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Writing Excuses 20.15: Third Person Omniscient 
 
 
Key Points: Third Person Omniscient. Where no character can go? Deploy it carefully. Dealing with complex dynamics. Narrators. Prologues. Omniscient can have a voice. Be careful of headhopping, make sure your reader knows whose head they are about to get. Use your turn signals! Beware the paralysis of choice.
 
[Season 20, Episode 15]
 
[Mary Robinette] Hey, guess what? The 2025 Writing Excuses Cruise is over 50% sold out. During this week-long masterclass, I'm going to be leading writers like yourself through a series of workshops designed to give you the tools to take your writing to the next level. Space is limited, but there is still time to secure your spot. We're going to be sailing out of Los Angeles from September 18th through 26. Regardless of where you are in your writing journey, this event is your opportunity to learn new skills while exploring the beautiful Mexican Riviera. Whether you're revising a story, reworking a character arc, or revitalizing your plot, you'll leave more confident in your current story and bolstered by a new set of friends. Join us on board at writingexcuses.com/retreats.
 
[Mary Robinette] This episode of Writing Excuses has been brought to you by our listeners, patrons, and friends. If you would like to learn how to support this podcast, visit www.patreon.com/writingexcuses.
 
[Season 20, Episode 15]
 
[Mary Robinette] This is Writing Excuses.
[DongWon] Third person omniscient.
[Mary Robinette] She's Mary Robinette.
[DongWon] They're DongWon Song.
[Chuckles]
[Dan] He's Dan.
[Erin] She's Erin.
[Howard] I'm confused.
[Laughter]
 
[DongWon] We are continuing our section talking about proximity. We're talking about how close the perspective is to the characters of your story. We are finally to my favorite of these, which is third person omniscient. I love omniscient because I feel like it gives the author so many tools to play with as they're telling the story that they want to tell. I think there's been a real drive in the past few decades of getting closer and closer and closer to the character, getting that perspective really locked into the character's emotions and interiority. There's been a real drive towards first person. I was talking last time about there's sort of a default toward close limited. But I do love it when we get to step back, zoom out, see what everythings happening in the room, find out what's happening next door, what are the neighbors having for dinner, which Joe down the street thinking, what's the gas station attendant thinking. Like, being able to get the broadest perspective of what everyone is experiencing in the moment, to me, can sometimes be such a rich and filling and exciting narrative experience.
[Howard] One of my favorite examples of third person omniscient as a tool that is doing a thing that no other POV/proximity tool could do is the very short chapter in Act III of Tom Clancy's, I think it's The Sum of All Fears. Where a nuclear device is detonated in a football stadium. The chapter is called Three Shakes. We step into omniscient and we describe the quantum effects, the particle effects, the EMP effects. Because part of what happens is the blast hits, electromagnetic blast hits the TV antennas, satellite antennas from trucks, and results in shorting a satellite out in orbit. He describes all of the electronics of that happening, and, you know what, there isn't a single character on scene for whose point of view that works. Because they're all dead.
[DongWon] That's the thing is you can do so many things within omniscient that you can't do if you're limiting yourself to a character who's in the scene. You can get into the subatomics. Right? You can get into spaces where no people are, or get into the heads of people that your protagonist doesn't have access to, like the villain characters, like side characters. But, because of the free range you have, I also think that third person omniscient is the most difficult of these three sort of basic…
[Mary Robinette] Yes…
 
[DongWon] Ones we're talking about. Like, first person, third limited, those and third omniscient are, like, the three most common that you see. I do think third omniscient is one to be deployed very carefully. So, for you guys, what are the pitfalls? Like, when have you tried this and how has it worked out for you?
[Mary Robinette] For me, I'm not actually sure that I've tried to write anything in omniscient.
[DongWon] Yeah. It's pretty rare.
[Mary Robinette] For me, I haven't had a story yet where I felt like I needed that extra distance. I think about novels like John Scalzi's Collapsing Empire, when we're looking at a more contemporary example of this. Or Dune. Where it's trying to look at these very, very broad things. But then I'm also thinking about, like, Liza Palmer's Family Reservations, which is, again, a more contemporary example. It just came out last year. Of third person omniscient. What all of these are doing, for me, is that they're dealing with big complex inter-dynamics where you're jumping… And I just haven't written that kind of story yet where I'm dealing with that sort of complex relationship dynamics, whether it's empire spanning or family spanning. So, yeah, I haven't… I don't think I've used omniscient yet.
[Howard] Back in 2008, during the very first season of Writing Excuses, there was an episode which was particularly memorable for me, because it's one in which we were talking about these tools, and I knew what exactly zero of the terms meant.
[Chuckles]
[Howard] That was a good time that was very much Howard gets to be the every person character who is educated at a much faster rate than any of the listeners could hope to be educated. But it's the point at which I learned that the POV that I was usually writing in for Schlock Mercenary is what we call third person cinematic. Because we're not looking inside people's heads, and we're not following a character around so much as we are following a camera. But the existence of the narrator, who would often express an opinion or state a fact or there would be footnotes meant that I was doing third person cinematic with dips into and out of omniscient. In 2008, I was doing, I think, a pretty good job of writing and illustrating Schlock Mercenary. But once I had names for these tools, once I knew what I was doing, I… It's not that I knew what I was doing. Once I knew the names for what I was doing, I was able to start figuring out what I was doing and how to switch. I guess I wrote third person omniscient for close to 20 years on and off. Recently, I sat down and tried to play with it as a tool, and I'm realizing, "Hum. This is not as easy as it was when I was drawing pictures."
[Laughter]
[Dan] I think I've only written omniscient once. It was in what was essentially a prologue. The third Zero G book, the plot hinges on a bunch of nine-year-olds, because it's middle grade, understanding how extremely fast travel works. Because we already learned in book 1 that it took almost 100 years of travel for the spaceship to get from Earth to this other planet. Then I needed them to understand that another ship left later but got there first. So the prologue is essentially, kind of like Howard was saying with the Tom Clancy stuff, it's a scientific explanation of how the speed of light works and how extremely fast travel works. There is no perspective, there is no character that we're getting that from. But it had to be there. Now, you asked about what are the pitfalls of this. One of the major pitfalls of this was trying to write this without it sounding didactic. Trying to write this in a way that sounded like it was part of the book. Every writing group that I ran this through, which I guess was only two, but to writing groups completely rejected it at first. Because, like you said, third person limited was and is kind of a default for a lot of people. So getting this scene that's not let me give you a textbook first, that's aimed at nine-year-olds to explain what…
[Chuckles]
[Dan] FTL is really kind of didn't set right with them. I had to fine tune it a lot before readers were able to kind of accept that it should exist.
[Erin] So, I was… When you initially asked the question, I was, like, I've never done that. Then I realized I did it a ton.
[Laughter]
[Erin] Recently.
[Yup]
[Erin] So I wrote a series of posts… This is an interesting sort of… To give a little context. So, for Pathfinder, for Paizo, for the Pathfinder setting, I wrote a series of short fiction pieces about the deaths of various gods. They were setting up for an actual God dying in their worlds. So I got to write a bunch of what if stories of, like, what if this other God died, what if this third God died. All of them are as if it was like a seer saw the future and was like… So it's like an omniscient unnamed seer is, like, here's what happens when the God of farming dies. So for each one, I wrote, like, about the specific death and then the implications for the world. So I was going to, like, what actually happens in the death scene and then looking at this other character's affected this way and it makes all the crops die and this other thing happens. So it was a bunch of very small things for different characters and it was all omniscient. But what it makes me think of is two things. One is, like, I was thinking about this earlier with that Tom Clancy example, is that a lot of times, omniscient is the perspective of the world. The reason, like, that it can be used… There are many reasons to use it, but I love it when it feels like this is the world telling a story, and the world is bigger than the people in it. So one person cannot contain the world, it's only by looking at multiple people in the spaces between people that you can really understand what the world is doing. I think one of the first times I remember seeing it is in The Wheel of Time book openings…
[Mary Robinette] Yeah.
[Erin] Where it's always that section that's like…
[Mary Robinette] The Wheel Turns.
[Erin] The wheel turns, and a whole bunch of people, like, here's this farmer and his affected, and here's this whatever…
[Mary Robinette] Yeah.
[Erin] And they're affected, to give you a here's the state of the world as of… We've been following these characters that shape the world, but to remind you, here's how the world is affected and here's how ordinary citizens are seeing their lives change as a result of everything that's happening. Then… But how to, like, then make it interesting is something I thought about is for each God, like, they have a specific domain, and I actually tried to let that change the rhythm and style of what I was doing. When I talked about the God of hunts being hunted, I went for shorter, more like reporting on…
[DongWon] Yeah.
[Erin] Like, this is happening, that is happening. The way you would in a hunt or a fight scene almost, but, like the world is fighting. When it was the goddess of beauty, I went for longer sentences that had, like, a longer cadence, like the soft feel of beauty. So that way, the world changes.
[DongWon] Yeah.
[Erin] And the world's perspective changes, and it changes the way that I was able to use omniscient in those places.
 
[DongWon] I do think that's, like, one of the pitfalls, is that people think that just because you zoomed out, you lose the voiciness. It can still be as voicy in omniscient as you can be in close limited. I want to talk more about that and the use cases for it. But before then, listeners around the world looked at their podcast apps and realized it was about time for a break.
 
[DongWon] Okay. So we've been talking a little bit about the cases where we've tried to use omniscient in the past. For me, I think these are often the very cinematic moments like Howard was talking about in terms of, like… I think of, like, disaster movies where, like, you suddenly see the asteroids falling from a dozen perspectives of people who are about to die in a variety of ways…
[Aeeeee]
[DongWon] That you have met for five seconds. Right? When it comes to these scenes, we talked a little bit about head hopping in the third person limited episode. But what are the things that you find yourself needing to do when you reach for omniscient to keep it from being unmoored, keeping it from being overwhelming, whether to you or to the reader?
[Mary Robinette] So, I can really only speak about it from a reader's perspective at this point.
[DongWon] Yeah.
[Mary Robinette] But I love reading omniscient. What I find when I'm reading omniscient is that I'm given direction about where I'm headed. So that I don't just arrive in a character's head. There is narration that precedes it that that then drops me into the characters head. So the narrator, the author, is directing my attention so I'm already focused on them, and then I get their thoughts. So it's like… It is that zooming in, and then zooming back out again, without that sign posting, that's where I think we get to the flaw of head hopping, which is, I suddenly have someone's thought and I don't know who it belongs to. I thought I was with this person, but now I'm over here and I didn't see it coming. That's, for me, where it falls apart when I'm reading it in student work. But when I'm reading, like, Jane Austen… She's extremely good at directing my attention. Some of my favorite works are also things where sometimes there's not a character on stage. Douglas Adams does a really great job of this with Hitchhiker's Guide. It's like this is where we're headed right now. Now we're going to spend a little bit of time in this person's head, and then we're going to come back and talk about Babel fish.
[Chuckles]
[DongWon] Humor is one of the places we see omniscient the most.
[Mary Robinette] Yeah.
[DongWon] Actually. Because Pratchett uses third person…
[Mary Robinette] Oh, yeah.
[DongWon] Omniscient all the time. Where you kind of need to step back and point out the grand irony of whatever's happening here. So, I mean, it makes sense if you were using it for Schlock, both because it was comic, but also it's very much the humorist's voice is that omniscient voice.
 
[Erin] Yeah. I often think of it as, like, being in a car with somebody and they don't signal when they change lanes.
[Laughter]
[Erin] Like…
[Mary Robinette] Yeah.
[Erin] You can get away with that…
[DongWon] Yeah.
[Erin] Once or twice, but if you're constantly going, someone's going to be like, are you okay? Do I need to take the wheel from you? But, like, a good driver, even if it's just for a moment, even if it's… Maybe it's sometimes it's a really, really explicit signal. They actually, like, put on the signal light. Sometimes it's the way they look over…
[DongWon] Yeah.
[Erin] If you see them and you're in the car, you're like, oh, okay, I understand what you were doing there. So I think it's figuring out how are you signaling to the reader that the changes happening, so that if you do change without a signal, there's a reason for it. Like, oh, we were about to hit a boulder. Then it makes sense to them for the re… Like, the reasons that you were doing it.
[Howard] There's an argument to be made, yes, for creating without deliberation or conscious access to the tools you're using. But that is not the way I prefer to make art. I always like to deliberately deploy the tools. If I'm going to signal a turn with just my head, I'm going to know that I'm doing that before actually doing. For the record, though, I always use my turn signals.
[Chuckles]
[Howard] I don't just use my head because I don't want to be hit by another car. And I always…
[DongWon] [garbled] sticking your head out the window of a car…
[Laughter]
[garbled] [Who drives that way?]
[Mary Robinette] We've got somebody… Someone that we know in Chicago, my husband was like [garbled] with Chicago drivers that they don't use their turn signals? This person replied, "I ain't giving nothing away for free."
[Laughter]
[Mary Robinette] But I do feel like sometimes we see that with writers, that they'll think…
[DongWon] Yeah.
[Mary Robinette] Oh, the reader has to work for it. I… That they won't give information because they feel like somehow it cheapens the experience, which I do not understand.
[Howard] Not a fan. Not a fan.
[Erin] I think it's the same reason that sometimes people feel like everything that happens in the story has to be a surprise.
[DongWon] Yeah.
[Erin] Like, holding back the twist is where the power is. Because I think it's like once readers realize that, like, I've done something really clever or I surprised them, they will value it more. But in truth, a lot of times, the twist you can see coming… It's the car wreck in slow motion, so to speak…
[DongWon] Yeah.
[Erin] Is actually really compelling, because it's like you know it's there and yet you… They don't avoid it, and it really draws the eye in a way that I think people don't realize sometimes.
[Dan] Yeah. That calls to mind what's actually one of my very favorite uses of third person omniscient, which… There's a scene in The Lions of Al-Ressan by Guy Gabrielle Kay, where a huge disaster has just happened, a character has just died. But we don't know which one. We know that there were three main characters present, and some horrible thing happened. I can't remember what the horrible thing was. But before he tells us who died, he goes and checks in with every single other character in the story. All of the side characters, some random people, and is very slowly kind of circling in. I do believe that he uses linebreaks every time that he jumps ahead. Which is…
[Mary Robinette] I do… No… Because… He may not. Carry on.
[Howard] Yeah. But it felt like he did because of how clear it was.
[Dan] Yeah. He made it very clear every time we came into a new perspective. So whether or not it looks like limited, he was very clearly doing omniscient thing of just making sure that we got this character's reaction to the big disaster, and then move on to the next one. Part of the effect of clearly sign posting which head we're in is that we are... in our own heads, we're mentally checking off, okay, this person's safe. Okay, this person's safe. Then, by the time we finally get into that… We get the perspective of the two or three characters that were actually present and we learn who died, it's devastating.
[Mary Robinette] Yeah. Yeah, he's very good at using that. There's a… In, I think it's Tigana, he has the scene where we go… Someone dies with an arrow… From an arrow. We see the scene, and then he effortlessly takes us back in time to someone who had been… To how the shot was fired and who it was with… Who fired and how it happened. That's, I think, one of the other things that you can do with omniscient is… We've been talking about moving from person to person, but I think you can also move us around in time in ways that are significantly easier than when you're trying to do third… Where you have, like, okay, here's a line break, and there's a header. It's like seven months previously.
[DongWon] I mean, that's what's so exciting about omniscient is the range of possibilities is just vast. Right? Because you can… I've seen people just like dip back into we're going to talk about the creation of the universe for a second now. You know what I mean? Like, that can be such an exciting narrative move because it allows you to build momentum, allows you to set things up, it allows you to put things in context in all kinds of fun ways.
[Howard] One of my favorite bits of my own work is the beginning of book 20, which is called Time for a Brief History, which is a play on the Steven Hawking… I'm going to read it very briefly.
 
A little under 14 billion years ago, there was nothing. That early nothing is surprisingly difficult to draw. Not drawing anything is easy. But these blank panels upon which the lazy, lazy artist hasn't expended any effort still occupies space and still experience time. The nothing at the beginning of the universe did neither of those things. In point of fact, it only did what it was. Nothing. Until suddenly it didn't.
 
It was so much fun to write that, and it's an omniscient voice. But it's an omniscient voice that has voice. It has an opinion.
[DongWon] Exactly.
[Howard] It sets a tone for the book. It sets the tone for the story. And it tells you what you're headed for.
[Mary Robinette] It also has a very clear relationship with the reader, which is, I think, one of the other things that omniscient can do that you get in first person.
[DongWon] Yeah.
[Mary Robinette] But omniscient can reference the fact that it is a story in ways that third person limited fundamentally… You can… Technically, I do this at the beginning of Shades of Milk and Honey. Because I start with this voice-driven opening. Since we're quoting work…
 
The Ellsworths of Long Parkmead had the regard of their neighbors in every respect.
 
It's like this is this very, very distant thing.
[DongWon] Yep.
[Mary Robinette] Then I come into one character, which is the Honorable Sir Charles Ellsworth. But then the rest of the series is Jane. It's the only spot that I pull way back like that. I use that a little bit at the beginning of the others, because I'm trying to do the Austenian nod. But I never do the omniscient thing that Austen does. But it is that… Is offering the reader that, hello, here's our relationship.
[Erin] The thing that keeps coming into my mind as I'm listening to all this is this phrase, like, even God has intentions. In some ways, God has to have more. So one of the things you hear when people are inventing things are that constraint actually helps creativity.
[Mary Robinette] Yeah.
[Erin] Because you can't do everything. So it helps you to like focus in on the things you can do. I think that gets back to what you're saying about why omniscient can be so tricky is you can do anything. So how do you know what you want to do? So I think one of the things if you're writing omniscient is to think about what is the intention of what you're doing? As all… If you're reading your lovely works, like, you had a really… You both had really clear and very different intentions in mind, and the circling in of the people that died… Like, there's a very clear intention there of what that omniscient is on the page to convey to the reader.
[Mary Robinette] That makes me realize that I think that part of the reason I've never written omniscient for anything besides the, like, barest touch of it at the beginning of a book is the prowess of choice. There's so many choices that, like, I don't even know… I also have not had a work that needed it. But I've been sitting here as we've been podcasting, thinking maybe I should try omniscient, and the thought of trying it fills me with such existential dread…
[Laughter]
[Mary Robinette] Because there are so many more choices…
[DongWon] Yeah.
[Mary Robinette] That are available to you that you now have to make.
[Howard] Yeah. That's what I'm struggling with in the omniscient work in progress right now.
[Mary Robinette] Right.
[Howard] I identified it almost immediately. I was like, oh. Oh, this is paralysis of choice. Okay. Well, I choose to come back to this later.
[Chuckles]
 
[DongWon] Well, as the omniscient narrator of this particular episode, I… Unfortunately, we are out of time, and I'm going to take us to our homework. So, what I would like you to do is to describe a street scene. I want to have you describe a scene where your main character is walking down a street and I want you to move us through that scene of the character moving through this street seen through the perspective of 5 to 6 bystanders observing this happening. Focus on sensory details. What is everybody seeing? And how can you use that to say, oh, the smell of this, the sound of that, the look of that, is establishing where your main character is in the scene, and be clear about whose perspective are we seeing this from?
 
[Mary Robinette] This has been Writing Excuses. You're out of excuses. Now go write.
 
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[personal profile] mbarker
Writing Excuses 20.14: Third Person Limited 
 
 
Key points: Third person limited. First person, I. Third person, he, she, names, pronouns. Metaphor, the camera. Limited versus omniscient. Moving POVs, head hopping. Slide, don't hop. Inner thoughts or not? Threshold between first person and third person very close, very limited? Internal thoughts. Third person offers separation between narration and character. Third limited close is the default for commercial fiction. Third limited allows shifting POVs and distance more easily than first. First may be more visceral. Distancing words. Some books jump between third and first. Perspective shifts can be useful!
 
[Season 20, Episode 14]
 
[Mary Robinette] Hey, guess what? The 2025 Writing Excuses Cruise is over 50% sold out. During this week-long masterclass, I'm going to be leading writers like yourself through a series of workshops designed to give you the tools to take your writing to the next level. Space is limited, but there is still time to secure your spot. We're going to be sailing out of Los Angeles from September 18th through 26. Regardless of where you are in your writing journey, this event is your opportunity to learn new skills while exploring the beautiful Mexican Riviera. Whether you're revising a story, reworking a character arc, or revitalizing your plot, you'll leave more confident in your current story and bolstered by a new set of friends. Join us on board at writingexcuses.com/retreats.
 
[Mary Robinette] This episode of Writing Excuses has been brought to you by our listeners, patrons, and friends. If you would like to learn how to support this podcast, visit www.patreon.com/writingexcuses.
 
[Season 20, Episode 14]
 
[Mary Robinette] This is Writing Excuses.
[Erin] Third Person Limited.
[Mary Robinette] I'm Mary Robinette.
[Erin] I'm Erin.
[DongWon] I'm DongWon.
[Dan] I'm Dan.
[Howard] And I'm Howard.
 
[Erin] I'm really excited to talk a little bit today about the third person limited point of view as part of our little mini-course, mini-set of episodes on proximity. One of the reasons I'm like most excited about this is I feel like this is one of the terms in writing that is used the most and understood the least.
[Chuckles]
[Erin] Like Othello, a moment to learn, a lifetime to master. So I'm...
[Chuckles]
[Erin] Going to attempt to explain, like, at its very basic, like, what do we even mean when we say third person limited, and then I'm going to invite all of you to tell me what I'm missing and why I'm wrong.
[Laughter]
[Erin] So I figure… So, on its, like, very basic level, when you use first person, you are using I, you are using, like, the pronoun I to describe everything that is happening. When you use third person, of any type, you use he, she, somebody's name, they… You're using a pronoun that is the third person, that is why it's called third person. So instead of saying, "I watched as all the podcasters stared me down, waiting for me to finish speaking," it would be, "Erin observed the other podcasters as da da da da…" And limited is that you are limited to a specific point of view at any one time. Unlike omniscient, which we will get to in the next episode, you can't see everybody's thoughts all at once. You're sort of following one particular person at any distance that you want. We'll get into that later. But that's what I think of at the very basic. What am I missing? Why am I wrong?
[DongWon] I'm not going to tell you why you're wrong, but I am going to ask you a question.
[Erin] Yes.
[DongWon] Which is, do you think third person limited and third person close are the same thing or is there a distinction between those two things?
[Erin] I would personally say that there is a difference. So I think that you can be at any distance and still be limited. I mean, it's…
[DongWon] I see.
[Erin] At a certain point, it's hard to be limited. Like, if you get… a lot of times, the metaphor we use for third person limited or third person close is the camera.
[DongWon] Right.
[Erin] So it's like you're the camera behind the shoulder of whatever character. But you can be right up on their shoulder or you can actually get a little bit of a distance away. Like…
[DongWon] It's like third person action game versus Mario. It's like that…
[Erin] Yeah. Exactly. [Garbled]
[Howard] Third person limited contains third person close.
[DongWon] Right.
[Erin] Exactly.
[DongWon] But you could be third person limited, but have this 10,000 foot view, where I have no access to Erin's interiority. I can just see her moving through the landscape and…
[Mary Robinette] Right. Raymond Chandler does this a lot.
[DongWon] Yes.
[Mary Robinette] Like, where your… You're with one character, you only see the things that they see, and the movements that they have, but you have absolutely no access to their thoughts.
[DongWon] Because the interiority of people is a mystery to his… In his books.
[Mary Robinette] Yeah.
 
[Howard] The example that I use… When I'm trying to explain the difference between limited and omniscient. Erin sat across from the podcasters and Howard looked like he had indigestion. Okay? That's limited because Erin can tell that I'm making a face and she's passing judgment on what my face is. Omniscient would be Erin sat across from the podcasters. Howard was thinking about… And then you state my thought explicitly. Now, we were in Erin's head and then suddenly we're in Howard's head. That's not something Erin can be. We hope.
[Chuckles]
[Erin] Yeah. Another example of that… Not necessarily a good one, but it's, like, though Erin sat there, looking at Howard's face and thought that perhaps he'd had indigestion, Howard had had 16 eggs this morning.
[Chuckles]
[Erin] As they worked their way through his system, he hoped that no one would notice.
[Chuckles]
[Erin] He was wrong.
[Laughter]
[Howard] Right. Oh, this is going to make a noise.
[Laughter]
[Mary Robinette] Yeah. So I'm looking forward to when we talk about…
[Howard] That's third person omnivorous.
[Laughter]
[Howard] Oh… Howard. I am looking forward to when we talk about omniscient. But one of the things that I will say with third person limited is that you don't… I think one of the things you're missing potentially is that you can do third person limited and move to different characters' POVs in different scenes. Arguably, you can also move to their POVs within a single scene. It's when you move back and forth that I think you've shifted over to…
[Howard] It's the head hopping.
[Mary Robinette] Omniscient. Yeah. Which is not a flaw. It's just a different mode. But I'm thinking specifically of a scene in Ender's Game where the camera arrives with Ender into a scene, and then Ender leaves… We're still in the scene, there's no scene break, but we stay with Bean's character. So it's a through scene, there's no scene break, but it is still third person limited even though we haven't done that hard break.
[DongWon] I love when you do a little bit of that sliding from one POV to another and then back without dropping into omniscient…
[Mary Robinette] Yeah.
[DongWon] Without dropping into the head hopping. There's an example, I think, of… From one of Robert Jackson Bennett's books, the first… Foundryside. Where a character is like sneaking into a facility, and we just slide into the guard's POV for a minute and see them sneaking past from the guard's POV and then slide back to the protagonist again. It never feels omniscient, it never feels like we're knowing more than, like, what the individual characters experience. But that fluidity that you can have in limited I think is really, really fun.
[Mary Robinette] Yeah. I think that in that case, for me, what's happening is that he has gone to a different scene…
[DongWon] Yeah.
[Mary Robinette] But has chosen to do what I call a through scene as opposed to a scene break.
 
[Erin] So, follow-up question on this, because I think, like, head hopping… A lot of times when people say head hopping, they're talking about being in omniscient and going from one character to the other in a somewhat frantic way in which you don't know who you're even following or what's happening. But head hopping can also be used if you switch, like, abruptly from one limited perspective to another. I've seen that critique used for that as well. How do you make it feel like a slide and not a hop? Like, how do you actually make it feel like it's been passed off in an effective way that you can follow versus that you're like jarring the audience?
[DongWon] I really think about it in filmic terms, and I think about sightlines. Right? So the example I just gave of moving from the thief to the guard and back is because you have the thief, the thief's looking, sees the guard, now we're in the guard, guard does their thing, thief sneaks by, guard notices something has passed, and then now we're back in the thief. Right? So you need a handoff transition every time you're going to make that slide as literally thinking for me about the camera moving with the perspective of the reader.
[Mary Robinette] I have a similar framing. For me, it's about thresholds.
[DongWon] Yeah.
[Mary Robinette] Which is, I think the same thing as the sightlines that it is about. For me, the distinction between that and omniscient is that there is a reason that both characters are not actually in the same place at the same time. Like, the example that I gave where one character literally leaves the room and the camera stays with where we are. Whereas in omniscient, you would be able to visit everybody's head within, who's in a single room. And you would be sign posting, and now we're going over to this person. Jane Austen does this… I mean, she was extremely good, which is why her works are still classics. But there's this one scene where two characters believe that they're having the same conversation and they're having different conversations. You only know that they're having different conversations because she goes from one character to the other and she sign posts by telling us whose head she's going into before we get the thought, but it is all within one thing, and then she also comments on other things that are outside of that room that none of the characters would have access to. So, for me, it's all about what the characters have access to and the thresholds that we cross.
 
[Dan] I'm wondering as well if… This goes back to our discussion of close and far perspective. But the closer the perspective is, the more it's going to feel like head hopping, because you are getting more of those inner thoughts. You're getting more of that internality. Whereas in this case with the guard watching for the thief, you're not getting a really deep examination of who they are as a person.
[Mary Robinette] Yeah. It's also, I want to say that this is going back, this is a fashion thing. In science fiction and fantasy, it is in fashion to either use first person or third limited. But when you go over to romance, often you do get POVs… You do get back and forth between the two POVs. I'm going to back away from what I had said earlier about that not being third limited, because it usually only two characters. The hero and the heroine, or the hero and hero, depending on the… Which slash we're in. But often you do get both of their POVs within a single scene. It's just that in science fiction and fantasy, at some point, people decided that this was bad and they put a label on it called head hopping as opposed to controlling point of view, even if you are limiting yourself to only two people. It's still a limitation, it's still not an omniscient because you're not giving the reader access to any information that those two characters don't have.
[Dan] Well, I think it's worth pointing out that this is one of those cases where anything you can make work, works.
[Mary Robinette] Absolutely. Yeah.
[Dan] Right. Like, just because the label has been given that certain aspects of this are good or bad, if you can make it work, then it works. If you can just… Excuse me… If you can jump between heads, between characters, even if it's head hopping, as long as the reader is always very clear about what's going on and they know whose head they're in and they know what perspective they're getting, then it works.
[Howard] Yeah, I don't… I don't personally use head hopping as a way to denigrate anything. I say… Unless I'm saying you're trying to do third person limited, third person close, and I think you may be unintentionally head hopping, just to describe what's going on. But I think you can head hop on purpose and make it work very well.
[Mary Robinette] Yeah. We'll talk about how to do that when we get to omniscient for sure.
[Erin] Erin had another thought, but realized that it was time for the podcast to take a break.
 
[Mary Robinette] Hey, guess what? The 2025 Writing Excuses Cruise is over 50% sold out. During this week-long masterclass, I'm going to be leading writers like yourself through a series of workshops designed to give you the tools to take your writing to the next level. Space is limited, but there is still time to secure your spot. We're going to be sailing out of Los Angeles from September 18th through 26. Regardless of where you are in your writing journey, this event is your opportunity to learn new skills while exploring the beautiful Mexican Riviera. Whether you're revising a story, reworking a character arc, or revitalizing your plot, you'll leave more confident in your current story and bolstered by a new set of friends. Join us on board at writingexcuses.com/retreats.
 
[Erin] All right. Back now, because one thing we talked about earlier… I think we're talking a lot about… In talking about head hopping and the difference between limited and omniscient, we're talking a little bit about, I think, slightly more distanced…
[DongWon] Yeah.
[Erin] One of the questions I now have is what is the difference, like, what is the threshold, other than the use of pronouns between first-person and third person very close, very limited? Like, is there something that for you distinguishes it or could you take a first-person piece, turn all the I's to she's and not have to change anything else in order to make that story work?
[Mary Robinette] No.
[Laughter]
[Erin] All right. Well, there we go.
[Dan] Next question?
[Mary Robinette] Yes, because I've done it. I've had pieces that I wrote, originally in third person and moved to first, and I've had pieces that I've written in first person and moved to third. The biggest thing for me is that in first person, the degree to which I get the character's thoughts is significantly higher than it is in third. I have… Like you can get away with it for part of a scene, sometimes even a full scene, but there are times when, in first person, if I do not get the character's full emotional reaction, I will feel cheated as a reader. Because that's one of the things I sign up for when I'm in first person is to be all the way in that character's head. Whereas third person, I am okay with selective access to their head. Sometimes I get a direct thought, which is either written in quotes or italics. So these are the words that exactly are what the character is thinking. Sometimes it is free indirect speech, which is where the character's thought has just been transported into being part of the narration. So, like, instead of saying Mary Robinette sat in the podcast and thought I have to remember I have to pack my luggage during our break, I would do something more like Mary Robinette sat in the podcast. She needed to remember that she had to pack her luggage during her break. And I would just put it into part of the narration. But, it does create a little bit of a… More of a distance, and that form is one of the differences between first and third is that being all the way into the character's head.
[Howard] For me, one of the big differences between first and third, beyond… I mean, everything that you've said tracks beautifully. But if I'm in third limited, it's usually because I want to follow two or more characters. And the high bar for me for third limited is for each of those narrative voices to sound different. Whereas, in first person, your narrator should sound fairly consistent, unless the character undergoes some really huge change that reaches all the way into their voice. Whereas in third limited, I like to be able to tell whose scene it is. By halfway through the book, I want to be able to tell whose scene it is without you telling me their name. Because the voice… I'm now familiar enough with that voice that you've telegraphed it to me.
 
[Mary Robinette] I will say the other thing that I thought about as you were talking is that one of the tools that third limited offers me that I do not get from first-person is that I have a contrast between the narration and the character. Which can be an extremely powerful tool sometimes. Especially when you've got a character that is lying to themselves or lying… That… Or is on a journey that they haven't yet figured out that they're on. That sometimes I can let the reader in on what that is in ways that I cannot do in first person.
 
[DongWon] So, I think third limited close is sort of the default voice for commercial fiction these days. Right? In a lot of ways… There's a ton of first-person, that's rising in certain sectors, you still see third omniscient, but, like, what we think of as transparent prose, what we think of as like the dominant voice in adult commercial fiction tends to be this third limited perspective. Especially fairly close in. I think this is kind of driven by a lot of the visual media we consume. Movies are like this, videogames are like this, it's just like your… Because we don't actually know what the character's thinking, you're just like write up on them, and sort of observing the world as they go through it as the camera follows them, literally in the case of a TV show. I think that has really sort of shaped how we think of it. And because of some of the things you're saying, of having the ability to have the narration come in and the narrator have a different perspective than the character, but still be very close to one or a very small number of characters, kind of gives the easiest lift in terms of communicating a lot of information to the reader using the fewest tools possible. That requires the least sort of, like, mental weights. There's always a… I talked about this a little bit on the last episode, but there is a little bit of a mental lift when reading first-person for a lot of readers. That, I think, is a very small threshold that people can cross, but they're sometimes reluctant to. But it's… The use of third person limited close, I think, if you're looking for where's my default starting point, it's a really useful one to at least try that and sort of see if that solves any perspective problems you're having, and then expand out from there into, oh, wait, maybe this should be first-person. I need more interiority, or I want that deep subjectivity of the character or I'm feeling really claustrophobic, maybe I should step back in omniscient and expand out more from their. But starting with third close, really, I think, is a great default position to start from.
[Erin] I love all that, and I think it's interesting for me to hear, because I think one of the reasons I asked the question is I actually find when I write that my third person limited is fairly close to first. Like I…
[DongWon] Yeah.
[Erin] I believe, I do a lot of third person limited that has, like, full interiority… And in case we've never said what we mean by interiority, it's, like, how much are you getting from inside the character's mind. My third person limited often uses the same cadences of thought that first-person would use. Like, the same… There's usually not a lot of distinction. So I was like, well, why do… What is the difference? For me, and I love everything that y'all have said and I also… For me, I'm thinking that some of it has to do with is there something… Like, is there ever a time when I'm going to want to go into another character, which I cannot do in first easily. For some reason, I find it harder to switch from one character to another in first, because first is very immersive, until I come out of it. It's like… Feels like a lot of work, like it's something you can do maybe chapter to chapter, but it's harder to do, like, scene to scene. Is there ever a time when I'm going to want to pull back the distance to explain something or note something even for a moment that the character wouldn't fully get into? Or is it, like, my intent is for you to feel like the character is being observed versus experienced? That one's a hard one, because I feel like it's very like… I, you just… It's like… You just know, like, when you know… Like pornography… When you know it when you see it. But… The infamous Supreme Court case said that. So it's, like, I'm thinking about, like, is it… Yeah, it's like is it sometimes when I want you to feel like you're within this character's mind or do I want you to feel like you are just a fly on their shoulder being like, oh, my gosh, what is this character getting themselves into, even if you're close enough to hear them whisper every thought to you?
[Howard] And to eat the crumbs off their shoulder if you're a little [garbled]
[Laughter]
 
[Mary Robinette] Like the one that I took from third into first, one of the things that I was playing with in that one was… I had a character who had PTSD and I knew that I was going to be dealing with some flashbacks and not, like, a brief insertion into the middle of a scene, but a full on, like, confusion dementia sequence. Being all the way in their head so that I wasn't… As they are disassociating… It was just… It was conveying the sensation of disassociating in first person is significantly easier than it is in third. Because that distance, that narrative distance, already exists because I'm observing the person, distancing it further… It's not as visceral when you distance it further. So when I got to those scenes where he's disassociating, I wrote it as if it was third person, but used the I, so… And I used all of the reporting words that we try to avoid in third person… Like, I noticed that I was, I watched my body do this thing. And that was a technique and a tool that I could only use in first person.
[Erin] I love that you called out the… Those distancing… I call them distancing words, like watched, looked, she looked at versus just saying, like, what the person actually saw. Because I think that's a really interesting… They have their absolute place.
[Mary Robinette] Yeah.
[Erin] Like, there's a time in which you want to be calling attention to the act of seeing. Whether it is disassociation or somebody who is, like, at the wall of a party and all that they are doing, noticing, is the action that they are taking.
[Mary Robinette] Yeah. A spy is going to be… I watched this.
[Erin] Exactly. But somebody who's not a spy, you might be, like, well… The watching brings one more layer between you and the actual thing that's going on. Which I think is such a fun thing to play with. And another thing where I think, like head hopping, sometimes people will say this doesn't work, and I think what they really mean or should say is this has its place. Is this the place for it?
[Mary Robinette] Yeah.
 
[Dan] I just want to jump in really quick and point out that I have seen books, very successfully jump between third and first.
[Yes, yup]
[Dan] One of my favorite books is House of the Spirits by Isabel Allende, which is about half and half. The way that she makes that work and makes it always obvious what you're hearing and what you're listening to is, it is… The first person is one specific character. Every scene that does not have that character in it is third person.
 
[DongWon] Yeah. In general, when it comes to these POV conversations, again, we're giving you tools, not rules...
[Mary Robinette] Yeah.
[DongWon] Is the thing to remember. I think a lot of people get so prescriptive when it comes to talking about whether using third person limited, are you… It's like your third person limited close, and then you go, you come out for a second, and they're like, oh, no, you broke POV. You can't do that. I'm like, what are you talking about? If it worked in the scene, it worked in the scene.
[Mary Robinette] Yeah.
[DongWon] You know what I mean? I'm not going to remember two chapters later that, like, you stepped 10 feet away from the character for one moment. Or, like what Dan's saying, in terms of mixing first person and third person, that's absolutely a thing that you can do. You can even jump to omniscient for a second, and then drop…
[Mary Robinette] Yeah.
[DongWon] Back to third person limited. I think what we're giving you are ways in which you can use proximity to your character's perspective as tools. I encourage you to find exciting ways to use those tools, moment to moment, rather than book to book.
[Erin] And… I know we're running a little long, but I just want to… I love this point, so I just want to underline it, that some of the things that I've seen that are extremely effective in scenes are when perspective shifts.
[DongWon] Yeah.
[Erin] If you suddenly pull back the camera, like, all of a sudden, you're saying something. Like, if you're doing it on purpose, you're doing it intentionally, there's something you want us to see from further away. If you're a little bit further away and you suddenly, like, kind of zoom in to one character's perspective, maybe it's because they're having a moment of deep emotion where that's the only thing that the story can contain at that moment.
 
[Erin] And that brings us to the homework. Which is to take a scene that you've written and write it in the closest third person limited you can possibly stand. Get right up in there. Then write it again at a slightly more distance, but still limited third person. Look at those two scenes side-by-side, and then say, what did I do differently in one than the other? What did I emphasize? Figure out from that which perspective you want to use when actually writing the scene.
 
[Mary Robinette] This has been Writing Excuses. You're out of excuses. Now go write.
 
[identity profile] mbarker.livejournal.com
Writing Excuses 12.6: Variations on Third Person

From http://www.writingexcuses.com/2017/02/05/12-6-variations-on-third-person/

Key points: Omniscient: the narrator knows all, sees all, and tells all. Or, the bodyhopper! Beware headhopping confusion, though, and the accidental omniscient. Then there's third person cinematic, just the camera, folks. A good tool for establishing shots! Limited third person uses a single viewpoint character at a time. Very widely used, and lets you handle large casts and epic scope easily, while still knowing what is going on in the viewpoint character's head. Be careful to quickly show us whose head we are in! Why does sci-fi fantasy use this so heavily? History, it feels natural for storytelling, it makes infodumps easy. Maybe because of the roots in short fiction? Third person limited lets you have your background and know a character closely, too. Mostly, though, it's just background -- what you read is what you write!

Then he read some more... )
[Brandon] Well, I think we're going to call it here. We're going to give you some homework. My homework for you this week is the same as last month's homework, except now with third person. I want you to take the same passage that you may have written in limited, and try the two different forms of omniscient. Try the one that there's like a narrator that's able to say, "What they didn't know…" and things like this, and try the one where you're just body hopping with every paragraph. Or take something you've written in omniscient, and try it in cinematic. Try it in limited. I want you to experiment with these tools and find out how they go. We will be back next week with the Chicago team where we'll be talking really about how to describe and do description through the lens of a third person narrator. We're really excited again to have you guys with us for season 12. This has been Writing Excuses. You're out of excuses, now go write.
[identity profile] mbarker.livejournal.com
Writing Excuses 7.12: Writing the Omniscient Viewpoint

From http://www.writingexcuses.com/2012/03/18/writing-excuses-7-12-writing-the-omniscient-viewpoint/

Key Points: Omniscient viewpoint, with a narrator who can see all the action and knows all the thoughts of the characters, is hard to get right, compared to limited and first-person. Readers don't expect it. Cinematic omniscient, or third person cinematic, uses a camera as a narrator. Another type is the storyteller, with someone telling you this story. This lets the narrator talk to the reader, while not necessarily letting the characters know. It's a good way to condense information. Another type is the occasional zoom-out, such as establishing shots. There is a distinction between narrators with a strong voice and neutral omniscient narrators. When writing omniscient, be careful of the temptation to indulge in world builders' infodumping. The main advantage of occasional zoom-outs is that you don't always have to have a character see everything. The final type of omniscient is pure omniscient, which may lead to head hopping if done wrong. It must be very clear who is thinking what, but this can be very strong. This kind of omniscient lets you dig deeply into several characters and cover a lot of information in a single scene.
Ignore the man behind the curtains! )
[Brandon] Yeah. Give them writing prompts.
[Howard] Okay. I'm actually going to give two. Writing prompt number one. Stick a scene in between two third person limited scenes, where an omniscient narrator delivers information that isn't available to any of your POV characters. The second writing prompt is pull off this Jane Austen Sense and Sensibility thing. Have two characters carrying on a dialogue in which what is being communicated with the words is out of sync with what each of the characters is thinking.
[Brandon] Okay. Excellent. You are out of excuses. Thanks for listening. Now go write.

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