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Writing Excuses 19.51: And That Was That
 
 
Key points: Endings! Climax, plus wrap up (aka denouement). Compare end to the beginning. Not just a return to home, but something that reminds us of the beginning, but shows the change. Who, where, what, why do I care? Surprising, yet inevitable, with a lean towards inevitable. Don't just stop, let us see the characters settling into their new status quo. Give the reader a little dessert, some candy! Beware the new question or problem ending! Sometimes cliffhangers are okay. Just make sure the ending is satisfying to the reader. Watch out for shoving the unanswered stuff in the closet! Cliffhangers... how do you give a sense of conclusion while the plot is still open, and there are still big questions hanging? Different kinds of questions: character/relationship questions versus plot/world questions. Use the M.I.C.E. quotient! Lingering effect. Resolving shots. Where will the reader's head canon take them? Think about things you have read that you liked the way they made you feel. Emotional beats, body beats. Playlists! 
 
[Season 19, Episode 51]
 
[Mary Robinette] This episode of Writing Excuses has been brought to you by our listeners, patrons, and friends. If you would like to learn how to support this podcast, visit www.patreon.com/writingexcuses.
 
[Season 19, Episode 51]
 
[Mary Robinette] This is Writing Excuses.
[DongWon] And That Was That.
[Erin] 15 minutes long.
[Dan] Because you're in a hurry.
[Howard] And we're not that smart.
[Mary Robinette] I'm Mary Robinette.
[DongWon] I'm DongWon.
[Erin] I'm Erin.
[Dan] I'm Dan.
[Howard] And I'm Howard.
 
[Erin] So, we're going to talk a little bit about endings and how you have your big moment of climactic excitement and then how you wrap it all up for your reader. When I started thinking about this, I was really thinking about fantasy fiction. Because I feel like in fantasy, the world , like, often changes in these very big, dramatic, like, big ways, and then has... You have to make sense of all that and still bring it back to something that hits home for the reader.So I'm worndering how you all do that?
[Dan] Well, earlier this month we talked about Toy Story, and Toy Story does this wonderfully. That birthday scene at the beginning where they're all freaking out, oh, no, we're going to get a new toy, how is it going to disrupt our status quo? We get that exact scene at the very end, but we get it instead of we need to see if Buzz Lightyear is the new toy, and instead it is Buzz Lightyear is my best friend and we're working together to see what the next toy is going to be. What this is doing, and what I try to do in my writing, is compare the end to the beginning. It doesn't have to be a let's go back to the Shire and see how we've changed. That mythological return to home kind of idea. It can just be something that reminds us of the beginning but shows that it has changed. Recontextualizes it, sees it from a different perspective, so that we can go, oh, okay. Things have changed. A doesn't exactly equal A anymore, because we've added B to it.
[Mary Robinette] I found that I… I do a very similar thing, that I try to look for those resonance moments. I often think about it as doing like the beginning and inverse. And at the beginning of a story, a novel you're attempting to do, to ground the reader with who, where, what, why do I care. At the end, I find that I actually also need to hit those beats again. That I need to let people know who we are with, like, how my character change… Has changed, who they are now. Where we are. Sometimes it's a literal different place, but also, like, what the environment is. And then, the reason to care. It's like why is this important to my character and in giving some aspect of interiority to the character, really helps, for me, like to bring that sense of oh, we're home. This is the return. Even in stories where it's not, oh, and happily ever after. But this is moment.
[Howard] I'm a big fan of the surprising yet inevitable. And if I have to choose between surprising and inevitable, I will choose inevitable. Because that lets the reader feel smart. If I choose surprising, but non sequitur, then I often just make the reader angry. And so… Am I always clever enough to surprise the reader? No. Frankly, I'm not. So I look at surprising, yet inevitable, as the high bar, and reach for inevitability first.
[DongWon] When I think about authors who are famously bad at endings, or at least people complain about their endings a lot…
[Laughter]
[DongWon] So… The safest one to mention is Steven King, for example. Right? People hate Steven King's endings. Especially in his earlier novels. The thing that I notice about these is that they end abruptly. They don't give space for the dénouement, to use the fancy term for it. Right? That beat past the declining action where we get to see the characters entering their new status quo. The reason… I think that that is so unsatisfying. Right? And I think you guys are talking about really excellent points in terms of closing these parentheses, referring back to the initial moments, but also, as the reader, I want my candy now. Right? Like, I've eaten the full meal, but I do want dessert at this point. I want that last bite to leave with that gives me a sense of this was all worth it. Right? And sometimes that bite is a reward of, like, seeing the happy ending for them. Right? To go to Lord of the Rings, Samwise Gamgee getting married, having a good time. That is a candy for Sam. For me, also, the candy is Frodo having to leave the Shire, because he's too traumatized. Right? Because that's something that tells me this journey meant something. It was so weighty and so difficult that poor sweet Frodo is shattered at the end of it. Right? To me, that makes so much of the arc of the whole story feel so heavy and rich and bountiful to me. Because I had that emotional moment at the end. People complain all the time that Lord of the Rings has four endings. I think it's important that it has each of those endings. It tells us that this… I spent the last however many months of my life reading these massive books or however many hours watching these movies that I did something worthwhile. Because the writers took me seriously enough to make sure that I felt good at the end of it.
 
[Mary Robinette] This is something that I had a hard time with when I transitioned from writing short stories to novels, is that I would hit the landing and I'd get out, and I wouldn't give the audience time to breathe and to have that candy. I love that metaphor of the way to describe it. One of the things that I see people do who are historically bad at endings, in addition to the and now we just stop, is that they will introduce a new question, a new problem. And this is very tempting to do all the time, especially, I think, with fantasy. It's like, and what about the other dragon?
[Chuckles]
[Mary Robinette] And it's like, uhuh. Because that's… You're gearing up for a sequel. Not every book has to have a sequel. Often, if you do that, it doesn't feel like the book's ended. So try not to introduce a new story question at the end, trying not to like wrap… Ramp the tension up as you're heading towards the end. So the trick that I've found for myself is that I write that last chapter, my dénouement, my epilogue, I kind of write it as a standalone short story with the same characters and on the same theme.
[Howard] For… [Sigh] Okay. There are a bazillion different structures that we could be working within. And, primarily, when I talk about satisfying readers, I'm talking about satisfying myself and my own familiarity with structures that are primarily Western. And so within those structures, I try to make sure that for the first two thirds… After I hit two thirds of the book, I'm not allowed to introduce new characters, new technologies, new settings, new anything, because I don't want to do that exact thing, Mary Robinette. I don't want to drop a big fat question at the end, and I don't want to drop something that feels like a deus ex machina. The last third of the book, I have to use the toys that I put on the table in the first two thirds. And for me, for the structures and genres that I work within, that's pretty effective for forcing me to narrow my options for an ending.
[Dan] Well, I think it's important to remember that there is a difference between an open-ended ending and a cliffhanger ending. Look at the first Star Wars movie. We know when the Death Star goes down that the Empire's much bigger than this. We know that Darth Vader is still alive. But because of the order in which they present that information to us, we end on an incredibly final satisfying note. It doesn't feel like a stretch to keep telling this story in more movies. But also, we're not left with lingering questions. There's no last minute stinger scene of Darth Vader tumbling in his tie fighter and we go, dumdum-dum, he's still alive. We already know that because that was given to us during the climax. So you can have these kinds of things. You just need to end us on that moment that helps us feel resolved and satisfied.
[Erin] That's sort of reminds me of something we said all the way back when we were talking about beginnings, which is about building reader trust by asking questions and then answering them. I think there's a little bit of that at the end, too. Like, you want to make sure you've answered enough questions in this book that if you raise, like, one additional… Not raise, but if there is an additional piece of information out there, there's more to the world, it feels as if the reader's still got the questions that they had for this book answered, and that they trust that you will answer those questions, like, in the future. I will say that, like, as a… I am… People who are horrible at endings, it me.
[Laughter]
[Erin] So I… Like, one of the things that I do that's a, like, an in between mistake, is the shove everything in a closet. So, this is, like, you're cleaning your room, and you get to the point where you've taken a lot of things out because you were organizing everything, but it looks really bad at that moment. You're like, oh, gosh, everything is everywhere. You could put things in the new places you've picked for them, or you could shove it all in a closet and then, like, close the door. So, sometimes, when things feel like they've ended… When I've written endings and I'm like, this feels unsatisfying… It's because there are things I just didn't want to deal with. Like, I was like, I just didn't really want to answer how they got to this place. So I just decided to ignore it.
[Laughter]
[Howard] In act one, you hang a snow shovel and a trash compactor on the mantle, and everything will fit in the closet in act three.
[Erin] Exactly.
[DongWon] Well, speaking of unsatisfying endings, I think we need to go to break for a couple minutes, and then we'll be right back.
 
[Mary Robinette] Hey, friends. The 2025 retreat registration is open. We have two amazing writing retreats coming up and we cordially invite you to enroll in them. For those of you who sign up before January 12, 2025… How is that even a real date? We're off… [Background noise] As you can probably hear, my cat says we've got a special treat for our friends. We are offering a little something special to sweeten the pot. You'll be able to join several of my fellow Writing Excuses hosts and me on a Zoom earlybird meet and greet call to chit chat, meet fellow writers, ask questions, get even more excited about Writing Excuses retreats. To qualify to join the earlybird meet and greet, all you need to do is register to join a Writing Excuses retreat. Either our Regenerate Retreat in June or our annual cruise in September 2025. Just register by January 12. Learn more at writingexcuses.com/retreats.
 
[Erin] Chants of Sennaar is one of my favorite games that I've played in the last year. I'm not the only one. It was nominated for the Nebula award for game writing. So it is a great experience for anyone. Here's what happens. You basically show up in a tower, and people are speaking to you, and it's like, "Mum, mum, mummum." You're just seeing symbols and you have to figure out from context what their words mean. That's what the gameplay is. You're figuring out, oh, okay. Mammut means plant, and blah blah blah blah means upstairs. And you're figuring it out and you're putting it together. And then, you move to another level where people are saying cheek check bawk bawk… Whatever. They're using a completely different language, and whatever it is, you have to figure out that one. Then you have to figure out how to understand what each of these different level people are doing, what their language is, and figure out that, like, tick-tock in one language means rawr rawr in another, and bring people together through puzzle solving and language. It's amazing. The art is great, the music is great. And if you've ever thought hey, writing can drive people wild, this is a game that I know that you'll love. So, check out Chants of Sennaar.
 
[DongWon] Okay. So we were talking about this a little bit before the break. But I was wondering if we could talk about cliffhangers more specifically. Right? Because I think there's a specific art to ending on big open questions leading into book 2, leading into book 3, whatever it is, but still giving readers a sense of completion. Right? I was thinking… I re-watched the second Spiderverse movie the other day, which ends on an incredible cliffhanger. But also I… When I watch that movie, it's such a satisfying sense of completion, because questions were answered about the characters. Things were closed off about when Stacy started here, she ends here. Miles starts here, Miles ends here. So how do you get people… Characters to a sense of conclusion while the overall plot clearly is still hanging open and there's huge questions about what's going to happen to these people?
[Erin] I think… I love the Spiderverse as well as an example, for one thing, because it's just a great movie.
[DongWon] It's incredible.
[Erin] Also, it reminded me that there are different types of questions. I think sometimes we forget that. That there are character questions and relationship questions that we're answering that are different than plot questions or world questions. So I think figuring out what the core is of the story, going back and looking at the beginning. What was the promise you were making? I feel like Spiderverse, for example, is a movie that promises an emotional… That there's going to be an emotional and character development. And since it delivers that and answers some of those questions, I don't care as much about the theory dangling plot questions that are going to be…
[DongWon] Yeah.
[Erin] Answered in the next movie.
[Dan] Yeah. For me, a lot of this comes down to making sure that you really know what your story is about. I… For example, and this is a very thin example. I'm sure I could think of better ones if I tried. But, Fellowship of the Rings… The movie, in particular, ends on this, well, and now we are out of time. Please come back next year. But that's the plot. Emotionally, what most of this story has been about is Frodo trying to decide is he in control of his own destiny, and is he willing to put other people in danger? And that emotional plot conflict gets resolved very solidly at the end when he's like, yes, I am in control. No, I won't put anyone else in danger. I'm going to go do this myself. So, from that perspective, it does feel done and satisfying. Because we have tied off a major thread. Even though there's clearly many others. So… Fellowship, I think, is an example where they could have tied that off better if that had been a priority for them. But making sure that you know what the story is actually about. I just watched a really wonderful movie called Polite Society which is a Pakistani British action comedy thing about sisters. These two sisters start off best friends, and then this huge rift shows up and it ends up with this giant like martial arts punch out. They defeat the villain, and a lesser movie would end there. This movie remembered, nope, this is a story about sisters. So we get that breathing room denouement at the end where they are back together, best friends, doing the things they used to do, and that lets us know that the real story is over.
 
[Mary Robinette] Yeah. I will surprise no one. So, the M.I.C.E. quotient…
[Laughter]
[Mary Robinette] But, the M.I.C.E. quotient is a very useful tool for thinking about these and categorizing them. So. Sometimes what I will do at the end is I will sit down and look, okay, I started with an event story and then I've got a character story. Most of my middle is actually spent in a milieu, and then I wrap that up. But then I still have my event and character that I have to wrap up at the end. And I will often make a plan to go back and revise the beginning so I'm opening things in different orders. But at the end, going back to something Dan said earlier about the order in which you present the information to the reader, that's what I think about most when I'm doing these endings is what emotion do I want the reader to walk away with. If you think of it like a drug, what is the lingering effect? Like, you put up with a bunch of side effects, but there's this one long term effect that you want. What is that one long term effect? So, for cliffhangers, the long term effect that I want is what happens next? So that's the beat that I'm going to land on at the very very end. And if I don't want that cliffhanger, the what happens next, then I'm either going to not raise that question at all or I am going to put it earlier so that the beat of oh, I feel good about these characters and they seem healthy right now.
 
[Dan] We have talked so much this year about establishing shots. But we haven't really talked about this kind of resolving shot. The satisfying shot at the end. How do you want… What promises do you want to make at the beginning, but then what emotions do you want to leave them with at the end? I think that's a really smart thing to think about, and I'm going to call it a resolving shot.
[Mary Robinette] That's great. I'm going to claim that and copyright it right now.
[Laughter]
 
[Howard] One of the questions I ask myself when I'm writing and ending… And I ask myself this question because I'm the sort of person who consumes a thing and then immediately does what I'm going to get to in a moment, and that is where will the reader's head canon take them after they read the last line? What's the story they are automatically going to try to tell themselves next? I don't control that. I… They're going to take what I wrote and then they're going to… If I don't write an ending, they're going to write their own ending. If I write an ending they don't like, they're going to email me.
[Laughter]
[Howard] If I… But what is the head canon that I want to leave them with. And often, that… Using that as a framing for the resolving shot, that's… The cowboys riding off into the sunset. Well, you know, there's another Silverado down the road that will need their help, and that's the head canon that we get for that kind of thing.
[Erin] I'm wondering in setting up these sort of resolving shots, how do we know? I think that we've been assuming that you know exactly the feeling that you want to end with. But what if you're not sure? Is there anything you can look to, sort of in your writing so far, in order to figure out what is the best way to end things? Where… What is the thing that will satisfy the reader and yourself as the writer?
[Howard] For young writers, and when I say young, I mean writers who are new to writing, what are the things that you read that you liked the way it made you feel? Model your writing on the feeling map of those things, and… That's a great place to start. For writers who are more advanced, you already have a million techniques that are better than anything I can tell you.
[Chuckles]
[Howard] Just write.
 
[DongWon] Yeah, I mean, really it is digging down to what is the emotional thing that you want to leave. Right? Like, what's the thing that will make your reader feel the book in their body, when you leave them with it. Because that's the thing they're going to be the most excited about. So, if you're me, how do you make them as sad as possible in the last scene?
[Laughter]
[DongWon] Right? Or, in the case of Spiderverse, ending on a beat that is so exciting everyone's jumping out of their chairs and yelling. Right? Like, it really depends on what you're trying to accomplish. But I think leaning into the genres of the body is the way to go for these last beats. Making them laugh, making them cheer, making them cry. Those are the kinds of things. Or making… Feeling a saccharine sweetness. Right? I think that's… When you want to leave that lingering taste, think about how do you do it with this kind of intensity.
[Mary Robinette] Yeah. I want to say that that feeling in the body is really the key because sometimes I will see writers say I want them to think, ah, that was a really clever twist. It's like, that's not… That's a… That's not a…
[Dan] That's not an emotion.
[Mary Robinette] That's a beat and a moment, and it's not something that lingers with you. It is not something that you necessarily feel in your body. Sometimes… But, ah, that writer was clever. It's like that's not… That's not a useful goal.
[Howard] Yes. Surprising yet inevitable is not satisfying if it doesn't also have the body shot…
[DongWon] Right.
[Howard] Accompanying it.
[DongWon] Horror movies end on that last jump scare because they want you feeling bad and nervous as you walk to your car as you leave the theater. They want you to be afraid as you leave because that is going to be the thing you remember about that movie. If you feel that way, then you're going to get home and be like, yo, you gotta go watch that movie. I was so scared the whole time. Even if you were only scared in the last 10 minutes of it. Right?
 
[Mary Robinette] One of the things that you can do if you're… We've talked about looking at other media that you consume, but the other thing that's really simple is you can make yourself a playlist.
[Yeah]
[Mary Robinette] That encapsulates the moods that you want. If you listen to a song and you're like, that! That's what I want my book to feel like. A lot of times it is because you're feeling that song in your body, and you can start to reach for what are the tools that I can use. Some of the tools that we talked about earlier when we were talking about character, some of the tools that are coming… That were coming out of language. These are all tools that you can use to manipulate that last moment and, yes, manipulate your reader so that they have that body feeling.
[DongWon] Think about mood [garbled], think about playlists, those kinds of things.
[Erin] What I love about all this is we talked earlier about looking at the beginning, and then look at the beginning and the ending. I love that, because I'm thinking on my playlist, maybe I want to relisten to that first song…
[Mary Robinette] Yeah.
[Erin] That got me excited at the very end. Because that reminds me of the feeling that got me into the story, and that's maybe the feeling that I want my reader to have going out of it.
 
[Erin] And, with that, I have your homework for the week. Which is going to be to think of how your story, how your novel, how what you've been writing this month is going to end. Think of the first ending you can think of, and then think what might be the next scene, then write that. And then, the very last thing that we want you to do, is to celebrate yourself. Because no matter where you started, no matter where you end up, you have tried something really difficult this month, and we're really excited for you, proud of you, and really want to see whatever story that you have. I can't wait to read it.
 
[Mary Robinette] This is Writing Excuses. You're out of excuses. Now go write.
 
[Howard] Have you ever wanted to ask one of the Writing Excuses hosts for very specific, very you-focused help. There's an offering on the Writing Excuses Patreon that will let you do exactly that. The Private Instruction tier includes everything from the lower tiers plus a quarterly, one-on-one Zoom meeting with a host of your choice. You might choose, for example, to work with me on your humorous prose, engage DongWon's expertise on your worldbuilding, or study with Erin to level up your game writing. Visit patreon.com/writingexcuses for more details.
 
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Writing Excuses 19.46: An Interview on Structure with N. K. Jemisin
 
 
Key points: What was your process? I wrote an outline that laid out the three plot line structure, the opening with an overview of the world, and that there would be a cliffhanger ending. Then I write test chapters. It started to flow. But about halfway, I decided it was trash. Devi talked me down. Structure and process are intertwined. Deep and close reading. I wrote the majority of Essun first, then started working on the other two. I fixed a lot in revision. I seeded in a lot from the beginning, then took out a lot in revisions. Starting with too much is an easier edit. Epic fantasy wants certain things. What if we have a complex magic that is indistinguishable from technology? The restoration tradition in epic fantasy is  a manifestation of privilege. I wanted to explore oppression. I do write certain scenes while cackling deep in my chest. 
 
[Season 19, Episode 46]
 
[Howard] I have three be a better writer tips. The first, write. The second, read. The third, get together with other writers. That third one can be tricky, but we've got you covered. At the Writing Excuses retreats, we offer classes, one-on-one sessions, and assorted activities to inspire, motivate, and recharge writers just like you. As you make meaningful progress on your stories, you'll build connections with your fellow writers that will last for years to come. Check out our upcoming events at writingexcuses.com/retreats
 
[Mary Robinette] This episode of Writing Excuses has been brought to you by our listeners, patrons, and friends. If you would like to learn how to support this podcast, visit www.patreon.com/writingexcuses.
 
[Season 19, Episode 46]
 
[Howard] This is Writing Excuses.
[DongWon] An Interview on Structure with N. K. Jemisin
[Howard] I'm Howard.
[DongWon] I'm DongWon.
 
[DongWon] We are incredibly excited to have a guest with us today. As the title implies, we have interview… We are interviewing N. K. Jemisin as we are finishing our section talking about The Fifth Season. Nora is truly one of my favorite authors working in the genre today…
[Chuckles]
[DongWon] I think an absolute powerhouse when it comes to sort of redefining what fantasy is right now. Not to overstate it right at the head into us. But, we are incredibly excited to have you here and to start diving into some of the topics we've been talking about when it comes to The Fifth Season. So, welcome.
[Nora] Thank you very much. I'm N. K. Jemisin. Welcome. Thank you for welcoming me to this podcast.
[Chuckles]
[Nora] You are also the sweetest person in the world [garbled for having?] said that. Thank you.
 
[DongWon] Very, very happy to, and I promise it's only true things. But… Let's dive right into it. So, as we've been talking about Fifth Season, we really focused on the structure of this book, with sort of the three point of views that you eventually realize is all one character, just split across time. I was always entranced by how this book is put together. It feels like an intricate puzzle box. Yet, as we were chatting before we headed into this recording, this episode, you mentioned that you don't do a lot of planning ahead of time. So, what does the process look like for you to put together this thing that, as a reader, feels quite complex? But to you, was an organic process?
[Nora] Um. There is some structure involved. I wrote an outline that sort of basically laid out the three plot line structure, the sort of opening, which would be sort of an overview of the world, just to kind of introduce people to the planet as a character. And that there would be a cliffhanger ending. That… All of that, I knew up front. My initial thought was that the story was going to be third person, very traditional telling, present tense… I mean, sorry, past tense, third person. Nothing sort of experimental or unusual there. But I always write test chapters. The test chapters, I will just simply start writing. Like, I'm spitballing and, I'm trying to see what voice feels best, what makes it flow, what makes it have the right energy. So I will try it over and over again, in some cases, from the different POVs, different tones, different voices. For some reason, I found myself drawn to this bizarre part third person, part second person, present tense-y… Almost… It increasingly felt like I was trying to write poetry. And I suck at poetry. So, I attempted multiple times to write poetry, only to realize I'm entirely too literal a person to do that. But here I am, I'm pulling the hollow man, even though I'm only E. E. Cummings, I'm like… All of a sudden, all of the poetry I've ever read in my life is starting to speak to me and wants me to acknowledge that flow, that energy. It was a truly instinctive… Like, this just feels right. So I started writing. It started to flow well. I was like, this is ins… This is bizarre. I've never really written anything this… Just experimental, I guess. For lack of a better description. I've never written anything this off the beaten trail. I don't know if it's right. But it feels right, so I'm going to keep going. Then, of course, I hit a point about like halfway through the book, where I suddenly decided that this is the worst thing I've ever written, I can't believe I've written this much, I need to stop right now. Devi Pillai, my then editor, editor at Orbit books, had already given me… Had already offered me a three book contract, and I had happily signed it and happily gotten the advance. At that point, I was like, this… I've never written anything like this, I can't keep doing this. This is going to make people think that I'm the worst writer in the world. So I called up Devi, I was like, I want to stop doing this book, I'm going to change this back to a single book contract. I think I was crying. Devi was like the editorial equivalent of hey, Nora. Have a Snickers. You always want to quit your novels when you haven't eaten. So… Basically, she told me to sit down and relax. So, around the same time, a bunch of friends of mine dragged me out for a intervention.
[Laughter]
[Nora] A very drunk intervention. Over mimosas, they were like, Nora, this may hurt. So…
[DongWon] Stop reading Modern Miss poets and get back to reading your poets. But…
[Laughter]
[Nora] Anyway. So we're segueing over from talking about structure. I'm sorry. But that was basically how I wrote it.
[Howard] Yeah, but see, that's… Structure and process are so intimately intertwined. I mean, when we talk about structure with each other, when we talk to writers about structure, it is in part of a… It is as part of a discussion on process. You have a structure that you are originally working with, and then you realize… You get to the middle of the book, as I think almost all of us do, and decide that we're wrong, we've always been wrong, we hate writing, and we're done.
[Chuckles]
[Howard] That is a structural moment. That is a moment where you go back and you look at what you're doing and you eat the Snickers and you have drinks with friends at the intervention, and then you go back, and, I assume, at some point realize…
[DongWon] [garbled]
[Howard] Oh, my goodness, the second person is actually teeing up a wonderful reveal. And… [Garbled] I don't know when that moment was…
[Nora] Yeah.
[Howard] But your reveal was brilliant.
[Nora] Well, the reveal… So I knew at the beginning that all three perspectives were the same person. That was a given. I knew that my primary perspective needed to be Essun. That Essun was the person whose story I was ultimately telling. They're all Essun, but that was…
[DongWon] Yeah.
[Nora] The focus that I wanted to keep. So I found myself seeding in hints into Essun's POV… I put hints into all three of them on purpose. Because I am an evil writer, and…
[Chuckles]
[Nora] I cackle while I throw in little hints. I'm like Did you notice this one?
[DongWon] Yep.
[Nora] But, uh...
[DongWon] Going back in a reread, it is such a delight to pick out all those little moments of, like, oh, diabolical.
[Nora] Isn't it?
[DongWon] That she was giving us this… I remember noticing stuff in the introduction of Essun that, like, leads to that understanding later. I was just like God damn.
 
[Nora] Yeah. Yeah. Those are my favorite kinds of books to read. The books where, when you are really… Where you enjoy the first read through enough that you're willing to go back and reread it and catch all the little stuff. So that is… I don't expect anybody necessarily to pick up on it the first time around. But, deep and close reading are… Deep and close reading is something that I want readers to do with me. It is what I love to do myself with good writing. So I want to reward that with here's a blanket which she mentions in one chapter that you're not going to see again tell like six chapters later. But, little things like that. So, um… But, yeah. I knew from the very beginning that it was going to be all three people in the same perspective. I did write Essun's part first. Because I felt like I needed to know where she was going and where she was going to end up in order to write the other two. But then the other two, I kind of flipped back and forth between Damaya and… Oh, God. Wow.
[DongWon] Syonite.
[Nora] Syonite. Wow. Wow. Okay. Coffee… I don't have enough in me. Sorry.
[DongWon] Always. Yeah, I was really curious about the order in which this was written. Because part of me was like, did she write just sequentially, chapter 1, Chapter 2, chapter 3, altering the perspectives? But hearing that you wrote one of the POVs first, and that then enabled you to write the other two… Which makes sense. Because Essun is like the spine of the novel in some… So many ways. Her story's like carries us through as we start to understand the other perspectives and the history that she's had up until this point.
[Nora] Yeah, I wrote the majority of Essun first. Because I needed to have her lodged in my head. Then I started kind of working on the other two, and inserted some earlier chapters. But I reached a point where I was basically alternating between the POVs as I wrote. It just felt better that way. In fact, in some cases, I was deliberately… Like, when I was writing about Damaya, I would have just written a segment in which Essun went through some terrible hell, and I wanted to seed in a parallel to that that Damaya has to go through. Or that Syonite has to go through. I had to actually kind of stop that, because it was a little too obvious. In the revisions, I fixed it, I think. But…
[DongWon] Interesting.
[Nora] Yeah. But that is how it got written.
 
[DongWon] I mean, we spent a whole episode talking about parallelism in this book. Right? Your use of parallelism in the different character arcs, but also over time. Right? Starting with the child death and ending with a child death. Starting… You'll have one beat that then is replicated across all three stories at different points in time. Which, like, set up so many sort of like thematic resonances. It was almost like… Like the magic system, you were setting up these different resonances that were coming at us from different angles, which, like, built to something, but felt quite powerful. When you're setting up those parallels… I mean, you were saying that once you started alternating, you saw them coming in, and then you sort of shifted them around or cut back on them in edits. When you're seeding like, these clues, in as well that you kind of mentioned, was that planned at the beginning or did you find yourself layering that kind of stuff in later? Because I think… I love that we're talking about process so much, because I think these are the questions people have when they see something beautifully structured, they're like, how in hell do you do that? Because you can't think of all these things when you're outlining or when you're doing your first drafts sometimes.
[Nora] Right. Right. The majority of the parallels and the hints and things like that, I seeded in from the beginning. I took out a lot. I am not a subtle person. I am a… I am a person that throws bricks at the heads of my readers. I have to stop sometimes, because I need to be more subtle than I naturally am. So revisions are my favorite. Revisions are when I'm like, oh. Oh, that's way too… Let's turn that brushstroke into a dab. Let's turn that brick to the head into a pebble to the head. Or whatever. So I removed a lot of really obvious stuff. Honestly, it still felt too obvious to me. But then I ran it through some beta readers and that helped a lot. Because things that scream obviousness to me are far more subtle in other people's eyes, I think. So…
[Howard] Yeah. Yeah. It's a little bit like… I don't know if you've ever performed stage magic, but it's a little bit like being the magician and knowing which hand you palmed the coin into. Being able to see from your angle, yes, I have a fake fingertip on this finger. It's often very difficult to step out of that point of view… Like, man, everybody's going to see this. I can see it. It's obvious.
[Nora] Yeah.
[Howard] No. Nobody's going to see it. You're moving your hands fast, and you've written this well. I feel like there's an instinctive element here, that sometimes we have to go back and remember. When I wrote this the first time, my instinct was to do this. I've cleaned it up in revisions, and I haven't broken it. That's the thing I think we're always afraid of, is that we'll break something in revising.
[Nora] No, I have always loved revisions. Revisions are my favorite part of writing. Writing raw is actually my least favorite part. I am good at that part. Like, the flow… Once I really kind of get into the zone, I… If I'm listening to my characters the right way, then they are speaking and the story is writing itself. At least at a certain point. But there are two huge problems. One, I have a terrible memory. So I will write the same scenes, or the same kinds of scenes, beats, over and over and over again. Because I don't… especially when I'm on deadline, I don't have time to go back and reread the entire book, and I forget that I put in some particular beat, and then I do it again, and I do it again. So that sucks. Because each writing session is about anywhere from like 1500 to 3000 words a day, and by the time I get to the point where I am doing page 100, I will have forgotten what's on page 25. So that's one problem. But the other problem is that the urge to be subtle feels coy to me. I've always preferred just being straightforward. I've always preferred just saying what I mean. The problem is that it's a good idea to be subtle sometimes. It's a good idea to kind of let the story speak for itself, the action or the setting or whatever speak for itself. I've got to get myself out of the way of that. I have sort of a… I'm told that this is a typical neuro-diverse person behavior. I don't know if that's true. I'm still adjusting to realizing that I have been ADHD my whole life, and had no idea until relatively recently. Yet, when I look back, I'm like, "How did I not know?" So… Anyway.
[Chuckles]
[Nora] But, um… So I'm…
[DongWon] We've all been there.
[Nora] Yeah. So I'm told that is sort of common for folks with ADHD to just repeat themselves over and over again trying to be more clear each time in the hopes that they can get across what they're trying to say if they're just clear enough. If they just say it slowly or carefully enough. As a writer, I'm especially prone to that. Because I'm like if I just write it exactly the right way, they'll all get it, and it'll be obvious, and then I won't need to do it again. And, no, that's not how anybody works. So…
[Chuckles]
[Nora] That's not how I work. I don't even know why I expect that of other people. So I have to kind of get myself out of the way. I have to stop my urge to explain and explain and explain. That is what revisions let me fix.
 
[DongWon] That said, if you're going to err on the side, I think erring on being straightforward over being coy is so powerful. Right? There's so many times I read a book that is just with holding so much back that I'm like there's nothing keeping me here. You've kept so much back that I am just straight up bored. Right? So I think the instinct of just telling the reader stuff up front, I think, does so much to keep us engaged. And then, I love this idea that in edits, you're like, oh, I gotta pull back a little bit. I gotta hold a few things back, I'm telling them too much. Right? I think starting with too much and pulling back is always an easier edit than starting with… Like, underwriting is harder to edit for then overwriting. Right?
[Nora] [garbled]
[DongWon] Not to say that you're overwriting.
[Chuckles]
[Nora] Yeah. I'm not sure. I've never underwritten. I've always overwritten.
[DongWon] Yeah.
[Nora] But the overwriting is a problem in and of itself, though.
[DongWon] Yeah.
[Nora] Because past a certain point, I find underwriting coy. Overwriting is condescending. It is patronizing to your audience. It is assuming that your audience lacks the intelligence to figure out simple stuff.
[DongWon] Yeah.
[Nora] [garbled] subtle stuff. So… That's not what's in my head, but that's how it feels when it comes across. So I have to keep that in mind too.
[DongWon] It's all trust.
[Nora] So there is a sweet spot. Yeah. There is a sweet spot.
[DongWon] Yeah.
[Nora] And there is a trust factor, and you have to remember that your trust factor changes as you proceed through the book.
[DongWon] Yeah.
[Nora] You start out at the very beginning, your audience does not necessarily trust you at all, especially when you're hitting them with second person and a bunch of other weirdness. Then, past a certain point, though, you can start to be very, very delicate with your brushstrokes. I tend to still slap on the paint. But I… Revisions are where I thin it all. To beat a metaphor to death.
[DongWon] Well.
[Laughter]
[Nora] I'm sorry.
[DongWon] No, you're doing it, that's great. Speaking of overwriting, we are running a little bit long here. So, let's go ahead and take a quick break.
[Nora] Sure.
 
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[Nora] So, yeah. My thing of the week right now is the videogame Alan Wake II. I have gotten very into the Remedy connected universe, I think is what they're calling it. Alan Wake is the sequel to the game Alan Wake. It is companion to a game called Control which one lots of awards last year. Alan Wake II one lots of awards. These are writers games, I think. Because they are games that are heavy into sort of exploring the artistic mindset, among other things. But, also, the paranoia that revisions are to writers. Are you making the story better or are you dragging the story to hell? And is the story driving you to hell? So are you actually putting in… Breadcrumbing your ideas early or is an eldritch abomination slowly dragging your story into a terrible place? So, Alan Wake II is a game about a writer who is literally trapped in his own novel. There are other characters involved. There are other plot elements to it. But, as a writer, writing this… Playing this incredibly meta-fictional game, it has been absolutely fascinating for me to realize (A) how writing looks to other people. How writers look to other people. That's been a little actually intimidating. Because you realize Alan's coming across to pretty much everyone that meets him as just being absolutely bat shit. And there's something wrong with the guy and everybody can see it. I'm like, oh, is that how… Is that how we seem?
[Chuckles]
[Nora] Oh, good to know. But then you also see things like the author's characters getting revenge on him. [Garbled lot in common] But it's been a delight to play. And I'm actually super excited because next week sometime, the latest DLC, The Red Caps, drops. So I cannot wait for a chance to play that. So…
[DongWon] We've been talking about doing a bonus episode talking about Alan Wake and…
[Nora] Oh, really.
[DongWon] I think now we have to do that, and we have to have you back to do a deep dive with us.
[Nora] Sure. I would be… Absolutely.
[DongWon] On why this game is so brilliant. So. But thank you so much.
[Nora] Yeah. Absolutely.
 
[DongWon] Welcome back. So, so far we've done a wonderful dive into your process and how you think about the structure of these books, what that looks like as you develop it. I want to take a zoom out a little bit and take a little bit of a step back, because one thing I was thinking about is… This might be my publisher perspective coming in. Right? Of this book is very much marketed and sold as epic fantasy. Right? It's very much fitting in that category. One of the things that I think is so interesting about it is it feels very fresh and contemporary. It's not surprising to me that you were like thinking about modernists as you were writing. There's so much about it like the rupture of technology is sort of modernity coming into this book in a certain way. It feels very contemporary, it feels of non-genre fiction in terms of the structure. But when you look at all the elements, it's literally wizards going to a magical school with magic crystals and things like that. Right? Like, especially the first book has so many of the trappings of classic fantasy brought into it. So, epic fantasy can have a really rigid structural drive. Right? It wants third person omniscient. It wants prophecy. It wants multi POV, like all of this stuff. Were you actually thinking about the category as you were conceiving and drafting this novel, or were you just like I'm going to do my own thing? And did you feel a tension with that tradition at all?
[Nora] I definitely felt tension with the… I always feel tension with the epic fantasy tradition. I take very much to heart your statement that epic fantasy wants certain things. I find myself hearing those calls for certain things and saying, "No. Fuck you, epic fantasy. I'm not giving you what you want."
[Chuckles]
[Nora] I have spent probably the bulk of my career fighting with epic fantasy. Because I see such potential in that subgenre. It is… Like, why are we fixated on middle European epics, on that as epic? Why aren't we looking at Gilgamesh? Why aren't we writing about [San Diego?] Why aren't we writing about all these different cultural traditions instead of just a few? Why aren't we exploring science fictional landscapes? There's no reason why you can't have magic in space? And things like that. So I do not like the rigidity of any genre. I react badly when I'm told that the way to a particular kind of genre is only X, Y, Z. I'm like, well, what about X, Y, A? So that is how my head works. So, yes, I very much was like I'm going to put a lot of science fiction in this. Then, somewhere in… I think the two… This is a little spoiler. But, somewhere in the two, I gave a name to the force that is being used, and it is not orogeny, it is magic. And I'm just… I just did that to [garbled fool with the audience]
[chuckles]
[Nora] [garbled] because I am an evil writer as I said.
[DongWon] Because at that point, the book was becoming more science fictional, was becoming more science fiction in terms of its logics and technologies, and then that you're throwing out us, like, no. This is magic. It's such a lovely little tension there, yeah.
[Nora] Well, I mean, there's a particular thing that I was doing which is that… I believe it's Clarke's Law, is any sufficiently complex magic is indistinguishable from science fiction… No. The other way around. Any…
[Howard] Any sufficiently complex technology is indistinguishable from magic.
[Nora] Thank you.
[DongWon] There we go.
[Nora] The inverse of that, I think, is the Girl Genius law, which is the same thing. Any sufficiently complex magic is indistinguishable from technology. And I really wanted to play with that. What if we have magic so complex, so structured, still incomprehensible, still at its core something that you cannot fully grasp or at least not easily, and not necessarily reproducible, not necessarily all of the things that are science. But what if it's magic, it looks and sounds and tastes like science. At what point do you start to treat it as a science? At what point is it just science, it's just got a weird name. I really just wanted to play with that. I did not want it to become a clear answer, I wanted it to be ambiguous to the end. Because… Again, this is a bit of a spoiler for later in the series, but the initial stage of the story, where you realize how structured orogeny is, much, much later in the story you find that another civilization went even further with the structure. They got into literally the ability to do some miraculous things with it. They scienced it to death and then drag the world with them. So I really just wanted to explore that aspect of it. It's magic, but can you science it too much? Is there a point where you have dragged it so far that it has a different core?
[DongWon] Yeah.
[Nora] It's different in its nature, ultimately.
[DongWon] [garbled]
[Nora] Yeah. That was the idea.
 
[DongWon] Well, like, one thing I think about a lot is… I think about Tolkein a lot. I love those books, I love the story. It's very meaningful to me. But the thing that always strikes me when I go back to Tolkien is how mournful it is. It's very sad. Everyone's always just singing songs about how the world used to be better. Right? I think so much of epic fantasy derives from that origin point of this… What is ultimately a restoration fantasy. Right? It's we need to bring the old ways back…
[Nora] Right.
[DongWon] And the world was better before and we live in this fallen time. So, so much of what we think of as classic epic fantasy… Obviously there are departures, this is not the whole genre. But much of the core of the genre, much of its most successful elements tend to be this urge to bring something back that once was. Right?
[Nora] Yeah.
[DongWon] If I'm… Had a couple cocktails and you catch me at the right moment in an expansive mode, what I will say is that I think the dominant mood of epic fantasy is nostalgia. Right? I think nostalgia is the thing that drives a lot of it. That is not The Fifth Season. Fifth Season explicitly starts with this statement of Fuck restoration.
[Nora] Yeah.
[DongWon] Restoration doesn't work.
[Nora] Yeah.
[DongWon] We can't do that. It starts with the breaking of the world. I mean, I just wandered off into a whole thesis statement about where fantasy is, but I'm curious, like, was that something that resonates with how you think about this book or were… Was that not even in your mind as you're trying to distinguish yourself from that tension between the what epic fantasy wants versus what you wanted to do?
[Nora] That is always a tension in my mind. I, like I said, one of the things that I… I have been fighting against that tradition within epic fantasy and other traditions within epic fantasy in my whole career. Epic fantasy has so much farther that it can go. And it is… The adherence of so many writers to that nostalgic theme limits it. I think that that's not necessarily a thing that they can help. I think that that is a manifestation of privilege. You want to get back to the world as it was if the world as it was is good for you. If the world as it was was a shithole, you have no need to go back to what used to be. You would not want to go back to what… In fact, you're going to fight the quote unquote heroes of the story, you're going to be an antihero and try and move on to something different, instead of returning to what was. So a lot of my fiction tends to explore these themes. Because some of it… It's pretty obvious, I think, in The Fifth Season that I'm channeling slavery. And I wanted to explore a lot of different kinds of oppression within it. I was exploring closetedness among queer people, I was exploring disabled people who had been treated as useless at varying points, I was exploring a lot of different stuff. I wanted to kind of teach one sort of unified theory of all these folks for whom the old world was bad, are going to see the potential in change. They may or may not pursue that potential. But they see it. And there's no reason for me to pretend that tension isn't there. So, yeah, in the case of… For example, in the case of Essun, I deliberately contrasted her against Alibaster. Alibaster is the reformist. Essun, for the bulk of the book, is the centrist. Who is the status quo defender, survivor, etc. one of these people… Both of them see the potential for change. One of them is just simply not willing to put in the effort that is necessary to make that happen and the stuff for it that would be necessary to make that happen. And the other is further along on his particular path towards reform, basically. I deliberately contrasted them, because I wanted to show… I don't believe that there is… I mentioned earlier that I think that that nostalgic exploration tends to be associated with privilege. For people who are coming from marginalized identities, there's different ways of reacting to that same thing. I don't believe that there's any one way of doing it in a privileged way, and I don't believe there's one way of doing… Of reacting to oppression as a marginalized person. But I wanted to show different perspectives on… Excuse me. If you are seeing the world as it is and you see that it could be better, what do you do? So, yeah, I guess it's the centrist versus the progressive, if you want to look at it that way.
[DongWon] Yeah. It's really interesting. I was just having a conversation with a cis white male author about epic fantasy. I kind of said something similar to what I said here about, like, me, even as a kid, reading epic fantasy, feeling a sense of golden nostalgia, of a thing I would never have access to. His response was initially [garbled] he didn't quite have that experience when he read it. He felt more of the potential of adventure. I was like, oh, is this just the experience of reading this while marginalized? Right? Like, as a person of color, as a queer person, of, like, oh. These adventures aren't for me. I will never get to be Taron. I will never get to be whoever a major epic fantasy hero is. It's really interesting… And I think part of why Fifth Season did speak to me so much was I was like, oh. This is from the perspective of deeply marginalized people who are being subjected to active, awful oppression. Right? It's why the scene of the Guardian breaking Damaya's hand will just, like, live in my brain forever in the worst and best ways. So… But I would love to shift away from sort of looking back a little bit at the traditions and talk about how you move forward. You've written a whole nother series since then, and… What lessons did you take away from the experience of writing these books. Obviously, they came out to great acclaim. You've won Hugos for every single entry in the series. What did you… How did this shift how you approach writing fantasy going forward and what… How you think about structure going forward? To return to the original topic, like, what were the lessons that you took away from this experience?
[Nora] Um.
[DongWon] That's a very easy to answer question.
[Ha ha ha ha]
[Nora] I think I have relaxed a little. I'm not as angry at the genre, because I said my piece. I… I… Like I said, I spent a long period of time kind of railing against the traditions of epic fantasy, frustrated by the potential that I saw that just seemed to be being squandered. I would read… I'm not going to name any particular books, but I would read an epic fantasy series and see how much more interesting it could have been if they'd decided not to restore the king to power. If they decided why don't we try democracy. I know that, like Game of Thrones, kind of went and nudged about ha, ha, ha, democracy? We're not going for that silly idea. Why would we try that? I know that there have been others engagements with that idea, and, epic fantasy as a general thing has mostly kind of laughed at the concept of applying all these modernists… All these modern ways of thinking to the story. But you aren't bound by the ways that medieval people actually thought. You are writing to a modern audience, you are a modern person yourself. You cannot think like a true medieval person. So why pretend? Why let your biases about the medieval era impact how you actually write about the medieval Europe versus how people in the medieval era might have themselves actually thought. There's a lot of potential within the genre, and I spent a long time just kind of pushing at it and trying to say, look, we can do more. We can go here, we can go there. Let's try it. Why isn't anybody else trying this? There were people… There are people who are. I don't want to pretend that I am the only writer that is doing something weird.
[DongWon] No. But I do think you kicked the door in. You know what I mean? Like, I think people were doing that, but I think you opened a door in a way… Forcefully in a way that made it easier for people to follow.
[Nora] Good.
 
[Howard] Using the door metaphor, when Tolkien published Lord of the Rings, he threw open a door into something that at the time was being called romantic fantasy or fantasy romance or something. They didn't even have a word for it.
[DongWon] Right.
[Howard] He had a goal which was to create a sort of fictional mythos for Great Britain, and we all walked through that door.
[Nora] Yeah.
[Howard] We all walked through that door and ended up with that POV, ended up with that point of view, ended up with that perspective. And now when I think about worldbuilding, I have to kick myself a little bit and say, no. You're worldbuilding. You're building a secondary world thing. You do not have to adhere to the rules of feudalism or medievalism or Roman or bronzed technol… Just do what speculative fiction does best and speculate!
[Nora] That's… You raise a really good point. What Tolkien did, in creating that mythos, I think bunches of readers read the Lord of the Rings, saw what he did, and were to… And their take away was we can do medieval Europe better. Their take away was not we can do a mythos in whatever thing that we want to do. We can make up our own mythos in any direction that we want to spent. I think that there's a number of reasons why that sort of lockstep thinking kicked in. I mean, obviously, you wanted to make imitations for commercial reasons. Because when you look at Lord of the Rings, and you think, what makes it worthy of all this money and all these movies and all this other stuff, you're going to go for the most obvious imitations. I grew up in the eighties, where there were Tolkien imitators every fricking where…
[Chuckles]
[Nora] And literally called the genre or the subgenre of Tolkien clones.
[DongWon] Yeah.
[Nora] And…
[DongWon] I grew up on those. They were candy to me. I loved them [garbled]
[Nora] They were candy to me. I was like 10 years old. Then I hit 15 and I was like I am so sick of medieval…
[DongWon] Yeah.
[Nora] Europe once again. And I would have reached a point… I did reach a point where it was just sort of like, oh, my God. How many times can they do the same shift over and over and over again? And I think that that is probably what informs my writing…
[Chuckles]
[Nora] As an artist, is my 15-year-old, no, I am tired of this. So, yeah, I think that that's really what it kind of boils down to. But what Tolkien did was take something that he cared about…
[DongWon] Yeah.
[Nora] And take it in and create a riff on it. I wanted to take something I cared about and riff on it. And I don't care about the same things that a British professor who's born in South Africa and went through World War I… One? Two?
[DongWon] Two.
[Howard] One.
[DongWon] One.
[Nora] One. I don't think about the same things, I don't have the same interests, I'm not going there. Among other things, what interested me was American history, Black history. I inserted a theme from an actual thing that happened, the Margaret Garner incident at the end of the book. You people have read the book, the first book, so Syonite killing her child at the end rather than letting her child return to slavery is based on a true event for those that did not know. Based on the actual real life of a woman named Margaret Garner who escaped slavery with her children. Something went wrong, slave catchers were closing in, she began to kill her children rather than let them go to… Go back into slavery. It was one of the incidents that galvanized the abolitionist movement, because people were beginning to… People were basically like slavery is so bad that a mother would kill her own children rather than let them suffer it. Because at the time, the marketing for slavery on the part of the slaveholders was, oh, it's fine. We treat them beautifully. Because they're an investment. We would never mistreat them. It doesn't make any sense for us to mistreat them… Didididi… All of that. So that was one of the prime… Not primary, but that was one of the thematic ways that people pushed back. I wanted to insert all of that. I wanted to riff on American history. We are a country with so many sins to our name. We are a country that cannot really function without putting someone in a position of suffering. I wanted to think more about that, basically.
[DongWon] Yeah.
[Nora] So I did the same thing that an old British guy did, but I did it from the perspective of a younger black woman. Black American.
[DongWon] Yeah. I mean, to me, it felt like his reference point was postwar Britain, and you moved the reference point to being 21st century America. Right?
[Nora] Yeah. Yeah.
[DongWon] One of the things I love about Fifth Season was, to me, it felt… When reading it, I felt so clearly to be to be… If not entirely about it, at least in conversation with the experience of being black in America. Right? But, nothing was mapping allegorically one-to-one. It wasn't like, oh. These are the black people, these are the white people, these are blah blah blah blah blah. It wasn't, like, mapping to specific things, but it all felt so densely and richly of the experience. Right? But a part I didn't know about the individual event that you mentioned that you were referring at the end, which is very powerful and very upsetting. But, yeah…
 
[Nora] What I wanted to explore was oppression. Not specifically…
[DongWon] Yeah.
[Nora] Racism, not specifically sexism, not specifically… I was not exploring a specific oppression. I was not exploring a specific manifestation of oppression. I read about suffragism in the UK and Australia. I read about the aboriginal resistance to Australian colonization. I read about Mallory resistance. I mean, I was reading as much as I could about how people in the world pushed back against colonizers and what happens to societies that are colonized, and how it warps those societies, how it warps the people in them. And I wanted to explore the themes and not dry history. So that's why it doesn't map. I didn't want it to map.
[DongWon] Yeah.
[Nora] I didn't want it to be… This was not me trying to work through the specifics of my own life or the specifics of American history. This was me working through what is it to be oppressed. Period.
[DongWon] Yeah.
[Nora] Um… And I tried to do it in a way that paid respect to all of the marginalized people whose histories and stories I read. I don't know that I succeeded.
[DongWon] I… From my experience, you did succeed very well. I found a lot to personally identify with from where I come from. For someone who is afraid of being too obvious or… Worried about a kind of didactivism, I think you succeeded in creating something very specific and very subtle and very universal all at the same time.
[Howard] I am fond of saying that there are books that are factual and there are books that are true. And you wrote a true book.
[Nora] Well, thank you. Wow.
[Howard] I come from… It's middle-aged white dude. I do not come from any of the marginalized spaces, and I read a true story about what it meant to be marginalized, what it meant to be oppressed, what it meant to try to reshape the world when a marginalized person finds themselves with the power to do some reshaping. It was a true story for me and I loved every minute of it. Except for the parts where I was mad at you, and crying.
[Chuckles]
[Nora] Yes. Okay. Um…  Yeah, okay, I mean I… Writers are evil.
[DongWon] Yes.
[Nora] I am an especially evil writer. I admit it. I accept it. This is a thing that I have learned to own about myself.
[Chuckles]
[Nora] I do write certain scenes while cackling deep in my chest. Like, I'm killing a character and I'm like people are going to hate this. Hehehehe.
[DongWon] Make them suffer.
[Nora] Yes… Your tears. I am sometimes like that. I try not to be like that, but… In real life, I am very much… I try very hard to be a nice person. I… Everybody's got their own inner bitchiness, of course, but… And sometimes outer. But I try to be a nice person. I am very much a people pleaser and so forth. But in my deepest soul, I am a sadist. [Garbled] writers are.
[DongWon] And we are deeply grateful for it.
[Chuckles]
[DongWon] So… Nora, thank you so much for joining us. This conversation was truly wonderful. It was a real delight to be able to dig into some of the thematic elements and structural elements of this book with you. Thank you for writing it.
[Nora] [garbled] I thought so too.
[DongWon] Thank you for joining us here.
[Howard] Do we have some homework?
[DongWon] Yeah.
 
[Nora] Yes. In keeping with me being interested in video games lately, I've also been replaying Mass Effect, the Mass Effect series.
[DongWon] For your sins.
[Nora] Sorry?
[DongWon] For your sins.
[Nora] Always. So, what I would like to ask people to do is to imagine that they are in a game like Mass Effect where they are presented with three different attitude-oriented choices. Let's call them paragon, and the renegade, and neutral. So, take your current work in progress, take your protagonist to date, assuming that you have one, and flog them through those attitudinal flavored choices. What happens if you continue the story with your character having done the diplomatic and polite and nice thing? What happens if you have your character snap and just be super done with everything and say the stuff that they probably shouldn't say, but it's effective? What happens if your character tries to punt on either of these choices, when they really needed to be giving a more strong response? Just run it in your head and see how that affects your plot structure. I don't know if that…
[DongWon] That's fantastic. Thank you so much. That sounds like a really delightful exercise.
[Nora] Okay.
[DongWon] Nora, thank you so much again for joining us. We… It was such a delight to have you here.
[Nora] Thank you very much. It was a delight to be here.
 
[Howard] This has been Writing Excuses. You're out of excuses. Now go write.
 
[Howard] Have you ever wanted to ask one of the Writing Excuses hosts for very specific, very you-focused help? There's an offering on the Writing Excuses Patreon that will let you do exactly that. The Private Instruction tier includes everything from the lower tiers plus a quarterly, one-on-one Zoom meeting with a host of your choice. You might choose, for example, to work with me on your humorous prose, engage DongWon's expertise on your worldbuilding, or study with Erin to level up your game writing. Visit patreon.com/writingexcuses for more details.
 
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Writing Excuses 15.50: Juggling Ensembles
 
 
Key Points: How do you manage a large cast? In outlining, include the characters who are NOT going to be in the foreground, who are going to be left out. Start with a few, and then expand out. Don't try to treat all point of view and ensemble characters equally. How do you connect multiple different POV's in different places into a cohesive narrative. Common bits, e.g., dialogue. Groupings and teams! Don't exceed the reader's threshold for people and lines. Make sure every member of your ensemble serves a purpose in the story. I use multiple POV's for different places. Make sure your story is big enough to justify multiple POV's in different places. Switch to the POV who is in the most pain. Be careful of cliffhangers. Make sure the reader can follow your narrative, don't shift too many perspectives and timelines at the same time. How can one primary viewpoint character interact and build relationships with a large ensemble? How do you develop relationships without sending all the other characters out of the room? Don't treat all characters equally. Treat your ensemble cast like a group of real people. Use shorthand and cues to remind the readers who certain characters are. Sometimes caricatures work. Give the readers space for their imagination. One or two weird idiosyncrasies of character go a long way.
 
[Mary Robinette] Season 15, Episode 50.
[Brandon] This is Writing Excuses, Juggling Ensembles.
[Victoria] 15 minutes long.
[Dan] Because you're in a hurry.
[Howard] And we're not that smart.
 
[Brandon] I'm Brandon.
[Victoria] I'm Victoria.
[Dan] I'm Dan.
[Howard] And I'm Howard.
 
[Brandon] We have questions from you guys about how to manage a large cast. This is tricky. I was not good at this early in my career. In fact, I have a story, I think I told you guys before, but when I first sat down to write the first Stormlight book, this was in 2002 before I sold any books, I failed because of the large cast. I wanted to do a big epic, like George RR Martin, like Robert Jordan, that had a large cast. I, even though this was my 13th novel, still crashed and burned trying to write this one. It didn't work until I had been handed the Wheel of Time and had to get up to speed on juggling a large cast very, very quickly. 2600 named characters in the Wheel of Time. That was like going to the gym and being like, "All right, personal trainer…"
[Howard] How many point of view characters were in the Wheel of Time?
[Brandon] 50, I think. Somewhere around there. How many main viewpoint characters? A dozen or so is what I would say. Maybe two dozen, depending on how you count main. So there were a lot.
[Howard] Using your gym metaphor,
[chuckles]
[Howard] There are people who go to the gym and overhead pressing 45 pounds, boy, that is a lot. Then there are the bodybuilders overhead pressing 450 pounds is also a lot. What you're talking about here really is the ultimate bit of heavy lifting. I don't… I haven't counted how many point of view characters there are in Schlock Mercenary, because the point of view is the camera instead of the character. But I think I realized around 2008, 2009, that my nascent outlining process needed to include which characters whose names I know, whose backstories I love, am I going to leave out of this book except for we get to see them in the background so that we know that they're not dead. Because unless I did that, my brain would latch on to the fact that oh, we haven't talked to so-and-so for a while, I should put them in a scene. That was a disaster. So, for me, large cast was about taking the huge cast, and then for an entire book, setting a different set of limits.
[Victoria] I mean, this is interesting. So, in the Shades of Magic series, I think I have four point of view characters in the first book, eight in the second, and 12 in the third. I like an expansion project. I like the idea that we can root in a few first, and then expand outward from there. I think it allows for focus. I also, though, and I think this will come up a few times, I'm a really big fan of not treating all point of view characters equally. They do not all get the same amount of pages. I have a primary cast, a secondary cast, and a tertiary cast. The primary cast always gets point of view time. But I'll throw in some secondary and some tertiary just to break it up. I don't think you have to treat all members of the ensemble equally from a perspective.
[Brandon] Do you get fan anger from that? Because I get a lot of it. From not treating my tertiary characters… People will read it and they'll write me notes and say, "I feel like I've been promised much more from this character, because my brief glimpses of them were so evocative. Why are you ignoring this character? Why do you hate this character?"
[Chuckles]
[Victoria] You know, that's one you can't win. Like, I love writing characters who are on page for maybe a page or two, and feel holistic enough, complete enough, that you can imagine that they're the protagonist of a different novel. I want all of the characters in a book to feel like they have legs in that way. But no… I mean, I get people who are like, "I want more of this person." I've been lucky in that I don't get the anger of it. Maybe when I… It's because in each subsequent book, I shift that a little bit and I give more space to the ones that I've established. I like having this almost ripple effect, where if a person is a secondary character in one book, they will have a primary status in the next book. So I'm almost seating them, letting you get accommodated to their presence in the room, so that then when I focus on them more, you already are like, "Oh, yeah, I know that dude. I'm really excited to learn more about them."
[Howard] That was the second season of Community, we're introduced… In one of the humanities classroom scenes, we're introduced to Fat Neil. Where John Oliver says, "Oh, Fat Neil." Neil says, "Neil is just fine." Then it's two or three episodes later, when we get Advanced Dungeons & Dragons, where Neil's character arc is super important, and the fact that people are calling him Fat Neil is super important. But for that episode, he's… I thought… When I first saw that episode, I thought, "Who's cameo'ing? Why is that person important? He just now showed up, we called attention to him, I don't think I've ever seen him before."
 
[Brandon] So, one of the questions here is how do you connect multiple vastly different POV's into a cohesive narrative, especially when some characters might be in totally different places in the world.
[Howard] Common tone modulation. It's a cheat that I use all the time, where I will take words from somebody's dialogue at the end of a scene and I will work them into someone else's dialogue. They are literally an entire galaxy away doing something different, but I have picked this tiny thread that shows that there is a similarity between the two of them and away I go.
[Victoria] I like the groupings. I like physically grouping different teams. I like to think of them as my A Team, my B team, and my C team. Because we… Like as readers, we are trained that if you start showing different teams, we're waiting for the coalescing. We are expecting that at some point in the narrative, the teams are going to begin to physically cross, or they're going to begin to come together. I think that it is… There's a threshold for reader balance, where they can hold a certain number of people and lines in their mind at a time. You have to be very careful not to exceed the threshold for reader balance. That's why there are whole sections of George RR Martin books which focus on a narrowing slice of the cast. Because to ask them to hold all of the cast in their mind for a long time… One, you're diluting the impact of any one of your cast members. So I always encourage when people want to have a large cast to make sure that every member of your ensembles are serving a purpose in the story. But I love a good physical grouping.
 
[Dan] See, for me, the question about how can you handle multiple POV's when they're in very different places… That's when I use multiple POV's.
[Victoria] Exactly.
[Dan] Right? Because if they're all in the same place, then I'm just going to stick with my main character, and we're going to follow her. But in the Partials series, this is how I eventually started using multiple POV's. The first book is all Kira. The second book had to have a second one because we needed to know what was going on and she was in a different part of the world. Then, by the time we got to the third, I think I have five or six POV's because that is how I can show the different parts of the world. So, for me, this is less a question of POV than it is of is your story big enough to justify having people in all these different places at once.
[Howard] One of the most important things I learned recording Writing Excuses with Brandon and Dan during season one back in 2008, was the discussion of… I can't remember whose writing book it was, but the idea that the point of view character that you want to switch to is the one who is currently in the most pain. Because I'm writing comedy, and pain is funny. That is, it is a conflict from which I can always exact a punchline.
[Brandon] Another thing that's useful here is determining just how you use cliffhangers and not, particularly if there's going to be large spaces and large gaps. Different authors do it different ways. I'm not going to say there is a right and a wrong way, but I've found as a reader that having to keep track… Like if you… If the author doesn't tie it up somewhat neatly, before leaving this character for a long time, it's going to be much harder, because you're going to feel like this is dangling over you. Now sometimes you can be neat and still have a cliffhanger. Right? You can sometimes be like, "All right. This character, this thing's happened, you only have to remember they have fallen off a cliff." But if you have to remember they have fallen off a cliff while there in a political negotiation that has not finished and their loved one is over here with… And keep track of all that, and you're going to leave them for 100,000 words and come back, then you're setting yourself up for some failure.
[Victoria] This is really interesting. I learned this lesson through timeline. I tell a lot of alinear narratives, and I also have multiple perspectives in them. So I have multiple perspectives, multiple timelines. I learned that basically my reader could tolerate shifts between perspectives or shifts between timeline. Could not tolerate a shift from perspective and timeline. So if I wanted to follow a character's present and then into the past, I needed to come back to the present for I switched to somebody else's present. It's a matter of sandwiching. It's a matter of understanding that threshold for pain that a reader has in terms of like being able to keep track of the narrative. It's the worst reason to lose your reader is that they can't actually follow your narrative. They're like, "There are too many threads here. Those quote
[Howard] That is a great exploration of the difference between prose and other mediums. Because in comics and TV, visual medium, we can make this sort of jump and take the reader with us because we have text and we have video and we have audio and all of those things can be used to cue the change.
[Victoria] And you have palletes and you have everything.
[Howard] Color palette… All of those things can be used to telegraph it. But, yeah, in books, I really like the idea that you've limited yourself. You need to switch between all of these things, you're just not going to throw all of the switches at once.
[Victoria] You have to be very careful which switches you throw in which order, or else you genuinely will end up with a very confused reader.
 
[Brandon] Let's talk about a book this week by one of our favorite people ever.
[Victoria] This Is How You Lose the Time War, by Max Gladstone and Amal El-Mohtar, is one of the strangest, most beautiful examinations of perspective. I think it fits perfectly into this theme. It is an epistolary love story between two characters, Red and Blue, two women on opposite sides of an alinear, intergalactic, inter-spatial, interdim… Inter-everything time war. They begin leaving letters for each other. It is almost impossible to describe, and that is all right, because it is only… It is novella length. I read it on a single plane ride. I would recommend to everybody just carve out an hour or two in their evening or in their morning or in their lunch, at some point, and just sit with it and just devour it. There is something so powerful about it.
[Howard] Structurally, it's fascinating because you have two third person limited points of view and you have two epistolary points of view. So there are four POV, and they alternate very… Mechanically is the wrong word. Formulaicly. There is a formula for the delivery of these POV's. On my second iteration through that formula, in that book, I realized, "Oh. That is letting me perfectly keep track of where I am. That is brilliant." They used the pacing structure of chapter breaks to tell me who was talking and when and why and how.
[Victoria] It's a master class on a lot of the things that we discuss.
[Howard] It is so awesome.
[Brandon] So…
[Howard] This Is How You Lose the Time War, by Max Gladstone and…
[Victoria] Amal El-Mohtar.
[Howard] Amal El-Mohtar.
 
[Brandon] So, another question we have on POV takes this a slightly different way with these ensemble casts. One of our listeners has a character who is going to be the main viewpoint character. This character needs to interact with a lot of different people and build relationships with all of them. How do you give time to a large ensemble when you're using one primary viewpoint character and you need to characterize all these different people? One of the things this listener says is, "How can I isolate certain relationships for development without always having to send the other characters out of the room?" Which actually is a thing I think about a lot. Because I find that personally, I don't know if it's the same with you guys, if I have too many characters in the scene, I will naturally start to forget about some of them, and they just won't participate. If I get beyond about four or five people, characters start slipping, and I've realized I have to create scenes where if I have more than that, I have to use other tricks to tell the story.
[Victoria] Two things for me. Hierarchy. I don't treat all those characters in that ensemble equally, and I don't think in a relationship or any group of five or six or 10, that we all would have equal relationships and equal time. Two, one of my own personal favorites. I write characters who hate each other. The nice thing about writing characters who hate each other is that they're not terribly enthusiastic, even if they're on a spaceship or on a boat, they're not really great at being in the same room as each other at all the same times. So, remembering that in any group of 10, most of those people probably don't like each other equally and are going to gravitate into their own almost small subgroups. You have to remember to treat your ensemble cast like a group of actual people.
[Howard] I would ask our listeners to think about a time when you've been super happy that a friend of yours has fallen into a wonderful relationship. You are now the POV character for their love story. How do you write that? Because that's… If you have a single POV in your novel, and other people are falling in love, that is exactly what you're describing.
[Brandon] One of the other things here is the larger your cast gets… This isn't always the case. But the more often you're going to have to use shorthand to give readers reminders on who certain characters are. Some of these characters who don't get equal time with all the others, you're going to have to be okay the fact to just aren't going to have a lot of time to develop them. A great writer can take a short amount of time and characterize someone in a really interesting way. But then one note of that is going to stick in the reader's mind, and you have to remind them who that character is when they come back, and not violate what that note is.
[Dan] So, the novella that I wrote for Magic, the Gathering, has a fairly large cast of… By the end of it, six or seven main characters. They're… I did this trip with them. I gave them… Here's one or two identifying traits that will just be shorthand, because they're not main characters, they're there because they need to be there and they're flavor. It was really fascinating to me to read the editor's notes, because one of those, who's just a very thinly drawn character with one or two traits, that was the editor's favorite character. He's like, "I love every scene that this guy's in. His characterization is so strong." I'm like, "That's because he's a caricature." But that works. Don't feel like it doesn't work.
[Victoria] I'm going to say as well, I think that we don't always give readers enough credit or space for their imagination in these things. We feel the need to dictate all the details of characters, when the truth is, like, sometimes you really just do need a few cues and shorthand, and allow the reader to fill in, and kind of fill-in like smoke, spread out into that space. I am somebody who I'm not great with spaces, personally, and so I love the visual cues shorthand. I will use an article of clothing, I will use a color, I will use a piece of jewelry, and that will be the thing that tethers an entire primary cast in my readers minds to each of those characters. Yet, when I look at the fan art that comes in for the series, they're all identical. There's just enough there that they get the main pieces of it.
[Howard] Back in September when we talked about writing under deadlines, I mentioned the importance of falling back on craft. Dan, what you've described, that is absolutely a craft trick. You know you've done it right when your editor can't see the trick.
[Chuckles]
[Howard] You know this is a very well painted cardboard cutout. But a trick of the eye, from the reader's perspective, ah, it's fully fleshed out.
[Victoria] Also, to that, beyond the physical details, giving one or two like kind of weird like idiosyncrasies of character can go such a long way with characters that don't spend a huge amount of time on the page.
[Brandon] It really can. It can be really, really handy. Sometimes I feel bad about doing it, because I'm like, "This character deserves their own book." But these are the things you have to do, if you want to have a large cast.
[Howard] This character deserves their own book, but I deserve to be able to write The End and turn this in for money.
[Victoria] Yep.
 
[Brandon] So, we're out of time, and this is our last podcast with Victoria.
[What? Oh!]
[Victoria] I've had so much fun, though.
[Brandon] But we're going to give you a last homework.
[Victoria] Yeah. So. This is a good old favorite of mine. I want you to take something that you've written, preferably something with an ensemble cast. Let's say a cast of at least three. We're not… It doesn't have to be a whole gathering, a whole gaggle. Take a cast of at least three, if you have a viewpoint character, or even in your mind a main character in this group, I want you to pick one of the other two or four or six or however many you're choosing from. I want you to think of how you would tell the exact same story, and, by shifting the leadership role, shifting the primary and secondary and tertiary roles around, so that this new character, hopefully a minor character you've chosen, is now at the center of the narrative.
[Brandon] This has been Writing Excuses. Victoria, thank you so much.
[Victoria] Thank you.
[Brandon] You're all out of excuses, now go write.
 
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Writing Excuses 15.07: Creating Chapters
 
 
Key Points: How do you make chapters? Feeling! Some people create them, others chop things into chapters. Chapters have a beginning, middle, and an end, like a short story. Chapters have a miniature arc of action. Chapters are like episodes, climbing towards a finale. Chapters interlock, forming a part of a book. Take your outline, which describes scenes, and think about what scenes can be combined into a single chapter, thematically or emotionally. Pay attention to the page turn! The chapter break forces a new beginning. How do you begin and end chapters? Do you do cliffhangers or not? Chapter titles, first lines, first paragraphs may signal what a chapter is going to be about. The beginning of a chapter is like the first line of a book, a place to grab the reader and pull them into reading more. Use cliffhangers sparingly. Try to use cliffhangers with a promise of what you are going to get, rather than just question marks. Pay attention to genre, thrillers need tension. Make your chapters rewarding, but keep your readers wanting more, too.
 
[Mary Robinette] Season 15, Episode Seven.
[Brandon] This is Writing Excuses, Creating Chapters.
[Victoria] 15 minutes long.
[Dan] Because you're in a hurry.
[Howard] And we're not that smart.
[Brandon] I'm Brandon.
[Victoria] I'm Victoria.
[Dan] I'm Dan.
[Howard] And I'm Howard.
 
[Brandon] We are, again, taking questions that we have been given and creating episodes around them. This one is a common question we get asked, which is, how do you make chapters? How do you decide where to break your stories up, and how to divide them up? I get this a lot, like in Q&A sessions that I'll do and things like that. It's always kind of hard to answer, because it's not a thing I studied. It's not a thing I ever looked at in anyone else's books. It's just a thing that I just started doing, and it just felt natural. I talk to a lot of writers, and that's how it goes. Right?
[Victoria] Yeah, it's hard to sit here and think about what are the mechanics or what are the rules. I feel like we're going to be able to talk about a lot of our personal guiding principles, but not necessarily any codified guidelines for something like this.
[Dan] Yeah. Although the good news is, based on what we're saying, listeners, you can take away that, at the very least, this isn't something that matters is much as you think it does. Right? You can kind of fake your way through it until you get a feel for it, and it will turn out better than you expect it to.
[Howard] We had a difficult time naming this episode. I think… I just realized the disconnect for me is that I don't create chapters, I chop things into chapters. I had a thing that is… I have a thing that exists, and I am deciding where the breakpoints are. Rather than saying, "Wow, I need a chapter here." As we prepared for the recording sessions today, we have a craft services table with food for us. I got to unwrap a block of cheese. That block of cheese is probably way less interesting than the novel, but it needed to be cut into chapters, it needed to be cut into pieces so that Howard didn't just walk away with a fistful of cheese. That's the way I think about it. These are…
[Dan] I mean, he still did, but…
[Howard] Well, that's because cranberry wensleydale is crack.
[Brandon] See, it's interesting because I do create chapters. I'm not taking the whole and just chopping it up. When I'm creating an outline, one of the things I'm doing is I'm… I'm just getting it all on there. But when I sit down for the day's work, I say, "All right, what do I need to achieve today? How can I form a chapter out of that? How can I have a rising action, how can I have questions be answered, how can I actually create something that feels like it has a beginning, middle, and an end?" Basically, I'm going to create a short story set in the world that is a continuation of other short stories.
[Howard] So, your chapters take shape after the initial outlines. I don't want to suggest that I do chapters when the final prose is done. Yeah, I'm the same way. In that I outline, but I don't outline to the chapters. They take shape later.
[Victoria] I think I'm in Brandon's camp here in that I don't like thinking about how hard it is to write a book.
[Chuckles]
[Victoria] A book is a very long, very daunting thing. What my plots do is essentially function like a series of escalating episodes. I treat each chapter as a short story, as a short story of kind of interlocking stories. Almost like a season of television than a movie. So when I'm approaching a chapter, whether it's a short chapter for middle grade or a longer chapter for a fantasy, I make sure that I have a miniature arc of action happening within that chapter. I want to fulfill certain promises. I want to not only move my characters from A to B physically and emotionally, but I almost wanted to feel like an exciting little episode that does something in the interest of climbing the steps toward my finale.
 
[Brandon] Yeah, the great thing about this also is once you learn this with chapters, like… I don't want to imply this isn't important to learn. That's not what I was meaning at the beginning, because I think it is. But it's something you can pick up on your own. The great thing is, once you start to learn it… People ask, "How do you create a thousand page fantasy novel? How do you create…" I've got Stormlight Archive which is two arcs of five in a 10 book series, and each… It gets, like, that is way easier than learning to create chapters, which you do over time, practicing, at least I did. Once I got able to interlock these scenes, basically episodes, I could be like, all right, these 10 episodes make a part of the book. Three of those make an entire novel. Three of those make a super arc through a series. Then you start to do this, and the chapter is where that all begins for me.
[Victoria] I do the same thing, I think. Shades of Magic is broken into something like 10 parts, each part has maybe 5 to 6 chapters in it. Each part is functioning as almost a season arc. The entire book is like a TV show. Each chapter within the arc is like an episode of the season. I know that I want to create a certain pace. But also, I do this from a complete self-preservation standpoint of I would get completely overwhelmed if I couldn't break it down into a substantial… Like substantially a smaller piece. On top of that, I like the satisfaction of a chapter that feels like we go through all of the emotional beats that I want you to. I wanted to feel… I have books where I have had a one-page chapter. I'm not saying you can't do that, to a different effect. But in something like… The longer the format, the more daunting it is, the more I recommend that writers begin to think of them as many, many bricks in a wall.
[Dan] When I started, my chapters were basically just how much can I write in one day. Which is why in Serial Killer, every chapter is about 2500 words. Because that's what I was doing back then. That's still my most successful book, so maybe that's a good way to do it. But, like, by the time I got to Makeover, which was like my 16th published book, I had… I'd become much more of an outliner. So when I create an outline, it's this big massive thing that tells me scene by scene everything that's going to happen. Then I will look at that and go, okay, which of these scenes need to be combined into a single chapter? Which is a little different than what you're talking about, at least narratively. Because there's not a single thread of storyline that goes from the beginning of this chapter to the end, because it will have two or three different scenes and possibly different viewpoints in it. But I try to do that in a way where they're all thematically linked together, or where there is an emotional through-line through it. So we're going to talk about this aspect of the story or the world or the technology or the magic. We're going to see one character deal with it, and then a different character deal with it in a different way. They will inform each other. That will form a chapter.
 
[Howard] Chapters and prose really are the one place where prose and comics share a structure, and that is the guarantee to page turn. With comics, you're always writing to the page turn. Because there is a visual reveal that is huge when you turn the page. With prose, you never think about that because you don't know where the pagination is going to be yet. With electronic publishing, you know even less. Except for the chapter break. You are… I have yet to read an e-book where I was forced to see the beginning of the next chapter while I could still see the end of the previous chapter. For me, that's huge. Because it means there is this psychological shift tween that thing I just read and not being able to read anything… I'm making the gesture, turning the page with my hands… And now there is all new information all at once. That is… I think that's important to think about, because even if they're just pushing a button to do it, you, the writer, now have a moment of physical puppetry control over the reader. You know they're doing anything. What can you do with words in order to make that more effective? I probably just made it a lot more difficult for everybody, didn't I?
[Dan] No. That's actually brilliant. I've never thought of it in those terms, but I can look back… Even that first one, at Serial Killer, and see places where I did that. Where, hey, you need to be… "I'll see you in the morning." Then the chapter break is, "By the time I got there, they were already dead." You can do tricks like that. That's… Now I'm going to have to think about that and try and do it on purpose.
[Chuckles]
 
[Brandon] Let's stop for our book of the week.
[Victoria] Yeah. So, the book of the week is Docile by K. M. Sparza. It's a debut novel, coming out in April. It's a really, really fascinating examination of consent under capitalism. It is a slight near future alternate history in which our debt crisis has reached a point in which people are selling themselves into kind of an indentured servitude for a variety of functions. In order to forget this part of their lives when they do choose to sell it… In order to erase their family's debt, they take a drug called Dociline. It's about two young men in the story. One who has decided to sell his family's debt off, and with it, himself, and has decided to refuse Dociline because of what it did to his mother. The other one is the one who buys his contract and is the heir to the Dociline Empire. It is about an examination of consent, of really, really interesting gender and sexuality, a lot of fascinating themes, and also, just a delightful read.
[Brandon] Excellent. Docile by K. M. Sparza.
]Transcriptionist note; Google Books says Content warning: Docile contains forthright depictions and discussions of rape and sexual abuse.]
 
[Brandon] Coming back to this, let's talk about… One of the other questions asks about how we begin chapters. I want to talk both about beginnings and endings. Because, thinking about it, where I break a chapter is often based on where I began a chapter. Because chapters work very well for me if I have some sort of note I can hit again near the end to signal, hey, we've completed this arc, or a character's looking for something, the character finds something. It's this MICE quotient thing Mary Robinette likes to talk about, I'm using very instinctively in creating chapters. So, how do you begin and end chapters, and then, kind of a question of this, if you want to talk about… Sometimes you want to end a chapter on a cliffhanger, sometimes you don't. What's the difference there?
[Victoria] Um… Go ahead.
[Dan] So, when I wrote Zero G and started my middle grade series, I wanted to give chapter titles. Because that's kind of a very good middle grade thing, I always loved chapter titles when I was a kid. That enabled me to set things up… This chapter is about X. Like, you know that right off the bat because there's a title that tells you. I realized, in the process of doing that, that that's kind of what I had previously been using first lines or first paragraphs to do. As a way of signaling a little more subtly this chapter is going to be about this character trying to do X. Some way of setting up, here's what you're in for, this is my promise, this is my establishing shot.
[Howard] Chapters, for me, are… The first line of a chapter is an opportunity for me to revisit the experience of the first line of the book, because often the first line of the book gets so much attention that, for me, anyway, the pros ins up far more refined. Not purple necessarily, but every word is exactly in place. I try to give that consideration to the beginnings of chapters because I see those as decision points for the reader. The… A lot of times, when I'm reading a book, I will turn the page to a chapter and realize, "Oh. Oh, this character. I'm not all this interested in this point of view." But, if there is some turn of phrase or some something right there at the beginning, to reward me for having turned the page… I'll muscle through it. But I'm a bad reader.
[Chuckles]
[Howard] Don't write for me.
[Victoria] Yeah, because I write my chapters like short stories, I do put the same amount of emphasis into the beginning and end of each chapter as I would the beginning and end of the novel. I also really… I love it, like I come out of a poetry background, I love the challenge of trying to distill, not necessarily a premonition of what that chapter's going to be, but I write multiple perspectives. For me, that opening line of each chapter is a way to instantly ground you in the voice. Because I don't mark it. I don't start the chapter by telling you whose perspective it's in. So I'm relying on the moment of perception. I write it from third person, so it's just a close third. But the moment of perception at the beginning of the chapter can tell you so much about the person that you're following, about the things that they notice, not only what they're going to be going through in kind of a hinting way, but just where their emotions are at, where their mind is that, all those things. Then, yes, like Brandon, I am somebody who because I write them like short stories, and one of my favorite things in short stories is the full circle moment, I love finding a way to echo by the end of the chapter where we are at. Then, every now and then, I try really hard not to overuse the cliffhanger ending because I think it gets tired. I think you have to use it sparingly. I think there's a difference between having enough tension to make you turn the page and having a dum dum dum moment.
[Brandon] Right. I've… We've talked about this before on the podcast. I've… The further I've come in my career, the more I've disliked the cliffhanger that says, "And he went to open the door and…" dum dum dum. I've liked the cliffhanger that says, "And he opened the door and his ex-wife was there." Right? Like, the cliffhanger that promises you something rather what you're going to get rather than promising you a question mark. When you can make those work, I like them. I do like to use chapters occasionally to force the page turn. I think you do have to use those, particularly in epic fantasy, you have to use it wisely. The longer your book, the fewer of these, I think, you can actually use. Which is counterintuitive. But if it's a short book, it's… You feel less guilty making them read it all in one or two sittings. If it's a long book, that will get exhausting.
[Dan] Well, that's what I was going to say, too, is, in addition to book length, consider the book genre. Writing in thrillers, you want every chapter to end on something tense. Maybe a cliffhanger, maybe not, but if you ever get to a point of rest where your reader can say, "Oh, okay, everything's cool. No one's in danger right now, I can go to sleep." You're writing your thriller weirdly.
[Victoria] Yeah. So, I have a big fantasy series that I feel like behaves more in these epic ways, where you have to use them sparingly, where every chapter really functions like an episode. Then, I have a series wherein I wanted to feel like a comic book without pictures. In that case, it is the chop, chop, chop of the turn. It is treating every chapter like a moment. In that case, there is more grouping of chapters into a smaller arc. But it's about… You can use brevity to the same effect that you can use length. You can use any element, like we're obviously talking a lot about the opening line and the ending line, but every aspect of a chapter is the utility that you have, from the voice to the length to the paragraph formatting, everything that you choose to do. To how many scenes you want, whether you want to have scene breaks within the chapter or not. I think it's about setting rules and expectations for your reader. It's really weird if every chapter of your book is like 30 pages long, except for two, unless those two moments are affecting something that is extremely dramatic.
 
[Howard] Episode five of season two of Dirk Gently's Holistic Detective Agency, one of my favorite episodes, and it structures for me, it outlines what I kind of feel like a perfect chapter is, because, all of the threads come together in this moment of triumph, and then we get a POV and realize, oh, wait, that wasn't all the threads. Oh, a bad thing happened. End of episode. Page turn. So it's enormously rewarding, and then there's this piece at the end. It's not that it's super short, there's this piece at the end which absolutely draws me further in. Yeah, my philosophy on chapters is that I want every one of them to be rewarding. I want people to be excited that they read that, but I want to leave them wanting more, so that the next chapter is something they'll turn to.
[Victoria] Well, I just want to say, I think rewarding is a key word here, because rewarding is different from dramatic. Right? Like, I think there's a cheat code sense that if you want the chapter to be the most exciting version of itself, for the most rewarding version of itself, you have to end in this like dum dum dum, whether implied dum dum dum or actual dum dum dum. Sometimes, the most rewarding thing that a chapter can do is give you the equivalent of a full meal, and then the promise of something new. I think it's about also… It's about balance. It's about varying it between those things.
[Dan] So, just last week, I read Wintersmith by Terry Pratchett, which is part of the Tiffany Aching series, one of my favorite ones. There was a chapter in there with a funeral. It ends with the funeral. There's no cliffhanger whatsoever. There's absolutely nothing to drive you forward. It is completely final. But. The way that the ending was written was so beautiful. It was this perfect capstone to the dead person's life, to the survivors moving on and still going forward, that I couldn't wait to read the next chapter. Because I'm like, "This is so beautiful. How can I not be reading this?"
[Brandon] Curiously, the Terry Pratchett young adult novels use chapters and his adult novels don't. There's no chapters, they just are scene, scene, scene, no numbers. I've always found that very interesting. Why he chose to do one way or another, I'm sure he answered at some point.
 
[Brandon] We are out of time for this episode. Although I have some homework for you. I would like you to take something you've written, and try moving the chapter breaks around. See how it feels to you to force yourself to end in the middle of what you thought was a scene. How to add more onto your chapter and end there. I bet you will find that you're doing this pretty naturally, that you're already creating these arcs. But maybe you'll learn something interesting about your writing and be a little more intentional about it. This has been Writing Excuses, you're out of excuses, now go write.
 
[identity profile] mbarker.livejournal.com
Writing Excuses 11.30: Elemental Thriller Q&A

From http://www.writingexcuses.com/2016/07/24/11-30-elemental-thriller-qa/

Q&A Summary
Q: How do I build tension consistently through my story? As opposed to having little batches of it here and there?
A: Shorten sequel time, or overlap it with another piece of action. Raise stakes consistently. Set the stakes in the beginning, then just remind us of them.
Q: What are some disadvantages of thriller pacing?
A: Fatigue. May have ramped up the tension so high that character moments are difficult. Beware not having a payoff for the level of tension you've created.
Q: What are advantages of a thriller? Why would you write on, or inject it?
A: Keep the reader reading! Draw the reader deeper into the story.
Q: How do you keep tension in dialogue and beats, movement beats, instead of just having things explode all the time?
A: Keep your dialogue snappy. Raise the stakes behind the dialogue.
Q: When don't you use a cliffhanger?
A: When you don't have a good payoff. There are different kinds of cliffhangers, surprise and wonder, or what's coming next.
Q: When you write a scene from a thriller, do you ever imagine how it would play out in a movie?
A: Yes.
Q: How much thriller is too much before it changes your genre?
A: Which part is set dressing, and which is elemental genre (emotion)? What promises do you want to make to your reader? What excites you? If the thrill overpowers the other emotion you were trying to evoke, then you've used too much.
Q: What do you do when the tension in your story has peaked too early? How do I escape from the thrill I have inadvertently created?
A: Revision. Take your stakes, spread them out. Do a beat chart and see what you need to do. Consider adding a subplot.
What if you had one more question? )

[Howard] Yep. We are about halfway through our year of elemental genre. So what we want to do is start putting these things together, using thriller as well, in this case, kind of as a pacing element. I talked about a beat chart earlier. Sit down with your manuscript or with your outline, and in the margins, write at each point what the emotion is that you are trying to evoke from the reader. Are you trying to evoke anxiety? Are you trying to evoke joy? Are you trying to evoke laughter? Is it action, is it wonder? Make these visible notes, underlined. Then sit back and look at the manuscript and see where the spaces are. See where things are really close together. The conclusion here is you're going to learn something about your manuscript. I don't know what it is.
[Chuckles]
[Brandon] But it should be exciting and thrilling. This has been Writing Excuses. You're out of excuses, now go write.
[identity profile] mbarker.livejournal.com
Writing Excuses 11.27: the Elemental Thriller

From http://www.writingexcuses.com/2016/07/03/11-27-the-elemental-thriller/

Key Points: Thriller! In danger, being chased, someone is trying to kill you, if you don't stop the bomb from exploding, millions will die. Anxiety! If horror is fear of the unknown, thriller is fear of what is coming. Tension! Short chapters, with cliffhangers. Races and chases! Timebomb! Adrenaline. To write one -- use chapter breaks, in cusp points. Minimize resting places. Scene, scene, little sequel. Keep the momentum going! If your protagonist is doing the chasing, make sure there is a timebomb, that they don't have time to prep and plan. Pursuit thriller, where we are chasing, often has high stakes. Pursued thriller, where we are being chased, often has personal stakes.

What happened then? )

[Brandon] All right. Let's go ahead and break and give you guys some homework. Mary is going to make you do something.
[Mary] All right. So we're going to talk about having you actually ramp up your current work and get a little bit more thriller action in there. There's a very useful plotting tool called "yes-but, no-and" which is the idea that every question… Every action that your character takes is essentially a question. The question is, "Does this succeed?" Your answers are "Yes, but things get worse," or "No, and things get worse." So what I want you to do is to look at what you've got going on and find something that you currently have them succeed at, and then you have a nice resting spot, and then they go on to another thing. Take out the nice resting spot and make that success a little less triumphant. So essentially what I'm asking you to do is have scene, scene. If you really need the sequel, if there's content in there, see if you can roll that into the next action scene. But what we want you to do is tighten it up so we've got a lot more breathlessness going forward.
[Brandon] All right. That's excellent. This has been Writing Excuses. You're out of excuses, now go write.
[identity profile] mbarker.livejournal.com
Writing Excuses 7.24: Project In Depth: The Way of Kings

From http://www.writingexcuses.com/2012/06/10/writing-excuses-7-24-project-in-depth-way-of-kings/

Overview: Summary of Way of Kings. Three prologues? Shallan? Setting? Dalinar? Outlining, plotting, and writing? Revision? Ending? Naming? Kaladin?
Whew! All the news that's fit to print? )
[Howard] Writing prompt time, folks. Take a page from Brandon. Literally, page 320... No. Take a page from Brandon. Take a character of yours who you think maybe is not working the way you want them to. Split that character into a character and a foil.
[Brandon] Ah. Nice. Very nice.
[Dan] Cool.
[Brandon] All right. You're out of excuses, now go write.
[identity profile] mbarker.livejournal.com
Writing Excuses Season Four Episode 13: Juggling Multiple Viewpoints

From http://www.writingexcuses.com/2010/04/04/writing-excuses-4-13-juggling-multiple-viewpoints/

Key Points: Juggling multiple viewpoints and multiple storylines. Broadens scope, let's different characters describe each other or an event, broadens interest, let's you show a range of reactions. But it can stop momentum when you switch viewpoints. You also need to be careful to give characters enough attention so that readers don't lose track. When you switch characters, set the scene and make sure the reader knows who the new viewpoint character is and what they are doing. When you use cliffhangers, plan to get back to that character quickly. Make sure that readers know the multiple threads are part of one story -- start together then split, start separated and then gather, or whatever, but make them one story.
warp and woof )
[Howard] I've got a writing prompt. I gotta writing prompt. OK. We talked about the tree in Sum of All Fears. I'm sure you've seen... there's the Christian metaphor of the trees that get built into things. I want a multiple viewpoint storyline, with a tree that is the focal point for multiple viewpoints that pass the tree.
[Brandon] OK.
[Dan] Wow. OK. Christian symbolism optional.
[Howard] Yeah, optional. It's a tree for crying out loud.
[Brandon] You might have some excuses in that case. But either way, go write. This is been Writing Excuses. Thanks for listening.
[identity profile] mbarker.livejournal.com
Writing Excuses Season Three Episode Six: Dramatic Breaks

From http://www.writingexcuses.com/2009/07/07/writing-excuses-season-3-episode-6-dramatic-breaks/

Key points: A dramatic break makes the reader want to go onto the next scene. Use cliffhangers, a tense lack of resolution, a sense of satisfaction, emotional ploys -- and mix it up. Pay attention to your genre -- thrillers like cliffhangers, epic fantasy prefers satisfaction. Be aware of the sense of time. Dan parks his flying car outside. Satisfying installments keep people coming back. Scenes need to progress the character or the plot to satisfy readers. Let the reader know the scene is over -- walk out the door, step into the street, etc.
no drama, just hiding the extra stuff )
[Dan] Write a story in which Howard hates elephants and dramatically breaks one.
[Brandon] This has been Writing Excuses. You're out of excuses, now go write.

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