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Writing Excuses 19.47: Final Thoughts on Our Close Reading Series
 
 
Key points: Reading for an aspect is exciting. It's nice to have something concrete to tie concepts to. You don't read authors because of what they do poorly, you read them because of what they do well. In your own writing, celebrate what you do well. Try compliment sandwiches. Start with what works, what you like about the book, then go into the critical part, then back up and point out what works, what shouldn't be changed. Try cheerleading critiques, highlight the awesome parts! Analysis! First find the healthiest part, then lift everything else up to that. 
 
[Season 19, Episode 47]
 
[Mary Robinette] Hey, there. If you missed out on the very cool special edition of one of our close read books for this season... I'm talking about the Orbit Golden Edition of the Broken Earth Trilogy by N. K. Jemisin. This is so beautiful, and we've arranged for you to still get 20% off. Listen. The set includes an exclusive box illustrated by Justin Cherry/Nephelomancer, a signed copy of The Fifth Season, fabric-bound hard cover editions of the trilogy, gilded silver edges, color end paper art which I love, brand-new foil stamped covers, a ribbon bookmark, and an exclusive bonus scene from The Fifth Season. You need to read this scene. All you have to do is visit orbitgoldeditions.com to order and use the code Excuses for 20% off. And to let them know we sent you.
 
[Mary Robinette] This episode of Writing Excuses has been brought to you by our listeners, patrons, and friends. If you would like to learn how to support this podcast, visit www.patreon.com/writingexcuses.
 
[Season 19, Episode 47]
 
[Mary Robinette] This is Writing Excuses.
[DongWon] Our Final Thoughts on Our Close Reading Series.
[Erin] 15 minutes long, because you're in a hurry.
[Howard] And we need to read more.
[Mary Robinette] I'm Mary Robinette.
[DongWon] I'm DongWon.
[Erin] I'm Erin.
[Howard] And I still need to read more. I'm Howard.
[Chuckles]
 
[Dongwon] Yeah. So this is… We've come to the end of this season of Writing Excuses, where we took you all through very detailed readings of five different works that we love, through five different aspects of the craft of writing. We're just going to chat a little bit about how we felt about it. Things that we thought were highlights. Any low lights that came up. But, for me, I had the best time in the world doing this. For each of these books, they're books that I know well, by and large, and in each case, there was a thing that they were doing that I was always so impressed by that I wanted to understand better. So, this was such an opportunity to get some of my favorite people together and force them to talk to me about it. That's, I think, what all these podcasts should be.
[Mary Robinette] We… I mean, we could completely change the format of the podcast forever, and keep doing this. I was also extremely excited because… I don't know if our listeners can tell, but we like each other and enjoy talking to each other.
[Laughter]
[Mary Robinette] But, in fact, we do. What was fun for me was that some of the stories I had previously read, and some of them I was coming into for the first time. So it was interesting… Like, the ones that I had already read, This is How You Lose a Time War, I had read some of the C. L. Clark stories, and I had read The Fifth Season. But reading them this way, going back and seeing things, knowing how the story was going to end… Like, I was still emotionally tense through those stories, but I was also… My writer brain was able to dial in, because I was reading them very consciously for specific things. Whereas the two that I hadn't read, going in and reading Ring Shout and thinking, okay, I am reading this and I am specifically looking at how tension is being handled. It didn't break the story for me at all, like, the rest of the story, I was still moved by it. But it caused me to pay more attention to things than I normally do, and that was exciting for me.
[Erin] I have to say, I'm getting, like, a little nostalgia moment…
[Chuckles]
[Erin] Because I'm remembering when we were sitting, all on the cruise, actually, like, having I think some sort of meal…
[Dongwon] Yeah.
 
[Erin] And, like, now we've actually gone through and done it. I think what I loved about it is that I love talking about random abstract things, but I think sometimes it's nice to have something concrete. So that when you talk about a concept or you're mentioning something, it doesn't just feel like it's floating in the air, it feels like it's attached to a work. So, even if you like these works, you hated the works, at least it's something where you can say, "Oh, I get that is a specific example." It also stopped us from using Star Wars as examples all the time…
[Dongwon] Yeah.
[Erin] Which was… It is a personal love of mine.
[Dongwon] I love Star Wars. But it's not that useful as an example, actually, is what I've found over the years of teaching.
[Mary Robinette] Yeah. And it is a movie.
[Dongwon] Yeah. So, getting to talk about actual books that were complex in specific ways, and let us really dive into what is voice, what is worldbuilding, how do you use it? We kind of touched on this, but each of these books could probably, or each of these works could probably have been used to teach any of the subjects. Right? We could… Absolutely could have used Ring Shout to teach character. We could have used the C. L. Clark to teach structure. By God, the structure in his stories…
[Mary Robinette] Oh, my goodness.
[Dongwon] Right? We could have used Time War to teach worldbuilding. Right? Like, we could have swap them around. So, the puzzle for us as we were planning this series was often, like, where do we put these books?
[Mary Robinette] Yeah.
[Dongwon] It was a very fun puzzle to solve. I feel really good about how that kind of worked out. But, I'm curious, was there one where you found yourself restricted from talking about an aspect of the book because we were focused on one aspect and you wished we could focus on a different thing?
[Mary Robinette] I really wanted to be able to talk about character when we were in Fifth Season.
[Dongwon] Yeah. That is absolutely true. Yeah.
[Erin] I don't know. I think I liked the mismatch. In fact, I was just thinking that it'd be, like, a fun game to, like, take all of these aspects, think of them as, like, you have, like, a regular D6 six-sided die and then, like, next time I read a book, or in my rereading something, roll and be like, I'm going to pay attention to its use of character this time, or this time I'm going to pay attention to worldbuilding.
[Dongwon] Well, that's a great way to introduce the concept for next season Writing Excuses where we're going to do the same five books… No, I'm kidding [garbled]
[laughter]
[Howard] For… Gosh, 16 years? Writing Excuses started in February of 2008. For many, many years, the conversations that we would have about books were… That we had all read… Were restricted to kind of a narrow overlap of things that everybody had read. We didn't do deep dives on them at all. But, off mic, we would often have really deep conversations, one or two of us, about a book we'd just picked up. Then a third one of us would come into the room and say, "Why aren't we mic-ing this? Why aren't we having this conversation?" The answer is because it's going to take another eight years for us to be clever enough to figure out…
[Dongwon] Yeah.
[Howard] That if we just give ourselves homework to all read a book, we can do this thing.
[Dongwon] Well… [Garbled]
[Mary Robinette] It's not so much giving us homework, it's giving you…
[Dongwon] Yeah.
[Mary Robinette] Our dear listeners…
[Howard] Well, yes. We gave our listeners homework. But you gave me homework.
[Laughter]
[Howard] Okay. I had to read… I hadn't read… I'd read Time Wars. I think that may have been the only one of these.
[Mary Robinette] Oh, wow.
[Howard] That I had already… That I already read. From one standpoint, I was like, oh, gosh. They're giving me homework. Never used to have homework.
[Chuckles]
[Howard] Used to be I could just talk about Star Wars.
[Laughter]
[Howard] But from another standpoint, to use the rotate the object and see how the shadow changes, from another angle, what this looked like for me is, wait a minute, I get to have these fun conversations that we had off-mic on mic. With friends who love reading and love writing and understand craft in ways that I do and in ways that are way better than I do. I still love being the you're not that smart part of the tagline, because that's still my job. So this close reading series… It's been magical for me.
[Dongwon] Yeah. I think that that hits on a really important point for me, which is I'm still relatively new to the podcast as a full-time host, and I have never felt so connected to our audience than I did through this series. Because we ask you guys to read along with us. Right? Knowing that, knowing that we could have these really in-depth conversations because you guys showed up, you did the work, you read the works, and we didn't have to worry about spoilers. It really felt like we were having a conversation with you all in the room with us. Right?
[Mary Robinette] It's one of the things that I've been enjoying on our Patreon…
[Dongwon] Yes.
[Mary Robinette] Going into the Discord that's attached to it. Because watching… That's one of the places that we can really see the listeners having a conversation and we can engage in it too. That has been a lot of fun watching people… Especially when we did Ti… Well, I guess, as we are recording this, not all of the episodes have released yet. So… But I recall this whole conversation about Time War where people were going, oh, my goodness, I understand what's happening now. My mind is blown. I'm like, yes. This is why we picked this episode.
[Dongwon] Exactly. So, making this, which is largely us talking in a room that you guys get to hear, feel more participatory, feel more open to the audience as well… I don't know. It's been really nice.
[Erin] Yeah. I was thinking about during our last book, we talked about what's in conversation. What books are in conversation with… And it just occurred to me that a podcast is us in conversation with each other, but because we all read the books, and you've read the books, like, we are in true conversation with you. I think of that as like, really beautiful, and I think one of the things I'd love to chat about more… I'm sure we have to go to a break soon, but… Is how do you create that kind of conversation now that you're going forward?
[Dongwon] Yes.
[Erin] If we're not doing this, if we're doing something different, how do you keep that up so that you can have that kind of conversation outside of our podcast?
[Dongwon] One of the best ways to do that is to go to patreon.com/writingexcuses and join our Discord… No.
[Laughter]
[Dongwon] Yeah. I would love to talk about that more in depth, but let's take a quick break first, then we'll come back on that.
 
[Howard] Writing doesn't have to be a solitary activity. That's why we host in person retreats and workshops. At the Writing Excuses retreats, you'll get access to classes, one-on-one office hours, critique sessions, and activities to keep you inspired and motivated. Become a more engaging storyteller and learn how to navigate the publishing landscape. As you make meaningful progress on your stories, you'll also build connections with your fellow writers that will last for years to come. Check out our upcoming events at writingexcuses.com/retreats.
 
[Erin] My thing of the week this week is an article, making you do the work of reading essays that I really love. I have recommended the essay Forget Protagonists: Writing NPCs with Agency to, like, everyone I've ever met, and so now I'm going to recommend it to you. It is a great look at how do we make the characters, in a game in this case, but in your writing as well, how do you make them feel like they live when the focus isn't on them from the narrator, the focus isn't on them from the main player? How do you make your NPCs, how do you make your secondary characters feel like they exist? This writer, Meghna Jayanth, she talks about it from the perspective of writing the game 80 Days, but it really works from anything that you're doing, thinking about how do you not center your protagonist to the point that it feels like all of the other characters are just paper dolls waiting to be played with by them, and instead, make them feel like real living people that your protagonist gets a chance to hang around with. So, check out the essay Forget Protagonists: Writing NPCs with Agency. It has lots of pictures in it. So, it's fun, it's cool, and you should learn from it.
 
[Mary Robinette] So, the thing that you were talking about, Erin, is actually homework that I assign to my short story cohorts sometimes. I will give them a short story to read. Sometimes it is as simple as saying why don't you all subscribe to Sunday Morning Transport or to Uncanny? So that you get reminders, so that your all reading the same story at the same time. But you can do this with just a group of friends. Yes, does this sound like a book club? Yes. Secretly.
[Dongwon] Was book club the thing we keep accidentally calling this series internally? Yes.
[Mary Robinette] Yeah. But, the difference is that, as you will hear about later in the season, when we have a conversation with Gabriella from DIY MFA, one of the things that you can do is to do this kind of deep read and read specifically for anything. So if you have a group of friends and you're like, hey, let's read a book, but let's read specifically for how they're handling voice. Or maybe even assigned, if you want to assign each other homework, you can be like I'm going to read for voice, and someone else can be like I'm going to read for tension. And just go in and read intentionally. But still reading for fun.
[Dongwon] Yeah. That's such a cool idea. Like, I could see each of us having done that with this. A different way to structure it is each of us have taken an aspect and recorded an episode per book on each aspect. But… Not to rebuild this season as were wrapping it up…
[Laughter]
[Dongwon] That would have been a fun way to do it.
 
[Howard] I just realized that one of the things that Sandra and I love most doing together is TV time where we're just watching anything together, but we're both very writerly, very artsy, in the way we approach things. One or the other of us will often grab the remote and say, nope. Stop. I gotta rewind this because this thing… Just look at what they did with the light, or the color, or the dialogue, or the whatever. We deconstruct it on the fly, and you can't do that in the movie theater, and you can't do that with friends who don't get why you're doing it. You only get to do it with your friends who love taking art apart in order to be able to make their own art better.
[Mary Robinette] When we talk about taking art apart, frequently what we're talking about is nitpicking and being like, oh. They did this. I'm so annoyed about that. Why are all of these women in the Regency wearing spandex gloves? But I was talking to… Spandex doesn't exist yet, Erin.
[Laughter]
[Erin] I looked at my hands like what is wrong with them?
[Mary Robinette] But I was… I took this class by Tobias [Bechel?] called Finding Your Spark. One of the things that he said in it, which so resonated with me, and is what we were doing with this whole series. He said you don't read authors because of what they do poorly.
[Dongwon] Yeah
[Mary Robinette] You read them because of what they do well. So, example that I have of this, it's something that most of you have read, maybe, or at least are aware of. Nobody reads Isaac Asimov for his characterization…
[Laughter]
[Mary Robinette] Or his portrayal of women. Like, that is not why you read him. At all. But you do still read him. And you, as a writer, there's… Well, some of you still read him.
[Laughter]
[Mary Robinette] His career seems fine.
[Dongwon] Yes.
[Mary Robinette] Let's put it that way. When you do read him, it is not for those things, is for the ideas, it is for other things. And with your own writing, we tend to discount the things that we do well because those are easy for us, and we think easy is not valuable. And it's not that you shouldn't push, but when you're reading something, when you're doing one of these deep reads, when you're watching something in… A fun way to look at it is to celebrate, like, what are they doing really well. I'll do that even when I'm going to something that is really terrible. I try to find at least one thing… This is some live theater that I'm thinking of very specifically…
[Chuckles]
[Mary Robinette] But at least one thing that they've done well.
[Dongwon] It's… I think more of my job than people realize is sitting authors down and telling them what they're doing well. Right? I think it's hard to see when you're in it sometimes. So I view a lot of my job as being like, hey. You're really good at this part of this. You are doing this really well. Yes, do we need to work on X, Y, and Z? Sure. But there's all this other stuff. Right? There's a form of critique feedback called the compliment sandwich…
[Mary Robinette] I call… Yeah, go on.
[Dongwon] What do you call it?
[Mary Robinette] I just realized, the moment I heard sandwich, I realized we're talking about two different things. So…
[Dongwon] We are talking about two slightly different things, but go ahead.
[Mary Robinette] No. Talk about yours first, and then…
[Dongwon] Okay. Okay.
[Mary Robinette] Do you want a segue into that more neatly, or…
[Howard] This is fun. Our listeners love this stuff.
[Laughter]
[Howard] This is compliment sandwich Dongwon.
[Mary Robinette] Carry on.
 
[Dongwon] The compliment sandwich. um… The compliment sandwich is very, very important. And that… Whenever I see somebody skip the bun as it were, which is you start talking about what works about the book, what you liked about the book, then you go into the critical part, and then you come back out and you explain again. Yes. Also remember these are the things that work, don't change these things. Make sure that that stays. Is what people don't understand about why that structure's really important. I think a lot of people are, like, yeah, yeah, compliments. Let me get to the hard stuff, the work that needs to be done. I think both editors can feel that way and authors can feel that way. But from my perspective, the compliment part is an alignment exercise. It gets me making sure that I understand the vision of what you're trying to accomplish. There are many times where I've done the compliment sandwich, and the author's like, wait, wait. Nope. You've misunderstood. This is what I'm trying to do. Right? Like, or you haven't read this part yet, because I only sent you the first 10,000 words. Here's what's happens in acts two, three, and four. Right? So that exercise of understanding how the parts of this work is really important both for me as an editor, but also for you as a writer. I encourage you to as much as possible when you're reading… Engaging with art that you're interested in, think about what does work about it as much as you think about what doesn't. That will give you some of the tools to look at your own work and be like, damn, that was a good sentence. I like this character arc. Sure, do I need to fix the villain? Absolutely. But this part is working, let's preserve that and [garbled]
 
[Mary Robinette] So, the type of thing that I was talking about is very similar, but it's a critique that's called a cheerleading critique. You… I had this idea that when you're critiquing, and we're talking about critiquing as opposed to…
[Howard] As opposed to critical reading.
[Mary Robinette] As opposed to critical reading. But in… I ask usually people to tell me about things that are awesome, boring, confused, or disbelief. But with a cheerleading one…
[Dongwon] Yeah.
[Mary Robinette] I only want them to tell me awesome. And that is so important for writers to know. Frequently, they do not know what they are doing well. We had a… I ran into one of the authors and I won't betray which one, but one of the authors that we've been talking about this season. Ran into them at a convention, and one of the things that they said was, thank you. I've never had anyone talk about my work this way.
[Laughter]
[Mary Robinette] I was like, oh, no. But they just… It was so meaningful to them…
[Dongwon] Yeah.
[Mary Robinette] To hear someone get really critical, really like in the how is this working? Why is this doing? They'd never heard anyone discuss their work in that way before. That's something that you can set up for yourselves with a critique group, or the type of reading that you're doing.
[Howard] I would say analytical instead of critical, even though the word critical is the right word.
[Mary Robinette] Yeah.
[Howard] Because analysis is less value laden.
[Dongwon] Yeah.
[Howard] I love analysis. We took form and analysis classes for music in college, and I came out of some of those classes wishing that I could hang out with this group of people once a week and dissect a piece of music together again. And I just now remembered that wish as I'm realizing, oh. I'm kind of getting to do that with a new group of friends and a completely new medium, and it doesn't have music in it…
[Laughter]
[Howard] But I'm okay, because I love words too.
[Mary Robinette] Yeah.
[Erin] I think there's something really nice about figuring out, also, like, how sometimes the things that you maybe need to work on are themselves complements of things that you've done well.
[Mary Robinette] Yes.
[Erin] In the way that it is not maybe until you are listening to a particularly amazing piece of music that you realize that your speaker system could be better.
[Mary Robinette] Right.
[Erin] You see what I mean? But until then, you're like, whatever.
[Mary Robinette] Yes.
[Erin] But then you're like, oh, wow. Like, so sometimes it's like I love the characters so much that, like, I really wanted them to experience more tension, because I just wanted to see how they would deal with that.
[Mary Robinette] Yeah.
[Erin] And really, celebrating that, like a lot of times, there is some gem that is shining so brightly that it's just that we want the rest of it to shine as brightly as that.
[Dongwon] Yeah.
[Erin] As opposed to… The other parts are not holding it down it's just that we just want to make the entire thing shiny and bright.
 
[Mary Robinette] Have I told you about my re-wilding of the landscapers experience?
[Dongwon] A little bit, but go on. Yeah.
[Mary Robinette] So, it has… Is changing the way I'm approaching revision. Because we've got this property, it's got a lot of invasive species on it, so we are re-wilding it. We're pulling out the invasive species, replanting it with native species or species that are at least are not poisonous. And so one of the things that I expected was that they would start in the section that was filled with privet hedge and English ivy. The landscapers said no. We want to start in the healthiest part of the landscape, because that tells you what the rest of the landscape is supposed to look like. I found that when I'm… Now, when I'm looking at my manuscripts, that I look at, okay, what is the healthiest part of it, what am I trying to support, what am I trying to nurture? When I'm reading other people's, I'm like, what is the healthiest part of this? What is this doing really, really well? Let's lean into that, let's play to those strengths. How can we lift everything else up so that it's doing this too? How can we get that better sound system? How can we pull up the English ivy?
[Dongwon] Yeah. What I love about this is you need to learn what the good version of this thing is. The thing that you're trying to accomplish, need to have a sense of what the healthy version is, what the accomplished version is. The only way to do that is by encountering it in other people's books.
[Mary Robinette] Yes.
[Dongwon] That's where you start. You start by reading. If you want to write, you have to read, and you have to love reading, and you have to be excited about the category that you're in. Because, again, it's a conversation. If you want to participate in the conversation, you need to know where it came from. Now I'm not saying you need to have read the entire canon. You don't need to read X, Y, Z work. But what you need to do is understand why you're excited to write this thing. Why do you want to write it? What's the conversation you're trying to start, to participate in, to evolve?
[Howard] You're using the word conversation… If you want to participate in a conversation, you have to spend a lot of time listening.
[Dongwon] Yes.
[Howard] If all you do is talk, it's not a conversation, you're lecturing a group of people who already know more about what you're trying to say then you do.
 
[Dongwon] On that note, I have a little bit of homework for you that's going to help you start this conversation, participate in it, and be an active participant in the work that you're trying to create. So, what I want you to do… This may not be surprising, given the conversation that we had, but what I want you to do is get a group of friends together and pick a book you love to discuss and unpack what makes the book tick. Then I want you to find us on Instagram and tell us what book you picked and how that conversation went.
 
[Mary Robinette] This has been Writing Excuses. You're out of excuses. Now go read.
 
[Howard] Have you ever wanted to ask one of the Writing Excuses hosts for very specific, very you-focused help. There's an offering on the Writing Excuses Patreon that will let you do exactly that. The Private Instruction tier includes everything from the lower tiers plus a quarterly, one-on-one Zoom meeting with a host of your choice. You might choose, for example, to work with me on your humorous prose, engage DongWon's expertise on your worldbuilding, or study with Erin to level up your game writing. Visit patreon.com/writingexcuses for more details.
 
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Writing Excuses 17.45: Bodies, Tech, and Character
 
 
Key points: What if an augmentation was both supportive and beautiful? If a character has a choice about their augmentation, what would they design it to be like? What are augmentations? Ugly hands in Star Wars? Often augmentations embody a lack of humanity. But augmentations can be eyeglasses, canes, Victoria Modesta's legs. Cell phones are hand brains. Think about the pluses and the minuses of augmentations. Augmentations don't have to be medical ugly, they can be supportive and beautiful. Why is there the theme that too many augmentations will make you inhuman? Does big mecha protect the vulnerable human both from physical and emotional damage? Augmentation can also affirm your internal sense of what you could be. Also, what happens when you can hook up and experience someone else's experience? Allowing ourselves to be more of how we see ourselves in the world is an important shift.
 
[Season 17, Episode 45]
 
[Mary Robinette] This is Writing Excuses, Bodies, Tech, and Character.
[Chelsea] 15 minutes long.
[Fran] Because you're in a hurry.
[Howard] And we're not that smart.
[Mary Robinette] I'm Mary Robinette.
[Chelsea] I'm Chelsea.
[Fran] I'm Fran.
[Howard] And I'm ready to be augmented so I can be that smart.
 
[Mary Robinette] All right. We're going to be talking about a staple of science fiction and the real world, honestly, which is how bodies and tech interact and how that can be used for character development in fiction. So, Fran, can you tell us a little bit about some of the things that you see when we're looking at bodies and tech?
[Fran] Definitely. I started thinking about this issue a long time ago, actually back when I was a very young writer and a kid in a back brace. Because a lot of the stories that I identified with as that kind of reader were spaceship stories. Specifically things like The Ship Who Sang, which has many different built-in problems including eugenics, but it was literally a body encased in a shell, which I empathized with greatly at the time. Also, a bit later in my reading and writing career, Bill Gibson's Winter Market which is a short story in Burning Chrome that has a character who is encased in a mechanical augmentation that allows her to move in the world. She's got a genetic disability that means that she has trouble doing so without it. It breaks down on her and she makes an artistic choice in the story. It just resonated with me so much that I ended up writing a response to that. Because I realized that in Gibson's world, this augmentation was geared to slowly kill the character, and I wondered what would happen if there was a world where augmentation was not only supportive but also beautiful and really gave a character the ability to move freely in the world. So, in Happenstance which we're linking to, it's a story that appeared in Reckoning Three which was edited by Arkady Martinez. That body cage, exoskeleton, augmentation became a see-through, solar charged support system, which, actually, I would very much like to have one of. So that's part of what I want to talk about today. The other part is that a lot of times when you see in science fiction, augmentations are either ugly or obtrusive or slowly killing the person. There's a lot of new fiction out there, as well as reality, where augmentations are gorgeous and are beautiful in many different ways. I think that it's useful to think about how, if a character has a choice about their augmentations, what would they designed it to be like. So that's where I want us to start. If we can get back around to the killjoys, I definitely want to talk about the killjoys.
[Chuckles]
 
[Mary Robinette] Fantastic. I'm going to first kind of let's talk about what we mean by an augmentation. Because I think a lot of times will go to the most extreme measures, which is like… Which is the ugly hand in Star Wars. But…
[Fran] You mean the ugly robotic hand that multiple characters seem to acquire over the course of time? Luke's got one, Darth Vader's got one, it's the same story over and over again, that makes you less human.
[Mary Robinette] Well, and…
[Chelsea] The property master worked really hard on the thing.
[Fran] Right. Oh, I know, I know. It's ugly in the sense of… In terms of…
[Mary Robinette] It's well executed. As a prop.
[Howard] It was well executed, but it was a plot device in which Luke Skywalker discovers that he is becoming his nemesis, Darth Vader. In the same way that young George Lucas eventually turned into old George Lucas.
[Chuckles]
[Fran] Well, not just that, but Darth Vader's lack of humanity is embodied in his augmentations. I feel like that's something that we should… To go back to Mary Robinette's focusing moment, which was very nice, we should talk about what augmentations are. They are eyeglasses. They are… I use a cane. That is an augmentation that allows me to be in the world comfortably and to move around. There are augmentations like the model Victoria Modesta, who is an amputee, has a leg augmentation that allows her to put different legs on, including one that has a goldfish in it, and one that is entirely chrome, it is a chrome prism that ends in a point. These are spectacular.
 
[Howard] In Lois McMaster Bujold's Vorkorsigan series, I think it's A Civil Campaign, is the novel, where the guy who has the brain implant gets infected with a virus that removes his eidetic memory brain implant, and he is suddenly lost, like physically lost, can't navigate in town, because he's been so dependent on this, and then someone tells him, "Well, why don't you just get a pad with a map on it? And take notes?" So he gets the same sort of little like a phone that we have today. The novel was written in 2000, so we didn't have iPhones yet. But he gets one of those, and his awakening is, "Oh, my gosh. Everybody already has these augments." It's… All the information is here, and I didn't need to see it before. The eidetic memory let him never forget things, but it didn't let him look things up. I think of my phone, and I referred to these devices in the Schlock Mercenary universe as hand brains.
[Yup]
[Howard] And I did it for exactly that reason.
[Chelsea] They're absolutely… Yeah, they're totally.
[Howard] They've changed our behavior, and some of them are quite beautiful, and some of them are less. But…
 
[Fran] One of the things that I really wish more stories and characters would explore is sort of the pluses and the minuses of any augmentation. You see that in some stories, where the battery runs out or the thing is trying to cause difficulty, but what we're seeing in the real world, especially with exoskeletons and also like artificial legs, there are models who have legs of different heights. There are runners who use the different spring legs to run faster. But the model one is really interesting, because there's one model who's like, "Yeah. If I want to be 7 feet tall, I can be. I just put on my tall legs." She got so much pushback, of you can't do that, because that's not fair. What we in the disability community have experienced over time is that a lot of the augmentations that we've received, back braces in particular, are really ugly. They're that... like that particular color of plastic that sort of is like white or yellow. Very uncomfortable. The fact that so many things are starting to become more beautiful, including back braces, including braces for hands and legs, they're… They look like racecars now. I think is part and parcel of the fact that we're starting to see augmentations in different ways as supportive rather than some sort of… Dare I say it… Medical punishment for being disabled. Like, sort of like the hands that we were talking about with Star Wars.
 
[Mary Robinette] Yeah. I want to dig into this a little bit more, but first, I'd like for us to pause for our book of the week. Fran, I think you were going to tell us a little bit about A Rover's Story
[Fran] I am. I am so excited about this. This is tech on the move. Jasmine Warga wrote a picture book which is good for all ages called A Rover's Story. It is about Resilience, the Mars Rover that is determined to live up to its name. Which is the discovery of ways to explore Mars, and how to be resilient without… In situations that the rover finds itself in. It's just… It's fantastic. It's just come out. The reviews are over the moon. This is gotten tons of starred reviews from critics and Publishers Weekly, but it's also just beautifully done. The illustrator… I'm trying to find the illustrator for this. Yikes. I will find the illustrator and put it in the notes. But the cover is just fantastic. If you can go see it, I just wanted to praise that as well.
[Mary Robinette] So that's A Mars Rover… Or A Rover's Story.
[Fran] A Rover's Story.
[Mary Robinette] A Rover's Story.
 
[Mary Robinette] So, Chelsea, you had some thoughts about cyberpunk and mecha and… I was wondering if you could like, when we're talking about augmentation, how do you see those things meshing?
[Chelsea] Well, it's just one of the things that I was thinking about, like with augmentation, my mind immediately leapt to science fiction, and specifically science-fiction of like the late 80s, early 90s and some of the geek stuff that I was doing around there. One of the things was the cyberpunk trope of the like the street samurai. Somebody who has gotten all of these bodily augmentations to make them faster, to make them deadlier, to make them more dangerous. You see it over and over again, like, we can go all the way back to Molly Millions in 1985 with her like nails, like the little lasers underneath her nails. I always thought that it was really interesting that what I read a lot was the idea that if you got too many of these augmentations, you kind of lost your comfortable grasp on the consciousness that makes you human. I was always like, "But why? Why does it do that?" The best answer I came up with was because it wouldn't be a good game mechanic if it didn't. It always felt a little bit artificial to me. The other thing too is that, like, I was watching anime and reading manga at the time. So there was the big mecha suit, the idea of this dude getting into this big armored suit and being able to run around and like blast things or like fight giant dinosaur firebreathing lizards or whatever it is that they needed to do in order to be heroes. But there was a lot of time, there's kind of this thread going on about the person being encased in this strong, nearly invincible body that protects, like, the vulnerable human underneath. I thought it was always kind of a story going on about how being inside the mech basically protected you from, like, emotional damage. I kind of want to like… I would love to be able to sit down and kind of question that kind of thing. Like to be able to go into the literature and have a conversation with this idea that augmentation that changes your body makes you less human. Because I kind of think, like, these augmentations that changes your body can very often be like an affirmation of, like, your own internal sense of what your body could be. Like, it could be you always felt, like, "You know what, I'm going to be 7 feet tall today, because I can." I kind of think that's amazing. Right? Like, that's so cool. I'm a little bit jealous, and I think that's why people are like, "You can't do that, because I can't do that, and now I'm mad, because I can't." The third thing that I was thinking about was, like, basically, like putting your consciousness into a virtual reality where you're getting sensory input. Like Simsense in the Shadowrun game and that sort of thing, where you can like just hook up and experience, like, somebody else's experience. Again, it's this whole kind of like alienation from your body theme going on. I kind of want to talk about those things. Can we talk about those things?
[Chuckles]
[Fran] I mean, Bill Gibson's The Peripheral, which is like a modernized cyberpunk look at the future, does that exactly, using peripheral bodies to be in different versions of reality, which just is super cool. But I think I'm going to… I love your points, the sort of the… Allowing ourselves to be more of how we see ourselves in the world is a really important shift, both for fiction and for disability. Being seen as individuals with wants and needs that we… And agency, has been something of a huge push across all aspects of disability over the past 20 years, and it's going to continue that way. I think that things… Fiction is reflecting that versus that sort of super soldier aspect of mechas that we used to get. Like, the evolution of mechas to the support structure suits that people are actually making and designing now to help people walk and exist in the world is pretty amazing.
 
[Howard] Look at Season 18 of Dancing with the Stars. Amie Purdy dancing the quickstep to… She's dancing with Derek Huff. The song is You Can't Hurry Love. Oh, by the way, she's a double amputee and has the little silver… The curved… S-curved spring feet on. It is glorious to watch. Absolutely glorious.
[Garbled amazing]
[Howard] Glorious and beautiful and scored very, very highly. I bring that up because it's a real-world thing you can watch and you can see and you can partake in. The other thing that's a little harder to find, you might have to Google for it, is drywall stilts.
[Mary Robinette] Yep.
[Howard] Guys who wear big drywall legs and back braces in order to put drywall on ceilings. It is magnificent to watch. Does it make them less human? No, it makes them not fall off of scaffolding.
[Chuckles]
[Mary Robinette] Yeah. We use drywall stilts all the time in puppetry, and a lot of the tools that… There's a certain amount of overlap in the way these things are internalized and used. But going back to the Dancing with the Stars, it's… Like, watching the quickstep is cool. What's actually for me more interesting is… Because I watched that season in real time, because I have a deep weakness for it, is that for each dance, she and Derek had to experiment to find out which of her legs were going to be the correct leg for any given dance. That's one of the pieces is that these augments are often purpose built to do one thing and to do one thing really well. It's very cool to think about for science fiction. It's like, "Oh, I've got this augment, and it can do this, and it can do that, and it can do this other thing." I have to tell you that that is not how machines work, and augments are machines. This is, again, using the puppetry as a metaphor, puppets are always purpose built to do one thing and to do that thing very well. Anytime you try to add complexity and have it do more than one thing, that's when you get things that break and become unreliable. Which is the exact opposite of what you want for someone who is using this to give them additional support in their life. It's a totally different call when it is a stylistic or aesthetic choice. A lot of times, like with glasses… With canes. A sword cane sounds like a really cool idea, but it's actually terrible as a cane cane.
[Fran] Nobody ever wants to let me have a sword cane. Why is that?
[Mary Robinette] Well, Fran, we have met you.
[Laughter]
[Fran] I mean, but… Okay, my cane, for instance, folds up, so that if I am, say, on a plane, and they're like, "Okay, put away all of your stuff," I can fold it up and I'll still have access to it. So that I can get up and get to the bathroom or do whatever, which is nice. Like, that's an augmentation of an augmentation.
[Mary Robinette] Yeah. Again, it's, like, you can have it fold up or you can have a sword. You cannot have a folding sword.
[Fran] No. That would be…
[Chelsea] I submit, you could have a cane that folds up, but the head of the cane is actually quite… Let's say robust.
[Laughter]
[Chelsea] You can deliver a drubbing if you need to drub.
 
[Mary Robinette] Yes. Well, speaking of drubbing's, I unfortunately have to drub my lovely podcasters into moving us onto the homework.
[Fran] Homework.
[Mary Robinette] So, Fran, you've got the homework assignment.
[Fran] I do have the homework assignment. The homework assignment this week is to, in the context of the world that you're writing right now, whatever it is, those of you listening, I would love for you to envision an augmentation for a character that is both beautiful and useful. Those are entirely your own definitions of beauty and usefulness.
[Mary Robinette] That's great. All right, everyone, you've got your homework assignment. So you are out of excuses, now go write.
 
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Writing Excuses 17.29: The Job of Dialogue
 
 
Key points: What is the job of dialogue? Conversation has no real purpose or direction. Dialogue, however, needs to move the story forward, provide information, and help with characterization. It also has authorial intent, the reason the author put it there, and character intent, why the character is saying these things. Another part is to be entertaining, funny, to reward the reader for reading. It conveys information, but we mask that to keep the reader from noticing. Beware the unmasked info dump! Evoke an emotional response. Transition. Questions and answers. Sometimes you need to cut dialogue, because it doesn't move the story forward.
 
[Season 17, Episode 29]
 
[Dan] This is Writing Excuses, Episode Two of our Dialogue Masterclass, The Job of Dialogue.
[Mary Robinette] 15 minutes long.
[Maurice] Because you're in a hurry.
[Howard] And I wish I sounded as good as Maurice.
[Dan] I'm Dan.
[Mary Robinette] I'm Mary Robinette.
[Maurice] I'm Maurice.
[Howard] Oh, he sounds good when he's laughing.
[Chuckles]
[Dan] That's Howard.
 
[Dan] So, this week we're going to talk about the job of dialogue. So, Maurice, I'm just going to ask you, what is the job of dialogue?
[Maurice] So, first off, I mean, there's a difference between dialogue and conversation. Right? I think we touched on this last week with the whole idea of just recording a conversation between folks, between friends, family, whatever. When you listen to a conversation, I mean, a conversation is just this… Well, it's people who are in each other's presence, they're enjoying each other's company, hopefully, but it's going all over the place. There's no real purpose or direction to it, it's… It's a conversation. It's an exchange of ideas. Versus dialogue. Dialogue has a very specific purpose in writing and in telling a story. So the way I look at it is that whenever I'm coming to a scene and dialogue's involved, it's like, all right, I'm keeping in mind, I need to be moving the story forward, I need to be providing information, and I need to be honing in on characterization of the people who are engaged in this conversation or in the dialogue. All right. So I see those as the… Those three things, that's the actual job of dialogue.
[Mary Robinette] Right. Within that, there's… Something that I'm going to be talking about a couple of times throughout this course, which is the area of intention. The area of intention is, like, why the dialogue is, why the spoken line is happening. This goes for, like, actually verbal and unspoken dialogue. But whenever someone is talking, there's a reason they're saying the thing. Every piece of dialogue has two areas of intention. There's the authorial area of intention, the reason the author needs it to happen, and there's the character area of intention, which is why the character is saying the thing. So in this episode, what we're focusing on is the authorial area of intention, that's why is this here and what loadbearing thing is it doing for us.
[Howard] As often as not, when I'm writing a portion of the job of the dialogue is to be entertaining. It needs to be funny, it needs to be witty, it needs to be pithy. It's… It has to do more than just advance the story and inform us about who the characters are and what they want or don't want and where conflicts are and… I mean, that's a huge load. That's… That's… That's some seriously heavy lifting, but then, for my own part, I have to make sure that the reader feels rewarded for reading some of these lines of dialogue, that the banter is entertaining.
 
[Mary Robinette] Yeah. So a lot of what you're doing is… Like, I joke, and it's not a joke, that everything that happens in a story is exposition because all of it is… It's conveying information and sometimes that information is about the tone, sometimes that information is about the characters, but it's all conveying information. Part of our job is to mask that and to use a bunch of different techniques so that the reader doesn't notice that. So, banter, keeping them entertained in whatever form, whether that's through tension or humor, all of that is to mask the fact that I'm giving you a piece of information that you need in order to understand what happens next.
[Maurice] So, yeah, cool. I keep remembering, because there's always this conversation like, oh, wow, in terms of providing that information, it's like… We see a lot of bad examples of that, because… All right, let me confess. First off, I'm a TV junkie.
[Chuckles]
[Maurice] Particularly of like police procedurals. I just love police procedurals. So, CSI is like one of my comfort watching things. Actually, I'm watching… What am I watching right now? Assignment Witness, which is basically a British version of CSI.
[Mary Robinette] Aha.
[Dan] That's cool.
[Maurice] But it's all… But you see all of the best… And by best, I mean worst examples of this providing information. Right? Because you have these scientists, and they are explaining these tests out loud. Right? But they're explaining it to their colleagues who hopefully took the same classes and understand the same things that is going on. That's a poor mask.
[Mary Robinette] Yep.
[Maurice] Of providing information, that's a poor mask of info dumping. So I often get that question. It's like, "Oh, when is info dumping bad?" I'm like, "Well, bad isn't quite the word we're looking for." Right? Because we need the information as readers, as viewers. We need that information. It's how do you mask that because one of my favorite books is Hitchhiker's Guide to the Galaxy. That is literally one big info dump. The whole book is just one big info dump. But we don't care, because, what Howard said, because it's entertaining. Right? So you don't really notice, oh, he's just… It's literally an encyclopedia giving us information all the time.
[Laughter]
[Howard] I was just watching… We've been re-watching CBS Elementary. The Sherlock Holmes with Johnny Lee Miller, Lucy Liu. There was a moment where Johnny Lee Miller asks a scientist on screen, says, "Tell Watson what you told me about DNA profiles." The old scientist says, "I would be happy to. But I think I need to ground you first in a bit of molecular cellular biology." At which point Holmes says, "Hold that thought a moment," and cuts the connection and turns to Watson and says, "He can get kind of long-winded." I love that moment because it tells us, yes, there's a whole bunch of science here, and we're going to hand wave it and just arrive at the conclusion. There's this tension release where the old guy starts talking and you think, "Oh, please, no. This is going to be boring, and I want to hear Johnny Lee Miller and Lucy Liu talk." Then he disconnects…
[Chuckles]
[Howard] And there's a moment of joy as the old guy gets cut off.
[Maurice] Great.
 
[Dan] Yeah. Those are, I think, another kind of entertaining. In addition to all of the loadbearing informational properties that dialogue has, sometimes it's funny, like Howard said. Sometimes it needs to be frightening or it needs to be triumphant or bad ass or something where we are evoking a specific emotional response. Because that's the part of the story where we want the audience to feel a certain way. We want them to be quoting a particular line because it's so good. Yeah. All of these different kinds of entertainment.
[Mary Robinette] Sometimes the job is to transition us into another part of the story. So, sometimes it's like this is the line of dialogue where everything shifts. It's representing the moment when a character changes their mind. Or the moment when I need the reader to understand that this is not the story that they thought it was. Not quite a reveal, but it's a… Like, oh, no, no. Reader, just remember this looks like we're all having a good time, but you are actually in a horror story.
[Laughter]
[Mary Robinette] Which is most of [garbled]
 
[Dan] So, speaking of transitions, let's transition into our book of the week. Which, this week, Mary Robinette, is you. You were going to tell us about The Murder of Mr. Wickham.
[Mary Robinette] So. The Murder of Mr. Wickham by Claudia Gray. This is a book that was basically written for me. It is a Jane Austen murder mystery. By that I mean Claudia Gray has taken all of the Jane Austen main characters and their love interests. They're all married now, and brought them to a single house party for reasons that makes contextual sense. Then, Mr. Wickham shows up, and someone kills the guy. It's a good murder mystery, it's a good Austen pastiche, it has a romance between two new characters that are the children of some of your beloved characters. It's so good. The reason that I brought it up particularly for this is that as a murder mystery, every line of dialogue contains a potential clue. So, the authorial area of intention there, the amount of loadbearing that the dialogue is doing, is so good. They also all sound like Austenian characters, they all sound like distinct characters. Then, kind of one of the other things that I love about it is the absence of a thing that we have not yet talked about, which is maid-and-butler dialogue, or, we haven't talked about it by name, which is basically where a maid and a butler stand around and have a conversation about things that they both know about only so that the audience will also know about this thing. So… There's none of that in this, even though there are in fact maids and butlers and they do speak. It's great. It's just a good read. I really enjoyed it a lot. So that's The Murder of Mr. Wickham by Claudia Gray.
[Dan] That's awesome. I remember when she told me about that book, and I said, "Please make sure you send that to Mary Robinette." She said, "I already did. Don't worry." So, that's great.
 
[Dan] So, yeah, let's talk some more about the job of dialogue. One of the things that we have referred to, but haven't really gone into in detail is how dialogue can move the story forward. We said that's not the only thing it has to do, but that is one of the things it has to do. How do we make sure that our dialogue is actually advancing the story instead of just spinning wheels?
[Maurice] Right. So, one of the things that I think about is this whole idea of like dialogue is kind of like conversation that confronts conflict. Right? So one of the things that we do as… Actually, Mary Robinette has got me thrown off, because I'm still thinking about this whole idea of areas of intent, so let me see if I can weave these two ideas together. Right? So we have this whole idea as an author each conversation has to confront conflict that's either in that scene or in the overarching narrative. Right? But then as a character, dialogue's a tool that they used to achieve their objective. Which still serves the authorial intent, but on the character level, dialogue becomes a tool which they are trying to work out what it is they're trying to seek, to complete their arc. So I've… Yeah. Sorry, Mary Robinette, you just… I'm like, "Oh, I've got all these things going on in my head." So you talk right now while I get all this stuff untangled.
[Mary Robinette] Okay. This is why I love hearing these podcasts because every time, I also have the oh, yeah. Yeah, I had this whole unpacking thing when you were talking earlier, and wrote a ton of notes. So when we're talking about moving the story forward, basically stories… We've talked about this in other episodes, that stories are a series of questions that you're answering for the reader. Some of them are things where the reader supplies their answer based on the information you've given them, and some of them are here's the next piece of information you need. So it's this causal event chain that's happening. So, one of the things that dialogue can do as part of that moving forward is that it can either give the reader a piece of information that they need or it can raise a question for the reader that creates tension that causes them to want to keep going. There's also the entertaining aspect, which is just this is funny. Which is part of like keeping them engaged as other things are happening. But if it's just funny, eventually they will opt out. Because they'll get frustrated that there's no forward momentum. So the two things that are moving the story forward are providing information or providing a question. Raising a question.
 
[Maurice] Yeah. Sorry. There is a… You just reminded me of that. So I think… There's a lot of times when I'm in the act… I'm going to call it the Howard mode, where I have my two characters and their doing this rapid banter, back-and-forth, back-and-forth. There comes a point where I realize, usually in editing, that I've just fallen in love with these characters.
[Laughter]
[Maurice] And I just wanted to hear them talk.
[Mary Robinette] Yes.
[Maurice] So then I have to ask myself, does this dialogue scene, does this actually move the story forward or have I just fallen in love with their voices and I just want to keep that going and is it actually necessary to the story?
[Howard] That's what we call Brandon mode or Mary Robinette mode which is to I step in now and cut off Howard?
[Laughter]
[Howard] I love the idea of conversation, of dialogue being inherently funny, because the compression algorithm that we used put a conversation from real life into dialogue in a book breaks some of the rules that we implicitly understand about the way that people converse. For instance, information should not flow that quickly from a conversation. But in dialogue in a book, it can flow that quickly. That's a thing, any time you are breaking a rule, whether it's throwing a crusk… Cuss word or falling into a manhole or whatever, there's the opportunity for humor. So the very fact that we compress conversations into dialogue can be a source of humor just because of the pacing. I love that, and I exploit it a lot.
[Mary Robinette] Yeah. You just also reminded me of a thing that I should've mentioned when we were talking about moving the story forward with the information or the questions, is that sometimes the thing that moves the story forward is achieving a goal. When you're doing that compression that you're talking about, it's… Part of it is compressing it to the point where it is serving that need. Whichever needed is that you've pegged as this is the thing that the loadbearing thing that this piece of dialogue is doing. A conversational… Like, not just a line of dialogue, but a dialogue that is ongoing, will serve multiple functions. Each individual line may serve one or more. But it is this constant pull-through and you use whatever carrot you can pull the reader through.
[Howard] Yeah. In the novella Shafter's Shifters and the Chassis of Chance, which is probably going to hit Kindle in June or July, there's an interview scene where it could have been hugely info dumpy. One of the characters, yes, this is a Howard Taylor thing. "Tell us what happened," said Judd. "Start at the beginning." "No," said Chris. "I'll start with what's important. And then you'll tell me something important, and will keep taking turns until we run out of important things to say." Everyone in the room was like, "Oh, that seems really smart." It sets up this enter pattern of reveal after reveal after reveal. The reveals include some lies, which we find out to be lies later. But it fixed a huge pacing problem that I had in the first two drafts of the scene which is, no, I can't let this guy tell the story from the beginning. That breaks everything.
[Mary Robinette] Yeah.
[Dan] Yeah. That's something I'm struggling with in a book right now, which is all about… Or one of the main functions of the magic system is memory loss. Which meant that I had three different points in the second half of the book where a character had to reexplain everything to a character who should already have known it. It just got so boring. I had to find different ways to get around that or to have it happen offscreen or to do compressions or abridgments so that we weren't bored recapping the book 4 times.
 
[Dan] Anyway, let's end with our homework and you can probably guess what that homework is. Mary Robinette, what is it?
[Mary Robinette] So. Your homework is about area of intention. I want you to do two things. That's right, this is a two-part homework. One is to grab a book or a movie or whatever that you really enjoy. Or, it's okay if you do it was something that you don't enjoy, because this may break it slightly. Identify the area of intention for the lines of dialogue. So what you're doing is, you're looking at how an author has… Another author has done this. Because it's often easier to identify with someone else's work. Like, why do you think each line is there. Then, the other thing that I want you to do is I want you to go back to that transcript that Maurice had us do previously. I want you to decide an authorial area of intention for yourself. Like, if I were going to have this happen, what is my intention for this scene. I want you to cut every line of dialogue that does not serve your authorial area of intention.
[Dan] Sounds good. This is Writing Excuses. You are out of excuses. Now go write.
 
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Writing Excuses 17.25: Archetypes, Ensembles, and Expectations
 
 
Key points: How do you differentiate the members of your ensemble? What is the story about, and who needs to populate that world? What archetypes do you need? Archetype may not be the right word. Roles? Mix it up, make the mentor also dopey comic relief. Consider roles in the plot, along with personalities or characterization archetypes. Beware of falling into stereotypes, of making characters just like your favorites. Make sure your ensemble has to come together as a group, that they have to work at it.
 
[Season 17, Episode 25]
 
[Dan] This is Writing Excuses, Archetypes, Ensembles, and Expectations.
[Zoraida] 15 minutes long.
[Kaela] Because you're in a hurry.
[Howard] And we're not that smart.
[Dan] I'm Dan.
[Zoraida] I'm Zoraida.
[Kaela] I'm Kaela.
[Howard] And I'm Howard.
 
[Dan] So, we... This... I've been looking forward to this one all masterclass long. Archetypes and ensembles. Really what we're talking about here is...we've talked in the past about making every member of the ensemble meaningful. Now we want to talk about why are they there? What do they do? How are they different from each other and what is each one bringing to the table? What skills or baggage or whatever do they have? So, when you're looking at this, Zoraida, when you sit down to start an ensemble story, a story that has an ensemble cast, how do you start differentiating the characters in this way?
[Zoraida] It's hard to say. I've been thinking a lot about this, but sometimes it's hard for me to identify that because I think that as I write what the story's going to be, I start with plot first sometimes, not always character. Which has changed in the last few years. I used to start with character first, and then go to plot. But again, it goes back to the question that I asked in a couple of episodes ago, which is what is the story about? So once I figure out what the story is about, I understand who needs to populate my world. Obviously, we have a leader. The leader should also have another kind of archetype, right? Like, are they important for example? Are they a mastermind? Is it the villain? Once I start identifying their archetype, that archetype for the leader, then I understand what is the actual job that needs to get done. Heists are little bit easier, because I think that in heists, you… Which is going to be my book of the week. In a heist, somebody has a very, very specific job. So what happens when you have an adventure? Right? Does somebody bring in a skill? Then, so, I think about skill sets, personalities, chaos… Right? What is the character that brings chaos and creates tension? That's kind of where I start. In chaos.
[Chuckles]
[Dan] I like the way that you started by talking about sometimes you start with plot, and sometimes you start with character. Because I do think it's worth pointing out that the point at which you make the decision of this needs to be an ensemble cast might be in the beginning, it might be halfway through. You might have a big chunk of your story already in mind or outlined or whatever, and realize, "Oh, you know what? This is not going to work with a single person going through this alone. I need to add in… I need to turn this into an ensemble." Or it might be at the very beginning, you just set out like Howard did to tell a big group story solving a mystery. So that can happen at different points for everybody. Once that decision is made, Kaela, have you written ensemble stories before?
[Kaela] Yeah. Actually. When I look at it, I'm like, "Oh. Maybe I…" I never thought I was, and then I look at it, and I'm like, "Maybe I always do, actually."
[Chuckles]
[Kaela] I think they all are.
[Howard] I don't do this. Wait. I do it all the time.
[Kaela] Oh, my gosh.
[Laughter]
[Dan] That's kind of the unofficial subtheme of Writing Excuses is all of the instructors realizing we do things we didn't know we did. So, what about the archetypes themselves? That's in the title of our episode. What is an archetype? And how does it help us put together on ensemble?
[Kaela] They're reoccurring. Like, they're reoccurring characters or roles almost that you see a lot. Like, the mystical… Like, the hag or the… I don't know why that's the only one that comes to mind whenever someone says archetype. I'm like, "The hag!" I think because I secretly want to be the hag when I grow up.
[Laughter]
[Kaela] That's my dream.
[Howard] As life goals go, that's a good one.
[Kaela] Thank you.
 
[Howard] I think that archetype might not be the right word for us here. Because… I mean, you look at Leverage, the opening credits for Leverage. Hitter, hacker, grifter, thief, mastermind. Those get defined in a way that kind of makes them archetypes, but Carl Yung would not define hitter as an archetype. But for our purposes, it very much is. I was reading an article just last night, I think, about how many black superheroes have electrical powers. I realized… Actually, to the point that Mark Wade years ago did a comic book story that called it out. Let's see if I can find the line of dialogue. Yeah, the hero says, "Surprise. I'm a black superhero with electrical powers. I know, I know. Because there are so many of them." I bring this up because when you think of, say, Elliott in Leverage, when you think of the hitter, he's a guy who doesn't want to use guns, but he is super good at punching, and he's former special forces and whatever. Are there tropes there that make the definition of hitter predictable? Have you created the archetypal black character with lightning powers unconsciously? So, for me, anytime I'm creating a character that feels like an archetype, the first thing I look for is… The first thing I start doing is interrogating myself. Am I doing this because I've seen it somewhere before? Am I just re-creating a character from Warehouse 13 or Ocean's 11 or Fast and Furious five?
[Chuckles]
[Howard] I needed things with numbers so that that rule of three worked.
[Laughter]
[Howard] Or am I doing something fresh? In a recent manuscript comment, Sandra said, "Oh, I like the way the dopey character puts his foot in his mouth and keeps digging and actually successfully digs his way out the other side and everybody's like…
[Chuckles]
[Howard] Good job." Because that's not what we see. What we typically see is the dumb character digs his way in deeper and then we don't on him and we move on with the conversation. So I look for opportunities to take the archetype and make it different than what I've seen before.
[Dan] Yeah. Well…
[Zoraida] Yeah. I mean I feel like… So, there's like a skill, right, that character can have. Right? This is like a part of their job. But I also think that there is like a symbol that they represent. Right? Like in Star Wars, right? [Apologies] to Yung, right, and Campbell. The dreaming farmboy. The trickster in Han Solo. The mentor in Obi-Wan, right? Like those are… Those are archetypes. They, like, represent something in the story. But I definitely agree with you, like, what if like what you think is an archetype is actually maybe a stereotype, right? How do some shows that have ensemble casts or books that have ensemble casts subvert that? So that's actually a really interesting point, yeah.
[Howard] Take the mentor… Take the idea of the mentor character and make the mentor character also be… I don't know what the archetype would be, but the dopey comic relief.
[Laughter]
[Howard] This is the dumb guy, but every so often, the dumb guy just drops wisdom that puts it together, so we're all going like, "Hey. How are you… No, that's good. I have learned it. I have now mastered the laser sword."
[Laughter]
[Dan] Okay.
[Zoraida] That's actually…
 
[Dan] I want to keep this conversation going, but I am going to stop in the middle and do a book of the week.
[What?]
[Dan] Sorry. It's gone on too long with no book. Our book of the week this week, Zoraida, you are going to tell us about Six of Crows.
[Zoraida] Okay. Let's see if I can do the book justice. Six of Crows is a book by Leigh Bardugo. It is about a group of unlikely friends. They are criminals in a fantasy world called Ketterdam. They have taken on an impossible job to break out a magical prisoner from a jail that is a literal fortress. It is one of my favorite books. It's an ensemble cast. It… To me, this book is one of Leigh Bardugo's best works overall. It is a masterclass in writing, in the way she introduces the stories and the characters, and to me it's just the perfect book. It is also one of the storylines in Shadow and Bone, the TV show currently on Netflix.
[Dan] Six of Crows is one of my very favorite fantasy books. Fantasy heist is difficult to do. But she absolutely hits it out of the park. So, Six of Crows by Leigh Bardugo.
 
[Dan] So, let's get back into this archetype conversation, because I find it really interesting. One thing I wanted to point out listening to Howard talk about it is that there's two different ways to think about these archetypes. Because hacker, hitter, grifter, thief, mastermind. Those are the roles that they perform in the plot. But also, when you're dealing with an ensemble, specifically, there are archetypal personalities and roles that they can serve kind of emotionally. Characterization archetypes rather than plot archetypes. They have the very sophisticated elegant one. They have the kind of loose cannon crazy one. They have the really confident sassy one. They have the kind of quiet pragmatic one. You don't have to have the really elegant one be the grifter, like Sophie in Leverage. You could have the really elegant one be something else. That is one way to make sure that you're not falling into these stereotypes. But maybe your ensemble requires a leader who pulls everyone together and it requires kind of a really friendly person who is the glue that keeps them together and is the peacemaker that stops the fights. Maybe there's another person who's the younger one that everyone looks out for. Like there's lots of different kinds of emotional archetypes and group dynamic archetypes that are very different from the role that they serve in the plot.
[Yeah]
[Howard] The Doctor Who episode that I mentioned a month ago. Character's name is Mickey. His line describes the roles that he thinks he fits. He says, "I'm their man in Havana. I'm their tech expert. I am… Oh, my God, I'm the tin dog."
[Chuckles]
[Howard] That… If you understand what man from Havana means, you can see what Mickey thinks he is and where he arrives. There are… Oh, I had another example of it, and it's gone now. So I'm going to hand it back off.
[Well, I think…]
[Howard] Kaela?
[Zoraida] Oh, go ahead, Kaela.
[Kaela] No, I was just going to say…
[Zoraida] Well, if you look at Six of Crows, there are six crows, there are six people in this heist. I think if you look at… If you break down sort of their characters, Kaz Brekker is an orphan. Like, his archetype, I think to me would be the orphan, and his job is the leader. Right?Inej, who she is… Her job is, like, a keeper of secrets, but she's also a shadow. So she like… And also the foil of Kaz Brekker. Then you have somebody like Wylan Van Eck, who is sort of a hostage, sort of a demo guy, but his archetype is the innocent. Right? So I start with… When I study this book, I feel like I'm looking at, like, okay, this is their function, and this is what they represent in a larger story. That's sort of an interesting angle to come at an ensemble cast, I think.
 
[Dan] Yeah. Definitely. Now, when… A concept that Dave Wolverton used to talk about when I was taking writing classes from him is called braided roses. The idea is that your characters all have this wonderful rose that makes them vital and important, but they also are covered with thorns. When you braid them together, they poke each other. So when you are putting together an ensemble cast, to what extent are you doing it on purpose to create conflict? Not just people who will inevitably work well together, but people who will inevitably butt heads. Because every ensemble we've talked about involves characters fighting and arguing and… They have to come together as a group, they can't just start together as a group.
[Kaela] That's one of my favorite things about ensembles. Like I mentioned earlier in an earlier episode about the sandpaper. Like, that's the thing that I'm there for. Admittedly, I've said that about like everything about ensembles. But…
[Chuckles]
[Kaela] I love angling them so that they rub against each other the wrong way in a way that will ultimately make them better. Like, again, bringing up Guardians of the Galaxy again, the transition from Guardians of the Galaxy One to Guardians of the Galaxy Two is so interesting, because we get the coming together of the group, which has plenty of thorns, as you're trying to get these people together. But then you also get the way that those thorns keep moving as they grow as people, because all of them have grown by the end of the first episode. I mean, not episode, movie. In the second movie, you watch how they're still the same people, so they're still going going to going to be rubbing each other the wrong way in ways that make each other better. That's… Character growth wise, I just find that so fantastic that they end up being the river stones that end up smoothing each other out. They end up… They always…
[Howard] The moment where in Avengers: Infinity War, when they find Thor and everybody's talking about Thor and saying, "Oh, my gosh. It's like a pirate had a baby with an angel."
[Yes]
[Howard] Starlord is like, "What am I? Chopped liver here?" Well, you are getting a little soft. You're one sandwich away from another chin. The… That bit of characterization where we see that Starlord, even though he's ostensibly their leader, feels threatened any time he sees someone who's better looking than he is…
[Kaela] Or more competent. Or stronger. Or…
[Zoraida] Yeah. That's vain.
[Garbled]
[Howard] Even with just one eye.
[Zoraida] I mean, it has to go into your character work. Like making sure that there's cohesion. But cohesion doesn't always mean harmony. Right? Like, these people can work well together, but they don't all have to be friends. Or they have to work to be friends.
[Dan] Well, this doesn't mean that every character has to conflict with every other character.
[Right]
[Zoraida] Right. Howard has been very excited.
[Dan] Danny Ocean has his sidekick… I can't remember Brad Pitt's name in that series. They are inseparable. They never butt heads. They agree with each other almost all the time. Even when they disagree, they don't fight about it. That helps give a lot more texture to what's going on.
[Howard] I just remembered a… It's a piece of biology that has stuck with me forever. When you have a fertilized egg cell that then divides, those two things are genetically identical. Okay. Yet, they're going to grow into an organism that has bazillions of cells, all of which have differentiated. The genetics did not tell which cell to do what. They didn't tell a cell, "Oh, you're going to go be the nervous system." No. You know how they developed that? They fight. They argue over resources and push each other to the outside. The ones that get pushed the furthest to the outside? Hey, congratulations, you've become the largest organ in the body. You've become skin and so on and so forth. So this idea that the ensemble comes together through conflict is in biology.
[Laughter]
[Dan] That's fantastic.
[Incredible. I'm made of ensembles.]
 
[Dan] All right, Kaela, you have our homework this week. What is it?
[Kaela] I do. Today, I want y'all to identify the archetypes of each character in your work in progress. Take whatever you're working on, figure out, like, what each archetype is, what role they're serving, stuff like that. But I want you to try something out. Change that archetype or give them a sub archetype to try to branch out and create rounder, unexpected characters. Like we were talking about earlier. I think one of my favorite things is when you have a… Like a role and you expect it to be a certain way. You have a stereotype in your mind or something like that, but then you combine it with this emotional archetype that's not always together. Like the cold, emotionless warrior like, let's say. But they turn out to be the maternal figure, like the mother of the group. I love that combination, because you don't always see it, but they work together. Like new ways of exploring to give your characters more humanity, I suppose. More nuance.
[Dan] Sounds great. This is Writing Excuses. You are out of excuses. Now go write.
 
[Mary Robinette] The Writing Excuses 2022 cruise and workshop aboard the Liberty of the Seas is filling up fast. If you want to join us, go to writingexcusesretreat.com and register today. Looking forward to seeing you.
 
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Writing Excuses 15.26: Taking the Chance, with David Weber
 
 
Key points: Taking the chance, taking risks, is the only way to be successful. "He who will not risk cannot win." To succeed, take the risk of failing. If you don't submit, you can't make a sale. Be a storyteller. At some point, it will turn into work. Keep going. When you can't get the platonic ideal book on the page, what do you do? Write the damn book. Learn from it. Characterization is critical. You have to be you. Write the story that interests you. Choose your verbs wisely. Never bury dialogue inside a paragraph. Sentences are what you build books out of. Characters are what stories are about, sentences are how you tell the story. Get those two things right.
 
[Mary Robinette] Season 15, episode 26.
[Brandon] This is Writing Excuses, Taking the Chance, with David Weber.
[Howard] 15 minutes long.
[Dan] Because you're in a hurry.
[Brandon] And we're not that smart.
[Brandon] I'm Brandon.
[Howard] I'm Howard.
[Dan] I'm Dan.
[Brandon] And we have special guest star, David Weber. Thank you so much for being on the podcast with us.
[David] Thank you for inviting me.
[Brandon] David Weber is one of the best-selling science fiction writers of all time, so we are super excited to have him. We are alive again at SpikeCon.
[Whoo! Applause!]
 
[Brandon] So, this topic was one that you suggested, David. The idea of taking the chance, meaning taking risks with your writing. What made you want to do this topic?
[David] Well, it's not just taking risks with your writing once you're an established writer. I cannot tell you how many people I've encountered who I think could have been successful writers, except that they were afraid to take the chance of failing at something that they had dreamed about. I could have been published easily 10 years earlier than I was if I hadn't kept finding excuses to do other things instead. That means I've been publishing for 30 years and I've lost a third of the time that I could have been published at this point. I mentioned in the preshow when I was talking to our hosts that there's a quote from John Paul Jones which has become increasingly important to me over the years, and it has nothing to do with not giving up the ship. But Jones said that, "It seems to be a law inflexible unto itself that he who will not risk cannot win." So if you don't take the risk of failing as a writer, you can never succeed as a writer. So you're sitting there, and you have this dream that says I could be a writer. Perhaps you could. But if you keep saying I could be a writer long enough, one day you wake up and it's turned into I could have been a writer, but the opportunity is gone now. Okay? So if you want to write, you have got to take the chance of being rejected, and possibly being rejected over and over again, until you find the right first reader, the right publisher that says, "Oh. I could do this." Okay? You have to remember while you're doing this, you control, or writers in general control a resource that publishers have to have. Publishers exist to publish. That means they need things to publish. Which means that they are constantly on the lookout for things to publish. Yes, they get a lot of dreck and there's… the first readers pile is the slush pile, and people read it and they go, "Oh, my God." I actually know of one book that was submitted on brown paper written in purple crayon. Okay? You don't get read when you do that kind of submission. But if you don't submit, you cannot possibly make a sale. I cannot emphasize… Over emphasize how important it is to be willing to do that. The other thing that I think you need to bear in mind is you can learn to write better with editorial support and with the practice. You can learn to write better. But what you have to be to make it work in this business is a storyteller. You have to have that bug. You can increase the skill with which you exercise that need to be a storyteller. But that's a critical element. If you don't feel that inside, if you don't feel the story that needs… That's growing that needs to come out, then you don't need to try and be an author. Because you're going to be fighting your own nature the entire time that you're trying to write a story. Unless that is what it is your nature to be. Birds gotta fly, fish gotta swim, storytellers have to tell stories. That's certainly true in my case.
 
[Brandon] Howard, you had something you wanted to say?
[Howard] Yeah. I was just going to… I like the John Paul Jones quote. We've had the opportunity to visit NASA a couple of times. They have that famous slogan, failure is not an option. Because there are times at which, boy, you just… You can't allow yourself to fail. I created a maxim within my own universe, which is "Failure is not an option. It's mandatory. The option is whether or not to let failure be the last thing you do."
[David] Yeah.
[Howard] The idea there… I mean, that doesn't get you past the John Paul Jones quote, which is that you have to take that chance in the first place. But I am always reminding myself that I am going to fail. It's just gonna happen. All I get to choose is whether or not I learn from it and whether I let myself quit.
[David] Well, NASA's failure is not an option stands on the shoulders of every single thing they did that failed as they were doing the engineering, when they were developing…
[Howard] They blew up so many rockets.
[Laughter]
[David] Absolutely. Okay? Failure is not an option means that ultimately we must succeed. It doesn't mean that we won't have the occasional catastrophe along the way. That we won't have Columbia. That we won't have…
[Dan] But, to your point about the whole premise of this episode, if NASA had never done anything that could have failed, they never would have gotten into orbit, they never would have gotten on the moon.
[David] Exactly.
[Dan] They had to be willing to take those risks and screw up horribly in order to achieve what they eventually have achieved.
 
[David] That's absolutely true. It's… Okay. No task worth doing springs fully blown and fully performed from the brow of Zeus. Okay? You have to go out there and make it work. All right? Now, most of the successful writers that I know would write whether anyone was buying their work or not. We have to do it. That's part of that storytelling bug that I was talking about. Okay? Whether we're writing for our own entertainment, our family's entertainment, or just because, my God, it's 2 o'clock in the morning, I can't sleep, I gotta do some more writing, we write. If you don't have that kind of… Robert Asprin once said, and Robert and I did not necessarily see together on all things…
[Laughter]
[David] But he said, "Successful authors are like rats. If we don't wear our fingers down on the keyboard every day, our fangs grow through our brains and kill us.
[Laughter]
[David] Okay? It's still a valid metaphor, even though I use voice recognition software when I write now. But it's true. If you… I have this need to be crafting stories. Okay? Now, for the last year or so, I haven't been, and that's because I face planted into a cement floor in Atlanta the day before Dragon Con and gave myself a concussion, broke my nose into places, stitches inside my mouth, the whole 9 yards. It has taken me effectively a year to recover from the concussion status to where I am once again really writing. Okay? It's been a real trial for me and for people who were expecting books from me and everything else, but sometimes, the need to tell stories is sort of temporarily stymied by the fact that, you know what, my brain's not working.
[Howard] One of the first things that I learned about… I'm a web cartoonist, and one of the first things I learned in this regard was when I still had a day job, early 2000's, we would take… I was in the software industry. We'd take two weeks off around Christmas, because kind of the whole industry wound down. For that two weeks, I told myself my Christmas present to me is that I'm going to pretend I'm a cartoonist full-time. I'm just going to do this. I would tell my plan to people. They're like, "You're going to pretend to have a job over Christmas?"
[Chuckles]
[Howard] "Okay, one, you're a broken human, and, two, what does your family think?" What I found is those are some of my fondest memories of this. Yeah. Storyteller gotta stug… Gotta story tell."
 
[David] There comes a time, in a given project or whatever, where it turns into work. Where you have to drive yourself to it. You have to do that. I have, in every book, I have what I call the chapter. That's the point at which I say, "This entire book is dreck. What was I thinking? Oh, my God, I can't get this to come together." The only thing that I can do is just keep grinding it out and saying, "Boy, this is sucky." Okay, that kind of thing? Then, when I get to the final edit, I can't identify the chapter.
[Howard] I was going to say, you've refined your process to the point that only happens for one chapter doing a project?
[Laughter]
[David] No, that's… Pretty much, yeah. You know. It's this kind of thing.
[Howard] Winning.
[David] Yeah.
 
[Brandon] Let's go ahead and… Let's stop for a book of the week, then we'll get back to it.
[David] Okay.
[Brandon] You have our book, or books of the week, this week.
[David] I have two. One is The Gordian Protocol, which came out in May, with Jacob Holo. Who is a BMW engineer in an alternate universe. I think that our backgrounds, the synergy was really, really good. He's got three or four self published novels out. This will be his first traditionally published novel. Is his first traditionally published novel. This was not one of the two I was thinking about, but he has just handed me the draft of the Valkyrie Protocol, which is the sequel. It's pretty much ready to go. We have to wait for him to get a hiatus in that real-life job to do a little tweaking that I pointed out to him. The other book that I've just handed in is the sequel to Out Of the Dark, which, yes, is the one with vampires in it. This one is rather cleverly titled Into the Light. I did it with Chris Kennedy, of the Four Horsemen universe and whatnot. He was my co-author on it. I'm really pleased with the way that it worked out. The vampires are a little flamboozled when they begin finding out some things about their own past and their own existence that neither they nor the earlier writers who didn't like the vampires didn't know. Okay? For… I won't go any deeper into it than that. But suffice it to say, that Vlad Tepes was a tiny bit mistaken about exactly how and what he became when he became it.
[Brandon] Excellent.
 
[Brandon] This topic's very interesting to me, because I work with a lot of aspiring writers. I teach at the University, and of course the podcast, and things like this. Looking back at myself when I was first making the choice to start writing, one of the things that I think holds back new writers, and I've kind of found some language that I can describe this more recently, is that, for me, there was this beautiful book I imagine somewhere out in the aether, right? It was like the Platonic ideal of a book. As, having read for many years, and sitting down to write the first time, it was like I knew this book was out there, but then my crude fingers could not get that book on the page. It was really frustrating to me. Because it felt like… It wasn't fear that I think stopped me, it was this sense that I was taking something beautiful and I was making it something flawed and terrible, because my skill wasn't good enough. I've found multiple other aspiring writers that kind of have this same attitude that… Less fear, more like, I guess I must not have done enough worldbuilding or I must not have thought it through enough, because this beautiful story, I just can't make it come out on the page.
[David] Well, that's…
[Brandon] So, I guess my question to you is strategies for writers who are having trouble making that transition, taking that chance, giving themselves permission to fail. What are some strategies that people could use to do that?
[David] Write the damn book.
[Laughter]
[David] And when you're done, if it's not what you thought you were going to come up with, file it under this was a learning experience, these are the things that I can see that I did wrong. Do those right in the next book. I have an entire file cabinet at home that has probably 300 short stories in it, that were written solely because they were things that I wanted to play with as a writer. How was I going to describe this? How was I going to handle this bit of characterization? You… Basically, this is one of the crafts that the only way you can learn to do it is to do it. There's not a credential program somewhere that is going to say, "Okay. Now you have a diploma. You'll go out there and be a successful writer." Okay? There are all kinds of courses that you can take and training that you can seek that will help you, give you tools that you might not have otherwise. But there's nobody out there who can teach you how to be a writer. Anybody who says we will teach you how to be a writer is taking your money. Okay? Because what they can do is they can teach you how they are a writer. They can teach you how these three guys over here are writers. They can't teach you how you're a writer. Okay? Characterization. Characterization is a critical component of any story you're going to tell. How do you build a character? Okay? One of the things that I do when I'm doing writing workshops is I rollup a character from one of the role-playing game series. I tell my students, I say, "Okay, this is the character that you have. This is the age, this is the gender, everything else. Go home, and between now and the next session, write me an explanation for why this character exists with these skills, these abilities, these disabilities." They frequently turn it into what is actually a very good short story. Okay? In getting out who this character is. That's the kind of thing that you have to be able to build on your own. I can give you that assignment, and tell you to go home and do it. But I can't say to you, the first way that you should do it is by doing thus and so, because the best that you could learn from that is how I do it. What makes a writer succeed is that writer's voice. You can take exactly the same story, the exact same plot, even the exact same characters by name. Okay? And have two different writers do the story. You have two totally different stories. Okay?
[Brandon] Absolutely.
 
[David] One of them is going to be the way that you tell the story, and one of them is going to be the way that somebody else tells the story. What makes you a successful writer is your voice finding its audience. You cannot do that trying to be someone else. You have to be you.
[Dan] Yeah. I… Finding that voice of your own is critical and it is difficult. I like to think about this in terms of Ender's Game. Because they had the kids in the Battle School, and they would fight against each other. Then there's this really critical scene towards the end of it, where Bean stands up in the lunch room and says, "Guys. We are doing the same strategies over and over and over. We will never learn anything new until we give ourselves the freedom to fail." That's when they kind of throw out the whole competition system and they say, "Okay. We're going to try this, and it probably will be awful, but we'll learn something from it.
[David] Yeah.
[Dan] So I imagine someone out there listening to this podcast thinking, lack of risk-taking is not my problem, I've tried everything I can think of. It's… I'm just not selling anything. Maybe what you need to do is something ridiculous. Maybe you need to change genre. Maybe you need to try something new. Maybe you need to put that big golden book that Brandon was talking about, that idealized thing that you have in mind, put that on a shelf and write something different.
[David] Okay. Let me tell you one of the most critical things that you should bear in mind as a writer. Write the story that interests you. They say, write what you know. Well, I don't know anybody who's been a starship captain. Okay? I'm sorry, there just aren't too many of them around for me to go interview, that kind of thing. But if there's a type of story that is especially suited to you, that you enjoy reading, etc. Point number one, you're not unique. That means there are other people who enjoy reading that same sort of story. It may not be what's currently hot. But publishers don't necessarily look for what's currently hot. They look for what they expect to be durable. Some publishers do. They want to push you into writing whatever is selling right now. Avoid them. Okay? I'm sorry. But you should. Okay? Now, if they say, "We'll pay you a stack of money to write it," then you can say to yourself, "Okay. They'll pay me a stack of money. I'll get some practice writing, and then I'll be able to go do what I want to do." But, point number one, if you like it, other people will like it. Point number two is if you like it, you will write it better than something you are writing that you feel that you have to write in order to be hot, in order to sell your work. Okay? Point number three is publishers are constantly looking for things to publish. Now, some publishers, for whatever combination of reasons, have blinders on or at least blinkers. Okay? Maybe, it's like, I don't agree with the political philosophy in that book. There's all kinds of idiosyncratic factors that can come into play. But the bottom line is publishers need stuff to publish. Keith Laumer once said that there's not the great unsold novel. There's only the great unwritten novel. Because if you write it, and it is good and you submit it long enough, you will sell it because publishers are looking for things to publish. The editor who discovered Thomas Wolfe… Thomas Wolfe had been rejected about eight or nine dozen times. Okay? Then this guy found… Discovered Thomas Wolfe and made his entire career out of the fact that he was the guy who discovered Thomas Wolfe. He was asked by another editor at one point. The guy said, "I read the first quarter of a million words, and it sucked. Where did you realize…?" He said, "About word 300,000."
[Hmm, hmm, hmm.]
[David] Okay? What I'm saying to you is that eventually, if what you have done is publishable, it will find a buyer. Sometimes, even if what you've done isn't punishable… Publishable. Punishable? There was…
[Laughter]
[David] I've read some horrible books before. But even if what you've written in its current form isn't publishable, sometimes you'll get that little comment back that will tell you why it wasn't. More often than not, you'll get a form letter that says, "I'm sorry. It doesn't really meet our needs at this moment. Etc., etc." But sometimes you'll get that little flicker of a response, and you go, "Oh!" Now, I've been doing this… I've supported myself as a writer since I was 17. I'm 67 this year. So I've been writing… I've been earning my living pushing words around for 50 years. Okay? I've been a published novelist for… Well, we sold the first… I sold the first book in April 1989. So this is the 30th year since I sold the first book. In the course of that time, I like to think I've learned a few things. Okay? There are some very simple things that an author… Okay. For example. Any aspiring writer should realize that the most important word in any sentence is the verb. Choose your verbs wisely. Don't say, "He came quickly to his feet." Say, "He leapt to his feet. He jerked to his feet. He jerked upright." Okay? Never use an -ing verb when you can avoid it, unless you want the voice of what you're writing to be passive. All right? Never bury dialogue inside a paragraph. If there's dialogue in a paragraph, start the paragraph with the dialogue and arrange the internal mechanics to make that work. Okay? Don't worry about choppy paragraphs. Worry about where you want to direct the reader's eye. You're setting the cadence, you're creating the rhythm. Maybe you need short choppy sentences and paragraphs at this point. Maybe you need one line paragraphs for emphasis. Okay? Maybe the one line paragraph that you need is, "In the world blew up." Okay? Because you're in the middle of a combat situation, there's a missile incoming, the character you're writing about doesn't know it. There's combat chatter, they're saying, "We're under fire," the character's turning around. Then the world blew up. As a separate paragraph. So think about those sorts of things when you're writing. That's not a question of my telling you to write in my voice. Because these are things that any writer can profit from, in the way that they construct and craft sentences, and sentences are what you build books out of.
[Brandon] We could probably sit here for another hour and listen to this.
[Chuckles]
[Brandon] Because these are excellent points. But we are out of time. I want to thank our audience at SpikeCon. Thank you guys.
[Applause]
[Brandon] I want to thank Mr. Weber for coming on the podcast.
 
[Brandon] Do you have a writing prompt you can give to our listeners?
[David] A writing prompt?
[Brandon] Yes.
[David] Something to do. I would say, go home and create a character. Okay? Not one that you set out to build because this is going to go in your story. But give yourself the assignment of taking a character that you didn't create because you rolled it up or whatever. Then, build in your worldbuilding bible, in your tech bible, whatever, build why that character is who that character is. Because stories are about characters. If the character is not interesting to the reader, the story will go nowhere. If the character is not interesting to you, and understood by you, you will not be able to communicate it to the reader. Your characters will still, if you do this long enough, the characters will evolve in the storytelling, and they should. So, as the life experience of that character is shared with your readers in multiple books, you have to understand how that character changes and incorporate it. Characters are what stories are about. Sentences are how you tell the story. Get those two things right, and the story will usually succeed. A weak story that is well told will succeed, where a strong story that is weakly told fails.
[Brandon] Awesome. I don't know that we could put it better than that. So, this has been Writing Excuses. You're out of excuses, now go write.
 
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Writing Excuses 13.51: Wrap-Up on the Year of Character
 

Q&A Summary:
Q: Are there characters in fiction or some sort of story that you have read that have changed your life in some way? Either recently or in the past? Who are they, and why?
A: Howard: A character in Heavy Weather by Bruce Sterling, who was asked "What do you do?" and went and made an answer. Dan: The bishop in Les Miserables. Valynne: Atticus Finch. Because as writers, we have to walk in someone else's shoes. And do the right thing, no matter what anyone else thinks. Brandon: Jenny from Dragonsbane, because it taught me that I can read anything about anyone, and it's more interesting if they are really different from me.
Q: Is there a character you want to write about or tried and failed, that you still want to write about but haven't found the right book yet?
A: Valynne: A loligoth with a filthy mouth. Brandon: a teen who grew up talking like a warlord. Dan: Gavroche growing into Enjolras. Howard: a cast of people in the Planet Mercenary RPG entries.
Q: Who are the best and worst characters you have ever written?
A: Dan: John Cleaver is best developed and favorite to write. Drudge from The Legend of Krag the Barbarian is worst. Brandon: Best? Well, Dalinar is most recent. Worst, Padan Fain got flubbed in the Wheel of Time. Valynne: best is the brothers in Ink and Ashes, who came to life and seemed like real people. Worst weren't published, so pretend they never happened. Howard: The first year of Schlock Mercenary. Caricatures, and inconsistent ones! Best job? The ancient Oafan librarian.
Q: What about pointing out great characters from each other?
A: Dan: I love Capt. Tagon wondering if he could live up to his own legacy. Brandon: Valynne, your stepdad. Valynne: Brandon, Alcatraz. Howard: John Cleaver's mom.

[Mary] Season 13, Episode 51.
[Brandon] This is Writing Excuses, Wrap-Up on the Year of Character.
[Valynne] 15 minutes long.
[Dan] Because you're in a hurry.
[Howard] And we're not going to get through all this in 15 minutes, but we're going to try anyway.
[Brandon] So…
[Laughter]
[Brandon] We have come to the end of another year of Writing Excuses. I think there's another episode next week, but this is kind of the end of our character year, right here.
[Howard] This is also the episode where we say farewell to Valynne Maetani.
[Brandon] Aw… Valynne, you've been awesome. Thanks for being on…
[Valynne] Thank you.
[Brandon] But you still have one left to do with us, where I'm going to throw kind of hard questions that you guys. Such as… Let's do this one.
[Chuckles]
[Brandon] I've got… These are hard questions.
[Howard] Okay.
[Brandon] Now I've warned you.
[Howard] I'm ready for hard questions. That's fine.
 
[Brandon] All right. Are there characters in fiction or some sort of story that you have read that have changed your life in some way? Either recently or in the past?
[Howard] Yes.
[Brandon] Okay. Who are they, and why?
[Howard] I don't actually remember the character's name. But the story was Heavy Weather. The novel was Heavy Weather by Bruce Sterling. It is a character who is handicapped, has a hard time breathing. Joins a group of storm chasers and at one point, one of the characters asks him, "So what do you hack?" The term hack meant what is it you do, what are you good at? At the beginning of the story, he couldn't answer the question. They're resource strapped, getting an education is hard. But he sets out to learn things. At the end of the story, the thing that he can hack ends up being really important. That moment really stuck with me. That someone was asked, "What do you do?" and he couldn't answer the question, so he went out and made an answer. Can't remember the character's name, but I loved that.
[Brandon] That's awesome. Dan, you said yes.
[Dan] I did say yes. I'm just trying to decide which one. As cliché as it is, the bishop from the first 70 pages of Les Mis. I mean, they… He gets like one scene in the musical. Then you say, "Oh, that's gonna be cool. I'm going to go read the book." You realize the entire first like 90 chapters of that massive book are all about this guy before we even get to Valjean, and you just learn about this bishop and who he is and why he is so nice, all building up to the moment where Valjean steals his silver, and instead of accusing him, he gives them all the rest of the silver and says, "Here. I've bought your soul for God. Go be a good person."
[Howard] "You forgot some."
[Dan] Yeah. He really did change me. Because he's just an incredibly cool guy.
[Valynne] One of my all-time favorite books is To Kill a Mockingbird. I first read it in sixth grade. I was 12 years old. Atticus Finch, his… That character has just stuck with me forever. There's a line in that book where he talks about walking in someone else's shoes. That is something that has stuck with me for so long. Also, just trying to… I think that as we… As a writer, that's what we have to do all the time, is walk in someone else's shoes. But I was also just so in awe of his ability to do the right thing no matter what. No matter what other people thought. I think as a child, especially that young, you're always worried about what other kids think about you. Having grown up in Utah and being Japanese-American, I was always worried about what people thought about me. So I loved that, where you just do what you think is right no matter what anyone else thinks. That was very life-changing for me.
[Brandon] I've often mentioned Dragonsbane is one of my favorite books. Jenny from Dragonsbane is the main character. What this did to me… It's more meta than what you guys… You guys have inspiring characters…
[Chuckles]
[Brandon] I actually… I love [garbled] I've often mentioned that. But to be different, what changed with me when I read this book was it felt like… And I'm probably wrong in this… But it felt like society had taught me that as a teen boy, I should read books about teen boys. Right? I was so bored of the books people were giving me, and this is a book about a woman… Middle-aged woman having a midlife crisis. Kind of. In a fantasy world that's really cool. She's choosing between her family and magic, and stuff like this. She's probably younger in the book than I am now. But in my head, it was like this woman is so old. You can't get more removed from who I am. Yet I love this book more than any book I have ever read. When I was reading it. It was part of what taught me, all that stuff about I should be reading only books about 14-year-old boys when I was a 14-year-old boy, that… It just threw that all out the window. Said, "No, I'm not…" I mean, I'm sure there are great books about 14-year-old boys, but that's not what I have to read. I can read anything I want about anyone I want, and I can find it more interesting when they're really different from me. That was kind of game changing for me and my teenage brain, particularly because the woman in the book reminded me so much of my mother, in kind of good ways. Like, she reminded me of my mother because my mother had always had to choose. When she had been in college, she'd chosen between having me and going and getting a prestigious degree in accounting. She'd always talked about this choice, where she went back to accounting, but when she had a young kid, she wanted to raise the kid. That was her personal choice. As a teenager, I had always thought, "Well, of course she did. That I am awesome."
[Laughter]
[Brandon] In reading this book, I was always like, "Forget your family, woman. You can be a wizard. Leave, go do the magic." I'm like, "Oh, wait. That's the choice my mom made. Accounting is magic to her." It was one of these really eye-opening things. So, there's my Dragonsbane rant if you haven't heard it before.
 
[Brandon] Let me ask you guys this one. Is there a character you want to write about or that you've tried writing into a story and they've failed that you still want to, but haven't found a chance to get in the right book? If so, who are they? Why didn't they work, or why haven't you found the right story for them yet?
[Valynne] Well, in the book that I'm currently working on… It's called Seven Deadly Shadows. I'm cowriting it with Courtney Alameda. It's a Japanese young adult dark fantasy with all these yokai, demons, and every twisted Japanese monster you can think of. We have this character that I wrote that I absolutely loved. She is a teenage girl. She is a loligoth and dresses really cutesy and has the filthiest mouth you have ever heard.
[Laughter]
[Valynne] We had to cut her because she just didn't really add… She just wasn't adding to the story. I hope, at some point, I can use that character just because I love the idea of having this cute little like Sailor Moon type girl…
[Chuckles]
[Valynne] Just running her mouth off at everything.
[Brandon] Mine is similar. I actually just found a place for them. About four or five years ago, I came up with this idea for a character who, as a little girl, loves stories of like barbarians and like Genghis Khan and like great warlords, and always spoke in these dramatic like, "I will drink the blood of my enemies from their skulls," as like a five-year-old.
[Laughter]
[Brandon] Which is just like… Then I'm like, "Oo… I'll grow her up to a teen and she'll still talk like this." I didn't write the book, and I didn't write the book, and I didn't write the book. But I finally found a book to write. It's actually… Should have just come out last month. Called Skyward. But I finally found a place for her. There's other characters still floating around. But that's the one I've kind of had a quest to get right for a while. It finally kind of came out.
[Chuckles]
[Brandon] It's just she's so much fun to write.
[Dan] I have twice now over the last 10 years of my career tried and failed to write a specific book that is kind of my… Take Gaston from Les Mis… Or not Gaston. What's the name of the little boy?
[Brandon] Oh, yeah. Gavroche.
[Dan] Gavroche. Take Gavroche and grow him up into Enjolras, and show that entire process of the street urchin becoming the rebellion leader. I… That's like a Holy Grail for me. I've tried it twice. I haven't gotten it to work. At some point, I'm going to make that work.
[Howard] In the course of creating the Planet Mercenary RPG, I wrote a dozen or more encyclopedia entry type things about locations that mentioned various people. I did the first drafts, then I went back and added details here and there to make those people more interesting. Insofar as I was able to fit that in encyclopedia entry stuff. Many of them are so interesting to me. I just want to sit down and write entire stories about them. Because that's how you end up in an encyclopedia is by being important and historical and fancy and interesting and cool and stealing spaceships and whatever. Their stories are not mine to tell yet.
 
[Brandon] All right. We're going to stop for our book of the week. We have a special treat for you guys this week. We have Dan the audio man, as we call him. Dan Thompson, our audio recorder for all the episodes recorded here in Utah. Sometimes we have other audio recorders abroad, but Dan has been helping us out for a number of years and he never gets to be on the podcast.
[Howard] Everything you hear from us runs through his wires, and yet… We never hear his voice. In fact, Brandon and I haven't even let him talk yet.
[Chuckles]
[Brandon] So, he's going to give us a book of the week this week.
[Dan Thompson] Perfect. Thanks, guys. Book of the week this week is actually Mysteries of Cove. It's that series by J. Scott Savage. It is about a young boy, named Trenton Coleman. He grows up, or he grew up, in a world where… As you start reading it, you don't realize the world's inside of a cave. The various things that he sees, he views, he does is based around the fact that he has never left being inside this mountain. In the book, being an inventor is actually a curse word. So… I don't know what else to tell you about the book, except for it's…
[Chuckles]
[Brandon] But you love it.
[Howard] You like it.
[Dan Thompson] I love the book. I love the descriptions that Savage gives. I love how he introduces the characters, the character arcs that are in the book. It actually… His character arc takes several books to develop out.
[Brandon] That's awesome. The name of the first one is?
[Dan Thompson] The name of the first one is Fires of Invention.
[Brandon] Excellent. Thank you to Dan the audio man for our book of the week.
 
[Brandon] I've got one last question for you, and then we'll talk… We'll do just a little bit of housekeeping. Like talking about what we're going to do next year and things. But your last question. Who are the best and worst characters you've ever written?
[Ooo…]
[Brandon] Woo hoo hoo. Best and worst characters that you have ever done?
[Dan] Worst as in I really screwed this up?
[Brandon] Yeah. Sure.
[Dan] Kind of worst?
[Brandon] However you want to define this.
[Dan] Okay. It's very hard for me to pick any character other than John Cleaver. Simply because I've written six books and a novella and two short stories about him. I know him backwards and forwards, inside and out, and I have taken him on to incredibly long and painful character arcs. So, yeah, I gotta say John Cleaver is certainly the best developed, and one of my favorite characters to write. In terms of the worst character I've ever written… Oh, man. In a published book or anything?
[Brandon] It doesn't… It can be unpublished.
[Laughter]
[Brandon] It can totally be…
[Dan] Because if it's unpublished… I'm currently going on… On my Patreon, I'm going back through some of my old trunk novels, and writing annotations on their chapters. I had a guy in… Do you remember The Legend of Krag?
[Brandon] Yeah.
[Dan] The Barbarian. Krag was okay as a character. He didn't really come across well. But the character that totally falls down in that book in hindsight now, looking back, is his sidekick named Drudge. One of the weird conflicts in that book is that people who died don't actually die anymore, they just wake up and are still there. The first person that happens to was named Drudge, and he was supposed to be my kind of snarky evil zombie thief character. He just never works. His character is different from chapter to chapter. Nothing he does is important or adds to the story, except for the fact that he exists.
[Howard] Maybe naming him something…
[Laughter]
[Howard] Less… Less…
[Dan] Less on the nose?
[Howard] [garbled plodding]
[Dan] Yeah. He didn't work.
[Brandon] So, I'll force myself to go next, so you guys can think some more. Best is always hard, right? Because people ask, "Who's your favorite?" and I can never answer this. Because I'm like, "Well, it's whoever I'm writing right now." That's who my favorite is. Who is the best and most nuanced? Like, what does that even mean? I'm kind of on a Dalinar high right now, because I just finished Dalinar's book, so it's probably Dalinar right now. But I don't know if he's actually the best. Worst, I'm going to take a different tack on, because I'm going to answer this… The character I probably treated the worst is in the Wheel of Time. Because I inherited 2000… 2200 characters, I think, named characters. The one I think I flubbed the most is probably a character named Padan Fain. It's not like I knew I was flubbing them, but, judging on fan reaction after the fact. He is the one that there's the consensus of Brandon just did not do a good job with this character, didn't seem to know what to do with him. In truth, when I was writing him, I was just like, "Oh, yeah. This guy, we'll do this thing with him." It was just kind of part of my big massive spreadsheet.
[Howard] You weren't a Padan Fain fan.
[Brandon] I wasn't a Padan Fain fan. Well, I didn't even know that I wasn't. Right? I was just like, "Oh, of course, he just does this thing over here." Like I didn't even… It wasn't… [Garbled]
[Howard] You didn't even know that there were Padan Fain fans. That wasn't a thing.
[Brandon] There are other characters that I've done that that are in the Wheel of Time that are controversial. But I don't think I did as bad a job. Some I got better at, and others, I defend my interpretation. But I have no defense for this character. Just because universally people are like, "Yeah, he just… Just dropped the ball." Vanished from the last book when they felt like he was supposed to have a really big part in it.
[Valynne] Okay. Well, I'll go next. I think the characters… I see this… They're not main characters. But I think the characters I did the best were in Ink and Ashes, her brothers. The reason why I say that is because I've gotten so many comments on how realistic their relationship is, with their sister and how they are really horrible to her sometimes and then at other times they're sort of protective and loving. I like the way that they came to life and just seemed like real people. So I think those are the characters I've done best. I think the characters that I have not done such a good job on our fortunately ones that are not published, so…
[Laughter]
[Valynne] I don't ever have to worry about that, and we'll just pretend that they never happened. You don't need to know.
[Brandon] Howard?
[Howard] I'm going to fall on my sword here. The entire first year of Schlock Mercenary is full of terrible caricaturization. Because the characters themselves were caricatures, and I wasn't consistent with them. My idea of… I didn't even realize that I was writing a cast full of people who were like me. For starters, there was, I think, one female. Had no idea that this was what I was doing. I was just writing something that was fun. I got better, to quote Monty Python. But, yeah, the whole first year of that. I'm not happy with the caricaturizations, I'm not happy with the whole cast. But…
[Brandon] You have the misfortune of having… And the fortune of having your first year… Anyone can just go look at it.
[Howard] Anyone can just go read it.
[Brandon] The rest of us, they're in the trunk, and you have to… Go to Dan's Patreon to see [garbled into]
[Dan] To see all my crappy early…
[Howard] One of the reasons why I'm just going to pick all of them as bad, because for any given week of comics, you're going to find things that just ring wrong for that character if you've read them later in the strip.
[Brandon] That's legit.
[Howard] The one that I am… I mean, there's several characters that I'm very happy with currently. But the one that I think I've honestly done the best job with was… I can't remember their name right now. They're the ancient Oafan librarian who now speaks GalStandard West with a GalStandard Peroxide accent which is full of lots of gerunds and wind metaphors and water metaphors. Writing that voice… I mean, they've only got maybe 30 lines of dialogue in the strip. But every one of them reads to me like perfectly in character alien poetry. It was hard to do. I spent a lot of time on it. When I go back and read it, I get sense of wonder from that character. Which just doesn't happen to me with the other characters I've written.
 
[Dan] So, can I turn this around, at the risk of running wildly over time? And ask us to point out great characters from each other? I will star… I'll go ahead and start.
[Brandon] Okay.
[Dan] Because one of my favorite characters of Howard's is one of the many iterations of Capt. Tagon. Because they die and they come back. There's one of the strips where he sacrifices himself, basically, by running a massive warhead into a room full of enemies and killing them all. Enough of him survives in a databank somewhere that they bring him back a few years later. Now, the new version of Tagon is one who has to live up to the legacy of himself, and realize I don't know if I could do that. I don't know if I could run a nuclear warhead…
[Howard] Who was that guy?
[Dan] Into a room. I don't know if that's who I really am. He is a fascinating character, and I love him.
[Brandon] All right. I'll go with Valynne.
[Valynne] Okay.
[Brandon] I really like the stepdad. He was… He's not on the screen that much. But the menacing/loving mixture that he balanced back and forth with, where I couldn't decide if I were scared of him or if I were thinking of this protagonist, the main character, I'm like… Half the time, I'm like, "Oh, you're just an idiot. He obviously loves you. Stop. You're being a teenage idiot." Then I'd be like, "Oo… He might be scary!"
[Laughter]
[Brandon] That was part of what kept… I mean, that was what… Not part of. That's what pulled me through that book. Page to page was the mystery of this person and who he was.
[Valynne] Okay. I'm going to name one of your characters that probably doesn't get talked about too much. Alcatraz.
[Brandon] Oh. Okay.
[Valynne] I just loved that idea of… Part of it is just the world that it was set in, but I love the idea of… I think that we are all so flawed, and just thinking how nice it would be if some of these things could be looked at as positive things. That's like a dream.
[Brandon] So, Howard, now you have to say something about Dan.
[Choke]
[Howard] Um… Yeah. The character didn't live very long. It's the second book. The cat.
[Laughter]
[Howard] No, no, no, no, no. John Cleaver's mom. Whose arc is beautiful and heartbreaking and perfect in ways that John Cleaver's arc never could be. I mean, I like John Cleaver as a character, but his mom gets… She earns…
[Dan] The best hero moment in the entire series.
[Howard] She gets the best hero moment in the entire series. And in terms of… And it is because, in part, her role as mother is already societally sort of the role of saint. She excels at that. In a situation where anybody else would run screaming, terrified, from what's going on. So… I don't remember her name, she's just John Cleaver's mom. Probably had a name, huh?
[Dan] April.
[Brandon] Now that we're done patting ourselves on the back…
[Chuckles]
[Brandon] That was actually really good, Dan. That would have been a better way to phrase that question is we pick our worst and someone else picks our best.
 
[Brandon] We are done with the year of character. Next year, assuming I finish the outline…
[Chuckles]
[Brandon] And it looks good, it's going to be world building. So we will do a year of world building.
[Dan] I'm very excited about that.
[Brandon] We don't know where the cruise is yet, because we're recording this in January 2018…
[Chuckles]
[Brandon] For December of 2018. But those go up in January, usually, right? [Garbled]
[Dan] I think we'll find out next week, actually, where the cruise is.
 
[Brandon] Your homework, by the way, as is tradition, in our last episodes of the year, we just say you have no homework. You may go and enjoy the holidays and not feel stressed that you're not getting your writing done for this week. We give you an excuse to take some time off.
[Howard] But if you feel guilty, flip back through the homework you've done and try to identify something that you've gotten better at in the last 12 months.
[Brandon] Awesome. We are, as always, very thankful to our patrons for supporting us. Thank you to our listeners for supporting us. Thank you, Valynne, for being on the podcast this year with us.
[Valynne] Thank you.
[Dan] Yay!
[Brandon] This has been Writing Excuses. A year of character. You're… Yeah, you've got an excuse this time. But… If you feel like it, go write anyway. Happy New Year, guys.
 
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Writing Excuses 13.14: Character Nuance

From https://www.writingexcuses.com/2018/04/08/13-14-character-nuance/

Key points: Characters who contradict themselves have built-in conflicts, and are more realistic. Motivations, backstories, and emotions are often intricate and self-contradictory. Let your characters wear different hats! External presentation and internal story are often different. What we believe about ourselves and what we try to project to others are often inherently contradictory, which makes us human. Imposter syndrome, the more your career improves, the more awards you get, the less likely you are to think you deserve them. Your internal map may not keep up with external changes. These are ripe areas for character conflict. Nuance lets you signal to the reader that the character is presenting, lets you hang a flag on contradictions. Think of the character as an ecosystem, and you present different features at different times. A character with questions feels more real. A character's beliefs, their motivations, may not always match their MO, their how, their toolkit. Characters should have multiple goals. Think about creating your character as world building, answering why, the past, how, experiencing the current moment, and with what consequence, what effect. Putting different hats on your characters? Think about the worlds that you jump between. How you code switch, changing vocabulary and speech patterns, shared experiences. "While you are telling a story about your character, your character is also telling stories about themselves to other people."

Hang your hat on the wall... )

[Brandon] Well, we are out of time. It's another one of those topics we probably could have gone on for hours and hours. I'm going to use a director's prerogative and say our homework is going to be… Yeah, we're going to do the thing Amal suggested.
[Yay! Sorting hat chats!]
[Brandon] Sorting hat chats. Go look it up. Read it and sort yourself or one of your characters into one of these houses with subhouses. This has been Writing Excuses. You're out of excuses, now go write.


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[personal profile] mbarker
Writing Excuses 13.10: Handling a Large Cast
 
 
Key Points: The length of the story often influences the size of the cast. When you have an ensemble cast, you may need to give them all weight. Name, distinguishing characteristics, backstory, motivation? But with short stories, you often want bit players who come in, do something, and leave. With large casts, you may need spreadsheets or even a wiki to keep track. If they have a name, they need motivation, backstory, and all that. Or write one group straight through, another group straight through, then weave and blend them. Big casts often start with one character, then expand, and grow over time. You don't really start with a huge cast on page one! Small casts, characters often wear lots of hats, and you can show they are skilled in one area, but ... the story challenges them in an area where they aren't so good. You can also use the relationships between your characters more. And delve deeper into your characters, and their interactions. Think of screen time -- how do you balance and give each character enough screen time?
 
How many people can fit in here, anyway? )
[Brandon] This is Writing Excuses, Handling a Large Cast Versus a Small Cast.
[Mary] 15 minutes long.
[Amal] Because you're in a hurry.
[Maurice] And we're not that smart.
[Brandon] I'm Brandon.
[Mary] I'm Mary.
[Amal] I'm Amal.
[Maurice] I'm Maurice.
 
[Brandon] We're going to talk a little bit about nuts and bolts on this episode. We want to find out specifically from Maurice and Amal how you do your writing. How you actually physically go about doing it?
[Chuckles]
[Maurice] Okay.
[Amal] Do you want to go first?
[Laughter]
[Mary] They're both backing away from the question.
[Amal] I mean, the thing with me is that I have never written a novel. Like, not even as a kid, writing… The longest things that I wrote as a kid were role-playing character backgrounds, in like over 10 pages in nine point font. That's like the thing that I did. But… So I write a lot of short stories. Because short stories are so, to me, flexible, I've tended to have a different approach to most… Almost every one. Except for the butt in chair part. Like I just sit and write. But I've… There are some that I've outlined, some that I haven't. There are some where I've come up with the characters first, sometimes I've come up with the plot first and the characters kind of arose from it. The biggest cast of characters I think I ever had to manage was when I was actually writing an episode for Book Burners, which is a serial box serial, which is like TV but written. So I had a cast of characters handed to me, and keeping track of that was really interesting. It was a completely different challenge. Thinking about things like A plots and B plots, which I don't know if I've ever otherwise done in a short story, at least until that point…
 
[Brandon] Specifically about characters. What do you do? Do you do anything? Do you like free write characters or do you just see where it goes?
[Amal] I think a lot of the time, I have a scene in mind, and I have a feeling or a texture that I want to generate out of this conflict or out of this conversation or I really want to experience this thing and make other people experience it. Sometimes that feeling comes from a character I have in mind, sometimes it… The feeling dictates the characters. Yeah.
[Brandon] When do you add another character?
[Amal] Gosh.
[Brandon] Just when it feels right?
[Amal] Just when it feels right. Yeah.
[Brandon] Are you usually doing smaller casts or…
[Amal] Yeah. Usually the casts are not more than four. That's… It's really interesting to take stock of how the length of the story has tended to determine that. Although, that said, I did just recently finished a novella with Max Gladstone where there are two characters in this novella. It's epistolary, and they're time traveling spies. Fighting a time war. But… As one does. But so, there are two characters, and there are two background characters beyond that who are their… Like motivating them. That's sustained over novella length. But I think that's generally the exception to a rule of the shorter the story, the fewer the characters. Somewhere at novelette length, you start having the flexibility to like put different groups in play as opposed to just two different characters in play. But I've tended not to think that way, because I think most of the short stories I've written have tended to be structure-driven as opposed to character-driven.
[Mary] One of the things that I've found with both writing short fiction and writing novels, and also dealing with puppetry, is that at a certain point, you become very con… Trained to the constraints of the form that you're working in, and will begin to naturally gravitate and move down the decision tree to make choices that fit the length that you're supposed to be working with. Like, one of the constraints that I had when I was working with puppet theater was that there were two performers. Which meant that we were limited by the number of hands to the number of characters we could have on stage at a time.
[Amal] Oh, my gosh. That's amazing. That's like the most beautiful physical manifestation of this problem. How many hands do you have?
[Mary] Right. So I would naturally… I'd be like… I would naturally say, "Oh. Well, let's think about doing Snow Queen." Because this is a thing where she encounters a lot of different characters, but only one at a time. Whereas Aida, there's like a cast of thousands. That's not a good choice, because I just can't get that many people on stage. I feel that way, that when I am… The hardest thing for me when I am jumping back and forth between short fiction and novels is remembering which metric I'm using. Because I can… Like I'm working on a novel right now that has an ensemble cast, but it also has an ensemble cast of a lot of onlookers that… And because it's a murder mystery, I actually need to give them all weight, because you don't know which one is…
[Amal] Right.
[Mary] So, it's interesting because everybody that comes on stage, I actually have to give the same amount of weight to. Whereas normally, when I'm doing a shorter piece or something, anyone who's not important, I try not to give them a name, I try not to give them any distinguishing characteristics, I just want them to come in, say their bit, and get out again. Here, I have to make sure that everybody gets a name, that everybody seems to have a back story, that everybody seems to have a distinguishing characteristic. It's a very different metric.
 
[Brandon] By shorter story, you mean under 400,000 words, instead of over? Right?
[Laughter]
[Mary] Right. Yes. Yes.
[Brandon] Right. Okay. I get that.
[Mary] Yeah, yeah.
[Amal] What's the smallest cast you've ever dealt with, Brandon?
[Brandon] I've done two person casts before, but that was in my flash fiction.
[Amal] Okay.
[Brandon] Lar… Anything more than… I mean, The Wheel of Time had 2400 characters…
[Laughter]
[Brandon] Stormlight's got something around eight or 900, or something like that. So…
[Amal] Wait. Wait, wait. Sorry, I'm having difficult… Sorry. Say those numbers again.
[Brandon] 2400 characters. Yeah.
[Amal] I hope you can hear the face I'm making.
[Brandon] The book I just finished was 540,000 words long. We cut it to like 460. But… Anyway…
[Laughter]
[Brandon] Let's move on to Maurice.
[Amal] So amazing.
[Brandon] Maurice. What is your…
[Amal] Like, how do you do that?
[Brandon] Sorry. We're doing this podcast and I'm thinking, "Wow, they use very different methods."
[Laughter]
[Brandon] Because for me, if I'm going to track this cast, I need… I need spreadsheets for the small stories. Right? Because even the small stories, it's going to be… I'll generally do two or three about the same characters, and I'll have 60 characters in… Across the series of novellas.
[Mary] You really cannot see our mouths just hanging open.
[Brandon] But, Stormlight, it's a huge wiki with tons of characters.
[Mary] Wow.
[Brandon] And things like this. That's why I have two continuity editors.
[Laughter]
[Brandon] And whatnot. So, yeah, it's a very different experience for me. Maurice, how do you track your characters? How do you come up with them, how do you design them, how do you…
 
[Maurice] So, I come from a gaming background. So basically, my rule is once I bothered to give you a name, I'm going to roll you up as a character.
[Laughter]
[Brandon] Do you actually do that?
[Maurice] Well, I don't roll them up, but…
[Laughter]
[Mary] I think we'd love it if you did.
[Chuckles]
[Maurice] But, yeah, once we get to the stage where I'm naming you, then I go through all the things that I would do for any character. I'm figuring out what your motivation is, I'm figuring out what your back story is, I'm doing all those things because if you have a name… Because naming… For me, naming is one of the hardest things. So if I'm going to go to the effort of giving you a name, you come with everything that comes with being a character.
[Brandon] You actually have these sheets? Like you…
[Maurice] Oh, yeah. Oh, yeah.
[Amal] Oh, wow. Really? Oh, these are cool.
[Maurice] So. Well, I mean. They look a lot like these. So I have a sheet… It's basically divided into quadrants, where I just jot down information for each of my characters. So I can just track them that way.
[Mary] Can we put one of those templates on the website in the liner notes?
[Maurice] Sure.
[Mary] Great. That is so cool. Because that's… I want a copy of that.
[Amal] Like I've done that for my characters in retrospect. For, like, for my own fun sometimes. But… Come up with a character. This is also within the context of role-playing, but role-playing free-form online. And sometimes, just enjoying taking a character sheet from say World of Darkness or something like that, and just turning that character who is fully rounded and stuff into a character on a sheet.
[Maurice] Well… All that being said, what the… Probably the largest cast of characters I've had to deal with was for my urban fantasy trilogy, which I'm calling… I basically call my accidental trilogy, because I never intended to write a trilogy. But it was all based on the Arthurian saga. So in a lot of ways, that work has been done for me. I can just take all the characters and then just sort of… Well, here's how they've traditionally been portrayed. Now let me just do my tweaks and… How would they plug into the hood, basically. But that was a lot harder than I thought it was going to be. I mean, it's not the numbers you have, but it was still a couple dozen characters per book, which is larger than I had ever done before. Tracking them was tough.
[Brandon] I throw those numbers around to be awe-inspiring, but usually there will be like 30 main characters. Right? Maximum. But… That's what gets really tricky, is remembering this character's motivations and things like this. I… usually, when I'm writing these books, I'm writing one group straight through. Then I'm writing another group straight through, and another group straight through. At least to a kind of breakpoint. And then weaving it together. Then you have to do all these passes to make sure that the different stories blend together in a way that's dramatically and pacing wise works. It gets very complicated there, but I find that if you jump each scene to the new characters, it always feels like you're stopping and starting and things like this. So…
 
[Amal] Brandon, can I ask you a question? Do you find that with these really large casts, that that… Like thinking back to what Mary was saying about the constraints kind of dictating what kind of story you tell. Do you find that you sort of have to tell a big… Okay…
[Brandon] Yeah.
[Amal] But that because you're choosing to tell a really big story, that you have to have a commensurate number of characters? Or can you imagine a situation where you have that number of characters for a small-scale story?
[Brandon] I have no idea how you'd do it. I suppose we can imagine it. It's certainly a challenge that you could put up before people. With me, I grew up reading epic fantasy. I wanted to write epic fantasy. I was reading these stories with these huge casts, like Anne McCaffrey's Dragonriders of Pern and Robert Jordan's Wheel of Time. I would read these books, and when I sat down to write, I just naturally started doing this. The big problem was, and I tell this to people a lot, was I jumped in, just trying to write that large cast from page 1, and I failed spectacularly my first few tries. What I realized is a lot of these casts grew organically over time. The author didn't say I'm going to have 2400 named characters in The Wheel of Time or whatever. Robert Jordan told a story about one character who interacted with a lot of people, and did some expanding on who these people were, and then started telling their stories. I think the form is very important to this. When I write a Stormlight book, which are the really big ones we joke about. Most of my books are kind of normal length. But when I write these, the 500,000 word ones, I actually plot them as a trilogy, with a short story collection included. I write them as three books and a short story collection, which I am interweaving as I go. I put together… The idea behind it is that when you pick this up, you're not just going to get a story, you're going to get a lot of stories, all woven together toward a big goal at the end.
[Mary] But you can talk about the difference between the way you are handling the stories in the short story collection versus the way you are handling the larger casts.
[Brandon] Yes. Ethnically.
[Mary] Does it… Do you go into those differently, or do you use the same…
[Brandon] Definitely. Absolutely, differently. It's the same setting. Like, the most recent one, there is a short story in it about a lighthouse keeper. His family has kept this lighthouse forever. A disaster has just struck. He is going through the town, helping people with the problems from the disaster. It just goes to the four different people. Really, he's collecting their wood so he can keep his lighthouse burning. But you interact with a ship captain whose ship is not there anymore. And help out the sailors, but end up with their wood. You go here to the woman whose farm was just completely destroyed. But their shed was broken, so I got some more wood. Then he goes up and stokes the flame to the lighthouse. That little sort of story has no connection to the big story, except for the fact that the disaster happened in the big story. The main characters, their job is they can like stop this. They can work with this disaster. He can't. He's the lighthouse keeper. So it allows me to just tell these different types of stories, all in one package. That was a huge tangent.
[Mary] No, no…
[Amal] No, I like that.
[Mary] Actually it wasn't a huge… That was exactly on point. Because this is… The thing that I like about that example is that one of the things that I find with a lot of fiction… A lot of processes, that it's a very fractal thing. That you've got something that you do on this big scale, and it looks totally different because the scale is huge. But when you start drilling down into it, on a scene-by-scene basis, you're doing exactly the same things. In this scene, I can only have this many characters, because this is how many words I have.
[Brandon] Well, it's beyond that. There's a sort of reader, at least me, maybe writer, brain space. Right? Like I can track maybe four or five characters in a conversation. If there is more people trying to participate in this conversation, I have trouble bringing them up enough to remind you that they're there. I've got to arrange these situations so there is a smaller number in each given scene.
[Mary] Yeah. It's like I totally forgot Howard is even in the room.
[Brandon] Oh, yeah. Howard, put your pants back on.
[Laughter]
[Brandon] Let's… We haven't even stopped for the book of the week yet, and we're [inaudible approaching the end, so…]
[Mary] Sorry, this is a very interesting conversation for us.
 
[Brandon] Let's talk about To Steal the Stars.
[Screech! Oh, my gosh!]
[Mary] So. We both want to talk about it?
[Amal] You can start.
[Mary] Okay.
[Amal] I learned about it from you.
[Mary] That's fair. So this is a podcast. It is an audio play called To Steal the Stars. It's coming from Tor Labs and Gideon Media. This is one of the best acted and best produced…
[Amal] And best directed.
[Mary] And best directed and best written pieces of audio drama that I have ever heard. I say this as someone who used to perform in it, review it. This is phenomenally good. It is hitting all of the right science fiction and character buttons for me.
[Amal] I was thoroughly unprepared for how hard I would fall for this. If you describe to me what the contents are… Like, even the genre of this audio drama, I'd be like okay, cool, that sounds interesting, but I wouldn't necessarily dive into it. People describe it in a lot of ways. People will talk about it as noir, as a noir thriller heist, as a near future noir thriller heist thing. All cool, all fine. But, it doesn't prepare you for how incredible the characters are, how tight the pacing is, how… And just all of those beautiful grace notes of the directing. Like, I can't get over the fact that there's a part where two people are having pillow talk, and it actually sounds like normal people. Like, it just… It's so hard to do that. It's hard to do that on the page, fiction wise, it's hard to… I mean, representing people in intimate situations is chancy at the best of times. But this was the best of times, and also the worst of times. It's just amazing.
 
[Mary] In context, I'll let us segue back in. One of the reasons that I think that it's really good for you to listen to is because as radio theater, each character has to have a completely distinct voice. It's not just the actor. It's the way that they are approaching the words, the way the script has been written. Each character has a distinct motivation, they have a distinct characterization. Some of the episodes have very small casts, some of them are quite large, with multiple voices all happening at the same time. It's a really interesting way to start thinking about an aspect of a cast which is the way characters actually speak.
[Amal] I think it was also all recorded in an actual hangar… Or not in a hangar, necessarily. But it was all recorded in one space, and they were… The actors were allowed to occupy that space and spread out.
[Mary] Oh, really?
[Amal] Yeah. So it wasn't in a studio the way we are. So the reason… Part of the reason the audio is so fantastic is that you get the sense of people's movements through a very large, echo-y space. They're evoking a top-secret hangar, basically, where secret objects are kept. You really get the feel of how these voices enter and leave the space, of how close people are, how far they are apart. And the performances have more room to breathe. So it's… Ach. It's just so good. It's so good. And it's going to be a book that comes out… I think November 7th? Of last year, from when this is airing?
[Mary] I know, it's time travel.
[Amal] So it's out now.
 
[Brandon] All right. So we are almost out of time. Even though we just did that. But I wanted to throw one more question at you guys. Which is, let's focus on the small casts. I've talked about the large casts. How do you make a small number of characters wear a lot of hats, if you've got a very limited cast, or a very limited space, to do so?
[Mary] So I'm doing a story right now, which is basically two characters on a heist. Normally, heist stories have a huge number of characters. So what I have them doing is that I have them each with a primary expertise. Then, I have given them each area of competence that is… They're okay at, but they're not great at. What that does is it allows me to… The nice thing about having a character who has multiple hats is that you can demonstrate how this person is really skilled, but by having them encounter things that they're not so good at, you can actually ramp up the drama significantly.
[Amal] I think the smaller the cast, the more it becomes important to take into consideration their contrasts to each other, to have one character's strength be the other's weaknesses, or to have them complement each other. Which is the same thing, actually. But, yeah, so, just to… The fewer characters there are in the story, I think the more loadbearing the relationship between the characters needs to be, and the more nuanced and encompassing it has to be. The more characters you have, the more variation you can have on those lines.
[Maurice] Yeah. When I'm dealing with smaller casts… Actually, it's a problem that I didn't realize was even a thing until I started doing the massive urban fantasy, which was the whole issue of screen time. When I have this large cast, it's like, how do I manufacture enough screen time for some of these characters, who… I've bothered to roll up and create these characters, they now need screen time. How do I balance that? But in a smaller cast, I have this space, and again, they get to occupy this space, so they do have sufficient screen time. So now, what are we going to do with that? Because you now have to occupy all of this space all on your own. So, for me, I'm thinking of my story, The Ache of Home, which is up on Uncanny Magazine. Cast of three. Each of the characters are so completely distinct. I could tell who's talking without any dialogue tags, basically, because each one is so distinct. Each one has a different role. Like, even my main character, she is… She's a single mom. She's struggling in the neighborhood. Yet, she also has this magical ability to tie in with the green. When her co-protagonist, is this gentleman, he's recently out of prison, but his tattoos tell the story of his life. He can peel the tattoos off, they become magical objects.
[Amal] Oh, that's so cool.
[Maurice] They're just… So they have all this screen time, and frankly, I just have more time to just delve deeper. I think ultimately that's what it is. I have more room to delve deeper into these characters and their interactions.
 
[Brandon] Awesome. You were going to give us some homework, Maurice, that's kind of along those lines?
[Maurice] Oh, yes. Very much along these lines. So, it's out of my dialogue class I teach. I call it, it's a talking heads exercise. Again, one of the roles of dialogue is… By the end of dialogue… Dialogue, you have characterized… You use dialogue to characterize… To develop characterization. So one of the goals is that by the end of… You should be able to write characters with such a distinct voice, I shouldn't need dialogue tags to tell them apart. I was thinking about that when you were talking about the audio plays. Very much… It makes you very conscious of that. How do my characters sound, distinct from one another, even in those brief interactions? So that what I… So the exercise is. So you have a married couple. They bump into each other at a coffee shop, when neither one was supposed to be there. One's supposed to be at work, one's supposed to be doing their other thing. They bump into each other at a coffee shop. So, obviously, they have an agenda and they have a secret they want to hide and the other one's trying to get that out of them. Write that scene.
[Brandon] Write that scene with no dialogue tags?
[Maurice] With no dialogue tags.
[Mary] Awesome.
[Brandon] All right. This has been Writing Excuses. You're out of excuses, now go write.
 
mbarker: (BrainUnderRepair)
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Writing Excuses 13.8: Making Characters Distinctive

From http://www.writingexcuses.com/2018/02/25/13-8-making-characters-distinctive/

Key points: How do you make your characters flawed? Start with the characteristics you expect, the stereotypical stuff, for your protagonist or character. Flaws, or quirks, come from things that don't match that. Think about the character's situation, how does that affect their dialogue, actions, and thinking. Give your characters something to get in their way, and add texture. Look for try-fail cycles where the protagonist fails because their competency is not what they need to succeed. What flaw can they have that is important to the story? Do you use a tragic flaw, that causes the character's downfall, or just weird flaws that the character is constantly fighting? Tragic flaws are good when you want things to go horribly wrong. Think about flaws that can go either way. Use an ensemble cast to practice and play with flaws. Distinctions are not necessarily flaws. Look at Sanderson's second law of magic, what a character can't do is more interesting than what they can do. When you are creating distinctive characters, the flaws help! Sometimes flaws are what make characters lovable. How do you avoid just stapling a quirk to a character? Look for the things that are important to that character. Look at what's behind that quirk, what's the explanation for it. Find things in the environment or setting that differentiate this person from everyone else.

Flaws, quirks, how is this distinctive? )

[Brandon] We are out of time. This is been a great discussion. Howard has our homework.
[Howard] Okay. We are talking about distinctive, distinctiveness, failings, quirky, whatever. Make a shortlist of five of the people you know best. They can be family members, they can be friends. Include yourself in that list. Imagine them as characters in a story. Then, next to their name, start writing the attributes that make them distinct from each other. The things that might be failings, the things that might be quirky, the things that might be weird. Include the things about yourself. Don't show this list to anybody else, because they'll find it highly offensive. You now need to keep this a secret for the rest of your life.
[Brandon] All right. This has been Writing Excuses. You're out of excuses, now go write.

[identity profile] mbarker.livejournal.com
Writing Excuses 6.12: Revising Howard's Story

From http://www.writingexcuses.com/2011/08/21/writing-excuses-6-12-revising-for-description/

Key points: Word choice can identify genre. Inherent conflict builds interest. Be careful with names. Concrete is better. Make sure the reader knows what's going on. Tell us what the character feels. Be careful about details that feel natural to the character but may be disorienting to the reader. Use word choice to bring out tone. Use contrasts to build interest. Consider letting the reader understand the character, quirks, interests, motivation. Instead of reporting sensations, let them happen.
One day on Jupiter... )
[Brandon] We should really let you post this whole thing for people in the liner notes.
[Howard] Oh, that would just be awful.
[Brandon] Then our writing prompt can be, start with his concept and write your own story.
[Dan] Nice.
[Howard] Very good.
[Brandon] All right. This has been Writing Excuses. You're out of excuses, now go write.
[identity profile] mbarker.livejournal.com
Writing Excuses Season Two Episode Nine: Romance

From http://www.writingexcuses.com/2008/12/07/writing-excuses-season-2-episode-9-romance-with-dave-wolverton/

Key points: Start with characterization. Fulfill the fantasy of what romance should be like. Tie the conflicts together -- internal development, romance, plot/setting, theme. Make every character the star of their own story. Romance is terrifying, and people stumble through it -- write it that way. Be terrified.
x's and o's? )
[Dan] Writing Prompt: your main character walks into a room and sees three people whom he or she could end up with and you don't know which one it will be at this point.

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