around them? Whether you are writing and what we will call mimetic fiction, present-day America, whether you're writing in a secondary world fantasy, sit down and write 500 words about what happens when a person dies, what happens to their body, what happens to their soul, according to the religious or cultural values, and how does that play out with people in the family, in the town, in the immediate area.
[Dan] All right. That's really cool.
[Laughter]
[Piper] Okay. Well. All of you. You're out of excuses. Now go write.
 
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[personal profile] mbarker
Writing Excuses 15.30: Write What You Want to Know, with Laurell K. Hamilton
 
 
Key Points: Write what you want to know! Dragons, fantastic things! What interests you, what moves you emotionally? Write about that. When you want to know about it, you are passionate about it. Do the research, so you know what's real, but you can also use the cool. Have fun! Find out what you love and write about that. Do your research, with books, multiple sources, and then experts. Pay attention to the Dunning-Kruger effect - are you too dumb to know how dumb you are? Look for encyclopedias, dictionaries, and bibliographies.
 
[Mary Robinette] Season 15, Episode 30.
[Brandon] This is Writing Excuses, Write What You Want to Know, with Laurell K. Hamilton.
[Howard] 15 minutes long.
[Dan] Because you're in a hurry.
[Brandon] And we're not that smart.
[Laughter]
[Brandon] I'm Brandon.
[Howard] I'm Howard.
[Dan] I'm Dan.
[Brandon] And we have special guest star, Laurell K. Hamilton.
[Woo hoo]
[Laurell] Hi, everybody. Glad to be here today.
[Brandon] We are recording live at SpikeCon.
[Whoo! Applause.]
[Howard] SpikeCon, which, this year, 2019, is also the host of the North American Science Fiction Convention, NASFIC.
 
[Brandon] We are very happy to be here. So. Write what you want to know. Laurell, you're the one who pitched this idea to us. It was really pithy and we loved it.
[Chuckles]
[Brandon] Where did you come up with this phrase and what does it mean?
[Laurell] One of the things that I have always had a bugaboo about, since college, is one of the things they tell you in the writing courses is write what you know. They say, "Write what you know." Well, I was a Midwestern girl, raised in farm country, raised below the poverty level. I didn't want to write what I knew. I wanted to write about fantasy things. I wanted to write about dragons, like Anne McCaffrey. Dragons of Pern. I wanted to write about the fantastic. Well, there was a lot of fantastic in my life. So I get to college and they tell you write what you know. The teachers get mad at you that you wanted to write something that didn't exist. So, I thought, no. I want to know about X, or Y. I want to know about… Like, for… When I sat down to write the Anita Blake series, I didn't know anything about guns. I'd shot one gun in my entire life. I had a series where she carries a gun to work with the police. I had to go out and find out about guns and do research. I found out about what I wanted to know. So, pick something you want to know. What you're interested in as a writer. If you're… Most of us who write fantasy and science fiction, we want to write about something that makes us happy or that we're fascinated by or that horrifies us. Something that moves us emotionally. For those of us who write in the genre, that is going to be something that we're not going to be able to do in our real life, so we have to write about what we want to know.
[Howard] One of the things that I love about this concept is that… I mean, when I've heard it spun before, it's been, oh, don't bother with write what you know, you can go research and figure out the stuff that you don't know. The difference here is the passion that's going to go into what you want to know. Yeah, you want to write about dragons, you want to write a hard fantasy novel that has something to do with the way in which dragons fly? If that's what you're passionate about, you're going to study bird wings and bat wings and some aerodynamics and pieces of your story… Because that's what you're excited about. Pieces of your story are going to grow out of that research in ways that will grab readers because it grabbed you. You were passionate about it. It's what you wanted to know.
 
[Laurell] One of the things I found is as you research ru... Like, I wanted to put zombies. My main character raises zombies. So I actually researched voodoo. There are no such things as shambling dead in real voodoo. I'm just going to say that upfront. It doesn't exist. I'm sorry. But no matter what the movies say, it doesn't exist. But I did my research in real voodoo. It came up with other ideas. I finally… Somebody was in an audience and had… It was a part… Or this was their religion. I was waiting for them to lambaste me, and he came up, he says, "Thank you for doing the research in my faith." He says, "Most people ignore it and treat it like it doesn't exist and they don't do real research." I said, "Yes. But the shambling movie zombies, I still use them." He says, "Yeah, but they're so cool."
[Laughter]
[Laurell] So, if you do your research, you find out other ideas and things. Also, people will forgive you going that one step further. I wanted to write about the monsters in the real world as everybody knowing them. I am still having a great time. Give yourself enough toys when you're writing. Don't… You want to be having fun. Think of yourself at seven and you want all your toys. Well, if I wrote a straight mystery series, I don't think I'd be in the 20 plus book of the series. Because I wouldn't be having fun. I have a great time, every time I sit down to write, because I gave myself enough toys that interest me. Be passionate about your writing. You have to be interested.
[Dan] I like to think that research has kind of two main benefits. That story you told shows both of them. Number one, you're getting the right stuff right. People who know what they're talking about are not going to throw the book across the room because you wrote guns or horses or whatever it is wrong. The other thing is, you are buying goodwill with that research. So that then you can get other stuff wrong and people will go along with it, because it's cool.
 
[Laurell] Yes. Very, very much so. But think about… Make a list of the things. As a beginning writer, make a list of the things that interest you. Look at what you love. Look at what you've loved since you were small. Make a list of that. Because, think about it. Not only can you be a writer, but you can write about the things that… At five, I would beg to stay up and watch Boris Karloff in the original Frankenstein. By myself, because nobody would watch it with me.
[Chuckles]
[Laurell] I was begging at five to watch a monster movie. Now, here I am, all these years later, and that's what I write. Find out what you love and do that.
[Brandon] Dan taught me this lesson. Actually, because it goes back to the origin of I Am Not a Serial Killer, his first novel that was published. If we can kind of look at our careers, when we were young, in this way, like, we thought that we just needed to write what was being published. Right? The things that we read a lot, we were trying to mimic those. Which is how a lot of writers begin. You read a lot, you mimic what's being published. But we hadn't kind of hit upon yet was what are we going to add to this? What little aspect of the genre is really fascinating to us, that we can balloon into being our thing. For me, it was the magic systems. For Dan, it was a conversation on the way home from writing group, where we were talking about his fascination with serial killers. Dan, you'd always been writing epic fantasy.
[Dan] A very healthy thing.
[Chuckles]
[Dan] Yeah. I grew up reading fantasy and assumed that I would be a fantasy author. Wrote five really terrible fantasy novels.
[Brandon] They were not really terrible.
[Chuckles]
[Brandon] They were just moderately terrible, like all of ours were at that time.
[Dan] But it wasn't until I learned this lesson that Laurell's talking about, of what are you passionate about. Well. Serial killers. I'm not ashamed of that. Sitting down saying… I think what Brandon said was, "You always talk about this stuff, why don't you just stop flirting with it and write about it?" I don't know if those are the words he used, but that's the message. I did. Some of that, I didn't have to do a lot of research on, because I'd kind of spent my whole life learning everything I could about abnormal psychology and serial killer behavior. Other parts, I had to do copious amounts of research, so that a mortician would not, again, throw the book across the room when I talk about an embalming or something like that to make sure I got it right.
[Howard] The homeless population in our town dropped by like 80%.
[Chuckles]
[Dan] Lots of hands-on research.
[Laughter]
 
[Brandon] Okay. On that, let's stop for our book of the week.
[Laughter]
[Brandon] Laurell, you're going to tell us about Noir Fatale.
[Laurell] Sorry, you just distracted me. I'm going, "Wait…"
[Chuckles]
[Laurell] I am in a short story anthology called Noir Fatale. It just came out about a month ago, I think. It has, for me, an original Anita Blake short story called Sweet Seduction. Larry Correia is in it, David Weber is in it… I am blanking. I'm going… I'm terrible with names. I can see everybody's face. Nope.
[Brandon] Lots of really great writers.
[Laurell] It is lots of really great writers. It's based on the idea of the femme fatale from the old movies. Old noir movies. The femme fatale, in any way you wanted to do it. Science fiction, fantasy, and horror. So we're taking the genre of the detective, part detective, Sam Spade and everything, and mixing it with our genre and what we love most. So, it was a lot of fun to sit down and try to do something short where I usually get to write so long. I love short stories. One of the things… A short story anthology is like one of those compilations that they used to do before you could download every song. You would find musicians you had not heard before, and sometimes things you really love. Anthologies are like that. It's like a preview. You buy it for one person, and then you find somebody else that you love. Then you have a new author to follow.
[Brandon] Awesome. So, Noir Fatale.
[Dan] Noir Fatale…
[Brandon] Baen Books put that out.
[Dan] So if you are here at the con, there's a whole page ad for that book in the program book. So look that up. If you're listening to this online, you can find it everywhere, I assume.
 
[Brandon] So, Laurell, we'll… For my next… Kind of, the next part of the podcast, let's talk about your process of doing research. Let's say you've come up with something you want to know. It's a… There's a bit of it that you're really fascinated by. You've always wanted to learn more about it. What is your first step, where do you go?
[Laurell] First step is books and reading about it. For the Merry Gentry series, I researched anthropology. Okay. First of all, I grew up with a… My grandmother… We were Scotch Irish, so she would tell me the bogeyman… If I wasn't good, that Bloody Bones would get me. Raw Head Bloody Bones would get me. Which is a Scottish nursery boggle from the border countries of Scotland. Of all the things for my family to keep, that one bit of folklore actually narrows the geographic area where my family comes from for generations. I thought, growing up like that, I thought I knew something about the Fae in Scotland and Ireland and England. No, not really. I thought I did. So, I started with what I thought I knew and then go to books. One of the things I do is I make sure that I… Books, not. The. Internet.
[Chuckles]
[Laurell] I'm sorry, you can start with the Internet, it's a stepping off point, but you also have to make sure it is a book and not someone's opinion on the Internet. Because contrary to popular opinion, just because it's on the Internet doesn't make it real. So, don't just take one source either. Take multiple sources. So, start off with books. Then, if you need an expert… I would have talked to an anthropologist or a psychologist about the belief in fairies and how that had affected people and is it… How is it treated? Is it still thought of as a delusion? Or do people still believe? Like, I went back to the 1700s, to a folklorist who went out and interviewed people who had actually seen the high court of the Fae. Not as a delusion, but actually said, "No, they came to my farm. They rode by." So, first, do your book research before you talk to a person that you're taking their time up for. I really sincerely believe… So you have better questions. Don't just go to somebody and say, "Tell me everything you know about X or Y." You need good questions, because you don't want to waste their time. Their time is valuable. So start with books. I now have two shelves of books on the fairies, on Fae, and anthropology and archaeology and anything in that area. It is… It's taught me things about my own folklore that I grew up with, with my grandmother, that I realize now that some of it, she made up.
[Chuckles]
[Laurell] She started with a little kernel of truth, and then she kind of built on it, or my grandfather, great-grandfather did. Because she believed everything my great-grandfather said was gospel. So somebody in my family told a few big windy's…
[Chuckles]
[Laurell] As they used to say. I guess it runs in the family.
 
[Howard] When I'm starting research on anything, I try to remember the Dunning-Kruger effect, which is when you don't know enough to know just how little you know. You're too dumb to know how dumb you are. Imagine, for a moment, that you are sitting in a car and there's a place you want to be and there's a person standing next to the car, and you ask them for directions. They give you directions. You don't know how to drive the car.
[Chuckles]
[Howard] Okay. That's Dunning-Kruger. The directions you just got will not get you there, because you don't even know where to start. One of the things that I've learned, a skill that I have developed, when I search for things on the Internet, and I search for a lot of things on the Internet. Sorry, Laurell. When I search for things on the Internet, one of the first things that comes up is going to be the Wikipedia page. I've gotten really good at skimming it and looking for keywords that I don't recognize that are linked. I will click them to pop open new tabs. All I'm doing now is learning about steering wheels and driveshafts and stick shifts and… Oh, wait, automatic transmission, that's going to make it easier… And filling my head with that. Then I jump down into the bibliography and start finding books. But I'm not actually looking for the books, because I'm way too lazy to go get a book. What I'm looking for is the names of the people who wrote the books. Because often what I can find is that person's blog in which they will say something about this topic. After… Okay, this is time consuming. I'm four hours in at this point, depending on the topic. But at this point, I know enough of the keywords that when I start reading those blog pages, the knowledge is dropping and I have hooks to hang it on. Now, if I go talk to somebody, I'm going to be able to get directions to ShopCo and make the car go there.
[Laurell] One of the things is for… You can use Internet as a jumping off point, you just can't stop there. The other thing you cannot do is use other people's fiction as your only research.
[Dan] Yeah, yeah.
[Laurell] You'd be amazed at how many people try to do that. But I also start with, like, a book that has in its title Encyclopedia or Dictionary of… The Dictionary of Fairies and… There's a long title that goes with it. Catherine Briggs. That was one of the jumping off points for the Merry books. Encyclopedia or dictionary, you have, usually, a lot of information, small bits, and they have a great bibliography. If it doesn't have a great bibliography, don't use it for your research, because you don't know if they did their research or not. I could never do it the way you do it, Howard, my dyslexia would slaughter me.
[Chuckles]
[Laurell] I can't do keywords, I can't skim that fast.
[Howard] I… About… Oh, gosh, 20 years ago, 25 years ago, I recognized that I had an I/O problem. I didn't type fast enough and I didn't read fast enough. So I learned to touch type the Dvorak and learned to speed read and it's saved us some time.
[Laurell] I can… I touch type just fine, but I have trouble skimming.
[Howard] Yeah.
[Laurell] Because of dyslexia. So, yes. I am dyslexic. Lucky for me, it's the middle of the word that moves, the ends of the words stay still for me. That means I can kind of figure it out, what it says and what it reads. For those who have dyslexia where the whole word moves, that's much harder.
 
[Brandon] We are actually out of time. This has been a great topic, and a great audience. Thank you, audience from SpikeCon.
[Applause]
[Brandon] Laurell, thank you so much for being on the podcast. Do you have, by chance, a writing prompt you can give our audience?
[Laurell] Do I have a writing prompt? I was walking home from work one day. Start with anything. Start with anything, any sentence. Start with anything. Write from there. Because what I've found that stops a lot of beginning writers is they don't have… They stop themselves before they start. Sometimes, they have the fish head, and the fish head is what you chop off so you have a fish you can cook. Until you sit there and write, you don't know how… You don't know if you are writing fish head or story. But to get your whole fish to fry up for your story, you have to write the stuff at the beginning. Just get started. Take that first step.
[Howard] So our fish head prompt is, "I was walking home from work one day."
[Brandon] And go.
[Laurell] Yup.
[Dan] Awesome.
[Brandon] Thank you so much for being on the podcast.
[Dan] Thank you very much.
[Brandon] This has been Writing Excuses. You're out of excuses, now go write.
 
mbarker: (Me typing?)
[personal profile] mbarker
Writing Excuses 15.27: Alternate History, with Eric Flint
 
 
Key points: Alternate history makes a change to real history, and explores the ramifications. One kind involves a time travel element, while another just makes a change. It takes research, and people will complain about details. One trick, use locations that were later destroyed. Use historical characters where possible. Also, crowd source your expertise! Think about how to use thoughts and actions of historical people rather than modern thinking and behavior. You may want to use old attitudes to tell a story. But, be aware that your audience may not like those attitudes. Time travelers may help you here. Also, pick the right historical period, and characters.
 
[Mary Robinette] Season 15, Episode 27.
[Brandon] This is Writing Excuses, Alternate History, with Eric Flint.
[Howard] 15 minutes long.
[Dan] Because you're in a hurry.
[Brandon] And we're not that smart.
[Brandon] I'm Brandon.
[Howard] I'm Howard.
[Dan] I'm Dan.
[Brandon] And we have special guest star, Eric Flint. Thank you for coming on the podcast with us.
[Eric] You're welcome.
[Brandon] We're also recording live at SpikeCon.
[Applause]
 
[Brandon] So, Eric, you are one of the established masters of alternate history. We're really excited to have you on the podcast about it with us. Just in case there is someone listening who doesn't know what alternate history is, how would you define the sub genre of alternate history?
[Eric] Basically, the author makes some kind of change in real history, and then follows what the ramifications of it might be. You can broadly break it into two parts. There's a lot of alternate history also involves a time travel element.
[Brandon] Yeah.
[Eric] Where you take somebody in the modern world and put them back in older times. But then there's a different kind of alternate history, what you might consider pure alternate history, where there's no time travel element at all, where the author just makes a change in something. It can be something very minor. But something that's going to have a cascading effect. I've written both types.
[Brandon] So, that sounds to me really hard.
[Laughter]
[Brandon] Because I write epic fantasy. No one can tell me I got my history wrong, that I… But it feels like if you pick a time that people have studied a lot, say World War II or something like that, and you say, "Well, this battle changed and I'm going to explore the ramifications of what happens all the way into the future if that one battle was fought differently." It sounds like you have to do a lot of research and listen to a lot of people grumble that you got it wrong.
[Eric] I make it a point… I have not, and have no intention of ever writing an alternate history set in World War II, the Civil War, the Napoleonic era, where there are a jillion reenactors and fanatics who will go berserk over every little goddamned jot and tittle [garbled]
[laughter]
[Eric] "No, those uniforms only had three buttons…"
[Laughter]
[Howard] Well, your problem is that historians, they will let you know when you're wrong, but the reenactors…
[Eric] No, no, no.
[Howard] They'll come to your house.
[Eric] Well, what really drives you nuts is that the issues they're going to give you a hard time about, who in the hell cares? I mean, they really don't have hardly anything to do with the story. My biggest series, Ring of Fire series, is set in the middle of the 30 Years War in central Europe in the 17th century. There are, in the United States, exactly one group of reenactors of the 30 Years War. I made it a point to get on good terms with them a long time ago.
[Chuckles]
[Eric] Yeah, it is a lot of work. Whenever I'm… At least when I'm starting an alternate history series. It gets easier if you go along, as you go along. But whenever I'm early on in an alternate history book, I have to budget about twice as much time as I do for pretty much any other kind of novel. The only other kind of novel I've ever done that requires that kind of research is hard SF. Yeah, there are plenty of times when I envy dirty rotten fantasy writers like you…
[Chuckles]
[Eric] Because you can just wing it.
[Laughter]
[Eric] I mean, you do have to be consistent and care… I mean, there's actually quite a bit of work goes into it, but it's not the kind of…
[Brandon] No. I've… Most of my career, I wrote just in secondary world fantasies that I'd made up. The first time I even touched our world, I made sure to make it post apocalyptic. Cities that had suffered in Norma's disasters that had changed the landscape, the physical landscape. I still got things wrong and got complaints about… I took Chicago and I changed it to steel and blew up most of it and I created an underground and most of it takes place in the underground. Still, people were like, "You know what, that street actually doesn't intersect there."
[Laughter]
[Brandon] I'm like, "Uh. Man. You'd think that I could change the world enough that I could…" But it is… It's difficult. How do you… What's your go-to method for research?
 
[Eric] Well, all right. There are some tricks I use. When Andrew Dennis and I wrote 1634: The Galileo Affair which is part of the Ring of Fire series, and takes place mostly in Venice. Every single important location except the Piazza de San Marco and the Doge's Palace, which are quite well-known and you can visit them. But every other location that figure in the novel, we situated somewhere in Venice that got destroyed later. So, Mussolini razed it and put up a railroad station in one case, and I've forgotten everything else. So there's nothing left for anybody to go and prove that we're wrong. It's far enough back, there's not enough of a historical record.
[Howard] So, you're like time travelers trying to hide your tracks…
[Eric] Yeah.
[Howard] By putting your activities where something's going to wipe it out.
[Chuckles]
[Eric] It's not just [garbled]. Another thing I will do, I like to use historical characters if at all possible. But what I try to do is… One of the major characters in the Ring of Fire series is a Danish prince, Prince Ulrich. He existed. I mean, he was a real Prince of Denmark. But in real history, he was murdered at the age of 22. Very mysterious episode. So he died at the age of 22. Well, prove me wrong as to how he…
[Chuckles]
[Eric] Evolved afterwards. So I try to find people that were young. In one way or another. It's hard for somebody to… They can second-guess me, but, it's like, "Prove it."
[Brandon] Right.
[Eric] There's a lot of that. No matter how you slice it, though, you're still a lot… Actually, in terms of writing excuses, the two things I tell people there's the biggest and most dangerous forms of procrastination are research and worldbuilding. Because you can do that forever. At a certain point, you just have to say, "Enough!" And start writing a book. Then, yeah, a lot of times, you'll have to go back into more research and do stuff. There's no way around it, there's a lot of work. It gets easier if it's a big long series, the farther you go. Because the farther you get from the breakpoint, as we call it, the more possibilities open up.
 
[Brandon] Let's go ahead and stop and talk about our book of the week, which is the first book in the Ring of Fire series.
[Eric] All right.
[Brandon] Will you tell us a little bit about it?
[Eric] Yeah. The premise of the whole Ring of Fire series… The first novel is called 1632… It's a very simple premise. There's a cosmic accident that's caused by basically irresponsible behavior on the part of a very powerful alien species, who enjoy manipulating space-time, and what amounts to a fragment of their art hits the earth and causes a transposition in time and place of a whole town in northern West Virginia in modern times. Modern times being the year 2000, which is when I wrote the book. A town… About a 6 mile diameter… I mean, the whole physical area is transposed, not just the people. So that this town materializes in the middle of Germany, in an area of Germany called Thuringia, which used to be southern East Germany, in the middle of the 30 Years War. They just boom, they show up, and there they are. That's the MacGuffin, I mean, that's the premise. That's the only premise. I… It's a three-page premise. I don't spend… It's really let's get on with the story. Take my word for it that this happened. Yeah, I know it's crazy, but who cares.
[Chuckles]
[Eric] We'll go from there. What the whole series is about is how this town of 3500 modern Americans… The impact that this has on the world in general, particularly Europe in the middle of what was probably the most destructive war in European history, at least since the time of the collapse of the Roman Empire. It's also a very fascinating period in history. From there, the series has sprawled out all over the place. There are seven novels that I call the mainline, that sort of run in the center of this series, followed… They depict the main characters and the main actions that happen. But then there are all kinds of side stories that branch off from there. Some become pretty major storylines in their own right. I believe we're up to about 24 novels published by Baen Books. Then, in addition, starting about two years ago, we launched our own publishing house, which we call Ring of Fire Press, which… We have a booth in the dealers' room if you want to drop by. We're publishing our own stuff set in the series. It also has a magazine called the Grantville Gazette that's been in operation professionally for about 12 years now.
[Brandon] Yeah.
[Eric] [garbled] done really well.
[Dan] Yeah.
[Brandon] If you guys don't know about this whole thing, go research it. Because it is one of the most fascinating like emergent storytelling cultures in science fiction fantasy that these novel started. The people loved reading them, started talking about them, and creating forums. Out of that grew a magazine which has fiction that is kind of members of the community are writing that is all canon about this town, and they know all the people who are in it because it's a somewhat small town and just what they're doing. They'll be like, "We need to get rubber? How do we get rubber? Well, we need to write a story about somebody going…" All of these things… It is really… The network around the 1632 books is just fascinating to me.
 
[Howard] Well, that's the thing that I would like to ask, with regard to alternate history and the research that needs to be done, how much of that in the last 10 years have you been able to crowd source? Have you been able to go out to members of the community and…
[Eric] I was crowdsourcing it right from… When I wrote the first book, I talked to Jim Baen and we set up a special conference in Baen Bar's discussion area devoted to that book. I said to people, "I'm going to need help writing this, because all kinds of… The kind of research I have to do is impossible for one people to do." It's like, "What can you do with modern engines?" So a lot of it was technical. The basic rule I followed, with one exception, was that I used the real town of Mannington, West Virginia, as the model for the town of Grantville. The only big exception is I moved the power plant, which, in the real world, exists in another town called Grant town about 15 miles away. I moved it because I really needed a power plant.
[Chuckles]
[Eric] But that's the only thing I cheated on. So the basic rule, that's been true ever since, is if it's in Mannington, you can put it in Grantville, if it's not in Mannington, you can't. That's the rule. People spend a ton of time, believe me, researching what is and isn't in Mannington.
[Brandon] Do people in the actual town know about this?
[Eric] Yeah.
[Brandon] Do they get tired of…
[Chuckles]
[Eric] We haven't been out there in quite a while. The first… Four years now, going back, I don't know, close to 20 years, the fans of the series hold an annual convention. It's being held here this year. WesterCon is hosting it. The first five years we held it in West Virginia. We couldn't hold it in Mannington, because Mannington doesn't have a motel. That's how small a town it is. So we held it in a larger town of Fairmont, population about 30,000. We did that for five years in a row. But at that point… There would always be new people coming every year, but about at least two thirds of the people had gotten to be regulars. They came up to me and said, "You know, Eric, there's only so many times you can visit a town of 3500 people." I mean…
[Laughter]
[Eric] So… Which is fair enough. So what we started doing after that, Conestoga in Tulsa was the first one that did it. We'll go to a convention and ask them if they're willing to host us. What they get is maybe 50 people showing up who wouldn't otherwise show up. We do all the organizing and tracks and everything else. But basically, it means we don't have to organize a convention because somebody else is already done it.
 
[Brandon] So, kind of getting back to how to write alternate history. I'm actually going to pitch this at Dan first. I know you haven't done true alternate history, but you've done cousin genres.
[Dan] I've done secret history.
[Brandon] You've done secret history, you've also done historical fantasy. So, my big question is, how much do you worry about getting the thoughts, mannerisms, and actions of the historical people right when you're writing a story like this? I preface this by saying when I write epic fantasy, I generally am not trying to write… This is my mode… People who acted and thought like people did in the Middle Ages. I get away from this because I'm writing secondary world fantasies, generally with magical technology that would really place people more post-Renaissance and things like that. But really, they're thinking more along… If not contemporary, modern lines for thought processes. How much do you worry about this?
[Eric] Oh, a lot.
[Dan] I actually…
[Eric] Oh, I'm sorry, Dan. Go ahead.
[Brandon] We'll go to Dan first, and then we'll…
[Dan] I love this question, because I actually got into kind of a big ongoing argument with my editor and copy editor on my Cold War book, which, by the time this airs, will already be out. It's called Ghost Station. Straight historical, not alternate or anything. Set in 1961. Part of the plot hinges on the inherent sexism of the era. That there are two different places where people miss obvious clues because they assume that the bad guy is a man. Which is not to say that the bad guy is not a man, but… I'm trying to do this without spoilers. Anyway, that sexism was important. The editor and the copy editor were both trying to impose more modern sensibilities on this. Changing just kind of some of the minor language. In a place where I would say man, they would want to change it to person. Just in a couple of places, saying, "You know, we kind of want to be more sensitive about this." If it was in narrative, I let it slide. If it was ever in dialogue, I'm like, "No. The fact that this person has this attitude, the plot hinges on it. We have to keep that attitude there." So, it does matter. I think if you're using it on purpose to tell a particular story, you want to have those old attitudes and you want to have those older kind of more antiquated personalities. If you're not, then sure, go ahead, because obviously it's a hot button issue, if everyone who worked on the book kept trying to change it.
[Brandon] I know that when I read Doomsday Book by Connie Willis, like, the way that she made people feel, I don't know, I'm not an expert in that period, but they felt like they were from the period. It really was a big selling point for the book for me. Eric, do you… How much do you worry about this?
 
[Eric] It's… Oh, you worry about it a lot. I mean, it's kind of at the center of what you do. Because if the book isn't historically plausible, it's not going to work as a story. You have to realize that people in the past do not necessarily think the same way, or behave the same way, they do today. There are various ways that I have found to deal… By the way, the issue may involve, at a purely practical level, is that if your audience is so repelled by your heroes, it's awfully hard to sell a book. To give an ill… Unless it was written 2500 years ago. Then, people will give it a pass. But, to give an instance, the Odyssey, the hero Odysseus, the very first thing he does after Troy, they're sailing down and he says, "Oh, there's a village there." And they stop, rob and plunder it. These are the good guys. Okay? There're two… There are several things you can do. One of them is that if you introduce a time travel element and people from the… Our time, then at least you've got a binocular view of what's happening. So you can be depicting the attitudes of people of the time, but you're also depicting how modern people are looking at it. The other is to pick an historical period… One of the reasons I picked the 30 Years War is that that world was not that different from ours. It was different, but it wasn't like ancient Greece, or Ming China. It wasn't that different. The same was true, even more so, with the series I'm doing set in Jacksonian America. Then what I did was went looking for the right character. I needed a Southern character, an effective political leader, whose attitudes would be at least okay for the modern audience. I was lucky, because such a person actually existed. That was Sam Houston. Sam Houston's attitudes on race were not the same as modern people, but awfully close. He was partly raised by Cherokees, so he's very friendly to Indians. He was asked once by Alexis de Tocqueville what he thought about the capabilities of the different races of North America. He said, "Well, there's no question the Indians are equal to Whites." He said, "Blacks are considered to be childish… Childlike and inferior, but nobody ever gives them a chance to do anything, so how can you really know what they're capable of or not?" That's an attitude that a modern audience, okay, they can go with that. Then, I think the other major character is a Northern Irish radical of the time. He's not exactly got modern attitudes, but they're a lot closer. It's a real issue, though. I mean, because you have to do it in a way that's going to be plausible all the way around. So far, I've been able to put off. But there are some areas of history I would just stay away from.
[Brandon] Right. Probably good advice there.
[Eric] Well, unless I could put a time travel thing in it, but other than that, I'd just stay away from it.
 
[Brandon] We are out of time. I want to thank our audience at SpikeCon.
[Yay. Applause.]
[Brandon] I want to thank Eric. Do you have, by chance, a writing prompt you can give to our audience?
[Eric] A writing prompt?
[Brandon] Yes.
[Eric] When you're… Writing takes a lot of intellectual and emotional energy. It really does. It's hard to get started at the beginning of the day. Wherever that day may be for you. I found two things help. I plot ahead of time. Which I strongly recommend, because one advantage to having a well-developed plot is I don't have to sit down in the morning and say, "Gee, what am I going to write about today?" I can look at the damn plot and say, "Okay. Here's where I am." But the second thing is just write. Write a sentence. Just get a sentence down on paper and keep writing. If it turns out that sentence didn't work out right, you can always scrap it later. But start writing, because once you do that, you've kind of gotten into the story. The story itself will kind of pull you into it. But it really is kind of hard to do it. It's kind of like jumping into a pool of ice cold water. It's like the only way to do it is just do it. That's about… That's what I do every day.
[Brandon] Thanks for the advice. This has been Writing Excuses, you're out of excuses, now go write.
 
mbarker: (Fireworks Delight)
[personal profile] mbarker
Writing Excuses 14.48: How to Practice Worldbuilding
 
From https://writingexcuses.com/2019/12/01/14-48-how-to-practice-worldbuilding/

Key points: What insights have you had about writing related to worldbuilding? Your brain isn't big enough to keep your worldbuilding in your head. Use a tool, and give yourself permission to forget. You don't have to preplan everything, just use find and a while-writing research document. Randomizers make it feel more real. What you are writing is a snapshot of your life and the way you respond to things in a story Don't try to fix your snapshots. It's not about finding the right way, or the best way, to tell this story. If dinosaurs are birds without their feathers, think about the fat on a penguin's skeleton. What if dinosaurs had that much fat? Practice worldbuilding by turning the knob to 11 and to zero and see what you get. How can you use hobbies or other parts of life as practice for writing? Try using role-playing games to try out scenarios, to see what kind of story comes out of a premise. Consider the dominant pedal and music composition is a metaphor for writing. Recast characters as family members to see how they might react. Look at the politics of game players see how nations might interact. Figure out how human beings work.
 
[Mary Robinette] Season 14, Episode 48.
[Brandon] This is Writing Excuses, How to Practice Worldbuilding.
[Mary Robinette] 15 minutes long.
[Dan] Because you're in a hurry.
[Howard] And we're not that smart.
[Brandon] I'm Brandon.
[Mary Robinette] I'm Mary Robinette.
[Dan] I'm Dan.
[Howard] I'm Howard.
 
[Brandon] Granted, this entire season has been about practicing your worldbuilding, so I understand if you've given me a kind of quizzical look as I have introduced this to you…
[Chuckles]
[Brandon] Listeners. But we are in our last month of our year of worldbuilding, and I wanted to ask some questions that just didn't fit into any of the other episodes, and talk about, like, some of our favorite worldbuilding exercises and things like that. So, one thing we like to do when we wrap up a year is kind of ask is there anything you've learned this year or anything now you've been trying in your fiction, just kind of relating to worldbuilding?
[Howard] Your brain isn't big enough.
[Brandon] Hmmm.
[Howard] You cannot…
[Dan] Speak for yourself.
[Howard] Keep all of this in your head. So, ultimately, your worldbuilding… You're trying to build an entire world. Of course it's not going to fit in your head. Heads go inside worlds. You are going to have to use some sort of tool to record this. It might be index cards, it might be a spreadsheet, it might be a wiki, it might be some sort of relational database, I don't know. But for me, that discovery that I cannot hold all of these things in my head, and I have to write them down, I have to record them in some way, was intensely liberating. Because the moment I did, I gave myself permission to forget those things. Oh, I can forget that, because I've written it down, my computer will remember it. It definitely won't crash. Ever. Sure enough, the ideas flow faster, the world deepens itself much more quickly, as I commit things to paper.
[Mary Robinette] Ironically, mine is the polar opposite of that.
[Chuckles]
[Mary Robinette] Which is that I don't need to preplanned before writing, once I have internalized a lot of other things. So, one of the things that I was working on this year was a novel, just for fun, which is a Alfred Hitchcock writes the Dragonriders of Pern kind of thing.
[I want to read that!]
[Mary Robinette] It… Rather than doing what I would usually do, which is sit down and think about the breeds of dragons and all the… It's a secondary world and all of that, I just started writing. Because what I realized was anything that wasn't on the page in the novel isn't canon. So I only… And if it's in the novel, then I can use my find function to just go back and find the thing. The only things that I'm writing down in a separate research document are the things that are difficult to search for, like, "What was the name of that dragon? I made up the spelling of the word." So I've got a document that I say breeds of dragon, and I go and put them… At the end of a writing session, I will go and drop it in there if I've come up with a new breed of dragon. But it was… It's been… That novel came faster than pretty much anything that I've written up to this point. But… It's also not something that I would have been able to do early in my career, because of the number of different other pieces of story structure that I would have… That I hadn't internalized.
[Howard] You already know how to cut worldbuilding… The unnecessary bits from the dialogue, from the exposition, from the whatever. So you can discovery write your way on the way in and it will feel like what you have written before… It's like kinesthetics. It's…
[Mary Robinette] I had to learn it. But that has been… It's been interesting, because it also means that I'm not being bogged down in details that I will never use.
[Dan] One of the things that I have started to rely on more and more this year in my worldbuilding is randomizers.
[Mary Robinette] Oh, yeah.
[Dan] Because I… If I'm trying to come up with whatever it is, if it's geography, if it's a religion, if it's anything… If it looks exactly like what I need it to look like, it's going to feel fake. So, using random generators or just asking three-year-olds for ideas, whatever it is that you're doing, that adds enough noise into it that it feels more real. It forces me to figure out, "Well, why is this religion… Why are horses so important to them?" It's not something I planned, but the randomizer spat it out and now I've got to deal with it. That ends up producing something much more layered and much more textured than what I probably could have come up with on my own.
 
[Brandon] That kind of plays into something… It's not necessarily worldbuilding related, just writing related, that I've come more and more to see the books that I'm writing… I talked before about this on the podcast… As performance art. In that you are capturing a moment of my life and the way I respond to things in a story. It's like, I've often thought when I was younger that something was either right or wrong in storytelling. I have to find the right way to tell this story, I have to find the best way to tell this story. The older I get, the more I'm looking at this is a capture, a snapshot of who I am as I'm doing this. So previous things that I feel like now I've gotten wrong… I feel more liberated from them. That it's not like I did this worldbuilding element wrong, or this part of Mistborn One wrong. That was a snapshot of who I was, and how I viewed storytelling, at that moment. Which also helps me to kind of avoid the impulse to Lucas my old things…
[Chuckles]
[Brandon] Right? Because what they are is, they are a piece of performance art that was me at that point in time. Now, what I'm writing, it's a piece of performance art that is me. The… Adding the randomizer and things to it kind of captures this essence, because it's less about making sure that all the pieces are exactly right, and more about what does the person that I am with the skills that I have trained myself in do with this set of inputs? What piece of art comes out of it?
[Dan] Yeah.
[Mary Robinette] Sorry. It's just making me think about the project that we worked on together. Because… So Brandon gave me a story bible, and then I… And an outline, then I wrote from that. There were pieces of the worldbuilding that I'm reading and I'm like, "This makes no frigging sense at all. Brandon, what? You're supposed to be so good at worldbuilding, what is this?"
[Laughter]
[Mary Robinette] The conversation that we had was that… Which I thought was really interesting was that a lot of times, it's not so much that you have it all worked out ahead of time, it's that when you get to it, you can make the interstitial pieces work. So, like, coming into it and going, "Okay, so I just need to figure out how to make this work." It was like having a randomizer. There were a number of things where I'm like, "This does not make any sense at all."
[Chuckles]
[Mary Robinette] But the thing that I forced out of not changing it is way more interesting than just like, "Well, I'm going to change it so it makes sense to me." It's like, "No, let me see if I can find the connecting pieces that…"
[Howard] So it was a Brandomizer.
[Mary Robinette] It was a randomizer.
[Howard] A Brandon…
[Mary Robinette] A Brandomizer!
 
[Dan] Whoo ho ho. You know what that is reminding me of is… The current theory that dinoswaurs were most closely related to birds.
[Mary Robinette] Did you say dinoswords, because I really want...
[Dan] I tripped over that. Dinoswords is actually the title of my next writing prompt.
[Laughter]
[Dan] So. No. One of the things that I've seen recently is there's this big focus on we think dinosaurs look so weird. But look what happens when we take all the feathers off a swan. That is one freaky looking thing. So that's kind of what a lot of outlines are, is they are just the swan with no feathers, or the bear with no hair. Of course, it looks weird, and of course, it doesn't look right. While you're writing, that's when you add all the rest of the stuff and make it look like a real thing.
[Howard] The flipside of that, and I would encourage readers to go look this up. What do penguins look like with no fat? What does a penguin's skeleton look like? A penguin looks like a weird, waddling swan. Their neck is enormous. They don't have no neck. They're like all neck. The artist who looked at this says, "Well, what happens if I put that much fat on a dinosaur?"
[Laughter]
[Howard] The answer… They all look like very frightening slugs. As a worldbuilding practice, sort of trick, that sort of turn the knob all the way to 11, turn the knob all the way to zero, and see what you get. That visualization is just beautiful.
 
[Brandon] Let's go ahead and stop for our book of the week, which is a really interesting story… Not story, nonfiction book.
[Mary Robinette] Yeah. So, this is The Incomplete Art of Running by Peter Sagal. I read it because it was given to me, and he's a friend. I'm like, "Oh, I don't really like running. But, okay, I'll read your book." A book about running should not make me cry as many times as it did. It is part memoir, part why you should run, part kind of reflection on culture, and filled with stories. It begins… Oh, the storytelling in this is so good. But it begins with him running in the Boston Marathon right… He crosses the finish line right before the bomb goes off. That is not the most heartbreaking story in this. It is just wonderful. I… The reason… I'm encouraging you to read it because it's just good, honestly, and I'm excited about it. But I also feel like it's one of those books that is useful to apply to other aspects of life. Like, persevering when something is difficult, and finding the reason… One of the things he talks about in this is that you… Sitting down and practicing etudes is not going to get you to Carnegie Hall. Having a goal, that is the thing. I feel like it's that way with writing, too. It's not just like, "I'm going to put down a bunch of words." It's like, "I'm writing with a goal." So read this. It's a great book.
[Brandon] The Incomplete Art of Running.
[Mary Robinette] By Peter Sagal from Wait, Wait, Don't Tell Me.
 
[Brandon] So, another question I had, that didn't quite fit into anything else, but I think kind of comes here. Have you guys ever used non-writing hobbies or parts of your life, things you've done, as practice for your writing? I'm, of course, targeting RPG playing, because I know Dan and I have both done this. How has playing role-playing games…
[Dan] So here's one that I would… The most fascinating part of the Sleeping Beauty story for me are all the people who woke up after 40 or 80 years or whatever it was and found their home and their whole country covered with thorns and realized that they now lived in what was essentially this post-apocalyptic wasteland because of a curse that it happened generations ago that everyone had slept through. I would love to tell that story. But I don't know exactly how everyone would react. So putting that into a role-playing game, presenting a group of four or five players and saying, "Okay. You wake up. Check it out. What do you do?" is a really great way to kind of run an experiment and say, "Well, how would people react to that situation? What would they do? What would that look like?" Then, kind of collaboratively figure out here's a really compelling story that could come out of that premise.
[Brandon] Howard, have you ever used role-playing as a way to try out a character, an idea?
[Howard] I don't know that I've done it with role-playing in that way. The thing that I keep coming back to is the music composition study that I did. The shaping of a piece of music is very similar to the shaping of a story. The dominant pedal which is that key change thing that happens right towards the end in a lot of Western music that tells you we are approaching the end. That exists in fiction. That's a thing. Often I will look at what I'm writing and ask myself, "Okay, which of these threads is the dominant pedal?" Which is not a question anybody who doesn't know something about music would ever ask. You wouldn't think about it that way. It's perfectly possible… Perfectly possible? Lots of writers don't have any music training at all. They successfully signal we're approaching the end of the book. They talk about it differently. I think that's part of what gives us… I'm moving wide now… That's part of what gives us our different voices, is that the analogies, the metaphors, that we use for the tools that are in our toolbox cause us to deploy them perhaps a little differently.
[Brandon] Now, I would pitch this at you, Mary Robinette, but we know that there is nothing in your past…
[Laughter]
[Brandon] Like a another career that has ever informed the way that you…
[Mary Robinette] I know. Just go… Was it Season Three, Episode Six, I think? Yeah, or whatever it is. Yeah. You hear me talk about puppets all the time. The thing that you probably don't hear me talk about is… As much, is the relationship that I have with my family, which winds up informing pretty much everything that I write. It's not quite using role-playing where I'm running scenarios with them. But I will… I will think about how like, my mom would react to a situation, or how my dad would react. They're very different people. They're best friends, but they're very different people in a lot of ways and where their commonalities are. So sometimes, I will cast… Recast a character briefly as a family member in order to figure out a true honest reaction for that character. Even if that's the only piece of the family member that goes in there.
[Brandon] People ask me a lot, because they know one of my nerd hobbies is Magic, the Gathering. They say, "Oh, how does Magic, the Gathering influence your stories?" I've had to think about this. They, I think, are going to assume, oh, it's the worldbuilding or you like cool magic systems, so maybe the game mechanics or things like that. It's very hard for me to separate that out, because I just grew up in an era where you played video games, you played lots of boardgames. All of these things are a jumble in my brain. I can't point to any one that Magic has done with that. But there's an unexpected one. Which is the politics of four people playing a competitive game against one another…
[Chuckles]
[Mary Robinette] Ooooh!
[Brandon] Where you're each trying to win the game and have certain tools and resources at your disposal, has really influenced the way I do political work between nations in my books. In fact, I was writing an outline yesterday where I'm like, "Oh, I'm going to use this aspect." How, if you are the weaker party, how do you win in a war? Well, if there's three people, you look for the person who's strongest, and you gang up on the strong person with the other weak party. Almost always, the person who is doing best in the game loses first. Almost always. Because if they're a threat, everyone else gangs up on them. So… That's not the case in a one-on-one…
[Chuckles]
[Brandon] But in a four-person free-for-all, you don't want to be the strongest party. So I actually wrote in my outline, a character's like, "I know how I can bring this person down. It's by exposing how strong they are, so everyone else will gang up on them." Those sort of political games has been really handy for me in designing epic fantasy stories.
[Dan] This is why, back in college, the number one rule of any Magic game we played was kill Brandon first.
[Brandon] They always ignored you when you told them that.
[Dan] Nobody ever believed me. You always kill Brandon first.
[Brandon] If you don't, I will figure out how to get everyone to gang up on you, and then… But that sort of stuff was really fun for me to figure out…
[Laughter]
[Brandon] How human beings work. So, there you go. You can trace my political intrigue stories to me playing Magic with Dan.
[Dan] To multiplayer Magic.
 
[Brandon] We are out of time. So, homework. What we would really like you to do is do the thing that we have done in our writing careers. Take something that's very familiar to you that may not seem like it has anything to do with writing. Like audio engineering. Or puppetry. Or playing card games. Look at something you're fascinated by. Try to see if you can extrapolate from that storytelling principles that'll help you understand the way that you might tell stories and the way that your life experience might turn you into a better writer. Kind of a philosophical one for you this week. But, hopefully, it will be really handy for you. This has been Writing Excuses. You're out of excuses, now go write.
 
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Writing Excuses 14.42: Alternate History
 
 
Key points: Worldbuilding alternate history stories? First, an alternate history is extrapolation of what would have happened if something different had happened at some cusp point. Often set some years after the breaking point. There are also stories where the world is basically the same plus X (e.g., magic). Extrapolation? Use the patterns! Worldbuilding, and research, for both types involves much the same approach, a broad view, an inciting incident, and thinking about what are the ripples and ramifications from that. There is also historical fantasy, which is grounded in the real world, plus an addition. It's somewhat like the question of time travel stories, of how resilient the time line is. Does crushing one butterfly change everything, or do even major changes (such as the addition of magic) have ripples, but leave things mostly the same? When some of your readers may know more about something than you do -- be willing to let it go and be wrong. Focus on telling the story, not being right. Talk to the experts! If you don't know the answer to something, don't put it in the story. Use a character who is not an expert, so even if they get it wrong, the reader can say, "Of course." Have your character show they are competent with something you do know, then handwave past the other things. Be aware, common knowledge may insist that you have made up things in your alternate history, even if they are actual real things. Also, just because this wardrobe or furnishing is this year's best, does not mean everyone has it! Most people have older items in their house!
 
[Mary Robinette] Season 14, Episode 42.
[Brandon] This is Writing Excuses, Alternate History.
[Mary Robinette] 15 minutes long.
[Margaret] Because you're in a hurry.
[Howard] And we're not that smart.
[Brandon] I'm Brandon.
[Mary Robinette] I'm Mary Robinette.
[Margaret] I'm Margaret.
[Howard] I'm Howard.
 
[Brandon] We have a really fun topic today. We are going to talk about how to worldbuild your alternate history stories. Mary, what is an alternate history?
[Mary Robinette] Well, an alternate history is where you take a cusp point in real… Like, you go back and you look at actual history and then you pick a cusp point and then you extrapolate what things would have looked like if a different thing had happened.
[Brandon] Okay. So usually the alternate history is taking place some years after this breaking point, this cusp point as you called it. How do you do that? Like, how do you guess what would happen?
[Mary Robinette] Well, as the person who writes alternate history… The thing is that history goes through patterns all the time. We… There are certain things that are fairly predictable, like the way people respond to certain stimulus, the way we respond to certain events. So what you do is just kind of look at the way those patterns shape when the different thing happens. For instance, we know that there's a kind of 20 year cycle in fashion. So if something happens where there's a cusp point, then fashion is going to go through a predictable change between veneration of the artifice and one of the natural. So you can kind of look at those things. We know that people react to Empire in predictable ways. We know that people react to oppression in predictable ways. That there are patterns there. So you can apply those. Like, a cusp point that I never got to exploit, but was really fascinated by, was the Prince Regent's daughter died in childbirth bearing a male son. A male son. Well done, Mary. A male heir. Queen Victoria was born in response to that. There was a race to produce another child, because Princess Charlotte was the only option at that point. Had she survived, and the pregnancy was survivable… The doctor, her obstetrician, refused to use forceps. If he had used forceps, chances are she actually would have survived that childbirth and the sun would have, too. The British Empire would have looked totally different. Completely, completely different. So that's an interesting cusp point, where you can sit there and go, "Well, we know how we reacted when Queen Victoria took the throne. What happens if we map that on to something that happens earlier?"
 
[Brandon] Now, I've heard people who talk about alternate history, kind of, maybe this is an artificial distinction, but make a distinction between books that are trying to explore what would have happened, like you say, on these cusp points, and books where one thing about our world is different, and instead of trying to go all the way back and extrapolate, you're writing a story where our world is basically the same plus X.
[Mary Robinette] Like Naomi Novik's…
[Brandon] Yeah. His Majesty's Dragon.
[Mary Robinette] Right. Like the Glamorous Histories.
[Brandon] Exactly. So do you see these as a real distinction? Are they approach… Worldbuilding approached in different ways?
[Mary Robinette] I think the worldbuilding is actually approached in exactly the same way.
[Brandon] Okay.
[Mary Robinette] You're looking at the ramifications and ripples. The inciting incident is different.
[Brandon] Right.
[Mary Robinette] In both case… In one case, it's an action, a cusp point. In the other, it's the… And now we have magic.
[Brandon] Right. Do you make kind of… I remember you talking about Glamorous Histories where… Something along the lines, I'm going to put words in your mouth, you can change it. But it was something along the lines of you were not interested in the butterfly flaps its wings and so America is suddenly communist. You're not looking at "Oh. If humans had magic way back when, I'm not looking at now 2000 years later that we have completely different nations." But some people might be writing history that way. I don't know.
[Howard] I think of these… I do draw a dichotomy. There is the event-based, the trigger-based, the cusp-based alternate histories, and then there are alternate histories which I think of more as parallel alternates.
[Brandon] Okay.
[Howard] Where the events that we know all kind of happened, but they happened and magic was running along parallel to it. What we are exploring in some cases is… I think of the Glamorous Histories in this regard… How would the Napoleonic wars have fallen out had there been magic? Yet we still win the… I say we. The French don't win the Napoleonic wars.
[Chuckles]
[Howard] In the Glamorous Histories.
[Mary Robinette] I think this is one of the reasons that we have the useful other term, historical fantasy.
[Brandon] Okay.
[Mary Robinette] So what I write are… With the Glamorous Histories, are historical fantasy, which is very similar to an alternate history in that it's as much grounded in real world as possible, with this… But it has this addition. Calculating Stars, on the other hand, is a straight up alternate history. Things happen differently, but I'm not violating real-world in any way, shape, or form.
 
[Brandon] Okay. So, how have you specifically done research for say the Glamorous Histories or the Calculating Stars or Ghost Talkers?
[Mary Robinette] It's… It's, honestly, not any different from the way I do research for anything else. I start with a broad overview to kind of get a sense of the world. Then I start thinking about how things shift. With the Glamorous Histories, in particular, with my addition of magic, I didn't want to shift the world very far, so I was very careful when I was constructing the world that I… That's choices I made did not shift the world too far when I was constructing the magic. So, for me, the distinction is less about the kind of research I do and more about the ways in which I'm applying it. It specifically the way I'm dealing with the worldbuilding based on that research.
[Brandon] Okay.
[Margaret] It feels almost like you're dealing with the effects of what… How do you see the timeline, and the resiliency of the timeline, if you were telling a time travel story. Whereas, do you believe, that… Is it a time travel where you crush a butterfly and everything changes, or is it a belief that the timeline is basically resilient, but if you go back in the past and make changes, you'll see some ripple effects, but it's not going to send us careening off into left field.
[Mary Robinette] Yeah. So, with the Glamorous Histories, with the insertion of magic into the world, everybody has magic. Every nation, every people on the planet, have magic. So that's… That doesn't shift power dynamics at all. The fact that every… Because I gave it to everybody. If I had just given it to one nation, that would have shifted power dynamics. That would have been a very different story.
 
[Brandon] So, kind of a more general question. How do you approach writing about something, like, for instance, World War I, where you know a certain percentage of your audience is going to know way more about the topic than you will?
[Chuckles]
[Brandon] Howard, you run into this, I think, with Schlock Mercenary with the… You are very good at the sciencey parts, but I'm sure many of your audience are better at the sciencey parts.
[Howard] [sigh] At some point, I just have to be willing to let go. Because I'm more interested in telling a story than in being right. That's… I found that that's a healthy attitude in a lot of cases. It's not that I don't need to be right. It's that I can say, "Oh, yeah, got that wrong." But I'm going to continue to tell the story that I'm telling, because I'm enjoying telling it, and people are enjoying reading it. If I find a way to work better science into it, I will. The trickier bits to recover from if I've gotten it wrong are when I've misrepresented an existing culture in ways that future extrapolation don't account for. Specifically, in my case, the interactions between officers and grunts. The whole military culture. I've been fortunate in that I've stuck the landing several times just by having talked to the right people and gotten a sense for… Through being an old guy… A sense for how people react to other people. Because a lot of those things translated straight across.
[Mary Robinette] I think the talking to the right people is really key for a lot of this. Like, I basically went out and said, "I need World War I people to read this thing." With Calculating Stars, I'm like, "I need astronauts." I mean, I just want to hang out with astronauts, too, but I need rocket scientists, I need fighter pilots, I need… Asking the right people to talk to you. But the other thing is if you don't know the answer to something, don't bring it up in the story. Like, this is one of the things that makes me look like I really know what I'm talking about. In Calculating Stars, I very carefully never talk… Never tell you how much that meteor weighs.
[Brandon] Right.
[Mary Robinette] I never tell you how big that thing is. We did research… There's a range that I am comfortable with it being within that range. But I am not going to get specific about it, because the moment I'm specific about it, that opens the possibility that I am wrong.
[Brandon] Yeah, we talk about this a lot, particularly in fantasy, that sometimes it is better to leave these things unsaid, because sometimes when you start down that path and start explaining, you work yourself into making it harder for the reader to suspend disbelief. One tool I also have found in this area, and I think I mentioned before on the podcast, is if it's an area about which I know I'm not an expert and I know some of my readers are, I will generally take the perspective or viewpoint for that given chapter of a character who is not an expert. Who can be cabbage head. When they describe things wrong, the reader, who are my experts, can believably let themselves suspend disbelief and say, "Well, Kaladin just doesn't know a lot about horses. Yeah, he got that wrong. He obvious… He talks about not knowing a lot about horses."
[Margaret] One of the things that I've hit before when I'm working on a television show. One of the shows where I worked as a writer's assistant was called The Unusuals. It was a cop show that took place in New York City. So, there are a lot of cop shows that take place in New York City. So the audience is familiar with them. We had police consultants that we talked to about things. One of the first things, one of the first cops we talked to said, "You guys know that there's no such thing as an APB?" The All Points Bulletin is not a thing that the New York police use. If you put out what we think of when we think of an APB, it is called a Finest Bulletin.
[Mary Robinette] Huh!
[Margaret] Because like TV…
[Howard] You're contacting all of New York's finest.
[Margaret] New York's finest. That's what it's called. We're there, and we're like, "Okay, this is accurate." If somebody mentions a Finest Bulletin in dialogue, we're going to have to stop and explain to everyone in the audience what we mean. Whereas, if we say, "We're going to put out an APB on the suspect," everyone watching knows what it is and we're going to roll ahead with it.
[Howard] Elementary handled it a little differently the first couple of times they introduced that. It was… You need to put the word out. I'll put out a Finest Bulletin. Then they just called it that. I see the decision going either way.
 
[Brandon] Let's go ahead and stop for our book of the week. Our book of the week is The Yiddish Policeman's Union.
[Margaret] Yes. The Yiddish Policeman's Union, by Michael Chabon. Which is… It's funny, when it came up, I don't think of it as an alternate history book, but it absolutely is. It takes place in an alternate version of our world where Jewish refugees during World War II, instead of settling eventually in what was then Palestine, are in Sitka, Alaska. This was based on actual historical research in… There's this worldwide refugee crisis. Everyone's trying to figure out where. One of the proposals somebody floated in the day was, well, we could send them to Alaska. Who's up there? A lot of native Alaskans, but… Leaving that aside, as I'm sure they did at the time. So it takes place in a world where Sitka is this bustling Yiddish-language city, and you are following this intricate mystery which ends up tying into the politics of how everyone wound up in Alaska in the first place. One of the things that was so delightful to me reading this is, especially as an American Jew, seeing the ways it was both the same and different, the relationship that American Jews had with Sitka that you see American Jews having with Israel. That was really kind of cool and often funny.
[Brandon] I believe it won that Hugo, didn't it?
[Mary Robinette] Yes. It won basically everything.
[Brandon] Everything that it could win.
 
[Brandon] Mary, before we jumped to [garbled] I saw you scribbling notes furiously.
[Mary Robinette] So, one of the things is slightly off-topic of alternate history, but… Which is how to handle it when your character is actually an expert about something that you are not, and you're trying to deal with that in the alternate history. I'll very quickly brush past this, which is that you have your character demonstrate competence on something that you do understand. Then, the reader believes that the character understands it.
[Brandon] Right.
[Mary Robinette] So they will grant you when you handwave past other things that you have thought it through.
[Brandon] That's awesome.
[Mary Robinette] I use that trick all the time, because Elma is a mathematician and my math skills do not exist. The other thing that I was going to say is that one of the biggest problems with writing alternate history, like the all finest, is fighting common knowledge. There are things that people think they know because of the media that they have already absorbed. So when you go into the alternate history, sometimes you put something in there that is not actually a deviation and people will totally think it is. Like, so, Andy Weir read Calculating Stars, and was on a podcast talking about how he loved my alternate history touch of NACA, which is the NACA, the National Advisory Committee of Aeronautics, which was a real organization that predated NASA. This is someone who knows aerospace. But because common knowledge is so hard-core about NASA, NASA, NASA, NASA, it's a thing that he just missed. Similarly, when I was writing the book, I was… I had… My beta readers were going, "Wow. I love this alternate history where there are women of color in the computer room." I'm like, "These are based on actual real women." But Hidden Figures wasn't out yet. As soon Hidden Figures came out, those… That commentary totally went away. This is the thing that you have to fight when you're doing an alternate history is… Is that line between how much do I want to shift the reader's awareness and how much do I just want to tell this story and… It is an alternate history, so maybe the common knowledge thing is the way things happened.
[Howard] I was on a panel talking about how right do you need to get things. Somebody brought up the use of Chinese as swearing in the Firefly series. They loved how this was used to represent a melding of Western culture and Eastern culture. The linguist on the panel said, "But they got it all wrong. There's no way that these people would be speaking in Western intonations and then would correctly inflect the Chinese profanity. There's no way they'd get the pitches right."
[Margaret] They should have crappier Chinese accents?
[Howard] They should have crappier Chinese accents. He's absolutely right. Except if they had done crappy Chinese accents, the rest of us would have seen it as a slur on Chinese. So…
[Margaret] Or laziness on the part of…
[Howard] Laziness on the part of the actors. So, I'm happy that they decided to be wrong in their extrapolation of…
[Brandon] There's a pretty good YouTube series called History Buffs which takes a look at historical movies and kind of goes down what they got wrong. But one of the reasons I like it is because about on half of those, they'd say, "I agree with this change. By doing this, you are actually emphasizing this part of history which is a real part that didn't happen during this time or didn't happen this way, but when you presented for audiences, you make this tweak and get the right effect so that they actually learn the history even though it's technically wrong." Once in a while, I think that's what you do.
[Mary Robinette] When you were talking about going back and looking at movies and things that got things wrong or right… One of the things that I want to talk about when we're talking about alternate histories is actually fashion. This is a thing that I see people get wrong all the time. It's not, "Oh, your fashion is wrong, how dare you?" The problem is that when people do the research, they look at it and say, "Okay. This book is set in 1893. What were people wearing in 1893?" But if you look at your own wardrobe, you have clothes in your wardrobe that are at least 20 years old. Sometimes more. We are all nodding. If someone is wearing everything that is from that year, if there home is decorated in only things from that year, then either that is an enormous wealth display, or something has gone terribly wrong in their life, because they've had to replace everything that they own. Either way, you are making a character statement, and you are making it by accident, because of your research patterns.
[Brandon] That's really cool. There is a very good tip. 
 
[Brandon] I'm going to have to cut us here and give you guys some homework. The homework I want you to write is I want you to do an alternate history of an event in your life. We've been talking about macroscopic scale, changes to historical events and nations. I want you to just look back at something that's happened in your life and write that event as if it could have happened differently. This has been Writing Excuses. You're out of excuses, now go write.
 
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Writing Excuses 14.41: History
 
 
Key points: Let your characters talk about history. Consider whether the history is continuous (Chinese model) or rise and fall (Roman Empire model). Visit places that are similar to your fantasy world. Only give information that is pertinent, that has a reason, that adds to your story. Make sure the characters are interested, and that it is relevant to the story. Have characters disagree, and have opinions. Use little details to make your reader think there is an entire iceberg underneath. Consider verbal perspective, like the visual perspective of a chalk drawing of a cliff. Drill down deep on some details. Character history? A continuity spreadsheet for events in the universe. Writing YA means characters don't have a lot of history. Use a character worksheet as a starting point, but don't expect to really know your characters until the 2nd or 3rd draft. Differing opinions of the same event can make it feel real. 
 
[Mary Robinette] Season 14, Episode 41.
[Brandon] This is Writing Excuses, History.
[Dan] 15 minutes long.
[Howard] Because you're in a hurry.
[Mahtab] And we're not that smart.
[Brandon] I'm Brandon.
[Dan] I'm Dan.
[Howard] I'm Howard.
[Mahtab] I'm… Mahtab. I was going to say I'm Mary Robinette, but I'm Mahtab.
[Laughter]
[Howard] Mary Robinette couldn't be with us this month… This week.
[Brandon] Well, we're doing the Utah cast. We like to shake things up. This week, we're going to talk about history. Actually, next week, we're going to do the genre of alternate history. We're going to talk a little bit about that. So we're going to try to veer away from that this time and focus on creating histories for your characters, for your secondary world fantasies or science fictions, or maybe extrapolating from our history right now to the future.
[Dan] I just realized that given Mary's known history as a voice actor, there's going to be a whole conspiracy fan theory that you really are Mary Robinette…
[Laughter]
[Dan] Doing an accent.
[Mahtab] Possibly.
[Howard] We'll post pictures.
[Chuckles]
[Howard] But that won't help.
 
[Brandon] All right. So, let's talk about secondary world fantasy, building histories for places that didn't exist.
[Dan] Yes.
[Brandon] Are there any resources you use? How do you start? How do you give a sense that the place has been around a long time? As a new writer, I'll just preface this by saying, this was really hard for me in my first books. I always felt that this was a big hole in my worldbuilding, that a lot of the great epic fantasies I'd read… You travel through Tolkien's world, and you get a sense that there are thousands of years of history at every turn and quarter. Where my worlds, it felt like they sprang up… Got built for the set right before the story started, and then the characters act in them, and then they were being wiped away after.
[Dan] Well, one of the things that Tolkien does… I mean, yes, he spent decades of his life building the world before he started writing in it, but beyond that, I think the much more reproducible trick is that everywhere he goes, everyone talks about history. So he's kind of cheating in that sense. So if your book doesn't focus on that, then you aren't going to have that sense. But when they go to Rivendell, when they go to even Laketown, they will talk about how, oh, this used to be this, and then this other thing happened. So you are kind of learning the history as you go. So you can include those details without spending decades of your life building them in advance.
[Howard] There are aspects to our world history that are really fascinating to model yourself, to model your work on. If you compare European history with mainland Chinese history, there is a continuity to Chinese history that none of the architecture… The Chinese people never walked up to a piece of architecture and said, "Where'd this come from?" But in the Middle Ages, in Europe, after the fall of the Roman Empire, 200 years later, we had people looking at aqueducts, people who had no idea how to work stone in that way, looking at these things and saying, "Who built this?" So the European conceit, which I think may be a little closer to what Tolkien was writing, is this sense that civilizations fall and some of them were greater than ours. We had this thing we call the Renaissance, this rebirth. The Chinese didn't have a Renaissance. The Chinese had a much more linear experience through this. Knowing that, when you are creating secondary world history for your world, allows you to choose. Our my people going to have a continuous history, or is there going to have been a collapse and technology was lost? Simple technologies, stone working, metalworking, whatever. When it is rebuilt, there are ancient puzzles to be solved.
[Dan] That contiguous idea, the more Chinese model, if we're going to call it that, can be fascinating, and I don't think it's done a lot. If you've got 2000 years of unbroken history, then this isn't just the little farm town where you lived, this is the farm town where 20 generations of your family have lived.
 
[Mahtab] I think even going to certain places that would be similar to your fantasy world would help. For example, Diana Gabaldon, who's written the Outlander series, she was a great researcher. She started writing the world based on her research from books, but then she eventually did go to Scotland, and viewed the area before she actually wrote down the entire story. There is a time travel involved, but there is a lot of history. So I think she did have a bit of it, but then a lot could be extrapolated. The other one that I really love was done… A fabulous job, and I think you'll all know him, Patrick Rothfuss with Name of the Wind and Wise Man's Fear. I mean, it just the way we were given the history of… Is it Shandrian or Chandrian?
[Brandon] I'm not sure. I don't know that I've heard him pronounce it.
[Mahtab] Nor am I. But history, and how it relates to Kvothe and the revenge that he wanted to take for certain things. The way it is built… But we are given that information as needed, at the right time that we need it in the story. I mean, if he had given all the information that is in the second book in the first book, we would probably have been overwhelmed. But the fact is that he's tilted, and he metes it out as required. You get the feeling that it's there. I guess the way you do it is you probably allude to it. But if it is not pertinent to the point… To the plot at that point in time, let it go. Let the reader just go along for the ride, and explain it at the time when you need to.
[Brandon] Absolutely. I agree with that 100%. One of the themes I'm noticing here is having reasons, though, to explain it. It works in Name of the Wind because the character's a storyteller and a bard. His… Telling stories of the past is basically the foundation of his relationship with his parents. With Tolkien, of course, there's a lot of lore, and characters are very interested in the lore. If this is something you want to do, having a reason, having a character who is interested in architecture, having a character who wants to talk about these things, and then making it relevant to the story. Maybe not to the main plot, but to the story in some way is going to help a lot.
[Dan] One of the other things that Tolkien is doing is he has a big cast of characters from lots of different backgrounds. So you have a chance for the Numernorian Ranger and the man of Rohan to argue over which path they should take. The dwarf has an opinion all his own. They think the other opinion is dumb, and they will give historical reasons. So you get lots of perspectives, which allows you to explain more of what's going on.
 
[Brandon] I think this is a very natural thing that human beings do. We like to talk about the past, we like to talk about our heritage. I remember just visiting Charlston for the first time when I was out there to work on the Wheel of Time books, and how multiple people told me we have houses that still have musket balls in them. From the Civil War. Right? Like, you can go and see there's a whole, there's a musket ball in there that was fired during the Civil War. That's like a very big mark of pride. I found it fascinating, right? Being from the West, where everything is a little more new, I love that aspect. I think, like I said, it's very natural. Those little details… We often talk about how the little details evoke a large picture and a larger story. I tell my students there's this philosophy that in writing you want to only show the tip of the iceberg, and then have all of this worldbuilding and stuff you've done that's underneath the water that's supporting it. I tell them that really what you want to do is you want to be able to fool the reader into thinking there's an entire iceberg down there.
[Howard] I'm going to build a little pile of ice on an ocean colored rubber raft, and I'm going to float it, and I'm going to use smoke and mirrors to make you not look at the raft.
[Brandon] Yup. And see an iceberg instead in the deep.
[Dan] If you want to compare this to visual art, if someone wants to suggest depth, you've all seen the pictures of like chalk drawings on the sidewalk that look like you're standing over a giant cliff. They're just using little tricks of perspective. So it's the same amount of total chalk, but it looks like it goes down for hundreds and hundreds of feet. So you can do that same kind of verbal perspective, I guess, and add little tricks into your book like mentioning the ancient king that used to run this or when you give the name of the city, explain where that name came from. Without having to build these hundreds of feet underneath it. You're just giving the sense of it.
 
[Mahtab] What I also like, which George R. R. Martin also did, was he was so specific about certain things. I mean, almost going to a depth that I didn't need. That somehow gave me the impression that he knows so much. He could have… like just maybe the Lannister's flag, and what they believe, and the Lannisters pay their debts. On certain aspects, he drilled down… Like, on the houses, so deep that it just gave me the impression that he knows a lot.
[Dan] Yes.
[Mahtab] Which without… He may not know a lot, but that is… I'm like, "How on Earth has he done this?" Because my impression in my mind is he knows everything. If he knows so much about one house, he probably knows so much about everyone.
[Dan] One of the reasons that that works so well is because it's a house. So it's not as… It doesn't sound as important as… If he were to give the entire history of the geography or whatever, this is how this land was formed, volcanically. So giving details, tons and tons of detail on something that isn't necessarily as important… Then we go, "Oh, he knows all this stuff about this one…"
[Mahtab] Exactly.
[Dan] "Little thing, I bet he knows everything."
 
[Brandon] Our book of the week this week is Airborn.
[Mahtab] So, this is one of my favorite books by a very well-loved Canadian author. His name is Kenneth Oppel. There are three books in the series. The first one is Airborn which was the Governor General's winner for 2004. The other books are Starclimber and Skybreaker. So, this is a book that set in an alternate history, of course, Victorian era, where a lot of airships were used for transportation. The story starts with a cabin boy called Matt Cruse, who has lost his father, but he's really dying to be a pilot, but he comes from the poor classes who… Chances of becoming a pilot are hard. But it's got a lot of fantasy elements in it. It starts out with him rescuing this person in a balloon. The person actually dies. But he leaves a notebook behind, which is handed over to his family. Three years later, he's on this trans-oceanic cruiseship, which is called the Aurora. One of the passengers is Kate de Vries, which is basically his love interest, who has that same notebook of the person that he had rescued which talks about cloud cats. Now, this is in the Victorian era, which was mainly a very.male-dominated society. Kate is very forward thinking, she wants to go find them. So there is this adventure going on where they're attacked by pirates, they crash land on an island, they do see the cloud cats… Spoiler alert, sorry about that. Then it ends on a fabulously dramatic note of them rescuing the ship and he being promoted. This is Matt Cruse. Of course, his adventures continue, with him falling in and out of love with Kate de Vries, who I love, but… It's the language, it's the pacing. Kenneth Oppel is just amazing with his plotting, his pacing. He's done a lot of middle grade and YA, but this is one of his finest. So, Airborn, Kenneth Oppel.
[Brandon] Excellent.
[Dan] Thank you, Mary Robinette, for that… Oh, I mean… Let's cut that out.
[Howard] Mahtab.
[Dan] Mahtab.
[Howard] This is totally Mahtab.
 
[Brandon] So. For the second half of this podcast, or the few minutes of the second half we have left, let's talk about character histories. How do you develop what the history of a given character is before they walk on screen for their first scene? How do you keep track of those notes? How much do you pants, how much do you plan?
[Howard] These days, I have a continuity spreadsheet. Which pins events in my universe and who is affected by those events. When somebody is walking on screen, the first thing I do is I look at the spreadsheet and ask myself, "Where were they when these things are happening? Do I need to worry about it?" If the answer is no, awesome!
[Chuckles]
[Howard] They walk on screen with whatever information I needed to motivate them for that scene. But if their paths crossed any of those points in the spreadsheet, I have to do more work. Usually that just means I'm not going to put them in the book.
[Laughter]
[Dan] Writing so much YA has been nice because the characters don't have a lot of history.
[Laughter]
[Mahtab] They're much younger.
[Dan] She's 16 years old, and maybe there's one or two formative experiences that I have to deal with. But in writing for adults, when I actually have to do this, I often will just make it up. I mean, I tend to be very pantsery anyway. But if there is… If there's something that relates directly to the plot, then I'll already know it. If it doesn't, then it can be whatever I want it to be.
[Mahtab] I actually like to fill up a character worksheet. Depending on whether it's middle grade or YA, I'll have a slightly longer worksheet. Some of it is just dealing with the physical appearance, but a lot deals with the character's motivations, what do they want, what do they need, any secrets that they have, just build upon that. That's just a starting point, I honestly do not get to know my characters till probably the second or third draft. This is just me putting some stuff down on paper. But it's a starting point. Just so that I can visualize the character. As I'm writing the story, stuff occurs to me. So the character worksheet is a starting point. Probably the second or third draft is when I really get to know the character. But I have to say, honestly, they've never talked back to me or they've never taken over the story. It's like sometimes… Most times, it's like talking to a teen. Pulling words out of their mouths.
[Chuckles]
[Mahtab] How do you feel today? Yeah, okay.
[Dan] They refuse to tell you anything.
[Mahtab] So, yeah. It's a work in progress. But as you do more drafts, you get to know them, and then start building on the areas that you think the story needs the history on.
[Howard] As I've gotten older and learned more, one of the things that I've learned is that it's not just that history is written by the victors, it's that history is read and interpreted differently depending on who's teaching it, depending on who's reading it. Nothing makes history in a secondary world feel more real than people having different opinions of the same event. Maybe they are both right. Especially if the event impacted one or more of these characters. Some of my favorite moments in tracking characters through these spreadsheets are when I realized both Alexia Murtaugh and Karl Tagon fought in the same war. Briefly, on opposite sides. At one point, they probably both knew the same person. Out of that grew the bonus story that I put into Schlock Mercenary book 14, which is the two of them talking about this guy who died during the war. Capt. Murtaugh talks about how he's the reason she was able to switch sides. So it was this intersection of my spreadsheet of history and personal backstories that the story almost told itself. It was a lot of fun. My part told itself.
[Chuckles]
[Howard] Ben McSweeney had to do all the art.
 
[Brandon] Dan, you have our homework this week.
[Dan] Yes, I do. What we want you to do is come up with the history of a place. Take like a thousand years worth of history. What wars were fought there, what people lived there? All of these things that happened in this one location. But then, tell that story from the point of view of a tree that has lived that whole time and watched this all happen.
[Brandon] Excellent. This has been Writing Excuses. You're out of excuses, now go write.
 
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Writing Excuses 14.28: Warfare and Weaponry
 
 
Key points: Combat, fight scenes, warfare, weapons? How do you write it when you aren't the expert that some of your readers are? First, if you think it may be wrong, let it be a character who can make a mistake. Super soldier takes more homework to get it right. Second, pay attention (reading or listening) to people who "have seen the elephant." Talk to somebody who has been there. Search the online community, including YouTube historicals and recreations. Make it personal. Why is the reader going to be invested in this? The more you know about human beings doing human things, when you write about them in a situation not too far different from things you have seen before, you will get a lot of it right. Use extrapolation, add elements of technology, magic, or combat that change the way the game is played. Add wildcards to make it your story. Keep the lens tight, and focus on a few characters, even if the landscape is very wide. Give us someone to care about.
 
[Mary Robinette] Season 14, Episode 28.
[Brandon] This is Writing Excuses, Warfare and Weaponry.
[Dan] 15 minutes long.
[Howard] Because you're in a hurry.
[Mahtab] And we're not that smart.
[Brandon] I'm Brandon.
[Dan] I'm Dan.
[Howard] I'm Howard.
[Mahtab] I'm Mahtab.
 
[Brandon] We are going to talk about weapons!
[Dan] Yay!
[Brandon] This is actually one of my favorite topics, because it lets me talk about a hobby horse of mine.
[Chuckles]
[Brandon] One of the big dangers with dealing with fantasy and science fiction, particularly when it comes to warfare, I find, is that, well, I don't have the time to become as much an expert as some of my readers in how to go about conducting war. I've never been in a war. This was actually kind of a bit of an issue when I was working on the Wheel of Time books because Robert Jordan had been in a war. He was in Vietnam. So the way he wrote warfare was very different from the way I write warfare. So my first kind of question for you guys is how do you approach, specifically, with this sort of thing, combat, fight scenes, warfare, weapons? Doing this right when you know that many of the readers out there are going to be better at this than you are?
[Howard] Um… The crutch that I fall back on forgetting things wrong is… I try and make sure that when tactically something might not be a good idea, might not be the best way to do a thing, I'm okay with that character having gotten it wrong. If I'm trying to write somebody as a super soldier who tactically gets everything right, I have to do a whole lot more homework, because that's the character that the actual soldiers in my readership will take issue with first. The… The second thing is there's an aspect to soldiering that no one who has not soldiered can really understand. The… It's a blend of adrenaline and esprit de corps and fright and thrill and… Often they talk about it as seeing the elephant. But compensating for that, you have to make sure that you have read extensively and listened extensively to people who have had those experiences. So that when you describe things, you don't describe… Especially describing feelings, describing things from a point of view character, you're not doing so in a way that an actual soldier will say, "Nobody feels that. Why would they feel that? You wrote that wrong."
 
[Dan] We give this answer so much, but that's because it is incredibly true. Talk to someone who knows what they're talking about. I've got a handful of police and soldiers that I will send something to, to alpha or beta read for me, if I suspect that I've gotten it wrong, which is most of the time. It's the emotions in battle. It's, for me, where I often fall down, is the tactics. I'll have a scene and they'll come back and say, "These are the dumbest soldiers ever. Why didn't they do X, Y, and Z?" I realize, "Oh. There's a procedure that's already in place for this common combat situation that I didn't know anything about." So having good reference points and readers who can help out is really valuable.
 
[Brandon] One of the advantages that we have right now that writers didn't have even just 10 years ago is a large online community that talks about historical warfare and battlefields. For someone writing fantasy, like me, I can go to YouTube and there's a whole ring of them. Some of the ones I watch are… There's one called BazBattles which is just historical battles, kind of showing the tactics that each general is using and why they were using them. There are people like [Lindy Mage? Lindybeige] and Scholar Gladiatorius [Schola Gladitoria]… I'm very bad at saying his YouTube channel, but they talk about historical battles. There's people like Shadiversity that just will talk about here is how a weapon was used in these sorts of things. They can be really handy. I will sometimes just go to some of these…HEMA, historical martial arts things and say, "All right. Let me see some people fighting sword against knife." They will have 20 bouts of people…
[Laughter]
[Brandon] Doing a recreation for you, where they are fighting…
[Dan] That's fantastic.
[Brandon] You can see directly 20 times in a row how that battle might play out. It lets you write it.
[Dan] There was a BBC series… I can't remember the name, and I'll try to get it for the liner notes… Where there was a historian and his father who was also a historian. They were British. They would just go around to famous sites of battles in… That had taken place somewhere in England and say, "Okay. This is the hill. That's where this guy's army was. That's where this one was." So you got a really great sense of the tactics and how the terrain affected them.
 
[Mahtab] Writing for young readers, you don't have to get that technical, you don't have to get all your facts so correct, because you're writing for younger readers, and they are not as experienced as the adult readers. But what I like to do is make it very, very personal. One of the stories that was set in World War I was War Horse by Michael Morpurgo. That is actually told from the perspective of the horse, but of course, you have the young protagonist who really loves this horse. It's recruited by the Army, and the entire journey is about the horse getting back. It's… The thing is, you could have something as big as war, but you can make it very, very personal to the character. The interaction with how it feels to lose something and want it back and then kind of work that in. So, you're more looking at how it is personal… How that warfare is personally affecting your main character, as opposed to just focusing on the tactics or the weaponry. At least for us, I think it's a little bit easier than writing…
[Brandon] It tends to actually work really well, right?
[Chuckles]
 
[Brandon] Like, one of the questions I wanted to ask is how you might have a large-scale war happening, but keep it personal. But I think you just got to it. Making sure that you're keeping your eye on why is someone really going to get invested in this. Often times, the reader's investment is directly tied to how invested they are in one character, or a set of characters, life through this battle and how they are surviving and what their goals are other than just staying alive, or does their goal just become I want to live through this.
[Dan] My grandfather fought in World War II, and he was specifically a supply sergeant. So all the stories he would tell us were about… They were not about battles, they were not about who won and who lost and who got killed. There were about we didn't have enough socks so here's how I found some socks so that our unit could have some and things like that. Which really gave me a different sense of how personal it can be, and the kinds of concerns that soldiers actually have. It's like two minutes of fighting and then three weeks of waiting around wishing you had clean socks.
[Howard] My grandfather fought in the first World War. He was born in 18…
[How old are you?]
[Howard] He was born in 1899.
[Chuckles]
[Howard] He died in 1968. I never met the man. But he wrote, when he was… I think when he was in his 30s. One of his kids said, "Dad, you are always harping on these old guys who talk about their Civil War experiences, because obviously they've inflated them and whatever. Why don't you write a book about yours?" So he did. He wrote… In my family, we just call it PFC 1918. Because it is his journals from the year 1918 when he enlisted through his experiences in Europe. He did not see the horrors of World War I that we so often talk about. But he got there afterwards. His descriptions… Some of them are very emotional, and some of them are very clinical. Having never met the man, I… He doesn't write much in the way of emotion. But it's been an incredible resource for me because it's a point of view that I don't get from any of the history books.
 
[Brandon] Mahtab, you have a book of the week for us.
[Mahtab] Yes, I do. It's one that I really, really love, I read it quite recently, although the book is, I think, maybe three or four years old. It's called The Girl with All the Gifts by M. R. Carey. It's a dystopian post-apocalyptic science fiction novel. What I love about this is, it's basically a fungus has destroyed most of humanity. What it does, in terms of changing humans, is once it kind of infects the humans, they turn into cannibals and they just want to devour the other humans. This has basically destroyed most of civilization. But, just outside London, there is a small little place called Beacon. There is a lab that has been set up by a scientist who's rounded up these kids. They're called Hungries because the moment they smell humans, they just want to devour them. They're studying them to find out a cure to it. But, what I loved about it is this book needs a lot of expo. But it is… It gives you the bits and pieces just as needed. So it's a very, very close focus lens. It starts out with Melanie who is a Hungry. She is in this lab being tested. She just makes a joke, like. She's put in this wheelchair, strapped up, and then under the like a military watch with guns trained on her, this child who's probably about 11 years old is taken into the classroom. That just poses so many questions. It sets up the narrative, and you know you're in good hands. So the story is about finding the cure, being attacked by the remaining humans, and the conclusion is just so fabulous. I mean, it's unexpected yet satisfying, which is something you guys always talk about. This one really demonstrates it. So, The Girl with All the Gifts, M. R. Carey.
 
[Brandon] Excellent. Howard, I wanted to put you on the spot again. I know I've done this a couple times already in this episode, but you write military science fiction and you write about what it is like to live as part of a military group. But as far as I know, you've never been in the military.
[Howard] I never have.
[Brandon] So what… Are there things you know you've gotten wrong that our listeners might get wrong? That you have been corrected on, or that you've learned to do right? Or are there certain things, specifics, they have really helped you to get this right other than, of course, get some friends…
[Howard] The things that I got wrong… The things that I got wrongest, I got wrong early on, which was me poking fun at my ignorance by having ranks and forms of battle and whatever where it… I deliberately made it so it did not make sense. I stopped doing that. Because you can really only tell that joke once. It's a joke that I'm telling on myself. Those aren't funny for very long. Research, and a large part of what I get right, I got right because I spent 11 years in a dysfunctional corporate environment, and a top-down management structure that is dysfunctional is not unlike a military command structure under fire. Because a lot of those same hotheaded, emotional decisions, lieutenants that are kissing up, people who have more authority than they should and less knowledge than they should, all of those things existed in that environment. I got lucky when I extrapolated them out to the military setting that I had built. But ultimately, I come back to this idea that at least if we're writing about human beings, the more you know about human beings, the more you've seen human beings do human being things, when you write about them in a situation that is not entirely unlike something you've seen before, the odds are you're going to get a lot of it right.
 
[Brandon] One of the things I wanted to bring up in this podcast was talking about fantasy and Science Fiction extrapolation. Something you were talking about there reminded me of it. You mentioned you don't make a joke out of getting things wrong. One of the things I do intentionally is kind of along those lines, in that when I am building a situation in my fantasy books that… Even my science fiction book that just came out, Skyward, I am looking to have some elements of science fiction or fantasy technology or combat that will change the way the game plays out dramatically. To the point that it removes it far enough from the experience of a lot of the really historical readers, so that they can suspend their disbelief and say, "Well, maybe this sort of situation could never exist in our world, but we didn't have shard blades and shard plate and we were crossing these impossible chasms to try and reach this one goal." In that situation, taking what I know of warfare, applying it, and then adding some wildcards that make it completely into my control, really has been helpful for me. I know with Skyward, which is kind of based on starship fighter pilot stuff, that taking it a few steps away from the way that we fight by letting the starships have technology that we don't have allowed some of the fighter pilots that I gave it to to read to say, "You know what, this works for me, even though you're doing things we could never do. The fact that I haven't done this thing lets me just have fun with the story." Then, of course, they gave me the things that they had done that I was doing that I was doing wrong, so I could get those details right. But that mix is really handy for science fiction and fantasy in specific. Anything…
[Mahtab] There's just one thing I'd like to say, and I'm going to refer to a movie right here, which is the recent one, Crimes of Grindelwald, which there was a battle between good and evil, but when there is just too much happening, when there is no focus on a character, the readers or the audience do not know who to identify with, who to empathize with. I think that is a mistake, especially in war, because it's huge, there are many people in there. You may take the lens so far back that the audience is not left with anyone to care about. That makes it… For me, this did not work. So I would say that some of the things that you have to remember is although the landscape may be extremely wide, try and focus on at least a couple of characters. Make it personal so that readers can feel that, "Okay, this is something that I want, I care about this character, and hence, I want to go forward." Just coming back to the book that I had recommended, which is The Girl with All the Gifts. Melanie is a Hungry. At first, she's viewed with suspicion. You don't empathize with her. But, as the story goes on and the lens pulls back, you're still… It's very much still focused on Melanie and a person who was viewed with suspicion all of a sudden has to be viewed with trust. That little tip makes the story works so much better. So I would say even if you have a wide landscape, give us someone to care about.
[Dan] Another author that does this really well, particularly with warfare, is Django Wexler. He writes historical fantasy, very Napoleonic era, with cavalry and infantry forming a square and all these things. I remember one battle in particular where we were in one infantry person's head. When they all started firing, that kind of weapon reproduces so much smoke that all of a sudden, they couldn't see what was going on in the rest of the battle. He didn't change perspective, he didn't give us the Broadview, he stayed in the middle of that infantry square that was fully blind, just trying to listen. Are the horses getting close? It was really effective. Because it had that one single focus that we could stay with and empathize with.
 
[Brandon] All right. I'm going to call it here and give you guys some homework. I would like you to invent a powerful weapon that is not based on technology. I want you to take this to the side of technology. In fact, make it more powerful than technology in your setting could exist… The technology people understand, this is something completely un-understand… Non-understandable. I want you to invent this weapon, and see how society adapts to it. Try to build a battlefield around the idea of a weapon that no one even really knows what it can do. This has been Writing Excuses. You're out of excuses, now go write.
 
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Writing Excuses 14.29: Field Research
 
 
Key points: Field research is mostly about the stuff you can't get from books, the tiny details. Do your research before you go. Identify an expert who can help you. Offer an honorarium. Then go and experience visceral sensory details. Use the framework, known knowns, known unknowns, and unknown unknowns (a.k.a. Howard's realm). Nothing replaces walking down a street thinking I'm going to have to describe this someday, what are the little details that can convince a reader of the large details. Try free writing everywhere you go, capturing sensory details. Do analog field research! Don't forget, sights, sounds, smells, get it all. Tell your readers what someone else is feeling, so they can also enjoy the experience.
 
[Mary Robinette] Season 14, Episode 29.
[Brandon] This is Writing Excuses, Field Research.
[Mary Robinette] 15 minutes long.
[Margaret] Because you're in a hurry.
[Howard] And field research is going to take more than 15 minutes to do.
[Brandon] I'm Brandon.
[Mary Robinette] I'm Mary Robinette.
[Margaret] I'm Margaret.
[Howard] I'm Howard.
 
[Brandon] We're talking about field research. The fun, fun part of our job where we get to go places and write it off.
[Laughter]
[Mary Robinette] It's… It is actually my favorite part of the job.
[Laughter]
[Howard] I remember talking to Jessica Day George, who we've had on the podcast before, who said… Basically, tweeted and said, "I'm going to Europe and I can't tell you where because it's all about my next book." She was going to look at castles and to look at historical stuff. That is not the field research that I get to do, but I remember looking at it and thinking, "Oh, that's actually a thing, isn't it?"
[Brandon] Yeah. It is great.
[Margaret] You get to embed with a space mercenary fleet, though, right?
[Chuckles]
 
[Brandon] So, I guess my first question for us is, when we're talking specifically about field research, you're going to go someplace and do a thing or interview someone for a primary source, how do you approach it? What is your methodology? How do you take the notes, how do you decide where you are going to go, that sort of thing?
[Mary Robinette] So the… I've done this both as a writer and then also come at it from puppet theater. A lot of what you're looking at is the stuff that you can't get out of the books. Most of this is going to be tiny details. So, what I do first is, I do a ton of research before I go, so that I'm not asking the stupid 101 questions. Because that's a waste of everybody's time. The other thing that I do is, I, in the process of doing that research, I usually identify an expert that I can reach out to. For instance, we were working on a play about Mary Anning, who is the first widely recognized paleontologist, or fossilist, excuse me. Was born in 1799. So I found Dr. Hugh Torrins, wrote to him, said we're doing this, I'd love to… We're going to be coming to London to do research, I would love to connect with you. This is the honorarium that I can offer. It's not a big honorarium. It was like $150. For that $150, he went with us to Lyme Regis, he was delighted to talk about this thing that was his passion. He introduced us to the paleontologist that he knew, he introduced us to the fossilists that he knew. He told us which fossil… Fossilists were worth talking to, which fossil sites to go and look at, what details were relevant. So we went and did those things. Having an expert to give you kind of a targeted in about the stuff that you don't know about was incredibly useful. That… From that, we were able to bring back a lot of visceral sensory details. Similarly, when we did the NASA thing, I got to go into the NASA museums a lot, but the difference between doing that and being taken on a tour by an astronaut…
[Brandon] Right. Climbing through the replica of the ISS…
[Mary Robinette] Yeah. It's a totally different thing. So you can go without an expert, but for me, if you can find someone who is an expert or knows the area, you're going to get a lot more out of it. Among other things, they're going to help you shift your lens, so that you're seeing things the way they see them.
 
[Howard] Circling back real quick on the honorarium, it's worth noting that what you are paying for with 150 or $200 is not their time. You are buying their belief that you are serious about this. It's a small sum, but by offering it… Experts often know to look for that. Oh, there's an honorarium. Oh, you want to learn things from me. Okay, cool. I'm happy to do this.
[Margaret] Depending on where you are in your career and what you're doing and who the expert is that you're approaching, the definition of small sum can become flexible.
[Mary Robinette] Very much so.
[Margaret] If you're going to a local university because you would like information from someone who is a professor there, or something like that, take them out, buy their coffee. That can be a perfectly appropriate honorarium for something like that. Especially if you're in the early stages of your career and you're doing something that's basically on spec for you.
[Mary Robinette] When I was getting information about meteor strikes, I thought I only had one question. So I took a person out for coffee, and then it turned out that I had more than one question.
[Laughter]
 
[Howard] There's a framework that I use for a lot of things knowledge-related. Which is this grid that says there are the things that we know that we know. There are the things that we know we don't know, the known unknowns. There are the things that we don't know that we know. We have information, but we don't know how to categorize it. Then there's the unknown unknowns. I don't know… I don't even know how to ask the question that will get me the information that I need. Acknowledging upfront to yourself that there are unknown unknowns… Mary, you said you don't want to ask the bonehead questions, you don't want to ask the stupid questions. Sometimes you have to acknowledge that I'm going to ask some stupid questions because I just don't know how this works. But you own that upfront, and then when you get thrown a curveball… You wanted to ask one question about meteor strikes and now suddenly you have 100. You're not surprised by that happening. You accept, "Oh. Oh, my goodness, the unknown unknowns' space was larger than I wanted it to be. Now I have a known unknowns space and a long list of questions, and I am prepared to forge ahead into that."
[Mary Robinette] When I say I don't want to ask the bonehead questions, again, working on Calculating Stars, there was no way I was going to learn the amount of orbital mechanics that I needed to know for those books. But I knew the area of information. Like, I knew this is the kind of thing, these are the effects I'm coming for. Whereas what happens to me a lot as a puppeteer is that I'll get people who will email me and say, "Can you tell me how to make a puppet?" I'm like, "Okay. So there's five different types, five different major branches of puppetry. Within each branch, there are subtypes. What is your budget? How… What is…" Like, that's a question I cannot answer. I mean, there are books and books and books about that.
[Howard] It's the same measure of complexity as can you teach me to build a bicycle.
[Margaret] Or the… I feel like the equivalent in my area of the biz. "So, how did you get started in the business?" Or, "How can I break into television?" Like there are a lot of blogs and a lot of books and a lot of information on that topic out there. If someone approaches me with that question, I'm sort of like, "Uh, Google is your friend." If you have… If someone has done their homework and they have a more specific question, that's when it's like, "Oh. Yeah. I can help you out with that."
[Mary Robinette] I just spent hours answering the "How do you build a wing?" Because they had watched a video and they came to me with a specific question. Then we did some follow-up stuff. Totally happy to do that.
[Brandon] This is 100% my experience as well, writing on books. Like, I just recently did a fighter jet book. I thought I had done my 101.
[Mary Robinette] Ha Ha. Oh, yeah.
[Brandon] Then I went to the fighter pilots and it turns out I was full of questions I didn't know that I didn't know, in Howard's realm. But at least approaching it, once my eyes were opened, I was able to kind of get it closer, send it to the fighter pilots, have them say, "No, you still got it wrong, but your closer. Here's this and this and this." Kind of just work towards getting it right.
[Howard] You just named the unknown unknowns space Howard's realm.
[Laughter]
[Brandon] Yeah, Howard's realm.
[Howard] Thank you. Thank you for that. When I sat down to draw the Munchkin Star Finder deck… I'm going to take this into a visual space for a moment. I needed lots of… I needed ways to do shorthand for a space pistol, shorthand for a helmet, shorthand for a Velcro pocket. Where with just a very few lines, I could do a thing. So I found myself googling a lot cartoon image noun. Then I would look at clipart, I would look at things so that I could get silhouettes of them. My favorite example of that was in the Star Finder book, there is this giant space creature that we just kind of acknowledge is a space whale. I wanted an iconic whale, that everyone would look at and just see whale. I ended up with the silhouette of the whale that eats Pinocchio and Geppetto. I used that as the silhouette. It looks incredibly simple when you look at it, but there's 2 1/2 hours of research that went into that card because there were so many options for things which, when I simplified them, started looking less like a whale and more like a shark.
 
[Brandon] All right. Let's stop for our book of the week. Which is actually not a book. It is... Howard.
[Howard] It's not a Howard, either. It's a podcast.
[Chuckles]
[Howard] PBS Spacetime. We'll post the link in the liner notes. The original host was Gabe Perez-Giz. He never actually says his last name. Gabe. The current host, Matthew O'Dowd. These are astrophysicists, who, for about 15 minutes, talk about astrophysics. They go into the math. It is hard-core stuff. But the very first episode, introductory episode, is Gabe talking about let's look at the Super Mario games and determine what the gravity is on the planet of Super Mario.
[Chuckles]
[Howard] What's funny, the answer is it's a lot heavier than Earth. Because he comes down so quickly.
[Oooo]
[Howard] Which means Mario's legs are like rocket engines. But there's another thing that I'll put in the liner notes is my playlist of chronological episodes. They been doing this, I think, since 2013 weekly. At the end of each episode, there's an astrophysics problem for you to look at and try to answer. If you get to the problem… I didn't do any of the problems. I don't do math, I draw pictures. But I would listen to the problem very carefully and ask myself, "What realm does the solution lie in? Am I going to have to do calculus? Am I going to have to do astronomy?" Then, at the end of the next episode, they give you the answers to the questions from the previous. It's super educational.
[Brandon] Awesome.
[Yeah]
[Howard] Super educational.
 
[Brandon] So, we're talking technically about field research. We've kind of strayed a little bit. I knew that we would with this topic. Let's talk about going places. I find that nothing can replace just walking down the street with the mindset of I'm going to have to describe this someday. What are the little details that I'm going to notice? We've spoken many times on the podcast about how small details can convince a reader of a larger reality. If you get the little details right, they will actually assume the large details. So, for me, even if it's I'm going to put this specific café in my book, and it's a café down the street from me, it doesn't mean I'm having to go to Paris. Just saying I'm going to put this building in, what do I notice that's real about this building, has been super helpful for me.
[Mary Robinette] I usually try to do some free writing in whatever place that I go. I give this exercise to my students. It's one of the first exercises, formal writing exercises, I was taught. Which is that you go someplace and you write for half an hour. You don't let your fingers stop moving. You try to capture all of those sensory details. You're basically banking them for narration later. The thing that I would say, also, while were talking about this, is that not everyone can afford to go to NASA or go to Europe. So you can also look for analog field research. So, it's like, I can't go perhaps to Europe, but I can find a narrow street. I can find a narrow street and feel what that's like to walk down. I can't go to that cemetery, but I can go to this other cemetery and I can notice these details about it. I can't go into the NBL pool, but I can go into a pool.
[Margaret] I think, sort of what you're talking about, is getting those sensory details. Because as much as I love my camera, when I'm going out and I'm going to a place, or I'm documenting something for research that I'm doing… It's sort of like when you're going on a vacation and you're snapping so many pictures, you sort of forget to look at things outside the lens. What your camera captures is different than what your eyes capture. So making sure, even if you are photo documenting details, if that's helpful for you, that, sort of, taking a step back, breathing literally and figuratively in the place where you are.
[Howard] One of my favorite research moments… It wasn't really research. Going to Phoenix ComicCon. A bunch of us stepped out of the airport, and, boy, it was hot. We were in the shade, okay. We all commented, "Oh, wow, this is hot." Then we stepped into the sunlight.
[Laughter]
[Howard] David Willis, fellow cartoonist, said, in a very deadpan voice, "We've made a horrible mistake."
[Laughter]
[Howard] Everybody laughs. But that sensory experience, you look at the picture of the line between shade and sunlight, and it looks like that line anywhere that shade and sunlight might fall. But that was not what we experienced.
 
[Brandon] Along those lines, a reminder. Don't just write down what things look like. I have to re-emphasize this time and time again to my students. You will naturally focus on sight, at least most of us will. Try to get the sounds, try to get the smells. Try to get how it feels to step out of an air-conditioned area into the heat. Get those details as well.
[Margaret] I had an apartment fire in the first apartment I was living in after college. The fire was actually in the apartment immediately underneath ours.
[Whoof]
[Margaret] So, our apartment… Not so much. There was some fire, that had come up through the walls, but it was mostly smoke and the fire department coming in and wetting everything down. The most profound memories that I carried forward from cleaning out the apartment after that was the smell of smoky mildew.
[Oof]
[Margaret] Because it is summer in Boston, it is humid, there's no air circulation because all the windows got busted out and are covered in plywood. Whenever I… I was writing something else, I described a fire, and it's like, "The smell of smoke and mildew hung over the place in the following week." It's one of those things…
[Mary Robinette] Very, very evocative. 
[Margaret] I never would have thought about it until I was there, trying to get stuff out of that apartment. So, smells are like hardwired to your memories.
 
[Howard] On the 2017 Writing Excuses Retreat, I got to tour a World War II era Russian submarine. One of the things that I noticed most was not how cramped the large spaces were, but it was when we peered into the cabins and I realized these one… I'm not a tall person, but these people must not have been very tall either, or they were curled up. There's just not much space. A physical description of what you see can convey the size of things, but there is an emotion related to cramped, there is an emotion related to open space. There is an emotion related to all of my things that smell like burnt cheese. That, as writers, is one of the things that is the most critical for us to try to convey. You don't want to tell your reader how to feel. You want to tell your reader how someone else is feeling, so that they can come along for that experience.
 
[Brandon] We are out of time. Hopefully, this has been helpful for you guys. Howard is going to give you some homework to kind of push it along.
[Howard] Yeah. Go someplace close to you, where you've never been. It can… A side street, a store, a restaurant, whatever. Bring your phone… Your phone. Your camera. Take a few pictures. Then go back, look at the pictures, and look for things in the pictures that your eyes didn't notice. Sit down and describe what is in this photograph as if you are writing that is a setting for a story. As if a character is noticing these things. Teach your eyes how to look at the camera and see the things that the camera saw that your eyes didn't see the first time around.
[Brandon] This has been Writing Excuses. You're out of excuses, now go write.
 
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Writing Excuses 14.27: Natural Setting As Conflict
 
 
Key points: Person versus nature, setting, environment! Adventure based on survival, disaster, endemic. Start with research! You have to be smarter than the Boy Scout in the room. In person versus nature, nature serves the function of the antagonist, stopping the protagonist from achieving some goal. There are often plateaus of goals for the protagonist to achieve. Sometimes nature is a time bomb. You can also use person versus nature as one arc or subplot in a story. Person versus nature, especially in science fiction, often has a sense of wonder reveal as the resolution. So it's a mystery story, a puzzle box story. Setting is more interesting when the familiar becomes unfamiliar. Person versus nature, in MICE terms, is a milieu story, with the goal of getting out of the milieu, or at least navigating and surviving it. So, what does the setting throw up as barriers that block that? Especially unanticipated consequences of decisions that the character makes. Often there are anthropomorphized elements, too. What does the character or the setting want, need, and get? Start with entry into the milieu, end with exit from the milieu, and add in lots of complications in the middle.
 
[Mary Robinette] Season 14, Episode 27.
[Brandon] This is Writing Excuses, Natural Setting As Conflict.
[Mary Robinette] 15 minutes long.
[Dan] Because you're in a hurry.
[Howard] And we're not that smart.
[Brandon] I'm Brandon.
[Mary Robinette] I'm Mary Robinette.
[Dan] I'm Dan.
[Howard] I'm Howard.
 
[Brandon] And we're in conflict with our environment.
[Chuckles]
[garbled]
[Howard] I don't think you should do the joke.
[Dan] We are in Houston. It's so humid and hot.
[Brandon] Yeah, we are.
[Mary Robinette] Oh, sweetness. It's so cute that you think it's humid outside.
[Laughter]
[Mary Robinette] I'm just… Oh, poor bunny.
[Chuckles]
[Brandon] We, on the podcast, have rarely done anything where we've dealt with person versus setting. In specific, setting as natural setting, natural… Meaning, these are adventure stories that are survival based, disaster based, or even endemic based. These sorts of things. We're going to talk about how to do that, how to approach making this type of story. You guys have any starting out pointers when you're going to create a person versus setting story?
[Dan] Yes. Do your research. Because, in my experience, the more research you do, the cooler your story is going to get. Because you… Even if you think you know how to survive in a particular environment or overcome a particular disaster, the more you learn about the things that could go wrong and the various solutions that already exist to solve them, will suggest a thousand cooler things you hadn't thought of yet.
[Howard] I… Years and years ago, I think I watched one episode early in the season of Survivor. I watched that for 10 minutes and thought, "Okay. It is taking them way too long to invent stuff that I learned how to make in Boy Scouts. There's got to be a reason why these people don't know how to do that." Because when I was 10 years old… Well, 13 years old, it made perfect sense. I only had to be shown half of this before I figured out, "Oh. Well, obviously, this is the other half." If you're doing person versus nature, you have to be smarter as a writer… You have to be smarter than the Boy Scout in the room. Because the Boy Scout is going to be pretty disappointed if the story starts and they feel like, "Oh. I've got this."
[Mary Robinette] I think, also, for me, one of the things about the person versus nature is that the nature is serving the function of your antagonist. So that means that your protagonist has to have a goal that the nature is stopping them from achieving.
[Brandon] That's a very good point.
[Mary Robinette] That's something that a lot of people leave out. That's why frequently they wind up being very flat. So, a lot of times, it is a character driven goal or some other aspect, but it's the nature that is keeping them from doing that.
[Dan] One thing I see a lot in nature survival stories is that the protagonist's goal is allowed to change more frequently and more completely than normal. Because they achieve plateaus of, "Well, now I've got the shelter built. Okay, I can move on to another goal now."
[Howard] I want to point out that it's… When we think of person versus nature, we very often default to survival. But you can absolutely have a person versus nature story where the big conflict is I am trying to go up the hillside, and come back down with the perfect Christmas tree. The mountain doesn't want to let me do that. The mountain isn't trying to kill me. The mountain's trying to ruin Christmas.
[Chuckles]
 
[Brandon] Would you call Calculating Stars, even though I know there are some villainous characters in it, would you call this a person versus nature story in some ways?
[Mary Robinette] Certainly part one is. I mean, I've… I'm killing the planet, so yes. But part one is very much we have to get out of nature. After that, it is… Most of the major conflicts are coming from societal problems. Where you're having trouble convincing people that in fact the climate is changing on the planet.
[Brandon] Right. But there's also this sense of we have to overcome this thing together as a species. I wonder if that could be put in that same category?
[Mary Robinette] I think it can. Because it… This is one of the things that when you're introducing it into your story… I said that it serves the function of as… Excuse me, of an antagonist, that it's preventing your character from achieving a goal. But the other thing that it can do, which is why I hesitated with Calculating Stars, is it's not so much serving the function of an antagonist. It's a time bomb.
[Brandon] Right. Yeah, that's true.
[Mary Robinette] That's what it's doing. It is providing goals. It's actually allowing people to break hurdles. So I don't know that in… That's in part two of the book, I don't know that it serves the function…
[Howard] Well, what you've raised is… I don't love a novel length pure person versus nature story because that's a long time to wrestle with nature. That said, I loved The Martian.
[Mary Robinette] I was going to cite Isle of the Blue Dolphins.
[Howard] Yeah. I haven't read that one, but I loved The Martian. But it is absolutely useful and beautiful to work person versus nature as one of your big arcs. Knowing how person versus nature works, and knowing how to do it correctly, means that if you're using some sort of formula for timing the delivery of emotional punches, you know how to time these things.
 
[Brandon] Can I put you on the spot and ask for any tips along those lines? What makes these stories tick? Why do we love them? What are some of those beats? Dan's already mentioned one, reassessing of goals, as you achieve smaller and smaller… Larger and larger goals, I should say. You start off saying, "I am helpless. I am going to die. Well, at least I'll do this thing. Well, since I did that thing, maybe I can do this thing. Since I did that thing, maybe I can do this thing." Then, it just escalates to the point that you believe that they can survive in this.
[Dan] Then they build a radio out of coconuts.
[Chuckles]
[Howard] In a science fiction setting…
[Mary Robinette] Gilligan!
[Howard] Often the… Yeah. Was it Gilligan who built that, or was it the Professor?
[Mary Robinette] The Professor. It's always the Professor [garbled who's building things?]
[Howard] I was pretty sure I saw transistor tubes in there somewhere.
[Dan] Those are also made of coconuts.
[Howard] Yeah.
[Chuckles]
[Howard] Coconut glass.
[Mary Robinette] Everything that you need, you just pull out of that ship.
[Laughter]
[Mary Robinette] It was the most amazing… Anyway, your point being, Howard?
 
[Howard] Yeah. The point being, when you are doing person versus nature in science fiction, often the resolution is not oh, I learned how to make a structure out of sticks, the solution is some sort of sense of wonder reveal about how this alien environment really works. That moment… If you've planned that, what you've written isn't what we classically think of as a person versus nature story. What you've written is a mystery story, in which we're being a detective and we're solving a problem. Then you wrap that around a story in which characters are in conflict and the solving of the mystery… It could be a time bomb, it could be a puzzle box type story, but… I do think of these things as name dropping the formulas as I'm building them, because that allows me to very quickly picture what it is I want to do. Then, when I have that picture, I start mapping character names onto it and moving things around. I'm writing a longform serial where I already have a whole lot of established pieces. Coming up with a story and then very quickly mapping a bunch of characters on it… The mapping the characters onto it is often the easiest part. It's coming up with what is that fun reveal? One of the ones I'm working with right now in the Schlock Mercenary universe is Fermi's Paradox. Which is fascinating to think of as person versus nature, because nature here is, and the mystery as it stands, Galactic civilizations have been wiping themselves out every few million years and we do not know why. Is it an enemy? Is it something natur… It's a mystery. It is a reveal. It's fun. If I can stick the landing, I'm going to make so much money.
[Chuckles]
[Mary Robinette] That's really what person versus nature is all about. It's about the money that you're…
[Howard] I want to get out of these woods as a millionaire.
[Chuckles]
 
[Brandon] Dan, you have our book of the week this week.
[Dan] Our book of the week this week is what I consider one of the classic man versus nature survival stories. It's called Hatchet by Gary Paulsen. It's Newberry winning young adult novel. It's about a kid who gets for his birthday a hatchet and throws it in his suitcase and hops on the little Cessna that's going to take him to visit his dad on an oilfield in the Canadian wilderness. Part way there, the pilot has a heart attack and dies, and the kid has to do his best to land the plane in a lake and then survive as long as he can in the middle of nowhere. He's the only character. It's all about him doing his best to survive. It's really… Everything we've been talking about in its purest little young adult form. It's a fantastic book. Very short and easy to read, and awesome.
[Howard] Boy versus nature.
[Dan] I'm going to recommend one more, though.
[Brandon] Okay.
[Dan] We're getting two book of the weeks for the price of one.
[Mary Robinette] Whoo!
[Dan] Ryan North, the guy who does dinosaur comics. He's got a brand-new book out called How to Invent Everything.
[Brandon] Oh, I really want to read that.
[Dan] He sells this, he promotes this as kind of like a cheat sheet for time travelers. If you end up stuck in the past for whatever reason, and have this book with you, you will be able to invent electricity and penicillin and everything you need to make a civilization work. So, as a resource for writers who want to be able to describe characters doing this stuff, it's a really good resource.
[Brandon] Yeah, I think it's… He has this poster that I've seen for years, that is… Hang this poster in your Time Machine, that has all the little tips you would need. It's done jokingly, and he's adapted that now into an entire book.
[Dan] Expanded it into a full book.
 
[Brandon] Let's… On the topic here, Mary talked about setting as antagonist. Let's dig into this idea a little bit more. How do you go about making your setting an interesting antagonist? How do you go about having a story that perhaps has no villain other than survival, or… Yeah?
[Dan] One of the principles that I teach in my How to Scare People class is that something familiar becomes unfamiliar. That's one of the basic premises of a horror story. It's also exactly what's going on in survival and disaster stories. Something like the Poseidon Adventure. It's a cruise ship, we know what a cruise ship is like. Now it's upside down. So we recognize everything, but it's also weird and new at the same time. That gives us that sense of horror, and that sense of unknown. Even though we still kind of understand what's going on.
[Mary Robinette] That's exactly why the upside down is disturbing in Stranger Things. Huh. Interesting.
[Dan] Yeah.
[Mary Robinette] Surprising no one, for me, one of the tricks on making it an effective antagonist goes back to the MICE quotient, which is… It is often a straight up milieu story. So, for me, the thing is, again, you got a character goal, there's the character goal of… Whatever their emotional character goal is, but then there's also the goal of I want to get out of this place. I need to navigate this place. So, finding the environmental setting things that can throw up barriers, that challenge your character's competence, and that are, often, I think, most effectively a result of a choice that they have made. So it's like, well, we've got fire ants coming at us. So, in order to stop them, we're going to flood this area to keep them from coming in. But now, having flooded it…
[Howard] Oh, no. Oh, no.
[Laughter]
[Howard] Islands of swimming fire ants are a thing.
[Mary Robinette] Yes. Exactly. Yeah. This is a film. So it's this unanticipated consequence that makes things worse. I think that's often one of the ways that you can ratchet up the tension and something that a good antagonist does, is they react.
[Brandon] All right. And escalating. That's like… That's a very good point. Making it worse and worse and worse, even as our protagonist is leveling up in what they're able to accomplish.
[Dan] A lot of survival stories also have… Not, they don't have villains, but you can see anthropomorphized elements of the environment that function as a villain. You mentioned Island of the Blue Dolphins earlier. She's got this rivalry, so to speak, with an octopus. She knows, she's scared to death of this octopus, but she knows at some point she's going to have to dive down into that part of the reef, or she's not going to have enough to eat. So it's building this thing up as a villain over the course of the story until you get a showdown. You get a similar thing in the movie Castaway with his tooth. I'm going to do my best to survive here, but sooner or later, I'm going to have to confront that tooth. It's going to be a showdown.
[Brandon] Howard, earlier you mentioned something I thought was very interesting, which is using person versus nature as a subtheme in a story, which you pointed out, you like a little bit better sometimes. Any tips on keeping this as a subtheme or as a secondary plot cycle?
[Howard] The book, Michael Crichton's book Jurassic Park, the character of Dr. Malcolm is… He is the personification of chaos. Chaos is the person versus… Is nature in person versus nature. Malcolm tells us we have a complex system and things are going to go wrong in unexpected ways and they are going to amplify each other and things are going to get worse. By giving voice to that, when it happens, it doesn't feel like, oh, the author just picked the worst possible thing to happen and it happened. It feels like a natural consequence because now we can understand chaos theory. That is layered on top of a corporate espionage plot where it was corporate espionage that caused all these things… That we like to think caused all these things to go wrong at the beginning. But when you stand back and look at the book, you know, well, if it hadn't been corporate espionage, it would have been something else. So having a character who gives voice to the nature without actually being on nature's side can be useful.
[Mary Robinette] Something that you said made me actually think of Lord of the Flies, which definitely begins as person versus nature. One of the things that happens over the course of that, as the boys achieve goals… It's like, okay, we've created shelter, we've created fire, and all of those things, is that the antagonist shifts from being the island to being the boys… The society of the boys themselves. I think that that's something that you can actually do. Something that we see when we have human antagonists, that a lot of times on antagonist will shift. It's not the antagonist that you thought it was the entire time, it's something else. So I think that's something that you can play with with your worldbuilding and your… The setting as…
[Howard] It's an echoing of the principle… The story begins and there's a thing that our main character wants. There's a thing that our main character actually needs. And there is a thing that, in the course of the story, the main character's actually going to get. Often, these are three different things. If you treat nature, the antagonist, the same way, the want, need, get being different things, there's this twist as we discover it doesn't matter what nature wanted, this is what nature needed… And this is what actually happened.
 
[Brandon] Mary, you've got some homework for us.
[Mary Robinette] Yes. So what I want you to do is, we're going to take the milieu MICE thread concept. Which is that a story begins when you enter a place in a milieu story, and it ends when you exit the place. All of the conflicts are things that stop from getting out, they stop you from navigating. They are things that get in your way of achieving that exit strategy. So what I want you to do is I want you to pick a milieu. Pick a setting. Just pick your starting point, this is a character entering. Pick your exit point, that's the character leaving. Then brainstorm about 20 things that are going to get in the way of your character exiting the place. Then, I want you to pick your five favorites and rank them in an escalating order of difficulty. So this is just a structure exercise. If you wind up with something that sounds fun, you can write it. But really, what I want you to do is think about a way to build that setting as antagonist, and that setting is getting in your way.
[Brandon] Excellent. This has been Writing Excuses, you're out of excuses, now go write.
 
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[personal profile] mbarker
Writing Excuses 14.01: Worldbuilding Begins! Up Front or On the Fly!
 
 
Key points: Season 14 is about setting, a.k.a. worldbuilding. Broad pictures, and refine as needed while writing? Worldbuild until you reach an interesting question, something that will sustain interest for a book, then outline and research. Upfront to find points of conflict and friction. Ramifications and ripples often cause revisions. Sometimes you hang a flag on it, and justify why it has never been noticed before. Sometimes you just put a note in brackets and keep going, sometimes you go back and revise. Sometimes you make it up as you go, until you just have to stop and define it. Frequently, when you are in the middle, you just make a note to revise later, then keep going. Two categories, questions that can be bracketed and keep going, and those that must be checked before further writing. Sometimes you start with worldbuilding in hand, then realize partway in the implications, and have to patch those holes. Restrictions breed creativity. Learn to roll with the holes!
 
[Mary Robinette] Season 14, Episode One.
[Brandon] This is Writing Excuses, Up Front or On the Fly!
[Mary Robinette] 15 minutes long.
[Dan] Because you're in a hurry.
[Howard] And we're starting Season 14.
[Brandon] We are. I am Brandon.
[Mary Robinette] I'm Mary Robinette.
[Dan] I am Dan.
[Howard] I'm Howard.
 
[Brandon] Welcome to Season 14. This is the last in our kind of five-year arc, which we started with Season 10. We have done How to Write a Novel. We have done Elemental Genres. Then we did Plots and Character and now we're doing Setting. It occurs to me, maybe we should have done that in reverse order.
[Mary Robinette] I think, you know, I feel like everything is happening for a reason. It's like we planned it…
[Dan] We're discovery writing our podcasts.
[Howard] It's not really all that uncommon to get to the end of the novel and start your worldbuilding.
[Brandon] That is true.
[Mary Robinette] That is true.
[Brandon] And this year…
[Dan] What we're talking about today…
[Brandon] We will be studying worldbuilding. We will have some guests which we'll introduce to you as their weeks,. This first week, we're generally going to take some writing topic, general topic, and attack it from worldbuilding directions. So we're going back to a kind of familiar how much do you do upfront, how much do you do as your writing, and how do you work those two different styles together. But we're talking specifically about worldbuilding this time. So let me ask you guys. How much worldbuilding do you do upfront before you start writing a given story?
[Mary Robinette] So, for me, it varies. I will either… Like, I usually have some idea of sort of a general shape of things. Then it's not until I get deeper into it that I start to go, "Oh. Maybe I should really know about…" Which I find is actually very similar to the way that I do research for historical stuff, that I sort of have broad picture ideas, and then I refine my research. It's just that when I'm doing worldbuilding, the reference library is my own brain.
[Brandon] Okay.
 
[Howard] I do enough worldbuilding… I worldbuild… I mean, with Schlock Mercenary, I am often appending to the worldbuilding, adding politics or whatever. I worldbuild until I have reached an interesting question.
[Brandon] This is for a given story arc [garbled]
[Howard] For a given story arc. An interesting question, an interesting character twist, something that I feel like I could explore for an entire book. Then I begin outlining the story. Usually within the outline process, I'll realize, "Oh. I need to answer some more questions, I need to keep worldbuilding." But that first point, I worldbuild until I found something that is a really fascinating question. When I say question, like a moral question. Like what if or why or…
[Brandon] You can't… Could you name any of those off on the fly, so to speak? I don't want to put you on the spot. I know when people asked me questions like this for a specific example in my lines, I always him like, "Oh…"
[Dan] You're like, "Yes, I do this all the time, but I can't think of anything off the top of my head."
[Howard] [chuckles] Sure. If immortality technology is freely available, where is the pain in death?
[Brandon] Okay. That's a good science-fiction question.
[Howard] I mean, as soon as I ran into that, I realized, "Oh. The stories are going to tell themselves. This is awesome."
[Chuckles]
[Howard] As the stories, as I write, people are answering that question, characters are answering that question for themselves. They are finding their pain points. I'm discovering that. As I discover them, there are related pieces elsewhere in the worldbuilding that I know I'm going to need to lock down.
 
[Brandon] For me, a lot of my worldbuilding upfront that I'm doing is searching for those points of friction and conflict. I'll often be looking for what's going to make a problem for the characters, what's going to make a problem in the world. An example of this being Stormlight Archives, it's pretty obvious. I started with the storms. This is going to change all life around it. That's the sort of thing I spend a lot of time worldbuilding upfront.
[Mary Robinette] I find that… It's similar for me. There's often ramifications and ripples. So I've talked before about in Ghost Talkers that Mrs. Richardson was not… She's not in my outline it all. Anywhere. But as soon as I have… I just had her knitting because I needed something for her to do with her hands. Then I learned about knitted codes. That gave me all of these ripples that went through the world. This is a thing that all say often happens that you'll… Sometimes you'll discover something deeper in and then you have to go back and do revisions. I'm actually going to flag one that you all may have noticed which is that I introduced myself as Mary Robinette. This is an example of worldbuilding, that when we set up to do the podcast initially, I introduced… I had to make the choice, do I introduce myself as Mary Robinette, which in the South is a double-barreled name, or do I introduce myself as Mary, which is easier. I made that choice because I'd given up decades ago. But the ramification of that is that no one… Everyone thinks that Mary is the correct thing. So I was like, "Uh… Let me adjust my worldbuilding." But it has this ripple effect on everything else. That's one of the things that I think is really interesting when you're looking at… When you're looking at your novel, you'll discover something about a character or about the world, and then you have to go back and make it consistent.
[Dan] Fix it all. So we're retconning the podcast now.
[Mary Robinette] We're retconning the podcast.
[Dan] So that you've been Mary Robinette for…
[Mary Robinette] The whole time.
[Dan] Like 12 years.
[Howard] Except we're not… I mean, you're making a joke, and it's funny, and I like that, but we're not [garbled]
[Dan] Thank you, Howard.
[Howard] Most deadpan…
[Laughter]
[Howard] That was actually a very good joke, Dan, you should write that down.
[Chuckles]
[Howard] We're not retconning it, though. What we're doing by now naming the person who used to be Mary, Mary Robinette, is exploring an aspect of Mary's character which has always been present, but which, for various reasons, Mary has not floated up into the foreground of the story. Now she is, and the audience learns new and exciting things.
[Dan] There we go.
[Mary Robinette] It's like… It's also… It's a hanging a flag on it technique which we use a lot, too, when we have those moments where we're like, "Ah…" Because sometimes I will do this, too. I've discovered a thing, and rather than going back and fix it, I will justify why no one has noticed it up until this point.
[Chuckles]
[Brandon] I have never done that before.
[Dan] Never.
[Laughter]
 
[Brandon] Let me ask you, Mary Robinette, then… When you discovered the knitting thing. At what point did you go and study that, and at what point did you put it into the story? So when you were creating this character, you're adding knitting to their character… Did you write the whole book? Did you stop? Did you worldbuild and then go back to the book?
[Mary Robinette] So what I did was I made a note to self in brackets and then kept going. Then… A couple of different points where I'm kind of waffling on something anyway, I'm procrastinating a little bit. I remember very specifically going back and adding her bringing a sweater. That someone in the circle was now wearing a sweater that she had made for them. I remember going back and adding that to highlight the importance of the knitting and bring it to the foreground. So that was… But the… She'd already knit wrist warmers for everybody.
[Brandon] Okay. Yeah.
[Mary Robinette] Because… I think that was actually… So that was actually why I made her knit, was because I wanted to… It was a worldbuilding detail that I put in to talk about how cold it was, because of the spirits. So that worldbuilding… So that's one of those…
[Brandon] Oh. Yeah.
[Mary Robinette] Details that, like, totally ripples down. It's like they all have wrist warmers…
[Brandon] Right. You need to show that it's cold, not just tell us it's cold.
[Mary Robinette] Right.
[Brandon] You need a character, therefore, who is doing this thing. You hit on that… I love it when that comes together in a story.
 
[Dan] Yeah. All these other things pop up. One of the worldbuilding details that I completely made up late is how the monsters work in the John Cleaver series. I did not actually codify it until book four.
[Mary Robinette] Nice.
[Dan] Like, I personally didn't even know how it worked until book four. We started, and I turned the first one in. My editor, Moshe, he said, "Well, you need to make sure for the rest of the series that there's some kind of consistent element." So on his recommendation… That's when I had all the monsters dissolve into tar, basically. Eventually, in book four, I realized I have to know how they work. I have to know how they function. So that is something that I had to make up throughout the series. I kept throwing in more details, and finally had to sit down and go, "Okay, let's define this."
[Howard] One of the reasons that that was so effective… Because what you were writing is horror. If, as a writer, you've already determined how the demons work and fallen in love with it, you are more likely to reveal that detail early rather than late. By saving… We don't know through the entire first trilogy, and that keeps the first trilogy scary in a way that the second… The second trilogy, you had to do different things because we now had an understanding of how the demons work.
[Dan] Yeah.
[Mary Robinette] Although… With the caution, dear listener, that withholding of information from the reader is usually not as interesting as giving them information.
 
[Brandon] Let's go ahead and stop for our book of the week.
[Mary Robinette] So, our book of the week is The Collapsing Empire by John Scalzi. In this book, there is a big Galactic Empire, and people travel from point A to point B through the Flow. What is happening is that the Flow is suddenly shutting down. They don't actually know how it works. It existed before they got there. So this Empire, that's basically built on these… Well, we'll call them wormholes although they're not… That's built on being able to travel these vast intergalactic distances is collapsing. It's wonderful storytelling about what it's like to be on a world where you know that you are not going to be able to leave that planet.
[Brandon] You're used to the idea.
[Mary Robinette] Used to the idea of being able to… Specifically, the way it's collapsing in on itself, you can go to the planet, but you cannot get off of it again. During this period. So it's a really interesting thing. Part of the reason that I thought this would be a good example for our listeners for this particular episode is that I know that John had those big ideas about the Flow and the idea of it collapsing. But I also know that he is very far on the pantser end of the spectrum, and that most of the other details, a lot of those other things, he figured out as he was writing it. You cannot tell which is which.
[Brandon] Excellent. So that is The Collapsing Empire by John Scalzi.
 
[Brandon] So I'm really interested in this specific idea. I think on the podcast in previous years, we've talked a lot about how to research and do your worldbuilding, but I'm really interested in this idea of times when you're in the middle, in the thick of it, and then you stop and realize you need something, and how you actually go about doing that. For me, it is almost exclusively coming from character, because character's the thing I do the least upfront work on. When I'm writing the book, often the passions of a given character and their interests and how religious they are or whatever on whatever axis we're looking at suddenly drives me into saying, "Well, I need to have these steps." A lot of times, even though I'm an outliner, I will just keep going and say, "Make sure you know more about this when you come back to the story." Even as an outliner, I do a lot of that. A lot of the asterisks, a lot of the make sure you add this in here sort of thing. Do you guys do that?
[Mary Robinette] Oh, no. Never!
[Chuckles]
[Howard] There are two categories of questions for me. Category one is I don't remember how many ships they actually had in that one fleet or I haven't determined how many ships they have in that fleet. Anything I write now needs to be in brackets [Howard figure out what this number is] or it needs to be a strip that allows it to continue to be nebulous. Then there are places where… There's a recent strip that was a good example of this. If I don't have the fact exactly right, the punchline doesn't work. I cannot write this scene until I have that piece of information. In which case, I will stop writing in order to go research a thing or figure out a thing. In this case, I had to email Myke Cole and ask if an executive officer… The joke was the captain goes down with the ship, the executive officer musters the dead. Because the XO… They're in a place where the dead are recovering in a virtual space, and the XO is taking roll. The XO musters the dead. Myke's response was, "That is something that an XO would say. I've never heard it before." I was like, "Oh. Oh, Myke, thank you so much. That is perfect."
[Chuckles]
[Howard] That is exactly the ground I want to be on. I could not have written the joke, though, without somebody telling me that.
 
[Brandon] Any other examples? Specific ones from your books or stories?
[Dan] Well, in the Mirador series, my cyberpunk, I did a lot of upfront worldbuilding on the kinds of technology that I wanted to have and… Drones that did everything and everyone has a computer in their head, and started writing and realized that I had inadvertently created what was either a post scarcity or an incredibly wealthy society in order to have that level of ubiquitous technology. So, kind of the off-the-cuff worldbuilding that I had to do was to figure out, well, I don't want that, how can I still have all the toys without… While also having economic pressure? That is where the idea that robots have taken all our jobs and that there's nothing left for humans to really do. That's where that came from, was me trying to patch the hole and make the rest of the worldbuilding work.
[Mary Robinette] Yeah. Yeah. I'm familiar with those holes. One of the things that I've got in the Glamorous Histories is that I have… I decided that… And I've talked about this on the podcast before, that the glamour does not actually cast light. Because if it does, then why would you have candles and all of that? But astute readers will notice that I also refer to a warming charm, and that… The problem is that if you can actually generate heat with this, that a lot of different things start to unravel.
[Chuckles]
[Mary Robinette] By the time I realized that, the book was already published. So then I had to justify it. I'm like, "Well, okay. So why… Maybe it's really dangerous." But if you can do this heat transfer… That was what, more or less, like that was what caused the cold mongers to happen. Was having to justify this decision that I had already made.
 
[Brandon] There's a… There's an adage that the game designer, the head designer of [garbled Magic: the Gathering… Magic uses?] Which is restrictions breed creativity.
[Mary Robinette] Oh, yeah.
[Brandon] Which I've always heard, and I'm sure he got somewhere. I think a lot of times people are afraid that their worldbuilding is going to have holes. But you're going to inevitably have holes in your worldbuilding. Learning how to take that and kind of roll with it can often lead to stronger and more interesting storytelling later on.
[Mary Robinette] There's a saying in puppetry, "If you can't fix it, feature it."
[Brandon] Yeah. That's a great saying.
[Mary Robinette] At the same time, there are times when you're like, "This makes complete and total sense." People will still see it as a problem. Like, in Calculating Stars, I have an email that you can write to me and say anachronism that. I genuinely want to know. But the number of people who have written to me to complain about the transistor radio… I am like, "I've launched satellites…"
[Chuckles]
[Mary Robinette] We've got three satellites in 1952 already in orbit. Part of the reason that we did that was because actually transistors come in a little sooner, and the reason a transistor radio is there is to let you know that. But it reads as a mistake.
[Brandon] Right, right. Yeah. I would say one of the most interesting aspects of this for me was… I've spoken about this a lot. With The Way of Kings, there was a main character in the final product who was not a main character in the original draft. His name is Adolin. What happened is I needed to split off a bunch of chapters from a different main character because they were feeling to at conflict with themselves. I needed two strong characters who had strong opinions, rather than one character who was vacillating between two opinions. That's the easy way of putting it. So I said, "Well, I'm going to make his son a viewpoint character and give his son the other perspective." It ended up working really well. But then the son, who's a duelist and very interested in high-fashion and things like this, made me say, "Well, I need the stuff that he's passionate about. I need to know this." He's become a very big part of the books, because of this thing I changed in the first book. I think that a lot of times, writers are scared of this, when they don't need to be. Certainly you do want to try to not have holes, but you're going to anyway. So learning to roll with them is the way to go.
[Mary Robinette] Sometimes even when you don't, people will think you do.
[Brandon] Yes.
[Dan] Well, something we've talked about before and you can see a lot in writing is when the characters are driving the story and when the story is driving the character. I think characters like Adilon… One of the reasons that he is so interesting is because you built the rest of the characters first, and he came out of the world. He was developed more organically, because he had to be, because the world already existed.
[Howard] So he's native. Everybody else moved in.
[Dan] The world drove him in a way that he didn't… That it didn't drive the creation of the other characters. I think that that… You can tell.
[Brandon] Right. It creates, in some ways, a much stronger… Well, strong in a different way…
 
[Brandon] We are out of time. But Dan has some homework.
[Dan] All right. So, we decided we were going to gamify this for ourselves to keep this fun. So, because we've been talking about kind of improving your worldbuilding, we are going to give you three worldbuilding elements. Then you need to write a scene incorporating them. So these are set for you in advance. The rest of the worldbuilding you have to make up on the fly to patch all the holes.
[Brandon] Dan doesn't know what these are.
[Dan] I don't know what they are. The three of them have written something down on these little cards, and I'm going to read them. Here are your three worldbuilding elements. Red food is taboo. Hairstyles are important. Different species or races of sophont who cannot interbreed or share food. All existing in the same space. So there you go. We have two food related ones. That's kind of cool. So there are your three elements. Write a scene using those. Fill in the rest of the holes as you go as they appear.
[Brandon] This has been Writing Excuses. You're out of excuses, now go write.
 
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[personal profile] mbarker
Writing Excuses 13.31: Learning to Listen As a Writer
 
 
Key points: Write what you know? Extrapolate from what you know? Learn lots of things? Make sure you know before you write? Hemingway: if I write a story every day based on one thing I know, I will never run out of ideas. But how do you incorporate people and things you see around you? Often unconsciously, without knowing where I picked it up? Sometimes very consciously, write it down! Warnings? Sometimes. Often the attitude more than the exact words. Concepts! Pay attention or listen? Spend less time talking than listening, especially when it's something you don't understand. Watch for commonality or overlap. Let the other person tell you what they want to talk about. Release forms? No. A contract for expert knowledge. Be careful when you put people you know in your work. Try to make them not recognizably similar to specific people. Beware of using someone's personal experience as is. Nonfiction research? Watch for common experiences. Borrow an incident, but make the context and characters different. Do pause, and check. Cribbing reactions, probably not good. Borrowing incidents or events, probably okay. Do look for and celebrate differences, which are what make characters pop out and be unique.
 
What did you say? )
[Brandon] This is Writing Excuses, Learning to Listen As a Writer.
[Mary] 15 minutes long.
[Dan] Because you're in a hurry.
[Howard] What?
[Chuckles]
[Brandon] I'm Brandon.
[Mary] I'm Mary.
[Dan] I'm disappointed…
[Laughter]
[Howard] In Howard.
 
[Brandon] So. Old adage in writing, write what you know. Which I've always found a strange adage, because if I only wrote exactly what I know, and I think every new writer thinks this, you're going to end up with exactly the same book every time. But that's not what that adage means.
[Mary] No. I've always thought that that adage actually means extrapolate from what you know.
[Brandon] And learn lots of things. It kind of… I always… Often heard it referenced in this sort of make sure you know before you write. What we're going to be talking about today is if you want to write really spectacular characters, you probably want to learn to be an observer of human behavior and learn how to incorporate that into your writing. Which is full of all sorts of pitfalls at the same time. So, let's dig into it. How often do you incorporate things you see around you, specifically people? How do you do it? What are the issues you need to be aware of?
[Mary] A lot of times, I'm doing it unconsciously, because it's just something that I've overheard or seen and it's a mannerism… I don't actually remember where I saw it or picked it up. Other times, I do it quite consciously, where I will… Someone will say something. I'm like, "That's really smart and clever." I will… I have been known to just write it down.
[Chuckles]
[Brandon] Do you warn them, when you do?
[Mary] Ah… If it's someone I know, I warn them. If it's someone… Where it's on the subway or something, I'm like, "They're not even going to remember that they said that thing." It's not that I'm… The chances of it actually… First of all, the chances of my writing it down being exactly what they said? Pretty slim. But… Frequently, I don't wind up using it, but just the attitude of the character will stick.
[Brandon] For me, it will often be like the… If it's a clever quip like that, it's the concept. Why did I find this funny? A plus B was amusing to me. Can I come up with other A plus B's that are funny in the same way? But sometimes it's the same things you just mentioned. I say that character… The way this person is talking, that snapshot of a personality, is something I want to start playing with in my head until the character will work out.
[Howard] In terms of behavior as a writer, I would categorize that more under pay attention than listen. Listen, for me, usually means when I'm talking to another person, when we're having a conversation, I want to spend less time talking than I spend listening. I don't want to tune out the things that I don't understand. A while back, I just posited a question in response to some silliness that was happening. If somebody in a conversation with you describes an experience they've had that is completely alien to you, what is your reaction? Do you explain it away by telling them they're wrong? Or do you believe them, because there must be some reason that they're telling you this, and continue to listen and maybe learn about something that is completely alien to you? After adopting that second mindset, after realizing, you know what, my experiences, no matter how old I get, how well-traveled I get, how smart I think I am, my experiences are always going to not include 99% of what happens out there. If I want to be able to put those things in a story, if I want to be able to be a good person, I have to listen, and I have to believe. Because most people… I mean, when people are telling you about a thing that happened to them, or a way that they feel, most people aren't lying about that. They're being honest.
 
[Mary] The… One of the things that you were saying about the fact that your experience is only going to be like 1% at best of commonality or overlap, it just reminded me, the… Do you know where write what you know comes from?
[Brandon] No, I don't.
[Mary] It's actually Hemingway. I'm going to paraphrase it badly, but he basically said something like, "If I write… If I pick one thing that I know each day and write a story based on that, I will never run out of ideas." Which is a very different interpretation of write what you know! I think that one of the things for me about learning to listen as a writer is also learning to listen to the… To your own experience, and the places where your experience overlaps with someone else's. That drawing those lines and those parallels are one of the things that can help you unpack stuff.
[Brandon] Right. You may not, in other words, know what it's exactly like to be a welder in the 1940s, but you might know what it's like to be a father, and build on that commonality and explore the parts that are different while reinforcing the parts that are the same as you build a character.
 
[Mary] Yeah, this is something that my mom talks about. So my mom spent several decades as an arts administrator, and would have to… She would have to schmooze. She was a fundraiser. So her job was to be an active listener, because that is the best way to make someone feel… Feel like they are in an interesting conversation, is to let them talk about themselves or the things that they're interested in. But to keep from lying about it, mom would steer the conversations to those overlaps, those places where the other person had something that she was also interested in. I think that that's one of the things as a writer that when we talk about learning to listen, it's really learning to be curious and engaged with other people and to not center yourself in the conversation.
[Dan] Yeah. When I am talking to someone, this is particularly when I'm trying to learn someone… Learn something, I always learn the best stuff when I let them tell me what they want to tell me, rather than trying to get one piece of information. When I was talking to lawyers, I did a bunch of lawyer research for one of my books, there were two or three key things that I needed to know in order for my plot to work. But I learned so much more by just saying, "Well, you know, you… You're the expert here. Tell me more about your job and about what it's like and about your experiences." And just letting them take the conversation where they wanted.
 
[Brandon] This is part of why we're trying to do this, this year on Writing Excuses, is give you once a month or so a glimpse into someone's life that you may not have a chance to interview for things like this that you can use as a resource. My question then, to you… To the podcasters, is twofold. How do you record these things when you are interviewing someone? What physical means do you use? And number two, at what point do you need a release form to use this sort of thing? Do you ever need a release form, or what's the possible… 
[Dan] I have never actually used a release form. Typically, I will mention them in my acknowledgments of the book, and put in the little line of if there's mistakes, they're my fault, not theirs.
[Brandon] Okay.
[Mary] I've used a contract when I have been using someone… Using expert knowledge. With both… In the Glamorous Histories… Actually Glamorous Histories and Calculating Stars, I wound up hiring… In Glamorous Histories, I hired a historical law expert, and I also hired in Antiguan writer/editor to handle some dialects that I knew I was going to screw up. For the Calculating Stars, I hired an actual rocket scientist. Then, I also worked with some astronauts and some other NASA people who were not allowed to do this for money. Because it was exploiting their government position. But with all of them, I'm very upfront about this is the information that I need to get, and I do my research before I talk to them, so that I'm not asking them the 101 questions. Like, "How does a rocket fly?" I don't think…
[Chuckles]
[Mary] I… What I do is, I usually go in with very specific things that I need to know that I can't find. Then… Sometimes I will also do madlibs where I will write a line that just says, "He fiddled the jargon…"
[Laughter]
[Mary] "And turned to her and said jargon."
[Brandon] Jargon the jargon.
[Dan] That was the version of Calculating Stars that I read. It was awesome.
[Laughter]
[Brandon] Now I…
[Mary] It was a lot of jargon.
 
[Brandon] I want to throw something out to you, listeners. We are planning right now to go to NASA and get you some…
[Mary] Some actual as…
[Brandon] Some actual astronauts on the podcast. I tell you this, we'd keep it a surprise but I have…
[Mary] We cannot…
[Laughter]
[Howard] Well, at this point in the…
[Brandon] No faith in our ability to not tweet about it.
[Howard] At this point, they may have already heard one of those episodes.
[Brandon] They may have. That's right. It's possible.
[Dan] Maybe.
[Howard] This was either really surprising, or now you know how excited we were about… 
[Laughter]
[Howard] That thing that you heard us be very enthusiastic about when we recorded it.
[Brandon] Were we going to put that one… Yeah. But…
 
[Dan] So I wanted to jump in quick and say that what Mary's talking about are very kind of specific and professional relationships. If what you're doing is just putting in… Putting people that you know into your work, you often have to be much more careful. When I wrote Extreme Makeover, which is about a beauty company, and I have worked in several beauty companies, I went out of my way to make sure that none of the executive staff in that book were recognizably similar to the executives that I had worked with in those companies.
[Brandon] That's smart.
[Dan] To avoid this kind of what did you do?
[Brandon] It might be urban lore, because I've never had it explained to me firsthand. So this is not legal advice and I'm not a lawyer. But I've heard told to me that the dividing line is use somebody's personal experience. Like, they tell you a story of when they were in World War II, and what exactly happened to them, that's… Then you use that exact story, that is where you're crossing the line into danger territory, that you're going to want to have a release. Because potentially, if that person were to decide to write a book about their life in World War II, and you have used their story, they could materially prove that your story has wounded their chances of their story selling. But when you say this person is a big interesting blowhard at a company, I'm going to create a big interesting blowhard like them and write a story, you don't need a release for that. So, watch that line.
[Howard] You're not going to [garbled]
[Dan] There's that blowhard.
 
[Mary] Just… Listeners. You're right, we did go to NASA last week for you guys.
[Laughter]
[Dan] It was literally last week.
[Brandon] Literally last week.
[Dan] Awesome.
[Mary] But you can tell that we have not been to NASA yet, so we're engaging in time travel.
[Dan] We went to NASA last week. They had a time machine.
[Brandon] We will have another NASA episode coming up.
[Mary] I think it's when we will go to NASA last week.
[Brandon] We will have gone to NASA.
 
[Brandon] All right, let's stop for the book of the week. Howard?
[Howard] Okay. In the interest of learning to listen, there's a nonfiction book by Stephen Dubner and Steven Leavitt called Think like a Freak: The Authors of Freakonomics Offer to Retrain Your Brain. It is… It's a fairly short read, I think it's about a five hour audiobook, and it's got a couple of hours of the Freakonomics podcast tacked onto the end of it. But they talk about how their data gathering tools, as economists, as researchers, forced them to rethink things that were conventional wisdom, common knowledge, whatever, completely turning some of our ideas on their heads. Honestly, if you've… If you're unfamiliar with Freakonomics and all that, that five-hour listen may very well retrain parts of your brain so that you can listen in ways that you weren't able to before.
[Brandon] If you have somehow come to our podcast and not listened to one of the most popular podcasts in the entire world… 
[Laughter]
[Brandon] Then you should be familiar with it, because it's actually a very fun listen. They're great books. I really enjoy them.
[Howard] Well, Dubner, the journalist of the two, Dubner narrates. He's so conversational. It's just a… It was a delight to listen to this book.
 
[Brandon] So, building off of that, how specifically do you guys take a nonfiction book and use it as research for a book you're working on?
[Mary] Heavily. Says the person who writes historical fantasy and science fiction. I use it really heavily. But what I do is I look for common experiences that I see multiple types of characters have. I… But I'm also not above like going, "Well, that's a really harrowing story that I am giving as backstory to one of my characters." I typically don't… I can't even say that. Usually, you can take a single incident and when you put it into your story, the context is so different and the characters that are happening are so different, that it's not the same thing. Like in… There's a character in Calculating Stars who has a medical issue that was a medical issue that I read about in an astronaut biography. But it's also a medical issue that my father-in-law experienced. My father-in-law is a Vietnam-era fighter pilot. In both cases, it was probably caused by being a fighter pilot. So that was the kind of thing, and I was like, well, this experience is something that I feel totally free lifting because it's not a unique experience. Even though I'm taking the inspiration from a specific astronaut's biography.
[Brandon] Right. You want to take this and have it inform a larger picture of the character you're developing, rather than lifting one person wholesale and having every beat be the same.
[Mary] Well, the other thing is that you can take the same incident, but the character is going to react to it differently than the real person did. That's the stuff that's interesting.
 
[Howard] Procedurally, for me, I've found that… I've consumed… Over the last couple of years, I've probably consumed 250 hours worth of documentaries on World War II and space travel and a whole host of other things. All of that, I can't point at any one thing specifically that has informed my writing. But my writing is better as a result. Things have a more real shape because I am learning more real things. One of the most important skills I've picked up was the ability to question myself before I commit something in print. Where I would take something that I'm writing that… You know what, that's right, I remember reading this in a whatever or hearing it in a documentary. Writing something down, often something scientific or mathemalogical or whatever. Then I'll stop and say, "You know what? Let's take a moment and Google and make sure I'm using those words correctly."
[Chuckles]
[Howard] Often, I will find out that I remembered that incorrectly, and I'm going to fix that now. It's… The more I know, the more I pause to check what I know before I commit something to print.
[Brandon] Now, did you say mathemalogical?
[Howard] I said mathemalogical and I said it on purpose, because it's funny.
[Brandon] That is so awesome.
[Laughter]
[Dan] But now, we've called attention to it. I've been trying to remember the name of this woman and I can't and I feel very bad. I will look it up and make sure it gets in the liner notes. But I listened to a memoir by a woman who was a chaplain for the Forest Service.
[Ooo]
[Dan] It was fascinating. There was one particular incident with a murderer that she had to deal with that I just thought was incredible. I spent a year or so trying to figure out how I could incorporate some aspect of that into the book I was writing, and realized that what I loved about it was her reaction and her choices that she had made in that event. That is what kept feeling wrong, and I ended up not using that. So that, for me, has become the line. That if I'm going to talk about an event or a technology or a thing or an illness or whatever it is, that's fair game. But if I am cribbing somebody else's very specific reaction to it, then I've stepped over the line.
[Mary] As we are wrapping up, the thing that I'm going to say that we have not said is we've been talking about the commonalities, but the other thing that's really hugely important is to look at and celebrate the differences. Because those are the things that are going to make your characters really pop out and be unique. So the commonalities are the things you can kind of coast on those, and it's important to know where they are, but the places where your character reacts that are different, those are the things that are, I think, really important. My mother-in-law says that you know that you love someone because… when you love them because of their flaws. I think that's kind of one of the things with… When we're trying to create characters and to listen as a writer, to listen to the things that are different from us and to celebrate those.
 
[Brandon] Awesome. Dan, you're going to give us some homework.
[Dan] Yes. We talked earlier in the episode about interviewing people. So we want you to do that. It might be a good idea to use a clipboard, just so you have something that makes you look a little more like an official interviewer, and a little less like a weirdo in a grocery store. But find somebody that you don't know, out in the world, and just ask them if you can take a few moments and just interview them quickly. Ask about their lives, ask about what they do, their job, learn something you didn't know before about a person that you've never met.
[Brandon] This has been Writing Excuses. You're out of excuses, now go write.
 
mbarker: (ISeeYou2)
[personal profile] mbarker
Writing Excuses 13.30: Project in Depth, THE CALCULATING STARS, with Kjell Lindgren.
 
 
Key points: (Beware of Spoilers) The Calculating Stars. Set During Mercury/Apollo era space travel. Start with We Interrupt This Broadcast, an alternate history about slamming a meteor into Chesapeake Bay in the 1950s. Add Lady Astronaut of Mars, an anthology piece that starts with the first line of Wizard of Oz. Then drop back to write the prequel, 40 years before! And you have The Calculating Stars. Decide that the loving relationship, the commitment, is not going to be a conflict point, although stuff going on around them can strain the relationship. Going up there and doing cool astronaut things is actually a very small part of the adventure for the whole team and the family. Put the focus on emotional reactions and societal pressures more than technical pressures. Survival training. Terminology. The emotional reactions to events, the visceral reactions. The vividness of your first launch. Get experts to fill in the jargon.  
 
What did they say? )
[Brandon] This is Writing Excuses, Project in Depth, The Calculating Stars.
[Mary] 15 minutes long.
[Dan] Because you're in a hurry.
[Brandon] And we're not that smart. I'm Brandon.
[Mary] I'm Mary.
[Dan] I'm wondering what evil plague you have in your lungs…
[Laughter]
[Dan] Over there, Brandon.
[Brandon] I don't know how many of these have aired yet, but I haven't been on the NASA episodes yet. You can tell why. I've been on book tour for a week and also caught a head cold.
[Dan] He was sick, so we had to quarantine him from the mission so the rest of us could carry it out.
[Brandon] But I'm stepping in for this one because we're going to talk about Mary's book and we have a special guest star, Kjell Lindgren. Say hi to the audience.
[Kjell] Hello, audience. I'm excited to be here.
[Dan] Welcome back.
[Kjell] Thank you.
 
[Mary] So I am especially excited about this specific Project in Depth, because it has two unique circumstances for you listeners. So, first of all, this is a reminder that in the Project in Depth's, we go full on spoilers. The Calculating Stars is not a heavy book to be spoiled, but if you're one of those people don't want to know anything ahead of time, read the book first, come back and listen. But the reason I'm excited about it is that we are doing this at an interesting point in the process. I have not yet finished… My editor has done all of the structural stuff on it, but we haven't done the line edits, which means that I'm actually going to be able to incorporate any changes that come up during this conversation.
[Ooo]
[Mary] And because this book is set during Mercury and Apollo era space, and it's involving my Lady Astronaut universe, and we have an actual astronaut here, this is also an opportunity for you to kind of hear sort of what it's like to have a sensitivity reader or a specific expert in to talk about a book. This is kind of what this process is like, although obviously usually it's not done in a podcast format.
[Laughter]
 
[Brandon] So, let's address, at least for me, what the elephant in the room is for this. This is a stor… A novel based on a novella that you wrote. Why did you decide to do it? How did you approach it? Like, just that concept? What's going on here?
[Mary] Okay. So what started with this… For most people. Most people first became aware of this through the Lady Astronaut of Mars. Which is not actually the first book in this series… In this universe that I wrote. I call this my punchcard punk universe. The first story I wrote in this was from a writing prompt. It's called We Interrupt This Broadcast. It was about slamming a meteor into the Chesapeake Bay in the 1950s. That one was… That idea I had was it would be really cool if there was a mad scientist and things went slightly wrong because he had forgotten to account for leap year. That was how that started. Then, Lady Astronaut began when I was asked to write something for an anthology called Ripoff in which we had to begin our story with a famous first line. So I began with the first line of Wizard of Oz, which is why I have the International Aerospace Coalition launching rockets from Kansas…
[Laughter]
[Mary] Because I got locked into that.
[Brandon] Did that ever feel like… I don't know…
[Mary] A giant mistake?
[Laughter]
[Brandon] [inaudible restriction?]
[Mary] Yes. Because it doesn't make any sense at all to launch rockets from Kansas. You want to be as close to the equator as you can be. It's nice to have a big body of water in case something goes wrong. I've got none of that in Kansas. So what happened with the novel is that it's set 40 years before the novella with the same character… Same main character. So there was a lot of stuff that I had to justify in the world that I was locked into. There's also stuff that I just… I looked at and like, "Oh, boy, that timeline was wrong." So Elma in Lady Astronaut of Mars just misremembered the dates on that. 'Cause…
[Chuckles]
[Mary] It doesn't make any sense.
[Brandon] Locked into some character things, right? You've got the relationship which... we know what happens in 40 years. So we know that they're going to be in a loving relationship for another 40 years and things like this. Like, there are certain things... Did that ma… Was this the sort of restrictions breed creativity sort of thing or was this a man, I wish I could just toss this continuity?
[Mary] There were times when I… Mostly timeline issues with continuity. The timeline does not actually make sense. But we just, as I say, handwaved past that. The character stuff, there were things about it… I was committed to having a loving relationship. That's… I liked…
[Brandon] That's one of my favorite parts about the book.
[Mary] Thank you. I feel like it's not depicted often enough. So I… One of the things that I knew going into it was that their commitment to each other was never going to be a conflict point. But that all of the stuff that was going on around them would cause stress… Would put strain on the relationship, but not in the OMG, are they going to break up? I never wanted that to be a plot point.
 
[Dan] So, before we get too far into this, I feel like we may have missed a link in this chain earlier. Where was the point where you decided, "Okay, I've written these two shorts. Now I'm going to go back and write a novel." How was that decision made?
[Mary] I don't actually remember completely.
[Laughter]
[Mary] I suspect that it was something along the lines of, "Hey. That just won a Hugo award."
[Laughter]
[Mary] "Can I market that?"
[Dan] Let's capitalize on this thing.
[Mary] Which is really crass. But it was… To a certain degree, it was looking at some of my favorite works. Like Anne McCaffrey's Dragonrider… The Ship Who Sang, which was a short story that got expanded and some other things.
[Brandon] Even Dragonflight won the Hugo before it was finished as a novel.
[Mary] Yeah. So I was interested in what that process was like. The other thing was that I have these characters and they've got this really interesting backstory that I haven't explored. Like, I talk about in the novella that Elma was one of the first women… The first people on Mars. How does that come about in the 1950s? How do you get to a point where you have women in space since it took a long time in the real world for that to happen? So how do I make it happen faster? So there was a lot of it that there were just pieces of it that I was interested in, but I don't actually remember what it was that made me go, "This is a good idea."
[Chuckles]
 
[Brandon] So, let's get the astronaut, first thing.
[Laughter]
[Mary] Thank you. Because I've been looking at Kjell. I'm like, so… Yes. Tell… So…
[Kjell] I'm coming at this from a completely blank slate. So, not having read the sequel that was first written, I get to kind of follow this chronologically from when Elma first becomes an astronaut. So… I have to say that the relationship between Elma and Nathaniel is one that… There's clearly a very loving relationship, and frankly, Nathaniel sets a very high bar…
[Laughter]
[Kjell] For husbands everywhere. But it's clear there that that is kind of the emotional core from which Elma draws her strength. I think that that really resonates for those of us that undertake these sometimes… Well, not sometimes. These very risky missions. That we, I think, largely recognize that we could not do this, we could not go through selection and go through training and do all that travel and do the mission as a single entity. It requires support at home from the family. Your spouse has to be on board with this. Your kids have to be on board and understand what all this entails. So, for me, personally, and I see that in Elma also, is that it is an adventure for the team, for the family. The other part of it is that you clearly are showing behind the scenes, that it's not just the astronaut that is going up there and getting to do…
[Mary] Really cool astronauty things.
[Kjell] Yeah, cool astronaut things. In fact, that is a very, very small part of…
[Brandon] Well, that's the book, right?
[Kjell] That's real life.
[Brandon] [inaudible]
[Kjell] That's true, that's true. I mean… So, that is real, also. In a typical astronaut career of… I don't know if you can call 20 years typical, that's maybe six months, maybe a year in space. So most of that time is spent on the ground, with this larger team that makes that possible. That is reflected in these… You know, the calculators that are doing the work and mission control and the engineers and all that. So that is, I thought, really well depicted and reflected in the book.
[Mary] Whew!
[Brandon] I'm going to build off this and ask you a question, because this is one of the most interesting things about this book to me. When you first started talking about it, I remember brainstorming with you. What is now two books was one book. A lot of the things you talked about were going to be… All ended up in the second book, right? The quote unquote exciting parts. Right? The actual flying, the rocketship, and [inaudible]
[Mary] Right!
[Brandon] Yet, this book is very compelling. You made an extremely compelling book out of quote unquote the boring parts. It's not boring at all. In fact, it feels breakneck to me throughout the entire story. So, how did you structure this, knowing that what everyone expected to be the book wasn't going to come until the second book, and how did you keep it paced and exciting?
[Mary] So, this was… when we were talking about it was… My plan was that I was going to structure it like three novellas. That novella one was dealing with the asteroid strike, novella two was the push to the moon, and novella three was the push to Mars. As I got into it and started… Was working on it, there were sections that… Because I knew I was going to be doing them in novella three with the Mars, that I was needing to skip in novella two, the push to the moon, because they felt… It felt… It was going to be repetitive. But it also meant skipping things that were really emotionally important. So I talked with my editor and said I feel like I have made a structural mistake and that this is actually two different books. As soon as we did that, and moved Mars to being its own book, that freed me up to deal with a lot of the unsexy stuff. But the things about… That I had been reading about in all of these different autobiographies by astronauts, talking about the selection process and getting the call and the first time that you do… The first training flights that you do and all of these different things that are these emotional points. So what I was trying to work with was… With this was not so much the question of… It's never a question of is she going to the moon? Is she going into space? That's never… But how and when and what is she going to have to push against? So what I wound up doing was trying to focus more on her emotional reactions to stuff, and also the societal pressures, rather than the technical pressures. The technical pressures, I felt like, well, this is our job, this is what we're doing, this is the thing we do. Then, the societal pressures were kind of more my major plot points. Because it's set in the 1950s, which is in the middle of the civil rights era.
 
[Dan] So, one of those kind of emotional arcs that you do in this book is her overcoming this kind of very intense anxiety disorder that she has. I am wondering how much of that was presaged by the previous books, or is that just you felt like it was important for her character and you created it for this one?
[Mary] It was something that I created for this. By 40 years later, she's got that pretty much under control. In part, because the specific anxiety that she has is a social anxiety disorder. You have things… You strap her on a rocket, she's fine. But you ask her to speak to a large room, she's like, "I'm not okay with that." That is true for a lot of people. Also, oddly, people with things like social anxiety disorder tend to be really good in a crisis situation because they're used to managing low level… Or high-level anxiety all the time. So they're actually quite levelheaded when things are going wrong. I added that because I had a character who was hyper competent. That was this canon thing. She's a pilot, she's this computer… Mathematician. I needed to give her a breaking point, a weakness. That one was a very obvious one for a number of reasons. One of which is that it also allowed me to highlight some of, again, those societal pressures. Because she's bucking against what it is that she's supposed to be doing, the hole that people keep trying to fit her in. So that was one of the reasons I added that to her character.
[Brandon] Oh, go ahead.
[Kjell] I have to say that that societal part was something that it was hard to read. The reactions to… The introduction of the female astronauts, and photos of them powdering their nose in the cockpit, or as they're doing a dunker test, putting them in bikinis. So from today's perspective, I have a really hard time with that. But when I think back to the 50s, and you've just introduced a new astronaut class and you ask this group about cooking in space and this cook about what they're going to accomplish during a mission. I mean, of course, that is very foreign to the experience… I hope is very foreign to our experience now, but it really brings you into the era that we're talking about.
[Mary] It was… That was based on two things, which are both unfortunately real world. One is the way the WASPs were treated in World War II, and a lot of the early women airline pilots… Just even becoming airline pilots. But there was… One of the things that they would have to do… I read about… I think this is in Jerry Cobb's book… But in one of the books about early women pilots, they would talk about how they would fly, and they would own their own company, or they would be… The captain. They would get in the craft, they would fly it to wherever they were going, and then they would have to slide their trousers off and slide a skirt on before they got out, because the people wanted to see them in skirts and heels. That they would have to powder their nose in the craft and put on the lipstick before they got out because that's what the client expected to see. Some of the first women astronauts talked about the different questions that they got from the press. You can read them and you're like, "Yup." I mean, I've pushed it a little, but not very far.
 
[Brandon] Let's stop for the book of the week. You were going to tell us about Riding Rockets?
[Mary] Yes. So this is one of the books that Eileen known very heavily when I was writing this. There were a number of them which we've talked about on other podcasts. But Riding The Rocket… Riding Rockets by Mike Mullane, who is a shuttle era astronaut. It is a fantastic autobiography. One of the things that's great about it is that he came into the program when a lot of the Mercury and Apollo people were still there. So he's got this perspective, where he's looking at the way the program is changing, and also he's a really compelling storyteller and very good with sensory details. I pulled a lot of stuff from that.
[Kjell] I really enjoyed that book as well. It's a great shuttle era book.
 
[Brandon] Let me ask you, Kjell, did you get freezing water squirted in your ear?
[Kjell] I did not get freezing water squirted in my ear. I spent three days and two nights in a freezing Russian forest. But I did not get surprised with a…
[Mary] Yeah. That was… I so wanted… That was one of the things that I wanted to fit into the book and just there wasn't a structural spot for it, was the wilderness survival stuff.
[Kjell] You bet.
[Chuckles]
[Mary] Ah, I wanted that in there. So I'm going to do…
[Brandon] What do you mean by that? Like, you actually… They make you do wilderness survival?
[Kjell] Absolutely. So they did it back in the Apollo days. In fact, there's a great photo of… Actually, I think it's the Mercury 7 out in a desert. They've cut up a parachute and tied it on their heads, they're in various states of undress, because they're out doing essentially desert survival.
[Mary] They weren't sure where they were going to come down.
[Kjell] Right.
[Brandon] Okay.
[Kjell] So, as a part of our training, we do water survival and winter survival to prepare us for the possibility of one, landing in water. The Soyuz spacecraft is designed to land on land. So a water landing requires some additional procedures and training. Then winter survival, because… I did in fact at the end of my mission land in the middle of the night in a blizzard. So had the team not been able to track us, then we would have to have been able to fend for ourselves for a little while. That technology's improved since the days that we really kind of started this training. We have GPS, we have satellite phones. So the fact that we would… The team wouldn't be able to find us is fairly remote at this point. But the winter survival training is a little bit of a… A little bit of a haze.
[Chuckles]
[Kjell] Just to kind… It's that Type II fun that I think in a previous podcast…
[Laughter]
[Kjell] That Tom Washburn was talking about. Type I fun being the fun that you're having in the moment, and the Type II fun the experience that you think back at and you're like, "It's fun, that that is done. That is over."
[Mary] Well, it's also… My father-in-law was Air Force, Vietnam-era fighter pilot, and they did survival training with them as well as a teambuilding…
[Kjell] Sure.
[Mary] And ways to test how you react under pressure situations without the safety net of well, I'm in a simulation. Like, no you're actually…
[Dan] No, you're not…
[Mary] You could actually die out here.
 
[Brandon] So, let's talk about the climax, because we're running… We only have a few minutes left. This book pushes toward lift off quite effectively. I wanted to ask, Kjell, this is your chance. What did she get right, what did she get wrong?
[Kjell] Well, let me tell you, it's clear that you've done your research, because the terminology that you use, even the tempo of the use of that terminology, is really good. The acronyms, people railing against acronyms…
[Chuckles]
[Kjell] That's all… That is all very common to the experience. So in the biographies that you've read, the pieces that you've borrowed, that feels very familiar and sounds very familiar. But you don't dwell on that. That is background. I really appreciate that. What you do… I thought you did a great job of is really focusing on the emotional reaction to various events. Talking… The description of taking off in a T-38 and the ground falling away below, and the same with her other flights, that sensation of taking off. Then the launch. It's not so much a description of necessarily what's happening. You certainly let the reader know what's going on. But it is that visceral reaction, it is the explanation of how she's feeling as she experiences these various milestones as they climb into orbit. That is really what rang true to me, is the description of the person that's going through it, and not so much the technical description of okay, now this is where the rocket is. So not just the launch, and not just taking off. Sitting in Mission Control. How you feel when you see a rocket explode. All these things rang very emotionally true to me.
[Mary] Oh, good. So, here are the hacks that I used to get that.
[Laughter]
[Mary] One is that I noticed in a number of the autobiographies when the astronaut began talking about their launch, their first launch, they switched to present tense. Chris Hadfield's… In his Astronauts' Guide to Life on Earth, says that he's switching to present tense because it is that vivid, that it feels like something that he has just done, because it is unlike… It doesn't fit… It doesn't get blended into other memories.
[Kjell] It's interesting that description of it. I see it in your book as well, is that it is not a narrative of… Like this is my launch narrative, this is what happened when I took off. It is snapshots of memories and emotions that you had at a particular time. So I remember the whole launch sequence, when the engines started, and that there are various specific times, when the launch shroud pulled away so we were able to see out the window for the first time. My first glimpse of the Earth, the arc of the Earth and the blues and whites contrasted against the sky. When… The first time I opened the hatch to get ready to do a spacewalk. Just various specific snapshots. It does feel very present and it's not… You can string those things together as a story, but… Yeah, these are very brief glimpses in time that you remember and just are able to relive.
[Mary] So, let me tell one other hack that I used… Or two other hacks. Because these will be useful for readers. Or for writers. One is that I basically grabbed the Mercury… Because NASA has these online. The transcripts of the Mercury launches and the Apollo launches. And used them as the outline for the scene, and wrote on top of it. Pulling up some stuff to… I'm like, "And we're going to skip past this very long thing." Then the other thing is that… Which Kjell is well aware of… I would write sections and be like, "Then the captain turned and said jargon."
[Laughter]
[Mary] "And he handled his jargon." Then I sent them off to experts. So I would email Kjell and I had a rocket scientist and for Fated Sky, I also had the person who does the algorithms to figure out where the landers should land. I would send it off to them and say, "Can you just play MadLibs with this?"
[Laughter]
[Mary] Katie Coleman also, who's a shuttle era astronaut. So, technically speaking, sections of this book were written by an astronaut.
[Brandon] Or multiple astronauts.
[Mary] Or multiple astronauts.
 
[Dan] The version of this that you sent to me was early enough that it still had a lot of that in there. I remember in particular, I'm fairly certain it's the sequence early on where she is flying the plane into Kansas, and it just broke, and there was about a half page all in brackets that said, "Okay, I haven't written this scene yet, but here's a bunch of jargon I've already collected." Then you just had some sentences that could be used to fit in as she talks to the tower to make the landing. Which is not something I've ever done. I thought that was a really cool trick too.
[Mary] I found a… Without one, I'm not sure if that's the one. There was one of them where I found a training video of how to… It's an Air Force training video from like the 70s or 80s of how to start a T-38. So there's an instructor talking through it, and it's real-time, and… So I'm just like, "Wait. Gonna pause that. What did they just say?"
[Chuckles]
[Dan] Write all this down.
[Mary] Because it's exactly the thing that I have, where I have a trainer, and I have a… The pilot in the back, and these are the back-and-forth between them. I'm like, "Okay. Noting that." My father-in-law had a number of things that were wrong with the… Which I think were all fixed by the time you guys read it. With some of the piloting stuff. Because he had flown all of the planes that I talked about. He was a test pilot, too. So…
 
[Kjell] So there is one piece, though…
[Mary] Yes.
[Kjell] In chapter 34…
[Dan] Oh. I'm excited.
[Mary] Yes.
[Kjell] Where you talk about… So it looks like a grab from shuttle era description of the TALs, the Transatlantic Abort. Talking about the OMS engine systems. So that is very, very shuttle specific…
[Mary] Ooooo...
[Kjell] So for anyone that knows kind of the shuttle lingo, they will see this as a… This is a shuttle lingo grab. So there may be pieces of that that are applicable. It's kind of the Mercury Gemini Apollo era vehicle. But this is probably some of that terminology. You'd have to really make sure that that fits. Because they didn't have an OMS… The shuttle had an OMS engine, but the…
[Mary] Right.
[Kjell] Apollo era did not.
[Mary] Of course they didn't.
[Kjell] We planned aborts for the shuttle, so that they would actually… Could land, so there's a Transatlantic Abort, there's a Return to Launch Site Abort. If you're aborting off of the capsule, you're basically just going into the drink somewhere.
[Mary] Random.
[Kjell] Along the flight path.
[Mary] Okay. Yeah. So that is… 
[Kjell] So we want to reconcile that with this era of spaceflight.
[Mary] Yeah. Thank you. I will totally go… Readers, you will not see that in there because I'm going to go fix that… And get more details on it.
[Dan] But the original version…
[Mary] The original…
[Dan] Will be available somewhere?
[Mary] We're putting the original version up on the… Of anything that I… Chapter 34, up on the Patreon, so you can see after I… See the Transatlantic Abort… No, that's… Of course. Right. I think I probably grabbed that because I couldn't find any stuff about aborting from Apollo and Mercury because of exactly that. Interesting. Huh. Anything else that I got wrong? Please tell me things.
[Kjell] Oh, boy. So, I just want to say, I really enjoyed this alternate history. Because there were brief glimpses… 
[Mary] That's not a thing I got wrong.
[Kjell] No, that's not.
[Laughter]
[Kjell] No, I'm… I don't have a whole lot…
[Dan] Yes, you did. Dewey loves [inaudible]
[laughter]
[Kjell] That's right. Dewey's in charge, and we hear… We see Aldrin and Armstrong and Collins name in the next… The new class of 35 astronauts. So there are pieces of our history that have been borrowed into this, and I really enjoyed that. I love that it started with a cabin in an earthquake, and that her description of the launch was shaking like a cabin in an earthquake.
[Mary] Yay. Circular stuff.
[Brandon] It is a really good book.
[Mary] Thanks.
[Brandon] You guys all have obviously read it, because we told you you had to, but if for some reason you haven't, you need to read this book, so that you can read the sequel.
[Mary] Right.
[Brandon] Which is…
[Mary] The sequel is all space, all the time. I mean, they have to get to space.
[Dan] Most of the time.
[Mary] Most of the time. Yes, and the sequel has a section that I changed because I was talking to Kjell at a convention and he talked about watching in The Martian movie someone changed direction in midair. I remember that he was continuing to talk, and I'm like, "I am rewriting a scene in my head, while this man is speaking to me."
[Laughter]
 
[Brandon] We are out of time, though. We've already gone about 30 minutes. So, Dan, you've got a writing prompt for us?
[Dan] Yes. Okay. So, what we want you to do is re-create for yourself a little of what Mary did with this. Take something you've already written. It doesn't matter what it is. Something you've already finished. Then write a prequel of that that takes place 40 years earlier.
[Brandon] All right. We want to thank Kjell for being on with us.
[Kjell] Thank you for having me.
[Brandon] This has been Writing Excuses. You're out of excuses, now go write.
 
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[personal profile] mbarker
Writing Excuses 13.28: What Writers Get Wrong, with Wildstyle.
 
 
Key points: In describing hip-hop production, writers often forget there is an artist-producer relationship. The producer/engineer picks the beats, composes the music, mixes it, makes the artist sound the way you hear them. Artists and producers dabble in different areas in the music. In hip-hop, artists do the lyrical work, the rhyming. The producer/engineer composes the beats, the melody. There's a collaborative interplay in the best relationships. Sometimes the artists ask for a certain kind of music, sometimes the producer/engineer composes something and thinks it would be perfect for someone. How do you make it real? Focus on the relationship between the producer and the artist. Twitter beefing, jealousy, and producers trying to steal artists? What makes a producer wild? Artists who know everything, who want to tell the producer how to do the composition and engineering. 
 
Talking about ... my generation... )
[Brandon] This is Writing Excuses, What Writers Get Wrong, with Wildstyle.
[Mary] 15 minutes long.
[Dan] Because you're in a hurry.
[Howard] And we're not that smart.
[Brandon] I'm Brandon.
[Mary] I'm Mary.
[Dan] I'm Dan.
[Howard] I'm Howard.
[Brandon] And we have special guest star Wildstyle. Thank you so much.
[Wildstyle] How y'all doing?
[Brandon] We're doing all right. We are live at GenCon.
[Woo hoo! Applause!]
[Mary] Awesome. So we're so excited to have you on. Just to give the readers a… The readers? Hah. Just to give our listeners a little bit of a grounding in who you are, and so that they know you don't exist along just a single axis, tell them a little bit about yourself.
[Wildstyle] Okay. So I'm a lifelong musician… I actually started out as a violist.
[Mary] Ooo...
[Wildstyle] When I was 11. I also spent 15 years working on cars and equipment and such, and I'm also a community organizer, as well. I'm also a hip-hop producer and manager.
[Mary] So, of these various identities and professions, which are we going to focus on today?
[Wildstyle] We're going to focus on the hip-hop production, producer and managing.
[Mary] Awesome. So…
[Dan] I'm so excited about this.
 
[Mary] What do writers get wrong about hip-hop production?
[Wildstyle] I would say writers normally forget that there is even an artist-producer relationship.
[Mary] Yeah.
[Wildstyle] That's like one of the most important things, even in the music that you hear on the radio. Like, I don't know if y'all listen to Drake, but he has a producer/engineer called 40. That guy's responsible for his sound. He is the one that picks a lot of the beats, and mixes it, and makes Drake sound like you're used to hearing him. Without that guy… Drake wouldn't sound like the person that you've ever heard.
[Howard] You've already… I majored in music composition and sound recording technology. A long time ago.
[Laughter]
[Howard] Back before anything was digital.
[Laughter]
[Howard] There we go. When I was doing this, there was the artist, there was the engineer, and there was the producer. The idea of there being a producer/engineer, at least where I was doing this, was not a thing. So you've already… You've already broken one of my rules in my head. Tell me how that works? How do you be a producer and an engineer?
[Wildstyle] Well, I mean, in hip-hop, in the early days, people were doing it, and I think still now, because we all don't make that much money…
[Laughter]
[Mary] Just like writing.
[Wildstyle] Drake… Yeah. Exactly. I see a lot of parallels. But there's not a lot of money to be had, especially at the aspiring level. Which most people are. Therefore, if you only compose music and make beats for artists, you're going to have a hard time. So most… Not most people, but a good portion of producers actually learn to record and engineer the artists. In fact, a lot of artists engineer themselves, or they can if necessary. Little Wayne was one of those who actually mixed himself as a rough mix, and then give it to one of four engineers in the world and let them play around with the concepts that he had come up with. So this is really common for artists and producers to dabble in several different areas in the music, so that they get the sound that they want, or just because they want to experiment. So…
[Mary] So, for me, because I come from classical music violin, the… What it sounds like, to translate for my own brain, when you're talking about people adding beats and things, it sounds like they're actually participating in the composition process as well?
[Wildstyle] A lot of times… And that's another thing. I think on… When you see it in the movies and stuff, sometimes they overdo the artist participating in that process. I think with modern hip-hop, and I don't think it's a good thing, but that doesn't happen as much. It definitely… When it does happen, it doesn't happen the way it happens in movies. There's… If their artist is participating and great things are happening with the composition as it's happening, it is because they have a relationship and they have built that over time and they… The producer knows what the artist is capable of, not always what they like…
[Chuckles]
[Wildstyle] But what they're capable of, and what they're going to be good at, and that's how that happens. That… It's just not… People don't see that.
 
[Howard] You're using some shorthand here that may be going right past our listeners. When you say the artist's participating, the artist, in a hip-hop album, they are responsible for the lyrical work, the rhyming, the part that our linguistic processors get. The producer/engineer is the one doing the beat composition. If there are melodic elements, that's them.
[Wildstyle] See, but often times… In modern hip-hop, the artist will go… Not have as great a relationship, like the… Especially aspiring ones, they will find just like random instrumentals on YouTube or something, and start, and write a song to it. But when you… Most successful artist have good relationships with their producers, so that… They're not going on YouTube and picking a random instrumental, they're absolutely sitting down with one person, and they will either be in the studio with them, or they will have been in the studio and tell them, "Hey, send me this, send me that, I want something that's dark, I want something that's vibrant, I want something that's tempo." That's… The stuff you hear on the radio, even the successful underground artists, they typically work with fewer producers and they all have personal relationships with them.
[Mary] So why don't you… Because I think this will be useful for our listeners. Why don't you walk us through the process of starting a new work? How does that go?
[Wildstyle] Well, depending on the artist… I have a handful of artists that I work with, and not much more than that. So I record… I engineer the music and I compose a lot of the music, so often times they may come to me and say, "Hey, I'm looking for this. A dark sound." Or "I want this type of feel." Or they'll reference me other songs. Either I'll come up with that or I will find something that I have already composed and I will send it to them or play it for them in the studio. Also, how this works is that I can be doodling and come up with this amazing composition, and I'm like, "I think this would be perfect for so-and-so." Either I'll wait until they get in the studio, which I prefer to do so I can see their real reaction…
[Laughter]
[Wildstyle] Or I'll take a chance and email it to them and hope that they're not emailing it to everybody else to see what they think and check out what I'm doing. But often times, that's how things get started.
 
[Brandon] Let's go ahead and stop. You're going to pitch an album to us, right?
[Wildstyle] Yes. This is an album that I executive produced for an artist named Pope Adrian Blessed, and you can find him on the web, popeadrianblessed.com. It's only three tracks along, but I engineered and produced all of that along with my friend, Ares. He produced… He composed one of the instrumentals on their, and I actually mixed and recorded all of it. It's probably different than what y'all have heard. It combines lyricism with a lot of sonic… A sonic sound that's not common with lyrical rap. So it's…
[Howard] What's the album called?
[Wildstyle] Eastern Conference. You can find out on iTunes, Spotify, SoundCloud, [tidal?], whatever you have. Apple Music.
[Dan] Awesome.
 
[Howard] So what… Earlier, when I said you'd crossed the producer/engineer boundary that I thought was a sacrosanct thing…
[Chuckles]
[Howard] And then you're describing your process and I'm like, "Oh, yeah, you also crossed the composer-engineer boundary…"
[Chuckles]
[Howard] "And the performer-composer boundary…"
[Mary] And the orchestrator boundary...
[Laughter]
[Howard] The amount… When you… When I hear the word producer, I think of the guy who sits in the back of the studio and just basically is grouchy.
[Laughter]
[Mary] Do you do that too?
[Wildstyle] I'm notorious for being that person, actually.
[Laughter]
[Howard] But what you've described really is 90% of what people hear. It's just… It's like the whole process, and the artist happens to be standing out front and making meat noises with the face hole.
[Laughter]
[Wildstyle] You know… That is…
[Howard] Doing it really well.
[Wildstyle] But I agree with you. Sometimes, in the past, not so much with my current artists, I have to remind them that this is all more like a NASCAR race, where I'm your crew chief and you're in the car. You need me as much as I need you.
[Howard] You're the crew chief and the pit crew and the tires and the car…
[Chuckles]
[Howard] And a large portion of the track.
[Laughter]
[Wildstyle] Sometimes it feels that way.
[Mary] [garbled] running over you.
[Howard] I'm having a great time. I could… This is fun.
 
[Dan] Well, I… So I've been thinking about this, this exact topic as you're describing this and realizing that it sounds like this is much more collaborative than the kind of author-editor relationship, which is what I assumed that it was. So I'm wondering, and maybe this is a weird subject to bring up, but I'm wondering a little bit about the issue of credit. Like, because you mentioned earlier, Drake, and I know Drake and I've listened to Drake. I had no idea who his producer was. Is that just me being an idiot, or…?
[Wildstyle] I think… Well, I…
[Dan] You can say yes.
[Laughter]
[Wildstyle] I'm not going to say that, but I think like most hip-hop aficionados and people that are really deep into hip-hop would automatically know that his producer is 40.
[Dan] Okay.
[Wildstyle] The sound they've crafted over the years… He's been there almost from the very beginning.
[Dan] Wow. Well, okay.
 
[Mary] We have been schooled there. So, when you are… We've talked a little bit about the things that are annoying. What are some things that our readers could do… I keep saying readers. Our listeners could do for their readers to make it seem more real, to make it seem more grounded?
[Wildstyle] I would say, focus on the relationship, because the relationship is up and down. At the same time, especially if the artist is a big time artist, or they're making a little bit of money, or they've got a growing fan base, there's going to be plenty of other producers that want to come in and wreck that relationship, or get in so that they can take advantage and then they'll have their work out there, they can possibly make money, or they can get bigger opportunities. That often can be a bigger issue. You often see, in the hip-hop scene, that the artists and producers will end up twitter beefing off of just the weirdest stuff. I don't know how many of y'all listen to Future, but Future and Young Thug had a beef over their producer, Metro Boomin. They were all on Twitter, just acting crazy over this, and it was because of a little bit probably jealousy over they both have the same producer, and some felt that they had more, better hits with them than the other one.
[Howard] Glad that never happens with writers.
[Laughter]
[Brandon] Well, they write for a living, so they know how to go on Twitter and always…
[Laughter]
[Mary] [garbled]
 
[Dan] [garbled] with a straight face. So can you point us towards some depictions? The media depictions in books or TV or movies of hip-hop production and that producer relationship that you think are accurate? That you think have done a good job? Or can you point us toward some that are terrible?
[Wildstyle] I would say, and this isn't really hip-hop as you would think of it, but the James Brown movie about his… The bio-pic, Get On Up, was a… I don't think they quite got it right, but Bobby Byrd was like a big key to James Brown's sound, and he stayed with him, and when they finally fell out for the last time, James Brown's career went down. It was very, very quick. For his late 70s, James Brown never did have another hit.
[Mary] So this producer-artist relationship is much older than I was realizing it was. Fascinating. So with… As we're kind of wrapping up, since I do love watching people rant, pick anything that makes you kind of just flip the table.
[Howard] You're asking him to go twitter beefing live.
[Laughter]
[Wildstyle] Right. Which I do too much of.
[Mary] Not… He can pick a fictional example. He can pick out the pet peeve. Because one of the things that I think is very telling in fiction is when someone is doing a process that is so annoying. Like, what is it that is so annoying to you when you are doing your job that you just kind of want to flip the table sometimes?
[Wildstyle] Oh, as being a producer? Oh, I think it's artists that think they know everything.
[Laughter]
[Wildstyle] Often times, you will… People that you know, sometimes they get a little ahead of themselves and they want to tell you how to do your job as the composer, and as the engineer. They have all these ideas. Some of them have good ideas, and some of them have really bad ideas. Sometimes you're expected to try to piece together really bad ideas. When it doesn't work, it's your fault.
[Laughter]
 
[Brandon] Thank you so much, Wildstyle, for being on the podcast with us. Did you have homework, or a writing prompt, for our listeners?
[Wildstyle] I would say, if you haven't seen the movie Get On Up, to watch it, because that's… That gives an interesting dynamics of some of the things that… Not hip-hop, but hip-hop was founded on that… How artists have this tension with their producers and their management and everything else about the sound. I think that would help the writing and understand how hip-hop producers…
[Howard] If I can echo that, which we don't usually do during the writing prompt. But the things that you are describing, it is impossible to write these things well without listening, without hearing the music, and learning to put into your ears and kind of into your heart, the sorts of things that you're describing happening in the studio. That movie's a… Movie's really smart.
[Wildstyle] Yeah, it is. It is. I would recommend everybody watch that if they're interested in writing about hip-hop or music in general.
[Brandon] All right. Well, thank you so much. And thank you to our audience.
[Applause]
[Brandon] This has been Writing Excuses, you're out of excuses, now go listen.
 
mbarker: (ISeeYou2)
[personal profile] mbarker
Writing Excuses 13.24: What Writers Get Wrong, with Piper, Aliette, and Wesley, with Special Guest Ken Liu

From https://writingexcuses.com/2018/06/17/13-24-what-writers-get-wrong-with-piper-aliette-and-wesley-with-special-guest-ken-liu/

Key Points: The Asian Diaspora, or the Great Diaspora, refers to the fact that people who claim an Asian identity or Asian ethnic origins no longer live in the cultures and lands of their origins, they are spread around the globe. Pet peeves? The limited set of roles often occupied by Asian characters in popular media, especially torn between their two identities. These characters are not a symbolic background where cultures are fighting. Who should play what characters? Make a decision, and be ready for the meta-conversation that will happen around it, because you are doing it in a community. Beware of trying to have one character represent all of Asianness. To write better characters, don't think of your Asian character as having an identity that revolves around being Asian. Write characters who are individuals first, and their ethnic identity is secondary. Do talk to many people in the ethnic group you wish to use for your characters, and ask questions. Be aware that Asian is a huge umbrella. Drill down 20 steps, where are they from, what are the details of their lives that informs who they are. Do the research, get the names right.

Go right to the source... )

[Piper] So. All right. We're wrapped up. We've gotten our tips in. We do need to apply homework.
[Ken] The homework will be easy and pleasant. If you're interested in more about Asian Diaspora issues, a lot… I cannot recommend more than to read actual books by Asian Diaspora writers. One of these, it's less well-known, is Maxine Hong Kingston's China Men. Everyone knows about The Woman Warrior because that's on college campuses all the time. China Men is one of her books that I think is the equal of The Woman Warrior, and perhaps even better in some ways. I told her that when I met her, and she smiled at me and didn't say anything. But I really think it's a beautiful book, and reading it will give you lots of insight.
[Piper] Okay. Thank you, everyone. This has been Writing Excuses. You're out of excuses.
[Chorus] Now go write.

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