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Writing Excuses 19.06: NaNoWriMo Revision with Ali Fisher: Length
 
 
Key Points: There's no Goldilocks zone when you finish a novel. First, look at unfulfilled promises, or runaway atmosphere, and adjust those. What tells the story most effectively? Is the pacing off? Consider the master effect, what is the intended impact of the story, and do the separate elements support that? Often authors write their way into or out of a scene, and leave that extra text there. Cut it! NaNoWriMo, high-paced writing, may focus on whatever you're excited about, and leave out the parts that are harder for you to write. Take a look at filling those in! When layering, look for natural pause points. Watch for shorthand or compressed spots, which you can unpack to add emphasis or remove ambiguity. To add length, try sending them to new locations. To cut length, cut a character or a side quest. READ, review, do the easy fixes, audition (outline, then try changes on the outline), and do it! Adjust signposts and bridging material. Use narrative summary (aka summarize your darlings). Let things happen offstage, and have someone refer to it. 
 
[Season 19, Episode 06]
 
[Mary Robinette] This episode of Writing Excuses has been brought to you by our listeners, patrons, and friends. If you would like to learn how to support this podcast, visit www.patreon.com/writingexcuses.
 
[Mary Robinette] This is Writing Excuses.
[DongWon] A mini-series on revision, with Ali Fisher. Length.
[Mary Robinette] I'm Mary Robinette.
[DongWon] I'm DongWon.
 
[DongWon] With us this week, we have a special guest, which is executive editor at Tor Publishing group, Ali Fisher. Ali acquires and edits speculative fiction and non-fiction across young adult, middle grade, and adult categories, and is, as a bonus, a cast member of the podcast Rude Tales of Magic, which is a D&D flavored comedy podcast. But really Ali's here in her capacity as an editor, and has worked on a very wide range of incredibly successful titles in speculative fiction, mostly science fiction and fantasy. Yeah, so welcome, Ali.
[Ali] Thank you. Hello, world. I am so excited to be on this podcast. Longtime listener, first time being on the podcast here. I've been listening to Writing Excuses since, I think, 2010.
[DongWon] Yeah.
[Ali] Is that true? You've been doing this that long, correct?
[DongWon] I mean, next season will be year 20 soon, so, I don't remember what year we started, but… It's been a minute.
[Ali] Yeah. I… I've been listening to Writing Excuses longer than I've been in publishing. So, it's a real pleasure.
[Mary Robinette] This somehow delights me. And also makes me feel impossibly old.
[Laughter]
 
[Mary Robinette] [garbled] revision, which is also something that makes me feel impossibly old when I get into it.
[DongWon] Exactly.
[Mary Robinette] We know that… We've timed this because we know that a lot of people have just finished NaNoWriMo, and you have written a novel and now you have to figure out what to do with it. So, that was why we invited Ali in, because as an editor, she has a certain understanding of what happens with novels. So, the first thing we're going to talk about is length. Because most of the projects coming out of NaNoWriMo are going to be too short. Having said that, every time I talk to someone about a novel, I always hear them say either, "Oh, yeah, I just finished this novel, but it's too long." Or, "Oh, yeah, I just finished this novel, but it's too short." I never hear anybody say, "But it's just right." There's no Goldilocks zone when you finish a novel.
[DongWon] Exactly, exactly. Even when novels come to me as an agent or when it goes to the editor or the publishing house, I feel like that is one of the first things we're talking about, that's, like, where does this fit in terms of length. So, Ali, when a project comes across your desk, when I send you an email with the most brilliant thing…
[Ali] Uhuh.
[DongWon] Attached to it…
[Ali] Of course.
[DongWon] What is your immediate reaction when you start thinking, oh, I wish this was a little bit on the shorter side, I wish this was a little bit on the longer side. What are the questions that start coming to your mind to help you figure out how to answer that?
[Ali] Yeah. Absolutely. So, working in speculative fiction, often we're sort of… We see the higher range of word count on like different novels, novellas, or whatever, because there's a lot of additional writing that sometimes takes place in those books, especially at Tor, known for door stoppers.
[Chuckles]
[Ali] A wide range, though, really. So, depending on the age group it's for, there tend to be different sort of hopes and requests coming in from retailers for their shelves and what are their assumptions of those readers' reading lengthwise. Right? Middle grade being slightly shorter. YA has really run the gamut at this point, but… With adults attending to have potentially the longest word count that I've seen. Those are very broad generalizations, but it tends to be something that is absolutely always on the table in the conversation when books come in. But that word count conversation also tends to happen after an initial read and just sort of taking stock of… There were promises that were never… That I was excited to read about, we never saw them, or there was a lot of atmosphere here, but it felt a little exploratory to your process, and I actually think that it could feel bigger if there's less in there. So, stuff like that is a little bit more… A little less like let's chop this to a really specific length, and more of a what else… What's helpful in telling this story most effectively?
[Mary Robinette] I'm really glad you said that, because one of the things that I see a lot with early career writers is that they will have internalized these rigid ideas of how long a book needs to be. Sometimes they think that they have to cut 10% when they finish a book. I think they've picked that up from Steven King. But it's not just cutting. Like, shorter is not better, longer is not better, it's the why of it, for me. Like, why are you trying to cut or expand? That helps inform the places that you're doing it. For me, length, like description, that sort of thing, has a lot to do… Has a strong relationship to pacing.
 
[DongWon] Yes. Exactly. I think sometimes when a book can feel too long, that is because the pacing is… It's too drawn out. It's not moving fast, I'm not getting pulled enough… Pulled through this as forcefully as I want to, to have like a really great reading experience. So, I think sometimes the idea is, okay, there's some fat, we can cut here. There's some extra elements that aren't quite landing with the reader for whatever reason, and if we remove those scenes, then maybe things will move on a little bit quicker. Then, sometimes, we make sure on the other side too of everything is always up to 11, it could be exhausting as a reading experience. We kind of need those breaks and those breathing points to kind of absorb character information or background information or worldbuilding, and kind of like really settle into the story in some ways. So, I think length and pacing often feel very connected.
[Ali] Definitely. It is very hard to know before you get to the stage where you have confirmed beta readers or an agent or an editor who will read your book and tell you about things like pacing and tell you their [garbled] responses to stuff like that. I'm going to bring in something from a book that I read once…
[Chuckles]
[DongWon] Excellent.
[Ali] Right off the bat here. There's a book called The Fiction Editor, The Novel, And the Novelist. It's very short, I think it's like 170 pages, by Thomas McCormack. I don't know much about Thomas, but he was an editor once upon a time, and he has a concept called the master effect. The concept was the master effect is the cerebral and emotional impact the author wants the book as a whole to have. It goes on to say it can be… It's sort of like it's propped up by observation and insight and emotion and experience. So, like what does this all lead to? I think, when you're looking at length, it can be helpful to look at the separate elements, as they like relate to what that big overall feeling is that you want. It can be sort of like interesting to see what inspires that feeling most, and what doesn't really add to it. Right? Especially if you're looking at like tension or something, you might find with an eye really clearly set on, "Oh, I want this to feel really tense," then you realize like, "Oh, this traveling isn't quite getting me there," or something.
 
[DongWon] It's sort of like… We were talking about word count expectations by category and genre, that the publisher wants. If it's an epic fantasy, you want it to be this length, whether that's like 100,000 or 120,000 words. If you wanted to hit with middle grade office, you want it on the shorter side. Whatever that specific range is. But those aren't… They are arbitrary and they can be very frustrating when you run into them in a rigid way. But the logic of it does come from somewhere, which is, when you're reading an epic fantasy, so much of what you want to be hearing… Experiencing is that expansiveness, is the breadth of scope and perspective, and to get a sense of the politics and the magic and those kinds of things. So you're expecting a slightly slower pace when you're coming into an epic fantasy than you would if you were coming into an adventure fantasy, which you want it to be moving a little bit at a brisker pace, getting from action scene to action scene, from tension to tension, a little bit quicker than you would when you're not having big feast scenes or big courtroom political scenes. Right? So I think a little bit of those length expectations really are driven by genre and category, because those connect to certain types of pacing and certain types of reading experiences. So if you're thinking about that, you call it the master effect? Is that what the term was?
[Ali] Yes. Yeah. Thomas called it.
[DongWon] When you're thinking about the effect that you want to have on your reader for your particular category, that's where length can really be part of the conversation coming into it.
[Mary Robinette] That's something that we're going to talk about in our next episode, where we're talking about intention. Edgar Allan Poe has a similar concept, which he calls the unity of effect, where you kind of think about what is the overall emotional goal that you're aiming for, and then everything that you put into the novel goes into that, and I think that length is one of those things that you're also manipulating as you're moving through. One of the other things that you said, Ali, at the beginning was talking about… Or maybe it was you, DongWon, talking about… Oh, I can see you've left some of your homework here. But there's another thing that I see authors do, and I've done myself a lot, which is that we don't really know where the scene is going so we write our way into it to discover it. But then all of that text is still there. So I frequently find that often the beginnings of scenes and sometimes the ends of scenes are places where the author is trying to figure out how do I get into this scene or how do I get back out of it. That you've done the thing that the scene required, and then you're kind of floundering, going like, eh, I don't… It needs a… I don't know, let's… Eh… Then there's just a lot of text where you were trying to figure out the perfect line, and then you don't cut any of it, because you don't know which pieces are actually supporting it.
[DongWon] Exactly. I think… I would love to dive into more about how you identify those and some techniques for cutting or adding, depending on where you need to do that. But let's take a quick break first, and we'll talk about the specific techniques when we come back.
 
[Ali] For my thing of the week, I wish I could pitch every book I've ever been able to work on. But, since it's 15 minutes long, and we're not that smart, I'm going to constrain myself to just the most recent publication that I had the genuine pleasure to acquire and edit. This is Infinity Alchemist by World Fantasy and National Book award winning author, Kacen Callender. Kacen is the author of Hurricane Child, King of the Dragonflies, Felix Ever after, Queen of the Conquered, and many more. Infinity Alchemist is their YA fantasy debut. It rules. It's basically dark academia burn the magic school down. In it, 3 young alchemists come together to find and then protect the rumored Book of Source before others use it for alchemist supremacy. Of course, these 3 heroes end up in a legendary love triangle, and please remember real love triangles connect on all 3 sides.
[Chuckles]
[Ali] [garbled] is clear, mostly trans, mostly POC, and polyamorous. The magic system is inspired by quantum physics, so it's very original, very cool, and available just now as of last week from Tor Teen.
 
[DongWon] As we come back from break, I would love to start digging into some of the techniques. So, say you… Coming out of NaNoWriMo, the expectation is you've written 50,000 words, and now you're sitting there thinking, "Okay, how do I make this a little bit longer?" How do I make this feel like a full novel that is ready for a fantasy reader, or ready for a YA reader, whoever it is you're trying to reach? So, how do you know where to add length? What are the points at which… How do you add to the volume of the text without slowing down your pacing too much, or disrupt or throwing off your plot structure or your character arcs or whatever it is?
[Ali] First of all, congratulations. Well done. I don't… Every time I hear about NaNoWriMo that sounds absolutely bonkers to me. That is extremely impressive. My understanding is writing at that sort of sprint pace, for a lot of people… Some people that is a very standard piece of writing, for a lot of people it is, like, pedal to the metal, tough situation. My guess is you gravitated towards like writing things you're most excited about, or, like writing towards characters if that was what you're most excited about or writing towards just the world if that was what you were most excited about, so it could well be that, like, there are full category elements that are somewhat missing, that just don't feel as instinctive or easy or smooth for you as a writer, to, like, write when you're in that zone, when you're in that kind of sprint zone. So there may be whole categories that have opportunities for lengthening.
[DongWon] That makes sense. So you're really looking at it overall and saying what are the things that I was drawn to when I was putting this together, but maybe not feeling the sort of holistic sense of I want to have this effect on my reader, here's the things I didn't put in there. I'm writing an epic fantasy and all I did was right cool battle scenes. Now I gotta go put back the court intrigue, now I have to put a romance in here, now I have to put in those character arcs that maybe aren't as fleshed out as they were when I was thinking about how to get enough words down on the page. Right? So I think that's a great place to start, I'm just feeling like where are the elements of this story that I want to be putting in that I wasn't thinking about in that moment.
[Ali] Yeah. Unless you're pitching [garbled] battle scenes, and then…
[Chuckles]
[Ali] It's just a collection of battle scenes, which sounds…
[Laughter]
[Ali] [garbled] and you should do that, but then you need 20 more battle scenes.
[DongWon] I would recommend Joe Abercrombie's The Heroes, which is basically just one battle over 3 days for the entire book. So…
[Ali] Awesome.
[DongWon] Yeah.
[Ali] Very cool.
 
[Mary Robinette] So I… What I look for when I'm doing this… The kind of thing that you're talking about, the layering of… Layering in the romance element or sometimes you've written a scene and it's only dialogue and there could actually be some description… Maybe we'd like these people to be some place. So what I look for when I'm going to like layering description, for instance, is I look for natural pause points. Because when you… When you're spending words on a description, the reader has to slow down to read them. So every word you've got on the page is basically creating a pause in the readers head between one line of dialogue in the next. Which is why… Sometimes you've had the experience where you see a character answer a question and you don't remember the question that was asked. Because there's been a ton of description in between those 2 things. So I'll look for those natural pause points to put in descriptions, but also to unpack emotion. One of the other things that I find when I got a finished novel is that at the… Especially the last 3rd of the novel, I just want to be done with the novel. So I, like, shorthand every emotional experience my character is having. This is a place where you can add length by going back and unpacking the things. You don't want to unpack every emotion that the character has. You want to unpack the ones that are… Again, going with that unity of effect. So I think about it as places where I want to add emphasis or remove ambiguity, as some of the places that I'm looking at for unpacking the emotion. Is this an emotion that I want to add emphasis to, because it helps you understand the character better? Or, is this moment ambiguous? Can I give a little bit more here? Like, did I completely forget to give any physical sensation to my character experiencing an emotion?
[Ali] Totally. So, like what you're saying, it could be that at the beginning, you have a… When notable emotional experiences happen, you have the full range of… The emotion beforehand and the observation, and the tension, and then the emotion itself, and then the internal judgment on the emotion, and, like, go through the entire sort of the cycle of that. And watching then the reaction, or the dialogue that comes after it. By the end, it's like, "Uh, she was sad."
[Chuckles]
[Ali] Moving forward.
[Laughter]
[Mary Robinette] You've read my manuscript.
[Ali] Yeah, but it works at the time. So, like, just… That's also about balancing and finding that style… Style similarities across maybe when like different… Different days felt different levels of oh, no, I have to make up for 2 days now, or whatever, that you were getting through.
 
[Mary Robinette] One of the other hacks that I have for adding length is reverse engineering something that I do for short fiction where I need to compress. So, with short fiction, I try to have everything in a single location. With novels, sometimes I'm like, "Oh, I need to make this longer. Where can I send them that I haven't sent them before?" Because it will make the world feel richer. It's like, oh, reuse locations, but sometimes sending them someplace else gives me additional words that I have to write because I have to describe the new place. Again, it can make the world seem broader and richer and more interesting if I just change location of a scene.
 
[DongWon] Exactly. So, on the flipside of that, though, you've got something, it's a 200,000 word manuscript, you need it to be 110. Right? You need to cut a lot of it because it's simply too big for whatever reason. Either for the readership or even sometimes bumping up against physical limitations of publishing.
[Chuckles] [Yes]
[DongWon] It's hard to remember that we are making physical objects that we're shipping around.
[Yes]
[DongWon] And when you print more pages, it gets more expensive, and when it's heavier, it's more expensive. That can really affect things. So when, for whatever reason, your publisher is saying, "Hey. We would love this to be shorter." Or if your friends are saying that, or just your own instincts, where do you start to make those cuts? What are the things that are either easy things that you can start to look at? I mean, like, okay, across the board, I could start pulling out these scenes, or, what are the more difficult interwoven elements that you're starting to look at?
[Mary Robinette] As, apparently the only writer in the room…
[Laughter]
[Ali] But we have a lot to say.
[Mary Robinette] You have a lot to say. But I will…
[DongWon] We have a lot of opinions about how writers should do things.
[Ali] Yeah. Since you asked what's the hard part.
[Mary Robinette] You have opinions about what I should do, but I can tell you what's mechanically difficult and what's easier. The easiest way to reduce a bunch of length very fast is to cut a character or a side quest. That'll pull out a ton of length really fast. It can feel daunting when you are thinking about doing that because usually it's a… It's woven into the book all the way through. So I… What I will do is I will… I have an acronym that I use which is READ. I will review, do the easy fixes, audition, and then do it. So by audition, what I mean is that I will… If I have to do a really big at it like that, I'll reverse engineer my outline. Then I will experiment with pulling out those scenes just in outline form to see whether or not the basic flow is still there. Then, when I get into it and start the do it part of it, I put all of those into a scrap been, because I will almost certainly need pieces of them later. Then, largely what I'm doing is I'm having to adjust my signposts, which is the way I exit and enter scenes, and the material… The bridging material from getting from one thing to another. When I'm cutting things. Then, when I'm cutting characters, often it's, like, you just go in and you change the character names and then you have to tweak the dialogue to make it make sense for that character. But it's one of the fastest ways to lose a lot of length.
 
[Ali] I also think there's a… Maybe I'm wrong but I feel like, generally, out there, there's a bit of like a demonizing of narrative summary. It can really go a long way to… There are scenes that are fully dialogue, beat by beat, like this is happening, that can probably be brought down to a couple of sentences. That's like reducing your darlings, I guess. Or like…
[DongWon] Yeah.
[Laughter]
[DongWon] Summarizing your darlings.
[Ali] Summarizing your darlings. Exactly.
[DongWon] I think this is where show, don't tell can lead you astray. Right? It takes so many more words to show something than to tell sometimes. So, sometimes if you have this sense of I can summarize this, I don't need to walk through every part of this group figuring out what their plan is, or having this interaction or this conversation, you can condense that into a few sentences. You can condense that into a paragraph. Provided you're making that narration interesting and still connecting it to the character. I think there are ways that you can give us very large amounts of information very quickly. And then keep moving. That can really accelerate the read in the pace of the book in a lot of good ways.
[Garbled] [go ahead]
[Ali] I was just going to say I just love what you said about auditioning. Because I think it can be very daunting and emotionally taxing to cut things that you wrote and loved. I will say as an editor, I have recommended things and been very sad about them and felt like I genuinely know I'm going to miss this. But the audition process was such a smart move. Because then you can like be really honest about whether that's going to take something away that's genuinely precious to the book, or if it's like something that was very cool, but isn't needed.
[DongWon] Because sometimes you audition and find that, oh, that was loadbearing.
[Yeah]
[DongWon] This whole thing doesn't stand up without that element. So it's like, okay, we can't touch that one. What else can we do? Unlike renovating a house, you can actually pull those out and see what happens to the whole structure.
[Ali] Yeah.
[Mary Robinette] Yeah. Yeah, you don't want to pull out a loadbearing wall under any circumstances. Unless you're like, okay, I'm going to have to pull this out, but then a beam of steel…
[Chuckles]
 
[Mary Robinette] So… But when you're pulling things out, I like what you said about the show, don't tell, and the narrative summary. But the other piece that I think a lot of people underestimate when they're thinking about length is how much can happen offstage. In the gap between scenes, in the gap between chapters. You can… I found that I can cut an entire scene and just have someone refer to it having happened. That the implication is sometimes enough, if the scene was not doing anything loadbearing, aside from like one thing, that often I can just say, "Oh, yes, I see that you got the diamonds," instead of actually showing them going into the store and buying the diamonds.
[Ali] Yes.
[DongWon] Exactly.
[Mary Robinette] Obviously. A thing that all of my characters do.
[Ali] So fancy.
[DongWon] I did not assume that they were buying the diamonds, when you set up that scene, but… Yeah. I mean, you can just tell us that anything happened.
[Mary Robinette] That's why you need the narrative summary.
[DongWon] Yes. Exactly. Exactly. 
 
[DongWon] Well, apropos, I suppose, for an episode about length, we're running a little bit on the long side here. So, Mary Robinette, I believe you have some homework for us.
[Mary Robinette] I do. I want you to… This is a way to play with length. You're going to find 2 scenes that… Scenes that are right next to each other. What I want you to do is I want you to remove the scene break, and then write bridging text to connect the 2 of them. So that narrative summary about how they got from point A to point B. Then I want you to find a different scene that has that bridging text, and cut it into 2 different scenes. So that you are removing it and creating new signposts, new entry and exit points to get from those 2 scenes. I want you to try that. See what it does to length, see what it does to your perception of the pacing
 
[Mary Robinette] This has been Writing Excuses. You're out of excuses. Now go edit.
 
[Howard] We love hearing about your successes. Have you sold a short story or finished your first novel? Tell us about it. Tell us about how you've applied the stuff we've been talking about. Use the hashtag WXsuccess on social media or drop us a line at success@writingexcuses.com.
 
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Writing Excuses 15.41: Researching the FCK Out Of Things, with Cory Doctorow
 
 
Key Points: When you don't know the facts, tag it with FCK for later fact checking. Do layered research, and check later. Watch out for Wikipedia click holes! Texture detail or plot related? Use FCK for internal consistency checks. Beware research procrastination. How little research can you do? For locations, use the Internet. Use "modified" to get the reader to help fill in. One hard-core, 100% true detail can support a lot of vagueness. How much research do you need to do? It depends on how you cover it.
 
[Mary Robinette] Season 15, Episode 41.
[Mary Robinette] This is Writing Excuses, Researching the FCK Out Of Things, with Cory Doctorow.
[Piper] 15 minutes long.
[Howard] Because you're in a hurry.
[Cory] And we're not that smart.
[Mary Robinette] I'm Mary Robinette.
[Piper] I'm Piper.
[Howard] I'm wondering what FCK stands for.
[Cory] And I'm Cory.
 
[Mary Robinette] All right. So, how do you research things?
[Chuckles]
[Mary Robinette] A couple of us write things that are based in some form of reality, not Howard. I know, he's making a face at me.
[Howard] Nonono, that's totally fair. I've… Let me just say that I love the term FCK, which means fact check, and the idea that you can just be hammering away on a manuscript and realize I don't know the facts here, and just say FCK and keep going.
[Mary Robinette] So this is a concept that I use a lot, which is I do layered research. The first thing is that when I am writing something, I tend to gravitate towards things that I am already excited about. So I tend to have a general knowledge of the thing that I am writing about. I will make a short thumbnail sketch of the thing. Then I do slightly more targeted research as I begin to drill into it, and then more targeted research. Then, as I'm writing, if I hit something I don't know, I hit a squ… I just do a square bracket and throw in a descriptor of what is supposed to be there, and then keep going, like [And then the captain said jargon as he handled the thingie that you used to control a ship] and all of that's in square brackets. Cory, you said you use FCK.
[Cory] Yeah. It's an old journalism thing. There's two useful journalism bits. One is TK for to come. That's for a thing that you need to go out and get later. FCK is fact check. The Brooklyn Bridge, all 819 FCK feet of it, would be fact check. TK would be like if there's a quote to, or a thing that you're waiting to look up or what have you. I think, for me, the great benefit of it is not merely that it reminds me to go and look stuff up, it's that it avoids the temptation to engage in what I call writing-related program activity.
[Chuckles]
[Cory] Which is writing adjacent Wikipedia click holes.
[Piper] I do that. Or I used to do that. Or I won't do that after this podcast.
[Cory] It's like, you're… If you're like me, and riven with imposter syndrome and self-doubt, as you work, there's a part of your brain that's just going, "You're screwing this up. Just stop." When you give it an excuse, too, like, go down the Wikipedia click hole, it is going to grab the tiller, and it is going to like take you so deep into that swamp… It was a hole, now it's a swamp… That you will just never find your way out again. Or at least not until your next writing session. So, this is a way to keep going. I guess there are some exceptions where it comes to a… Where you really just can't proceed unless you know an answer.
[Mary Robinette] I find that this method works great for me when it's a texture detail. But if it's plot level, then it's a terrible idea. Because I have written scenes… I'm like, "What about this?" And have written scenes and built novels around something that was wrong, and the thing comes apart. I just recently critiqued a manuscript, and the person had not done their homework. On a plot level. It wasn't the… Like, the details, that wasn't the problem.
[Cory] Right.
[Mary Robinette] It was the things that they had wrong affected the plot. So this is… I'm…
[Cory] I hear y'a.
[Mary Robinette] It's…
[Piper] It's another case of it depends.
 
[Cory] Well, okay. Let me try and square that circle. So, first of all, the other thing that it's really good for is internal plot consistency. Like, if you can't remember…
[Mary Robinette] Yes.
[Cory] Whether they still have the pen. You try to… If you write FCK, make sure they still have the pen. Then you can go back and back shadow your foreshadowing. But… The… For me, the research starts with not an idea, but with the world as it exists in the world. Because I write Science Fiction for the most part, and it's mostly futuristic, mostly near future. I, like you, am non-consensually eyeball banged by headlines all day long. They make me anxious and sad. For the longest time, now 20 years, I have done this thing that sounds like Gollum with indigestion, I've been a blogger.
[Laughter]
[Howard] Borp…
[Piper] I was waiting for you to do that.
[Cory] The thing that blogging, for me, does is it is a way to be reflective instead of reflexive about all the fragmentary ideas that cross my transom. What I do is I block out time every day, and I take all those things as they fly over my transom, and I make sense of them to the extent that I can. I talk about where they fit, how I'm thinking about them, and so on. It has this ancillary benefit that it becomes a thing that other people want to read that is separate from my novels, and makes them interested in my work, and so on. But I would do it if no one read it, first of all for my mental health. Right? Like, it is how I organize narratives about things that are going on in the world, and helps me feel like I have some mastery over it. But also, there's a powerfully mnemonic element to gathering these things and explaining them for notional strangers that differs from a commonplace book. When you write in a commonplace book, you can cheat. Right? You can make these notes that when you go back to them, you have no idea what you meant. But for a notional stranger, you have to be more thoroughgoing. Then you end up with a subconscious that's just kind of like a supersaturated solution of fragmentary story ideas that are banging together and they nucleated and they crystallize into often like semi full-blown novels and short stories and essays and speeches and whatnot. So now you've already done the research. Right? You're already cruising along, the foundational premise, you already know about, because you chased it because it was in your feeds. Right? That's where the story grew out of.
[Mary Robinette] That's very much what I do. It's like why did I write about space? Because I was already reading and thinking about space. Why did I write about Jane Austen era magic? Because I was already reading and thinking about Jane Austen era magic. I have done stuff that's set in a period or a time or dealing with something where I'm like, "Oh, this would be really interesting," and I have to chase it is I don't know anything about it. There I find that I have to do more reading, but the reading is very much to give me that kind of foundational feel of it. It's very organic. I often will read in parallel to writing whatever it is, because it's still just continuing to feed and churn in my mind.
[Piper] I think when I was… Oh!
[Howard] I was going to tell a joke in Schlock Mercenary that involved drawing our solar system millions of years ago. I realized that the age of Saturn's rings would determine whether or not I was going to draw them. I really liked this joke I was going to tell. I can't remember it, which means…
[Cory] It wasn't that funny.
[Howard] It really wasn't that good. But I burnt two hours reading the research and realized they are probably young, but not enough people are convinced that I can get away with drawing Saturn without rings or with proto-rings without making the fans angry, and I don't have the time for that crap. I don't have the time for that crap was the result of two hours of research. But that is a thing that happens, and that was a case where I knew I can't do this without doing the research upfront. There are lots of cases where I'm getting ready to draw a panel, and I realize I need reference art for this. Get Ref is the penciling that goes in that panel, and I set it aside until I got time to get the reference art.
[Piper] I think one of the dangers, though, that we look into… Because we've talked a lot about when it's absolutely needed and absolutely a point, especially when it has to do with plot, or how the plot comes together. But some of the dangers, particularly for those of us who do have imposter syndrome, is that it becomes… Research becomes a form of procrastination, because you justify that you're doing writerly things. Right? You're doing writerly things. It's to improve your book. It's there to prove the veracity of your storyline, add to the plausibility, all the things. Therefore, you've spent hours procrastinating when you actually should be writing the thing. You have a whole bunch of facts that you have checked, but you have not written any further scenes or chapters in your book. You have to make a judgment call as to how important this is to your ultimate storyline.
[Howard] It's the writer's version of $10,000 worth of legit business expense lunches with people, which theoretically would contribute to the bottom line, but the bottom line is not supporting $10,000 worth of lunch.
 
[Mary Robinette] Exactly. I want to approach this from a different way, but let's first pause and talk about our book of the week.
[Cory] Sure. I want to talk about Annalee Newitz latest book. It's called The Future of Another Timeline. It's a time travel story. It's a world in which there are these great regoliths, these huge stone monuments, that if you hit them with mallets in the right way, you go back in time.
[Chuckles]
[Cory] If you're lucky, there's someone there who's got mallets that can send you forward in time again. There are all these protocols, as you can imagine, and there's historical researchers and people do stuff around it. But, men's rights advocates are trying to end feminism. There's a group of feminist time travelers who are trying to head them off at the pass.
[Laughter]
[Cory] It's built around the punk scene in Orange County in the 80s. Now, Annalee Newitz was a poke in Orange County in the 80s. You want to talk verisimilitude and bad… I want to say… Crappy dudes. That's not the word I usually use. Terrible dudes in the punk scene in Orange County in 1980, boy, she's got their number. They say write what you know, and Annalee Newitz knows what a time traveler… Time traveling feminist from the 1980s in the Orange County punk scene would be up to. They're great books. They're really fun. They called them… The secret cabal is called the Daughters of Harriet for the first African-American senator, Harriet Tubman. Boy, is it a lot of fun, and, like, it's madcap in places. There's chase scenes. It's great.
[Piper] I kind of wonder what the mallets look like.
[Cory] Well, they're diff… When you get very far back in time, they get very different, too.
[Mary Robinette] And you'll have to read the book to find out. That book was…
[Cory] The Future of Another Timeline by Annalee Newitz.
[Howard] Which, as of this recording, isn't out yet, but… As of this listening, has been out for almost a year. So…
[Whee!]
[Howard] Your timeline…
[Cory] Time traveler.
[Howard] Your timeline has this book in its past.
[Cory] Although someone is coming back in time to stop me from promoting this feminist time travel novel.
[Garbled]
[Mary Robinette] We will keep the mallet away.
 
[Mary Robinette] So the thing that I want to say is we keep talking about how much research do you want to do, but I think actually the question that most writers should ask is how little research can you do?
[Cory] Yeah.
[Mary Robinette] so, like, if you're doing location research, do you have to go there? How little research can you do you want to use a relocation in the real world? Opinions? I mean, it has not hurt the Dresden books.
[Laughter]
[Cory] Right. I have a stupid writer trick that is not location based. So you talk about location, and then I want to get in a stupid writer trick.
[Piper] There's never any stupid tricks. It's just the trick.
[Cory] No, I mean like David Letterman's sense. It's delightful.
[Piper] So, I once talked about how much I enjoyed finding a location and soaking it in, to be able to add to my book. Like, I will literally walk around and be like, "I see a story," and start writing it. But I also travel 475 to 80% of my time as part of my day job. Not everyone can travel that way. Not everyone has an expense account for that kind of thing. Also, not everyone wants to travel for various reasons. So, how do you research it? One of the answers to you is the fact that we have this wonderful thing called the Internet, and the Internet, particularly certain platforms like Google maps, actually allow you to not just check something out geographically, not just look at something from a sky level view, satellite map wise, but you can actually look at street-level things. Then you can even research further. There are YouTube videos out there, so you can hear what a place sounds like. One of the recent things that Mackey did with me was take me to a location which, again, we had the lucking us of the fact that we could go to this location. When I took video as reference, I recorded it with sound. Other things are, you write about the place you live in now, or you write about the place that you're visiting now, you take advantage of that, and save that in notes for when you might use it in a future book. But mostly, I really like the fact that the Internet is there for that. You can actually call out. Like, I had a friend who was traveling to a place, and she took pictures for me, and she gave me her impressions of the feel of the place and the people that were there, and the taste of the water out of the tap, which was disgusting.
[Chuckles]
[Piper] Those were cool, like, things that you could capture and put in the book to make it feel like it is actually that thing.
[Cory] If you do have a yen to travel, though, it should be noted that any place you go to research a book, if you're going to generate taxable income from it, becomes a tax deduction.
[Piper] Oh, yes.
[Cory] So, this is very nice. I've written a lot of fiction about scuba diving, as it turns out.
[Chuckles]
[Cory] The… My stupid writer trick I got from James McDonald. He is a gun person, and I am not a gun person. I'm a Canadian who's naturalized British, and I know nothing about guns. But I'll tell you his top tip was anytime you put a gun in your book, people are going to find errors. Because people who like guns like to find errors in the way that guns are treated literately. However, if you put the word modified before you insert the name of the gun, a modified Walter PPK, not only will they forgive you any errors that you've made, they will tie themselves in knots thinking of which modifications you had in mind to make that gun work. They will create elaborate theories. The further they have to reach to make that gun do what you need it to do, the more satisfied they will be with your amazing gun foo.
[Laughter]
[Cory] And the cool gun modification you came up with to make that gun work. It is my favorite super writer trick. I think it applies to other things that people [inaudible]
[Mary Robinette] Yes.
[Howard] A modified Saturn five.
[Right. Laughter.]
[Mary Robinette] Like, I have so many modified rockets in my… That is… Like, I have used a similar trick. My trick is to drop one piece of knowledge that is absolutely hard-core, completely 100% true, and then be vague about everything else. They assume that I've done my research.
[Cory] Yeah. It's a Douglas Adams tell.
[Mary Robinette] Yes. Yeah.
[Piper] I will say that modified works for recipes, friends, so if you have food… Food reflecting your character building in your books, modified recipes, you have readers for life because they want that recipe.
[Cory] Yeah, software too. Just like, if you want to make your character like a bad ass super nerd, have them download the source code, modify it, and recompile it. Now it does anything!
[Hooray!]
[Mary Robinette] So these are handy ways. Basically, the answer to the question is, how little research do you need to do? Very little sometimes if you have a way to cover it. The… I think that we're going to wrap it up here. There's some other topics we could talk about in terms of research, but I feel like we've given you some good meaty tools to dig in with.
 
[Mary Robinette] So let's go ahead and give them some homework assignment. Piper, I think you have that.
[Piper] I do. Actually, it has to do with my little tip. So, often we want to research by going to a place that will be our setting. So we want to go in person and get a feel for the place. But that's not always feasible, due to cost, due to timing, what have you. Maybe it's not even safe to go. So, go onto the Internet, friends, and research a place. Not just for the geographic location detail. But for the feel of the place. What it's like for people walking in the streets or not. For what it looks like at street-level, or if there's no streets at all, and even how it sounds. Bonus if you can get actual details about taste and scent from first-person accounts.
[Howard] You know what's a fun way to find first-person accounts? Go to your location, Google your location, discord, Pokémon go…
[Cory] [garbled]
[Howard] Find the Pokémon go community in that location. The things that they have to say about wandering around. So many fun facts.
[Cory] I thought you were going to say Yelp reviews.
[Piper] No. No. Ingress. Pokémon go. Harry Potter. All by the same company. All gathering all that data. Friends. Have fun with that.
[Mary Robinette] So, this has been Writing Excuses. You're out of excuses, now go write and research. And write.
 
[Cory] Can we take a moment to appreciate the sunset?
[Mary Robinette] We can.
[Howard] I'm facing the wrong direction, then, so I will play the part of the listener who didn't get to see it.
[Mary Robinette] I'll give you the word picture if you want, Howard.
[Laughter]
[Mary Robinette] Beyond the reflections of my balcony window lies the smooth ocean that is wine dark. Above it, the rosy colored fingers of dusk creep across as the ocean undulates gently.
[Cory] There's some trees out there, too.
[Mary Robinette] There are no trees.
[Cory] Yeah, there's a little island out there.
[Mary Robinette] Oh, is there really?
[Piper] Land ho!
[Cory] Oh, no, sorry, it's clouds. False horizon.
[Mary Robinette] But you didn't know that, listeners, did you?
[Piper] No.
[Cory] The magic of radio.
[Howard] You're out of excuses. Use the Internet to pretend to visit a place.
[Mary Robinette] Secretly, we're in a basement.
 
mbarker: (Me typing?)
[personal profile] mbarker
Writing Excuses 15.27: Alternate History, with Eric Flint
 
 
Key points: Alternate history makes a change to real history, and explores the ramifications. One kind involves a time travel element, while another just makes a change. It takes research, and people will complain about details. One trick, use locations that were later destroyed. Use historical characters where possible. Also, crowd source your expertise! Think about how to use thoughts and actions of historical people rather than modern thinking and behavior. You may want to use old attitudes to tell a story. But, be aware that your audience may not like those attitudes. Time travelers may help you here. Also, pick the right historical period, and characters.
 
[Mary Robinette] Season 15, Episode 27.
[Brandon] This is Writing Excuses, Alternate History, with Eric Flint.
[Howard] 15 minutes long.
[Dan] Because you're in a hurry.
[Brandon] And we're not that smart.
[Brandon] I'm Brandon.
[Howard] I'm Howard.
[Dan] I'm Dan.
[Brandon] And we have special guest star, Eric Flint. Thank you for coming on the podcast with us.
[Eric] You're welcome.
[Brandon] We're also recording live at SpikeCon.
[Applause]
 
[Brandon] So, Eric, you are one of the established masters of alternate history. We're really excited to have you on the podcast about it with us. Just in case there is someone listening who doesn't know what alternate history is, how would you define the sub genre of alternate history?
[Eric] Basically, the author makes some kind of change in real history, and then follows what the ramifications of it might be. You can broadly break it into two parts. There's a lot of alternate history also involves a time travel element.
[Brandon] Yeah.
[Eric] Where you take somebody in the modern world and put them back in older times. But then there's a different kind of alternate history, what you might consider pure alternate history, where there's no time travel element at all, where the author just makes a change in something. It can be something very minor. But something that's going to have a cascading effect. I've written both types.
[Brandon] So, that sounds to me really hard.
[Laughter]
[Brandon] Because I write epic fantasy. No one can tell me I got my history wrong, that I… But it feels like if you pick a time that people have studied a lot, say World War II or something like that, and you say, "Well, this battle changed and I'm going to explore the ramifications of what happens all the way into the future if that one battle was fought differently." It sounds like you have to do a lot of research and listen to a lot of people grumble that you got it wrong.
[Eric] I make it a point… I have not, and have no intention of ever writing an alternate history set in World War II, the Civil War, the Napoleonic era, where there are a jillion reenactors and fanatics who will go berserk over every little goddamned jot and tittle [garbled]
[laughter]
[Eric] "No, those uniforms only had three buttons…"
[Laughter]
[Howard] Well, your problem is that historians, they will let you know when you're wrong, but the reenactors…
[Eric] No, no, no.
[Howard] They'll come to your house.
[Eric] Well, what really drives you nuts is that the issues they're going to give you a hard time about, who in the hell cares? I mean, they really don't have hardly anything to do with the story. My biggest series, Ring of Fire series, is set in the middle of the 30 Years War in central Europe in the 17th century. There are, in the United States, exactly one group of reenactors of the 30 Years War. I made it a point to get on good terms with them a long time ago.
[Chuckles]
[Eric] Yeah, it is a lot of work. Whenever I'm… At least when I'm starting an alternate history series. It gets easier if you go along, as you go along. But whenever I'm early on in an alternate history book, I have to budget about twice as much time as I do for pretty much any other kind of novel. The only other kind of novel I've ever done that requires that kind of research is hard SF. Yeah, there are plenty of times when I envy dirty rotten fantasy writers like you…
[Chuckles]
[Eric] Because you can just wing it.
[Laughter]
[Eric] I mean, you do have to be consistent and care… I mean, there's actually quite a bit of work goes into it, but it's not the kind of…
[Brandon] No. I've… Most of my career, I wrote just in secondary world fantasies that I'd made up. The first time I even touched our world, I made sure to make it post apocalyptic. Cities that had suffered in Norma's disasters that had changed the landscape, the physical landscape. I still got things wrong and got complaints about… I took Chicago and I changed it to steel and blew up most of it and I created an underground and most of it takes place in the underground. Still, people were like, "You know what, that street actually doesn't intersect there."
[Laughter]
[Brandon] I'm like, "Uh. Man. You'd think that I could change the world enough that I could…" But it is… It's difficult. How do you… What's your go-to method for research?
 
[Eric] Well, all right. There are some tricks I use. When Andrew Dennis and I wrote 1634: The Galileo Affair which is part of the Ring of Fire series, and takes place mostly in Venice. Every single important location except the Piazza de San Marco and the Doge's Palace, which are quite well-known and you can visit them. But every other location that figure in the novel, we situated somewhere in Venice that got destroyed later. So, Mussolini razed it and put up a railroad station in one case, and I've forgotten everything else. So there's nothing left for anybody to go and prove that we're wrong. It's far enough back, there's not enough of a historical record.
[Howard] So, you're like time travelers trying to hide your tracks…
[Eric] Yeah.
[Howard] By putting your activities where something's going to wipe it out.
[Chuckles]
[Eric] It's not just [garbled]. Another thing I will do, I like to use historical characters if at all possible. But what I try to do is… One of the major characters in the Ring of Fire series is a Danish prince, Prince Ulrich. He existed. I mean, he was a real Prince of Denmark. But in real history, he was murdered at the age of 22. Very mysterious episode. So he died at the age of 22. Well, prove me wrong as to how he…
[Chuckles]
[Eric] Evolved afterwards. So I try to find people that were young. In one way or another. It's hard for somebody to… They can second-guess me, but, it's like, "Prove it."
[Brandon] Right.
[Eric] There's a lot of that. No matter how you slice it, though, you're still a lot… Actually, in terms of writing excuses, the two things I tell people there's the biggest and most dangerous forms of procrastination are research and worldbuilding. Because you can do that forever. At a certain point, you just have to say, "Enough!" And start writing a book. Then, yeah, a lot of times, you'll have to go back into more research and do stuff. There's no way around it, there's a lot of work. It gets easier if it's a big long series, the farther you go. Because the farther you get from the breakpoint, as we call it, the more possibilities open up.
 
[Brandon] Let's go ahead and stop and talk about our book of the week, which is the first book in the Ring of Fire series.
[Eric] All right.
[Brandon] Will you tell us a little bit about it?
[Eric] Yeah. The premise of the whole Ring of Fire series… The first novel is called 1632… It's a very simple premise. There's a cosmic accident that's caused by basically irresponsible behavior on the part of a very powerful alien species, who enjoy manipulating space-time, and what amounts to a fragment of their art hits the earth and causes a transposition in time and place of a whole town in northern West Virginia in modern times. Modern times being the year 2000, which is when I wrote the book. A town… About a 6 mile diameter… I mean, the whole physical area is transposed, not just the people. So that this town materializes in the middle of Germany, in an area of Germany called Thuringia, which used to be southern East Germany, in the middle of the 30 Years War. They just boom, they show up, and there they are. That's the MacGuffin, I mean, that's the premise. That's the only premise. I… It's a three-page premise. I don't spend… It's really let's get on with the story. Take my word for it that this happened. Yeah, I know it's crazy, but who cares.
[Chuckles]
[Eric] We'll go from there. What the whole series is about is how this town of 3500 modern Americans… The impact that this has on the world in general, particularly Europe in the middle of what was probably the most destructive war in European history, at least since the time of the collapse of the Roman Empire. It's also a very fascinating period in history. From there, the series has sprawled out all over the place. There are seven novels that I call the mainline, that sort of run in the center of this series, followed… They depict the main characters and the main actions that happen. But then there are all kinds of side stories that branch off from there. Some become pretty major storylines in their own right. I believe we're up to about 24 novels published by Baen Books. Then, in addition, starting about two years ago, we launched our own publishing house, which we call Ring of Fire Press, which… We have a booth in the dealers' room if you want to drop by. We're publishing our own stuff set in the series. It also has a magazine called the Grantville Gazette that's been in operation professionally for about 12 years now.
[Brandon] Yeah.
[Eric] [garbled] done really well.
[Dan] Yeah.
[Brandon] If you guys don't know about this whole thing, go research it. Because it is one of the most fascinating like emergent storytelling cultures in science fiction fantasy that these novel started. The people loved reading them, started talking about them, and creating forums. Out of that grew a magazine which has fiction that is kind of members of the community are writing that is all canon about this town, and they know all the people who are in it because it's a somewhat small town and just what they're doing. They'll be like, "We need to get rubber? How do we get rubber? Well, we need to write a story about somebody going…" All of these things… It is really… The network around the 1632 books is just fascinating to me.
 
[Howard] Well, that's the thing that I would like to ask, with regard to alternate history and the research that needs to be done, how much of that in the last 10 years have you been able to crowd source? Have you been able to go out to members of the community and…
[Eric] I was crowdsourcing it right from… When I wrote the first book, I talked to Jim Baen and we set up a special conference in Baen Bar's discussion area devoted to that book. I said to people, "I'm going to need help writing this, because all kinds of… The kind of research I have to do is impossible for one people to do." It's like, "What can you do with modern engines?" So a lot of it was technical. The basic rule I followed, with one exception, was that I used the real town of Mannington, West Virginia, as the model for the town of Grantville. The only big exception is I moved the power plant, which, in the real world, exists in another town called Grant town about 15 miles away. I moved it because I really needed a power plant.
[Chuckles]
[Eric] But that's the only thing I cheated on. So the basic rule, that's been true ever since, is if it's in Mannington, you can put it in Grantville, if it's not in Mannington, you can't. That's the rule. People spend a ton of time, believe me, researching what is and isn't in Mannington.
[Brandon] Do people in the actual town know about this?
[Eric] Yeah.
[Brandon] Do they get tired of…
[Chuckles]
[Eric] We haven't been out there in quite a while. The first… Four years now, going back, I don't know, close to 20 years, the fans of the series hold an annual convention. It's being held here this year. WesterCon is hosting it. The first five years we held it in West Virginia. We couldn't hold it in Mannington, because Mannington doesn't have a motel. That's how small a town it is. So we held it in a larger town of Fairmont, population about 30,000. We did that for five years in a row. But at that point… There would always be new people coming every year, but about at least two thirds of the people had gotten to be regulars. They came up to me and said, "You know, Eric, there's only so many times you can visit a town of 3500 people." I mean…
[Laughter]
[Eric] So… Which is fair enough. So what we started doing after that, Conestoga in Tulsa was the first one that did it. We'll go to a convention and ask them if they're willing to host us. What they get is maybe 50 people showing up who wouldn't otherwise show up. We do all the organizing and tracks and everything else. But basically, it means we don't have to organize a convention because somebody else is already done it.
 
[Brandon] So, kind of getting back to how to write alternate history. I'm actually going to pitch this at Dan first. I know you haven't done true alternate history, but you've done cousin genres.
[Dan] I've done secret history.
[Brandon] You've done secret history, you've also done historical fantasy. So, my big question is, how much do you worry about getting the thoughts, mannerisms, and actions of the historical people right when you're writing a story like this? I preface this by saying when I write epic fantasy, I generally am not trying to write… This is my mode… People who acted and thought like people did in the Middle Ages. I get away from this because I'm writing secondary world fantasies, generally with magical technology that would really place people more post-Renaissance and things like that. But really, they're thinking more along… If not contemporary, modern lines for thought processes. How much do you worry about this?
[Eric] Oh, a lot.
[Dan] I actually…
[Eric] Oh, I'm sorry, Dan. Go ahead.
[Brandon] We'll go to Dan first, and then we'll…
[Dan] I love this question, because I actually got into kind of a big ongoing argument with my editor and copy editor on my Cold War book, which, by the time this airs, will already be out. It's called Ghost Station. Straight historical, not alternate or anything. Set in 1961. Part of the plot hinges on the inherent sexism of the era. That there are two different places where people miss obvious clues because they assume that the bad guy is a man. Which is not to say that the bad guy is not a man, but… I'm trying to do this without spoilers. Anyway, that sexism was important. The editor and the copy editor were both trying to impose more modern sensibilities on this. Changing just kind of some of the minor language. In a place where I would say man, they would want to change it to person. Just in a couple of places, saying, "You know, we kind of want to be more sensitive about this." If it was in narrative, I let it slide. If it was ever in dialogue, I'm like, "No. The fact that this person has this attitude, the plot hinges on it. We have to keep that attitude there." So, it does matter. I think if you're using it on purpose to tell a particular story, you want to have those old attitudes and you want to have those older kind of more antiquated personalities. If you're not, then sure, go ahead, because obviously it's a hot button issue, if everyone who worked on the book kept trying to change it.
[Brandon] I know that when I read Doomsday Book by Connie Willis, like, the way that she made people feel, I don't know, I'm not an expert in that period, but they felt like they were from the period. It really was a big selling point for the book for me. Eric, do you… How much do you worry about this?
 
[Eric] It's… Oh, you worry about it a lot. I mean, it's kind of at the center of what you do. Because if the book isn't historically plausible, it's not going to work as a story. You have to realize that people in the past do not necessarily think the same way, or behave the same way, they do today. There are various ways that I have found to deal… By the way, the issue may involve, at a purely practical level, is that if your audience is so repelled by your heroes, it's awfully hard to sell a book. To give an ill… Unless it was written 2500 years ago. Then, people will give it a pass. But, to give an instance, the Odyssey, the hero Odysseus, the very first thing he does after Troy, they're sailing down and he says, "Oh, there's a village there." And they stop, rob and plunder it. These are the good guys. Okay? There're two… There are several things you can do. One of them is that if you introduce a time travel element and people from the… Our time, then at least you've got a binocular view of what's happening. So you can be depicting the attitudes of people of the time, but you're also depicting how modern people are looking at it. The other is to pick an historical period… One of the reasons I picked the 30 Years War is that that world was not that different from ours. It was different, but it wasn't like ancient Greece, or Ming China. It wasn't that different. The same was true, even more so, with the series I'm doing set in Jacksonian America. Then what I did was went looking for the right character. I needed a Southern character, an effective political leader, whose attitudes would be at least okay for the modern audience. I was lucky, because such a person actually existed. That was Sam Houston. Sam Houston's attitudes on race were not the same as modern people, but awfully close. He was partly raised by Cherokees, so he's very friendly to Indians. He was asked once by Alexis de Tocqueville what he thought about the capabilities of the different races of North America. He said, "Well, there's no question the Indians are equal to Whites." He said, "Blacks are considered to be childish… Childlike and inferior, but nobody ever gives them a chance to do anything, so how can you really know what they're capable of or not?" That's an attitude that a modern audience, okay, they can go with that. Then, I think the other major character is a Northern Irish radical of the time. He's not exactly got modern attitudes, but they're a lot closer. It's a real issue, though. I mean, because you have to do it in a way that's going to be plausible all the way around. So far, I've been able to put off. But there are some areas of history I would just stay away from.
[Brandon] Right. Probably good advice there.
[Eric] Well, unless I could put a time travel thing in it, but other than that, I'd just stay away from it.
 
[Brandon] We are out of time. I want to thank our audience at SpikeCon.
[Yay. Applause.]
[Brandon] I want to thank Eric. Do you have, by chance, a writing prompt you can give to our audience?
[Eric] A writing prompt?
[Brandon] Yes.
[Eric] When you're… Writing takes a lot of intellectual and emotional energy. It really does. It's hard to get started at the beginning of the day. Wherever that day may be for you. I found two things help. I plot ahead of time. Which I strongly recommend, because one advantage to having a well-developed plot is I don't have to sit down in the morning and say, "Gee, what am I going to write about today?" I can look at the damn plot and say, "Okay. Here's where I am." But the second thing is just write. Write a sentence. Just get a sentence down on paper and keep writing. If it turns out that sentence didn't work out right, you can always scrap it later. But start writing, because once you do that, you've kind of gotten into the story. The story itself will kind of pull you into it. But it really is kind of hard to do it. It's kind of like jumping into a pool of ice cold water. It's like the only way to do it is just do it. That's about… That's what I do every day.
[Brandon] Thanks for the advice. This has been Writing Excuses, you're out of excuses, now go write.
 
[identity profile] mbarker.livejournal.com
Writing Excuses 11.17: Elemental Adventure Q&A

From http://www.writingexcuses.com/2016/04/24/11-17-elemental-adventure-qa/

Q&A Summary:
Q: In an adventure story, what is more liked by readers? If protagonists go through many different incidents and locations, or a fewer number of incidents and locations, but that are similar to each other and have a theme?
A: Do them both! It depends. Big globetrotting tale, more cool exotic locations are better. Smaller scale, more focused. Adventure stories need lots of exotic settings, using the element of adventure to enhance may not need that.
Q: What lessons can we take from your favorite adventure games for writing adventure fiction?
A: Multiple levels of terrain and that environment you can interact with are more interesting. Different characters, different strengths; so include different kinds of adventure, chase scenes, fight scenes, talking scenes. Make sure there is something personal at risk for the character.
Q: With all the superhero franchises around, what are some tips on writing adventure stories outside of fight scenes and world ending consequences?
A: Exotic locations don't have to include a fight scene. Great adventures don't even need villains. Use accelerated timebombs – escaping the burning building, getting out of the path of the avalanche, getting to the hospital. Two different people trying to get the same thing in an exotic location makes an adventure!
Q: Are there tropes that have been overdone need to be avoided in regards to adventure fiction?
A: Tropes are ingredients, not inherently bad. What you do with it and the ingredients you combine it with make the difference. If adventure is the only thing a scene is doing, that may be a problem. Advance the plot, reveal stuff about characters, mix in other ingredients. Make your adventure scenes complications that change the story or the characters, not just obstacles in the way.
Q: Do you have any suggestions for non-Western, nontraditional styles of adventure that could provide variety or a fresh take on things for readers?
A: Grab a bunch of books and read them. Consider the kung fu final fight where the bad guy faces a whole group of heroes.
Q: How do you make the journey exciting? Do you have to include all the details to it? If you skip a bunch of it, how do you get across to the reader the character moments that I have taken place during the parts that you skip of the journey?
A: Think about what you're trying to accomplish. Different stories focus more or less on the journey. Skip the boring parts, trust the reader to fill in between the high points. If you can find a way to make the journey not boring, put it in.

A fight, a chase, an ambulance racing to the hospital... It's an adventure! )
[Brandon] I'm going to have to shut it down here. I'm sorry for all of you that put questions. There were 54 responses and we answered like seven of them, if that many. But we thank you very much for listening. We're going to point you at some homework for next time, for our next elemental genre. So I want you for your homework to make a list of set pieces, really cool places that people could visit. I then want you to go a step further, and I want you to say, "How does my main character entering this place, interacting this place, change who they are?" We don't want you to just go to cool places, we want those cool places to change your story and change your characters in interesting ways. That is what I think will make adventure fiction kind of go up a level for you. Now, as I said, we'll be moving on to horror next week. We want you to brace yourselves for that. Dan's going to make you afraid. But until then, this has been Writing Excuses. You're out of excuses, now go write.
[identity profile] mbarker.livejournal.com
Writing Excuses 7.4: Brevity

From http://www.writingexcuses.com/2012/01/22/writing-excuses-7-4-brevity/

Key Points: In late, out early. Start where things are happening, close to the change point, at the inciting incident. Minimize backstory. Remove extra characters and locations. Cut filler language, combine wording and ideas. Remove repetition. Use the right nouns and the right details. Use analogies for richness. Combine scenes -- have characters do something while they're talking. Don't proliferate viewpoints. Brevity doesn't just mean shorter, it also means packing more interesting material into what you keep. Trim the fat.
20% lean meat? )
[Brandon] Let's do a writing prompt. Howard?
[Howard] Okay. You have a group of characters in a spaceship...
[Brandon] 10 seconds.
[Howard] On a very, very long trip. Tell us why it's important. Tell us what the problem is, and solve the problem. In 150 words.
[Brandon] This has been Writing Excus...

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